Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8148470" data-attributes="member: 30538"><p><span style="color: purple"><span style="font-size: 26px">Roeven</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-vXSLTzb/0/ae2caf39/S/dark_elf_male_by_kerembeyit_d1xgi8i-pre-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Roeven, the wandering adventurer and general scapegrace known by some as Roeven the Jackal, is a dark elf, and specifically a drow. Drow are specifically those dark elves who live in what's called the Adamant Citadel. Before we get into that, let's talk about dark elves -- they are simply elves who live in the underworld, no more vicious or cruel than any other elves, and have the same range of skin tones as wood elves or high elves (the ones who live in floating cities). They usually aren't very friendly to surface dwellers who trespass in their realms, but they don't enslave them or even mistreat them beyond escorting them back to the surface. They have very poor relations with dwarves, whom they've largely pushed out of the underworld and onto the surface, and the dwarves don't particularly like them either. Their religion is largely animistic, they tend to be governed by an aristocracy, and frequently have female leaders, but this is by no means universal.</p><p></p><p>Now, the Adamant Citadel is one particularly large cave that's notable for having certain radioactive crystals growing in the walls, and constant exposure to this radiation has had an impact on those who live here. They tend to have purple or grey skin, white-blonde hair, red or golden eyes, and are much more capricious than other dark elves. (It's not clear whether the last is a consequence of the radiation.) The drow aristocracy tend to engage in all sorts of wild antics, but they are not really any more depraved than human aristocrats. Worship of demon lords is considered acceptable behavior here, though most drow only seek to appease them rather than viewing them as a source of power. Assassination is thought to be a perfectly reasonable response to an insult, mostly because most everybody has easy access to resurrection magic. so 'you're only dead when the priest says you're dead.' There are plenty of decent and compassionate drow, they just focus their efforts on making life better for their fellows rather than going into exile.</p><p></p><p>So when Roeven spins tales about how he's an exiled prince of his people, driven away for his attempts to change their way of life for a better, those who know anything about the subject realize he is making up whatever stories he thinks will convince his audience to buy him drinks. He has all sorts of stories, but the truth is that he was a bravo on the streets of the Citadel, slightly more talented than most of his fellows, and with a much higher opinion of himself than was probably warranted. He left the citadel claiming that he would win fame and fortune in the outer world. That was a few decades ago.</p><p></p><p>Somewhat even to his own surprise, Roeven has in fact found fame -- well, notoriety -- and fortune -- well, <em>brief</em> fortune -- in his journeys on the surface. This is largely due to his discovery, on one of his first adventures, of the infamous wonder-weapon known as the Sword of World Slicing. In addition to being a deadly magical blade, the Sword has the power to cut open holes in the world, variously unleashing elemental assaults against all who stand before its bearer, facilitating seven-league strides, and even allowing him to visit distant worlds. Of course, all this comes with the difficulty that the Sword is aware and has decided opinions about what it should be used for -- mostly as much murder as possible -- and the ability to demand such behavior of its wielder.</p><p></p><p>So far, Roeven has never fully fallen under the spell of the Sword, mostly because he has a perfectly acceptable level of bloodlust without its help. While willing to engage in heroic exploits, his icy blue eyes are always looking for an opportunity to profit from such activities, regardless of who has to suffer. His one relatively admirable trait is that he will always stand with anyone who's been willing to stand with him in the past. Flatly, he doesn't have that many friends, and will go to great lengths for those that he does have.</p><p></p><p><strong>Roeven -- PL 11</strong></p><p><strong></strong></p><p><strong>Abilities: </strong></p><p><strong>STR</strong> 4 | <strong>STA</strong> 5 | <strong>AGL</strong> 4 | <strong>DEX</strong> 6 | <strong>FGT</strong> 9 | <strong>INT</strong> 1 | <strong>AWE</strong> 4 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Dark Elven Gifts:</em></strong> Immunity 3 (aging, disease, need for sleep); Regeneration 2; Senses 1 (low-light vision) - 6 points</p><p><strong><em>Sword of World-Slicing:</em></strong> Easily Removable (-20 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Blade:</em></strong> Strength-based Damage 3, Improved Critical 2 - 5 points</li> <li data-xf-list-type="ul"><strong><em>Portals:</em></strong> Array (24 points)</li> </ul> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"><strong><em>Diagonal Cut:</em></strong> Movement 3 (dimensional movement [any]), Portal - 1 point</li> <li data-xf-list-type="ul"><strong><em>Horizontal Cut:</em></strong> Cone Area Damage 11, Variable 2 (elemental) - 24 points</li> <li data-xf-list-type="ul"><strong><em>Vertical Cut:</em></strong> Extended Only Teleport 6, Portal - 1 point</li> </ul> <ul> <li data-xf-list-type="ul"><strong><em>Speaks With Sword:</em></strong> Enhanced Advantage 17 (Sidekick 17); Senses 1 (communication link with blade) - 18 point</li> </ul><p><strong><em>Unfazeable:</em></strong> Immunity 5 (interaction effects) - 5 points</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, Equipment, Evasion, Grappling Finesse, Improved Defense, Language 4 (many), Power Attack, Ritualist, <em>Sidekick 17,</em> Takedown.</p><p></p><p><em>Equipment:</em></p><p>Mail armor (Protection 3) and 2 points of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 6 (+10), Athletics 6 (+10), Close Combat: Sword 3 (+12), Expertise: Magic 6 (+9), Expertise: Streetwise 6 (+7), Insight 4 (+8), Intimidation 6 (+9), Perception 6 (+10), Ranged Combat: Thrown Object 5 (+11), Sleight of Hand 2 (+8), Stealth 6 (+10).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6,</p><p>Unarmed +9 (Close Damage 4)</p><p>Sword Blade +12 (Close Damage 7)</p><p>Horizontal Cut -- (Cone Area Damage 11)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 11, Parry 12, Fortitude 6, Toughness 8/5, Will 9.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 72 + Powers 40 + Advantages 12 + Skills 28 + Defenses 16 = 168 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Thrills--Motivation. Prejudice</em></strong> (dark elves, by surfacers) <strong><em>Reputation</em></strong> (drow, by dark elves.) <strong><em>Tries to Be Loyal to Friends.</em></strong></p><p><strong></strong></p><p><strong>Blade of World Slicing -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> -- | <strong>STA</strong> -- | <strong>AGL</strong> -- | <strong>DEX</strong> 0 | <strong>FGT</strong> -- | <strong>INT</strong> 4 | <strong>AWE</strong> 4 | <strong>PRE</strong> 6</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Control the Wielder:</em></strong> Array (20 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Blessing:</em></strong> Sustained Immunity 20 (mental effects), Affects Others Only - 20 points</li> <li data-xf-list-type="ul"><strong><em>Curse:</em></strong> Cumulative Affliction 9 (Resisted by Will; Dazed, Compelled, Controlled), Subtle, Insidious - 1 point*</li> </ul><p><strong><em>Mystical Awareness:</em></strong> Senses 3 (mystical awareness, acute, extended) - 3 points</p><p><strong><em>Solid Object:</em></strong> Immunity 30 (Fortitude effects); Impervious Protection 5 - 40 points</p><p><strong><em>Speaks With Wielder:</em></strong> Senses 1 (communication link with current owner) - 1 point</p><p></p><p>* This effect will only work on an individual who is already holding the sword, but doesn't require any attack roll. The advantages and disadvantages of this cancel out.</p><p></p><p><strong>Advantages:</strong></p><p>Fascinate (Deception), Speed of Thought, Teamwork.</p><p></p><p><strong>Skills:</strong></p><p>Deception 8 (+14), Expertise: History 8 (+12), Expertise: Magic 5 (+11), Insight 9 (+13), Perception 8 (+12).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +4</p><p>Curse -- (Close Will 9)</p><p></p><p><strong>Defense:</strong></p><p>Dodge --, Parry --, Fortitude --, Toughness 5, Will 8.</p><p></p><p><strong>Totals:</strong></p><p>Abilities -6 + Powers 65 + Advantages 3 + Skills 19 + Defenses 4 = 85 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Bloodlust--Motivation. Reputation</em></strong> (demonic blade.)</p></blockquote><p></p>
[QUOTE="Davies, post: 8148470, member: 30538"] [COLOR=purple][SIZE=7]Roeven[/SIZE][/COLOR] [IMG]https://photos.smugmug.com/My-First-Gallery/i-vXSLTzb/0/ae2caf39/S/dark_elf_male_by_kerembeyit_d1xgi8i-pre-S.jpg[/IMG] Roeven, the wandering adventurer and general scapegrace known by some as Roeven the Jackal, is a dark elf, and specifically a drow. Drow are specifically those dark elves who live in what's called the Adamant Citadel. Before we get into that, let's talk about dark elves -- they are simply elves who live in the underworld, no more vicious or cruel than any other elves, and have the same range of skin tones as wood elves or high elves (the ones who live in floating cities). They usually aren't very friendly to surface dwellers who trespass in their realms, but they don't enslave them or even mistreat them beyond escorting them back to the surface. They have very poor relations with dwarves, whom they've largely pushed out of the underworld and onto the surface, and the dwarves don't particularly like them either. Their religion is largely animistic, they tend to be governed by an aristocracy, and frequently have female leaders, but this is by no means universal. Now, the Adamant Citadel is one particularly large cave that's notable for having certain radioactive crystals growing in the walls, and constant exposure to this radiation has had an impact on those who live here. They tend to have purple or grey skin, white-blonde hair, red or golden eyes, and are much more capricious than other dark elves. (It's not clear whether the last is a consequence of the radiation.) The drow aristocracy tend to engage in all sorts of wild antics, but they are not really any more depraved than human aristocrats. Worship of demon lords is considered acceptable behavior here, though most drow only seek to appease them rather than viewing them as a source of power. Assassination is thought to be a perfectly reasonable response to an insult, mostly because most everybody has easy access to resurrection magic. so 'you're only dead when the priest says you're dead.' There are plenty of decent and compassionate drow, they just focus their efforts on making life better for their fellows rather than going into exile. So when Roeven spins tales about how he's an exiled prince of his people, driven away for his attempts to change their way of life for a better, those who know anything about the subject realize he is making up whatever stories he thinks will convince his audience to buy him drinks. He has all sorts of stories, but the truth is that he was a bravo on the streets of the Citadel, slightly more talented than most of his fellows, and with a much higher opinion of himself than was probably warranted. He left the citadel claiming that he would win fame and fortune in the outer world. That was a few decades ago. Somewhat even to his own surprise, Roeven has in fact found fame -- well, notoriety -- and fortune -- well, [I]brief[/I] fortune -- in his journeys on the surface. This is largely due to his discovery, on one of his first adventures, of the infamous wonder-weapon known as the Sword of World Slicing. In addition to being a deadly magical blade, the Sword has the power to cut open holes in the world, variously unleashing elemental assaults against all who stand before its bearer, facilitating seven-league strides, and even allowing him to visit distant worlds. Of course, all this comes with the difficulty that the Sword is aware and has decided opinions about what it should be used for -- mostly as much murder as possible -- and the ability to demand such behavior of its wielder. So far, Roeven has never fully fallen under the spell of the Sword, mostly because he has a perfectly acceptable level of bloodlust without its help. While willing to engage in heroic exploits, his icy blue eyes are always looking for an opportunity to profit from such activities, regardless of who has to suffer. His one relatively admirable trait is that he will always stand with anyone who's been willing to stand with him in the past. Flatly, he doesn't have that many friends, and will go to great lengths for those that he does have. [B]Roeven -- PL 11 Abilities: STR[/B] 4 | [B]STA[/B] 5 | [B]AGL[/B] 4 | [B]DEX[/B] 6 | [B]FGT[/B] 9 | [B]INT[/B] 1 | [B]AWE[/B] 4 | [B]PRE[/B] 3 [B]Powers: [I]Dark Elven Gifts:[/I][/B] Immunity 3 (aging, disease, need for sleep); Regeneration 2; Senses 1 (low-light vision) - 6 points [B][I]Sword of World-Slicing:[/I][/B] Easily Removable (-20 points) [LIST] [*][B][I]Blade:[/I][/B] Strength-based Damage 3, Improved Critical 2 - 5 points [*][B][I]Portals:[/I][/B] Array (24 points) [/LIST] [INDENT][LIST] [*][B][I]Diagonal Cut:[/I][/B] Movement 3 (dimensional movement [any]), Portal - 1 point [*][B][I]Horizontal Cut:[/I][/B] Cone Area Damage 11, Variable 2 (elemental) - 24 points [*][B][I]Vertical Cut:[/I][/B] Extended Only Teleport 6, Portal - 1 point [/LIST][/INDENT] [LIST] [*][B][I]Speaks With Sword:[/I][/B] Enhanced Advantage 17 (Sidekick 17); Senses 1 (communication link with blade) - 18 point [/LIST] [B][I]Unfazeable:[/I][/B] Immunity 5 (interaction effects) - 5 points [B]Advantages:[/B] Agile Feint, Equipment, Evasion, Grappling Finesse, Improved Defense, Language 4 (many), Power Attack, Ritualist, [I]Sidekick 17,[/I] Takedown. [I]Equipment:[/I] Mail armor (Protection 3) and 2 points of equipment as needed. [B]Skills:[/B] Acrobatics 6 (+10), Athletics 6 (+10), Close Combat: Sword 3 (+12), Expertise: Magic 6 (+9), Expertise: Streetwise 6 (+7), Insight 4 (+8), Intimidation 6 (+9), Perception 6 (+10), Ranged Combat: Thrown Object 5 (+11), Sleight of Hand 2 (+8), Stealth 6 (+10). [B]Offense:[/B] Initiative +6, Unarmed +9 (Close Damage 4) Sword Blade +12 (Close Damage 7) Horizontal Cut -- (Cone Area Damage 11) [B]Defense:[/B] Dodge 11, Parry 12, Fortitude 6, Toughness 8/5, Will 9. [B]Totals:[/B] Abilities 72 + Powers 40 + Advantages 12 + Skills 28 + Defenses 16 = 168 points [B]Complications: [I]Thrills--Motivation. Prejudice[/I][/B] (dark elves, by surfacers) [B][I]Reputation[/I][/B] (drow, by dark elves.) [B][I]Tries to Be Loyal to Friends.[/I] Blade of World Slicing -- PL 9 Abilities: STR[/B] -- | [B]STA[/B] -- | [B]AGL[/B] -- | [B]DEX[/B] 0 | [B]FGT[/B] -- | [B]INT[/B] 4 | [B]AWE[/B] 4 | [B]PRE[/B] 6 [B]Powers: [I]Control the Wielder:[/I][/B] Array (20 points) [LIST] [*][B][I]Blessing:[/I][/B] Sustained Immunity 20 (mental effects), Affects Others Only - 20 points [*][B][I]Curse:[/I][/B] Cumulative Affliction 9 (Resisted by Will; Dazed, Compelled, Controlled), Subtle, Insidious - 1 point* [/LIST] [B][I]Mystical Awareness:[/I][/B] Senses 3 (mystical awareness, acute, extended) - 3 points [B][I]Solid Object:[/I][/B] Immunity 30 (Fortitude effects); Impervious Protection 5 - 40 points [B][I]Speaks With Wielder:[/I][/B] Senses 1 (communication link with current owner) - 1 point * This effect will only work on an individual who is already holding the sword, but doesn't require any attack roll. The advantages and disadvantages of this cancel out. [B]Advantages:[/B] Fascinate (Deception), Speed of Thought, Teamwork. [B]Skills:[/B] Deception 8 (+14), Expertise: History 8 (+12), Expertise: Magic 5 (+11), Insight 9 (+13), Perception 8 (+12). [B]Offense:[/B] Initiative +4 Curse -- (Close Will 9) [B]Defense:[/B] Dodge --, Parry --, Fortitude --, Toughness 5, Will 8. [B]Totals:[/B] Abilities -6 + Powers 65 + Advantages 3 + Skills 19 + Defenses 4 = 85 points [B]Complications: [I]Bloodlust--Motivation. Reputation[/I][/B] (demonic blade.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top