Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8100902" data-attributes="member: 30538"><p><span style="color: red"><span style="font-size: 26px">Colonel Violence</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-2JB2nn4/0/e336a264/S/1357205-kidsupreme-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>In 2007, Eddie Ennis was a high school dropout who lived with some friends of his in Malibu, and his concerns were those typical of someone in that position -- mostly involving where he was going to score his next hit of methamphetamine. And then his life got turned upside down one evening while he was going to meet a supplier of such. A vehicle looking like a car out of a science fiction movie exploded out of nothingness on the street, and screeched to a halt right in front of her. Before Eddie's stunned eyes, the driver's side door opened and a tall man wearing a strange costume stepped out, walked up to him and handed him one just like it, saying, "You wear this."</p><p></p><p>As the tall man turned to go, Eddie managed to find his voice, and asked <em>why</em> he was supposed to wear the costume. The tall man paused and looked back at him, answering, "Entertainment." Then he popped back into the vehicle and drove off to disappear in a flash of light. Still bewildered, Eddie ducked into an alley and changed into the costume, quickly discovering that it could change its appearance to anything that his limited imagination could come up with, and that it granted him super-powers.</p><p></p><p>He promptly used those powers for the purpose he'd been given them, entertaining himself by shaking down the drug dealer he'd been going to visit and taking the man's entire supply plus all the money on him. Eddie was somewhat annoyed to discover that he couldn't experience the same drug high that he had before while wearing the costume, but the rush of the experience was a fairly good substitute. Over the next few years, the legend of the man who called himself Colonel Violence (with the rank pronounced 'Carnal') spread across Malibu and much of Los Angeles.</p><p></p><p>A few years later, when the True Believer went to work for Heroic Enterprises, one of her first assignments was to assist in an attempt to arrest Colonel Violence. The two of them instantly recognized each other as deriving their abilities from the same source, and actually had a fairly lengthy conversation. But Janet Hinkley's sense of morality was provoked by Eddie's complete lack of one, while he was disgusted by the way that she tried to claim that they had been given these costumes for some higher purpose than the one he'd been explicitly told about. The result was a serious super-brawl that True Believer's experience in fighting supervillains allowed her to narrowly win, and the arrest of Colonel Violence.</p><p></p><p>Eddie didn't stay arrested very long, of course, since his costume couldn't be removed from his person anymore than Janet's could. That was the beginning of a grudge that has lasted right up until the present day, with Colonel Violence eventually following the True Believer from the west coast to the east, setting up shop in Philadelphia and going after her whenever he gets the chance. He's also attacked her stupid little sidekicks in the Minor League from time to time. No matter what happens, he always seeks to entertain himself in whatever ways his impulses tell him to do ... and in the process provides bloody entertainment for people in the future, observing the action through the suit's cameras.</p><p></p><p><strong>Colonel Violence -- PL 11</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 10/3 | <strong>STA</strong> 3 | <strong>AGL</strong> 1 | <strong>DEX</strong> 2 | <strong>FGT</strong> 4 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>The Suit:</em></strong></p><ul> <li data-xf-list-type="ul"><strong><em>Camouflage: </em></strong>Morph 2 (clothes), Only changes appearance of suit - 8 points</li> <li data-xf-list-type="ul"><strong><em>Defensive Field: </em></strong>Immunity 10 (life support); Impervious Protection 9 - 28 points</li> <li data-xf-list-type="ul"><strong><em>Enhanced Mobility: </em></strong>Enhanced Defenses 12 (Dodge 6, Parry 6); Flight 9 (1000 MPH) - 30 points</li> <li data-xf-list-type="ul"><strong><em>Offensive Settings: </em></strong>Array (20 points)<ul> <li data-xf-list-type="ul"><strong><em>Force Blast: </em></strong>Ranged Damage 10 - 20 points</li> <li data-xf-list-type="ul"><strong><em>Strength Booster:</em></strong> Enhanced Advantage (Close Attack 6); Enhanced Strength 7 - 1 point</li> <li data-xf-list-type="ul"><strong><em>Stun Blast:</em></strong> Ranged Cumulative Affliction 10 (Resisted by Fortitude; Dazed, Stunned), Limited Degree - 1 point</li> <li data-xf-list-type="ul"><strong><em>Tractor Beam:</em></strong> Move Object 10 - 1 point</li> </ul></li> <li data-xf-list-type="ul"><strong><em>Sensory Functions:</em></strong> Senses 6 (extended vision 2, extended hearing 2, low-light vision, ultrahearing) - 6 points</li> </ul><p><strong>Advantages:</strong></p><p>All-out Attack, Chokehold, Daze (Intimidate), Fast Grab, Fearless 2, Improved Hold, Improved Initiative, Improved Trip, Move-by Action, Power Attack, Startle.</p><p></p><p><strong>Skills:</strong></p><p>Expertise: Popular Culture 6 (+7), Intimidation 6 (+9), Perception 6 (+8), Ranged Combat: Suit Powers 6 (+8).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +5</p><p>Unarmed +10/+4 (Close Damage 10/7)</p><p>Force Blast +8 (Ranged Damage 10)</p><p>Stun Blast +8 (Ranged Fortitude 10)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 8/2, Parry 10/4, Fortitude 6, Toughness 12/3, Will 4.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 38 + Powers 95 + Advantages 12 + Skills 12 + Defenses 6 = 163 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Psychopath--Motivation. Addictions and Other Bad Habits. Power Loss</em></strong> (The Suit, can't be removed involuntarily when worn but can be easily removed if it's not being worn).</p></blockquote><p></p>
[QUOTE="Davies, post: 8100902, member: 30538"] [COLOR=red][SIZE=7]Colonel Violence[/SIZE][/COLOR] [IMG]https://photos.smugmug.com/My-First-Gallery/i-2JB2nn4/0/e336a264/S/1357205-kidsupreme-S.jpg[/IMG] In 2007, Eddie Ennis was a high school dropout who lived with some friends of his in Malibu, and his concerns were those typical of someone in that position -- mostly involving where he was going to score his next hit of methamphetamine. And then his life got turned upside down one evening while he was going to meet a supplier of such. A vehicle looking like a car out of a science fiction movie exploded out of nothingness on the street, and screeched to a halt right in front of her. Before Eddie's stunned eyes, the driver's side door opened and a tall man wearing a strange costume stepped out, walked up to him and handed him one just like it, saying, "You wear this." As the tall man turned to go, Eddie managed to find his voice, and asked [I]why[/I] he was supposed to wear the costume. The tall man paused and looked back at him, answering, "Entertainment." Then he popped back into the vehicle and drove off to disappear in a flash of light. Still bewildered, Eddie ducked into an alley and changed into the costume, quickly discovering that it could change its appearance to anything that his limited imagination could come up with, and that it granted him super-powers. He promptly used those powers for the purpose he'd been given them, entertaining himself by shaking down the drug dealer he'd been going to visit and taking the man's entire supply plus all the money on him. Eddie was somewhat annoyed to discover that he couldn't experience the same drug high that he had before while wearing the costume, but the rush of the experience was a fairly good substitute. Over the next few years, the legend of the man who called himself Colonel Violence (with the rank pronounced 'Carnal') spread across Malibu and much of Los Angeles. A few years later, when the True Believer went to work for Heroic Enterprises, one of her first assignments was to assist in an attempt to arrest Colonel Violence. The two of them instantly recognized each other as deriving their abilities from the same source, and actually had a fairly lengthy conversation. But Janet Hinkley's sense of morality was provoked by Eddie's complete lack of one, while he was disgusted by the way that she tried to claim that they had been given these costumes for some higher purpose than the one he'd been explicitly told about. The result was a serious super-brawl that True Believer's experience in fighting supervillains allowed her to narrowly win, and the arrest of Colonel Violence. Eddie didn't stay arrested very long, of course, since his costume couldn't be removed from his person anymore than Janet's could. That was the beginning of a grudge that has lasted right up until the present day, with Colonel Violence eventually following the True Believer from the west coast to the east, setting up shop in Philadelphia and going after her whenever he gets the chance. He's also attacked her stupid little sidekicks in the Minor League from time to time. No matter what happens, he always seeks to entertain himself in whatever ways his impulses tell him to do ... and in the process provides bloody entertainment for people in the future, observing the action through the suit's cameras. [B]Colonel Violence -- PL 11 Abilities: STR[/B] 10/3 | [B]STA[/B] 3 | [B]AGL[/B] 1 | [B]DEX[/B] 2 | [B]FGT[/B] 4 | [B]INT[/B] 1 | [B]AWE[/B] 2 | [B]PRE[/B] 3 [B]Powers: [I]The Suit:[/I][/B] [LIST] [*][B][I]Camouflage: [/I][/B]Morph 2 (clothes), Only changes appearance of suit - 8 points [*][B][I]Defensive Field: [/I][/B]Immunity 10 (life support); Impervious Protection 9 - 28 points [*][B][I]Enhanced Mobility: [/I][/B]Enhanced Defenses 12 (Dodge 6, Parry 6); Flight 9 (1000 MPH) - 30 points [*][B][I]Offensive Settings: [/I][/B]Array (20 points) [LIST] [*][B][I]Force Blast: [/I][/B]Ranged Damage 10 - 20 points [*][B][I]Strength Booster:[/I][/B] Enhanced Advantage (Close Attack 6); Enhanced Strength 7 - 1 point [*][B][I]Stun Blast:[/I][/B] Ranged Cumulative Affliction 10 (Resisted by Fortitude; Dazed, Stunned), Limited Degree - 1 point [*][B][I]Tractor Beam:[/I][/B] Move Object 10 - 1 point [/LIST] [*][B][I]Sensory Functions:[/I][/B] Senses 6 (extended vision 2, extended hearing 2, low-light vision, ultrahearing) - 6 points [/LIST] [B]Advantages:[/B] All-out Attack, Chokehold, Daze (Intimidate), Fast Grab, Fearless 2, Improved Hold, Improved Initiative, Improved Trip, Move-by Action, Power Attack, Startle. [B]Skills:[/B] Expertise: Popular Culture 6 (+7), Intimidation 6 (+9), Perception 6 (+8), Ranged Combat: Suit Powers 6 (+8). [B]Offense:[/B] Initiative +5 Unarmed +10/+4 (Close Damage 10/7) Force Blast +8 (Ranged Damage 10) Stun Blast +8 (Ranged Fortitude 10) [B]Defense:[/B] Dodge 8/2, Parry 10/4, Fortitude 6, Toughness 12/3, Will 4. [B]Totals:[/B] Abilities 38 + Powers 95 + Advantages 12 + Skills 12 + Defenses 6 = 163 points [B]Complications: [I]Psychopath--Motivation. Addictions and Other Bad Habits. Power Loss[/I][/B] (The Suit, can't be removed involuntarily when worn but can be easily removed if it's not being worn). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top