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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8125557" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">The Reaper</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-PkLfMJg/0/6cfc6421/M/Crossbones-Profile-CACW-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Around the start of the Millar administration came the earliest reports of a lethal vigilante acting against mundane criminals in the New York metropolitan area, much as the notorious Hazard had operated against Pythonian-backed criminal operations thirty years before that. While many superheroes have considered taking action against this murderer, none have successfully tracked him down ... and some have gone missing while trying to do so. Basilea has argued that the Powerhouse should consider him a priority target at meetings, but the group has collectively concluded that they have higher priorities at the moment. This may be a terrible mistake.</p><p></p><p>Blake Rogers was born in 1966, a military brat whose father was serving in Vietnam and whose mother was a member of the Stardust Crusaders. This caused a certain amount of cognitive dissonance in the child when, at the age of five, his father was one of thousands of American servicemen killed during the Battle of Vietnam. His mother avoided jailtime for her association with the Crusaders, and started to devote her life to more conventional religion, but her son never forgave her for having worshipped what had killed his father.</p><p></p><p>Rogers enlisted in the marines right out of high school, and his performance at Camp Pendleton ensured that he was tapped for the Joint Special Operations Taskforce. He was glad to be given the chance to fight against the latest form of the evil that had claimed his father's life, which he defined as the worship of the super-powered. Given the number of super beings among the Pythonian Insurrection's hierarchy, and the fact that they had partially emerged from the Stardust Crusaders, there was a certain logic to this position. However, he was also noted for his expressed disgust and distrust of the handful of superhumans active among JSOTs allies. This kept him out of the Mars operation, for example, though all hands were employed in the attack on Delphi.</p><p></p><p>He returned to the Marine Corps after the Insurrection's end, and served a number of terms in Syria, noted for courage under fire. His career in the corps ended in 1999 under something of a cloud, after he exposed certain criminal acts committed by his superiors and was forced out. A later reinvestigation would suggest that he had actually worked to frame those superiors for acts he'd undertaken, but the truth remains somewhat nebulous after a number of classified files concerning his service record were destroyed during Billie Zane's coup.</p><p></p><p>After leaving the corps, Rogers found employment with Argus, but quickly grew disenchanted with the way that the organization existed in symbiosis with the superhuman plague rather than attempting to extirpate it. His attitude naturally resulted in him being drawn into Zane's conspiracy, and he rose within it. How he reconciled his hatred for superhumans with loyalty to an obvious Hyperbrain is known only to him, but it seems that he either sincerely believed Zane's claims to normalcy or regarded her as a lesser evil to be exterminated later. Regardless, he became an accomplished killer for her cause, and faked his own death as she had.</p><p></p><p>As he entered his fifties, Rogers began to feel his years and believed that he wasn't doing enough personally to bring about the end of the superhuman hegemony. Understanding this perspective, even though she didn't share it, Zane provided him with a chemical treatment she dubbed Revitalix, which restored him to the vigor he'd possessed in his thirties. (She neglected to mention that it was based on her studies of the work of Doctor Genome.) With restored youth came a more direct attitude, and so he created the identity of the Reaper, hunting down criminals whose actions didn't benefit Zane's organization, as well as using the killings as bait to attract superhumans whom he could capture, torture and eventually kill. He's doing what he loves, and is finally living his best possible life.</p><p></p><p>Blake Rogers has no idea that Zane has several clones of him prepared to take his place if he dies in this juvenile crusade. She may have already had to activate the first one.</p><p></p><p><strong>The Reaper -- PL 10</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 3 | <strong>STA</strong> 3 | <strong>AGL</strong> 4 | <strong>DEX</strong> 4 | <strong>FGT</strong> 6 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 3</p><p></p><p><strong>Advantages:</strong></p><p>Accurate Attack, Assessment, Benefit (Cipher), Close Attack 2, Contacts, Defensive Attack, Defensive Roll, Equipment 10, Evasion 2, Improved Aim, Improved Critical (Sniper Rifle), Improved Grab, Improved Initiative, Power Attack, Precise Attack 4 (Close and Ranged; Cover and Concealment), Ranged Attack 4, Takedown, Throwing Mastery 4, Ultimate Aim, Uncanny Dodge.</p><p></p><p><em>Equipment:</em></p><p><strong><em>Arsenal:</em></strong> Array (16 points) <ul> <li data-xf-list-type="ul"> <strong><em>Flash-Bang Grenades:</em></strong> Ranged Burst Area Dazzle 4 - 16 points</li> <li data-xf-list-type="ul"> <strong><em>Assault Rifle:</em></strong> Ranged Multiattack Damage 5 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Combat Knife:</em></strong> Strength-Based Damage 2, Improved Critical - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Fragmentation Grenades:</em></strong> Ranged Burst Area Damage 5 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Heavy Pistol:</em></strong> Ranged Damage 4 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Sleep Gas Grenades:</em></strong> Ranged Cloud Area Sleep 4 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Smoke Grenades:</em></strong> Ranged Cloud Area Concealment Attack 4 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Sniper Rifle and Targeting Scope:</em></strong> Ranged Damage 5, Improved Aim, Improved Critical - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Tear Gas Grenades:</em></strong> Ranged Cloud Area Affliction 4 - 1 point</li> </ul><p><strong><em>Body Armor:</em></strong> Protection 4 - 4 points</p><p><strong><em>Commlink:</em></strong> Feature 1 (Communication) - 1 point</p><p><strong><em>Mini-Tracers:</em></strong> Feature 1 (Tracking) - 1 point</p><p><strong><em>Rebreather:</em></strong> Immunity 2 (Suffocation), Limited to half effect - 1 point</p><p><strong>Motorcycle:</strong> Size Medium; Strengh 1; Speed 6 (ground); Defense 10; Toughness 8; Feature Smokescreen - 11 points</p><p>8 points of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 8 (+12), Athletics 8 (+11), Close Combat: Blades 4 (+10), Deception 6 (+9), Expertise: Criminal 8 (+9), Expertise: Military 7 (+8), Expertise: Streetwise 8 (+9), Insight 8 (+10), Intimidation 9 (+12), Perception 8 (+10), Ranged Combat: Guns 7 (+11), Sleight of Hand 8 (+12), Stealth 9 (+13), Technology 8 (+9), Vehicles 6 (+10)</p><p></p><p><strong>Offense:</strong></p><p>Initiative +8</p><p>Unarmed +8 (Close Damage 3)</p><p>Assault Rifle +15 (Ranged Damage 5)</p><p>Knife +12 (Close Damage 5, Crit. 19-20)</p><p>Pistol +15 (Ranged Damage 4)</p><p>Sniper Rifle +15 (Ranged Damage 5, Crit. 18-20)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 9, Parry 10, Fortitude 7, Toughness 9/7/5/3, Will 9</p><p></p><p><strong>Totals:</strong></p><p>Abilities 52 + Advantages 41 + Skills 56 + Defense 20 = 169 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Hatred--Motivation. Dependence</em></strong> (must take regular doses of Revitalix, or suffer Weaken Physical Abilities 3.) <strong><em>Sadism. Subject to Orders.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8125557, member: 30538"] [size=150][color=red]The Reaper[/color][/size][color=red][/color] [img]https://photos.smugmug.com/My-First-Gallery/i-PkLfMJg/0/6cfc6421/M/Crossbones-Profile-CACW-M.jpg[/img] Around the start of the Millar administration came the earliest reports of a lethal vigilante acting against mundane criminals in the New York metropolitan area, much as the notorious Hazard had operated against Pythonian-backed criminal operations thirty years before that. While many superheroes have considered taking action against this murderer, none have successfully tracked him down ... and some have gone missing while trying to do so. Basilea has argued that the Powerhouse should consider him a priority target at meetings, but the group has collectively concluded that they have higher priorities at the moment. This may be a terrible mistake. Blake Rogers was born in 1966, a military brat whose father was serving in Vietnam and whose mother was a member of the Stardust Crusaders. This caused a certain amount of cognitive dissonance in the child when, at the age of five, his father was one of thousands of American servicemen killed during the Battle of Vietnam. His mother avoided jailtime for her association with the Crusaders, and started to devote her life to more conventional religion, but her son never forgave her for having worshipped what had killed his father. Rogers enlisted in the marines right out of high school, and his performance at Camp Pendleton ensured that he was tapped for the Joint Special Operations Taskforce. He was glad to be given the chance to fight against the latest form of the evil that had claimed his father's life, which he defined as the worship of the super-powered. Given the number of super beings among the Pythonian Insurrection's hierarchy, and the fact that they had partially emerged from the Stardust Crusaders, there was a certain logic to this position. However, he was also noted for his expressed disgust and distrust of the handful of superhumans active among JSOTs allies. This kept him out of the Mars operation, for example, though all hands were employed in the attack on Delphi. He returned to the Marine Corps after the Insurrection's end, and served a number of terms in Syria, noted for courage under fire. His career in the corps ended in 1999 under something of a cloud, after he exposed certain criminal acts committed by his superiors and was forced out. A later reinvestigation would suggest that he had actually worked to frame those superiors for acts he'd undertaken, but the truth remains somewhat nebulous after a number of classified files concerning his service record were destroyed during Billie Zane's coup. After leaving the corps, Rogers found employment with Argus, but quickly grew disenchanted with the way that the organization existed in symbiosis with the superhuman plague rather than attempting to extirpate it. His attitude naturally resulted in him being drawn into Zane's conspiracy, and he rose within it. How he reconciled his hatred for superhumans with loyalty to an obvious Hyperbrain is known only to him, but it seems that he either sincerely believed Zane's claims to normalcy or regarded her as a lesser evil to be exterminated later. Regardless, he became an accomplished killer for her cause, and faked his own death as she had. As he entered his fifties, Rogers began to feel his years and believed that he wasn't doing enough personally to bring about the end of the superhuman hegemony. Understanding this perspective, even though she didn't share it, Zane provided him with a chemical treatment she dubbed Revitalix, which restored him to the vigor he'd possessed in his thirties. (She neglected to mention that it was based on her studies of the work of Doctor Genome.) With restored youth came a more direct attitude, and so he created the identity of the Reaper, hunting down criminals whose actions didn't benefit Zane's organization, as well as using the killings as bait to attract superhumans whom he could capture, torture and eventually kill. He's doing what he loves, and is finally living his best possible life. Blake Rogers has no idea that Zane has several clones of him prepared to take his place if he dies in this juvenile crusade. She may have already had to activate the first one. [b]The Reaper -- PL 10 Abilities: STR[/b] 3 | [b]STA[/b] 3 | [b]AGL[/b] 4 | [b]DEX[/b] 4 | [b]FGT[/b] 6 | [b]INT[/b] 1 | [b]AWE[/b] 2 | [b]PRE[/b] 3 [b]Advantages:[/b] Accurate Attack, Assessment, Benefit (Cipher), Close Attack 2, Contacts, Defensive Attack, Defensive Roll, Equipment 10, Evasion 2, Improved Aim, Improved Critical (Sniper Rifle), Improved Grab, Improved Initiative, Power Attack, Precise Attack 4 (Close and Ranged; Cover and Concealment), Ranged Attack 4, Takedown, Throwing Mastery 4, Ultimate Aim, Uncanny Dodge. [i]Equipment:[/i] [b][i]Arsenal:[/i][/b] Array (16 points)[list] [*] [b][i]Flash-Bang Grenades:[/i][/b] Ranged Burst Area Dazzle 4 - 16 points [*] [b][i]Assault Rifle:[/i][/b] Ranged Multiattack Damage 5 - 1 point [*] [b][i]Combat Knife:[/i][/b] Strength-Based Damage 2, Improved Critical - 1 point [*] [b][i]Fragmentation Grenades:[/i][/b] Ranged Burst Area Damage 5 - 1 point [*] [b][i]Heavy Pistol:[/i][/b] Ranged Damage 4 - 1 point [*] [b][i]Sleep Gas Grenades:[/i][/b] Ranged Cloud Area Sleep 4 - 1 point [*] [b][i]Smoke Grenades:[/i][/b] Ranged Cloud Area Concealment Attack 4 - 1 point [*] [b][i]Sniper Rifle and Targeting Scope:[/i][/b] Ranged Damage 5, Improved Aim, Improved Critical - 1 point [*] [b][i]Tear Gas Grenades:[/i][/b] Ranged Cloud Area Affliction 4 - 1 point[/list] [b][i]Body Armor:[/i][/b] Protection 4 - 4 points [b][i]Commlink:[/i][/b] Feature 1 (Communication) - 1 point [b][i]Mini-Tracers:[/i][/b] Feature 1 (Tracking) - 1 point [b][i]Rebreather:[/i][/b] Immunity 2 (Suffocation), Limited to half effect - 1 point [b]Motorcycle:[/b] Size Medium; Strengh 1; Speed 6 (ground); Defense 10; Toughness 8; Feature Smokescreen - 11 points 8 points of equipment as needed. [b]Skills:[/b] Acrobatics 8 (+12), Athletics 8 (+11), Close Combat: Blades 4 (+10), Deception 6 (+9), Expertise: Criminal 8 (+9), Expertise: Military 7 (+8), Expertise: Streetwise 8 (+9), Insight 8 (+10), Intimidation 9 (+12), Perception 8 (+10), Ranged Combat: Guns 7 (+11), Sleight of Hand 8 (+12), Stealth 9 (+13), Technology 8 (+9), Vehicles 6 (+10) [b]Offense:[/b] Initiative +8 Unarmed +8 (Close Damage 3) Assault Rifle +15 (Ranged Damage 5) Knife +12 (Close Damage 5, Crit. 19-20) Pistol +15 (Ranged Damage 4) Sniper Rifle +15 (Ranged Damage 5, Crit. 18-20) [b]Defense:[/b] Dodge 9, Parry 10, Fortitude 7, Toughness 9/7/5/3, Will 9 [b]Totals:[/b] Abilities 52 + Advantages 41 + Skills 56 + Defense 20 = 169 points [b]Complications: [i]Hatred--Motivation. Dependence[/i][/b] (must take regular doses of Revitalix, or suffer Weaken Physical Abilities 3.) [b][i]Sadism. Subject to Orders.[/i][/b] [/QUOTE]
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