Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8218270" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: purple">Makabre 2400</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-KPNH96P/0/cf3cc3db/M/Destroyer1-M.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Aleksandur "Sasho" Stancioff was born seven years after his native Bulgaria transitioned out of Communist rule and into one of the most corrupt democracies in Europe. By the time it was apparent that he was a potential Hyperbrain, all the think tanks had been closed down, leaving him with no real options to develop his talents except self-teaching. He became a base raider, seeking out what had been left behind by previous mad scientists and criminal geniuses, hoping to learn from it if possible and to make a few bucks from selling what he didn't immediately need.</p><p></p><p>Sasho enjoyed moderate success in this pursuit until four years ago, when he simultaneously hit the jackpot and moved on to a completely different line of work. Initially, he couldn't believe his good fortune -- everyone in the base raider lifestyle talked about what they'd do if they managed to get into one of Makabre's lairs without springing its defenses, but no one ever really thought it could happen. And yet there he was, staring at a fortune in robotics and a badly damaged Makabre robot double.</p><p></p><p>Before he finished congratulating himself on his good fortune, however, a portal opened up on one of the lair's walls. Sasho promptly took cover, and watched a group of clumsy-looking cyborgs stroll through the portal and pick up the robot double, then carry it with them back through. He cursed his bad timing for a moment, before he heard sounds of battle through the portal. Deciding to investigate and possibly exploit the situation, Sasho went through the portal himself.</p><p></p><p>In doing so, he became the first human from the World Less Magical to visit the reality known as the Sprawl. He didn't know that at the time, though, only that he'd arrived in a different laboratory than the one that he'd just departed, where the Makabre robot had reactivated and attacked the cyborgs who'd taken it. They were no match under normal circumstances, but had heavy weapons that equalized matters, and the result was that the Makabre robot was shut down, the portal-generating mechanism was ruined, and only one of the cyborgs was still functioning -- which lasted only until Sasho smashed its head open.</p><p></p><p>Putting his skills to use, Sasho eventually figured out that he'd traveled to a city that was more advanced than anything he'd ever seen. The full details of his situation still eluded him, but there would be time to figure that out. Gathering up the Makabre robot, he escaped from the lab and disappeared into the maze-like alleys of the Sprawl.</p><p></p><p>It took him a few weeks to learn the Patois that people spoke, but necessity is a great teacher. He managed to create an identity for himself as a denizen of the Sprawl, which he found a surprisingly easy task. (He'd later conclude that the system was designed to make it <em>easy</em> to create such false identities, to facilitate the endemic corporate espionage of the Sprawl.) Gradually, he learned about the Sprawl and its parasitic practices. These didn't bother him on a moral or ethical level, but it was annoying that these actions had led to him ending up in a completely different world. He decided to make the best of the situation.</p><p></p><p>All the while, he'd been studying the Makabre robot's systems, gradually hollowing it out until it could function as a suit of powered armor. This meant losing some of its more interesting systems, but he wanted something that could keep him alive. He also managed to restart its computer and reprogram it just enough that it viewed <em>him</em> as the real Alexandar Marković, and would act as an advisor. With that done, he was ready to embark on a career of super-villainy!</p><p></p><p>Except that he quickly realized that the local authorities clearly had a monopoly on villainy. He has basically ended up as a sort of resistance leader, opposing the corporate overlords. His followers have grand ambitions of overthrowing them -- Sasho doesn't particularly share such grandiose plans, and would really prefer to find a way to get home (ideally bringing a <em>lot</em> of Sprawl-tech with him that he could pass off as his discoveries.) Yet, egged on by the computer system, he has also started to wonder about the idea of seizing control of the Sprawl from its current rulers and becoming a better class of dictator. What might he do with that sort of power? What might he not do?</p><p></p><p><strong>Makabre 2400 -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities: </strong></p><p><strong>STR</strong> 6/0 | <strong>STA</strong> 0 | <strong>AGL</strong> 1 | <strong>DEX</strong> 2 | <strong>FGT</strong> 3 | <strong>INT</strong> 6 | <strong>AWE</strong> 2 | <strong>PRE</strong> 1</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Robotic Armor:</em></strong> Removable (-13 points) <ul> <li data-xf-list-type="ul"><strong><em>Armored Shell:</em></strong> Impervious Protection 7 - 14 points</li> <li data-xf-list-type="ul"><strong><em>Comms:</em></strong> Senses 1 (communication link with Markovic) - 1 point</li> <li data-xf-list-type="ul"><strong><em>Force Field:</em></strong> Sustained Impervious Protection 5 - 10 points</li> <li data-xf-list-type="ul"><em><strong>Rocket Pack:</strong></em> Flight 8 (500 MPH) - 16 points</li> <li data-xf-list-type="ul"><strong><em>Sealed Systems:</em></strong> Immunity 10 (life support) - 10 points</li> <li data-xf-list-type="ul"><strong><em>Servomotors:</em></strong> Enhanced Strength 6 - 12 points</li> <li data-xf-list-type="ul"><strong><em>Weapon Systems:</em></strong>Array (20 points)<ul> <li data-xf-list-type="ul"><strong><em>Chest Blast:</em></strong> Line Area 2 Damage 6 - 1 points</li> <li data-xf-list-type="ul"><strong><em>Focused Gauntlet Blast:</em></strong> Ranged Damage 10 - 20 point</li> <li data-xf-list-type="ul"><strong><strong><em>Multifire Gauntlet Blast:</em></strong></strong> Ranged Multiattack Damage 6, Accurate 2 - 1 point</li> </ul></li> </ul><p></p><p><strong>Advantages:</strong></p><p>Improvised Tools, Inventor, Languages 2 (Sprawl Patois, English, Russian, Serbian, [Bulgarian is native]), Sidekick 15, Takedown.</p><p></p><p><strong>Skills:</strong></p><p>Close Combat: Unarmed 3 (+6), Expertise: Science 3 (+9), Insight 8 (+10), Intimidation 8 (+9), Investigation 2 (+8), Ranged Combat: Weapon Systems 6 (+8), Technology 4 (+10), Vehicles 4 (+6).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +0</p><p>Unarmed +6 (Close Damage 6/0)</p><p>Focused Gauntlet Blast +8 (Ranged Damage 10)</p><p>Multifire Gauntlet Blast +12 (Ranged Multiattack Damage 6)</p><p>Chest Blast -- (Line Area Damage 6)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 6, Parry 5, Fortitude 3, Toughness 12/0, Will 5</p><p></p><p><strong>Totals:</strong></p><p>Abilities 30 + Powers 60 + Advantages 20 + Skills 20 + Defenses 13 = 142 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Survival--Motivation. Secret</em></strong> (identity and illegal status.) <strong><em>Somewhat Power Hungry.</em></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>"Marković" -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> -- | <strong>STA</strong> -- | <strong>AGL</strong> -- | <strong>DEX</strong> 0 | <strong>FGT</strong> 0 | <strong>INT</strong> 9 | <strong>AWE</strong> 3 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Comms:</em></strong> Senses 1 (communication link with Makabre 2400) - 1 point</p><p><strong><em>Construct:</em></strong> Immunity 50 (Fortitude, mental effects) - 50 points</p><p></p><p><strong>Advantages:</strong></p><p>Second Chance (Insight checks), Skill Mastery (Technology)</p><p></p><p><strong>Skills:</strong></p><p>Expertise: Science 5 (+14), Insight 9 (+12), Investigation 4 (+13), Persuasion 9 (+12), Technology 5 (+14).</p><p></p><p><strong>Offense:</strong></p><p>Effectively none.</p><p></p><p><strong>Defense:</strong></p><p>Dodge --, Parry --, Fortitude Immune, Toughness 0, Will 9</p><p></p><p><strong>Totals:</strong></p><p>Abilities 0 + Powers 50 + Advantages 3 + Skills 16 + Defense 6 = 75 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Loyalty ... Right?--Motivation.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8218270, member: 30538"] [SIZE=7][COLOR=purple]Makabre 2400[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-KPNH96P/0/cf3cc3db/M/Destroyer1-M.png[/IMG] Aleksandur "Sasho" Stancioff was born seven years after his native Bulgaria transitioned out of Communist rule and into one of the most corrupt democracies in Europe. By the time it was apparent that he was a potential Hyperbrain, all the think tanks had been closed down, leaving him with no real options to develop his talents except self-teaching. He became a base raider, seeking out what had been left behind by previous mad scientists and criminal geniuses, hoping to learn from it if possible and to make a few bucks from selling what he didn't immediately need. Sasho enjoyed moderate success in this pursuit until four years ago, when he simultaneously hit the jackpot and moved on to a completely different line of work. Initially, he couldn't believe his good fortune -- everyone in the base raider lifestyle talked about what they'd do if they managed to get into one of Makabre's lairs without springing its defenses, but no one ever really thought it could happen. And yet there he was, staring at a fortune in robotics and a badly damaged Makabre robot double. Before he finished congratulating himself on his good fortune, however, a portal opened up on one of the lair's walls. Sasho promptly took cover, and watched a group of clumsy-looking cyborgs stroll through the portal and pick up the robot double, then carry it with them back through. He cursed his bad timing for a moment, before he heard sounds of battle through the portal. Deciding to investigate and possibly exploit the situation, Sasho went through the portal himself. In doing so, he became the first human from the World Less Magical to visit the reality known as the Sprawl. He didn't know that at the time, though, only that he'd arrived in a different laboratory than the one that he'd just departed, where the Makabre robot had reactivated and attacked the cyborgs who'd taken it. They were no match under normal circumstances, but had heavy weapons that equalized matters, and the result was that the Makabre robot was shut down, the portal-generating mechanism was ruined, and only one of the cyborgs was still functioning -- which lasted only until Sasho smashed its head open. Putting his skills to use, Sasho eventually figured out that he'd traveled to a city that was more advanced than anything he'd ever seen. The full details of his situation still eluded him, but there would be time to figure that out. Gathering up the Makabre robot, he escaped from the lab and disappeared into the maze-like alleys of the Sprawl. It took him a few weeks to learn the Patois that people spoke, but necessity is a great teacher. He managed to create an identity for himself as a denizen of the Sprawl, which he found a surprisingly easy task. (He'd later conclude that the system was designed to make it [I]easy[/I] to create such false identities, to facilitate the endemic corporate espionage of the Sprawl.) Gradually, he learned about the Sprawl and its parasitic practices. These didn't bother him on a moral or ethical level, but it was annoying that these actions had led to him ending up in a completely different world. He decided to make the best of the situation. All the while, he'd been studying the Makabre robot's systems, gradually hollowing it out until it could function as a suit of powered armor. This meant losing some of its more interesting systems, but he wanted something that could keep him alive. He also managed to restart its computer and reprogram it just enough that it viewed [I]him[/I] as the real Alexandar Marković, and would act as an advisor. With that done, he was ready to embark on a career of super-villainy! Except that he quickly realized that the local authorities clearly had a monopoly on villainy. He has basically ended up as a sort of resistance leader, opposing the corporate overlords. His followers have grand ambitions of overthrowing them -- Sasho doesn't particularly share such grandiose plans, and would really prefer to find a way to get home (ideally bringing a [I]lot[/I] of Sprawl-tech with him that he could pass off as his discoveries.) Yet, egged on by the computer system, he has also started to wonder about the idea of seizing control of the Sprawl from its current rulers and becoming a better class of dictator. What might he do with that sort of power? What might he not do? [B]Makabre 2400 -- PL 9 Abilities: STR[/B] 6/0 | [B]STA[/B] 0 | [B]AGL[/B] 1 | [B]DEX[/B] 2 | [B]FGT[/B] 3 | [B]INT[/B] 6 | [B]AWE[/B] 2 | [B]PRE[/B] 1 [B]Powers: [I]Robotic Armor:[/I][/B] Removable (-13 points)[LIST] [*][B][I]Armored Shell:[/I][/B] Impervious Protection 7 - 14 points [*][B][I]Comms:[/I][/B] Senses 1 (communication link with Markovic) - 1 point [*][B][I]Force Field:[/I][/B] Sustained Impervious Protection 5 - 10 points [*][I][B]Rocket Pack:[/B][/I] Flight 8 (500 MPH) - 16 points [*][B][I]Sealed Systems:[/I][/B] Immunity 10 (life support) - 10 points [*][B][I]Servomotors:[/I][/B] Enhanced Strength 6 - 12 points [*][B][I]Weapon Systems:[/I][/B]Array (20 points)[LIST] [*][B][I]Chest Blast:[/I][/B] Line Area 2 Damage 6 - 1 points [*][B][I]Focused Gauntlet Blast:[/I][/B] Ranged Damage 10 - 20 point [*][B][B][I]Multifire Gauntlet Blast:[/I][/B][/B] Ranged Multiattack Damage 6, Accurate 2 - 1 point[/LIST][/LIST] [B]Advantages:[/B] Improvised Tools, Inventor, Languages 2 (Sprawl Patois, English, Russian, Serbian, [Bulgarian is native]), Sidekick 15, Takedown. [B]Skills:[/B] Close Combat: Unarmed 3 (+6), Expertise: Science 3 (+9), Insight 8 (+10), Intimidation 8 (+9), Investigation 2 (+8), Ranged Combat: Weapon Systems 6 (+8), Technology 4 (+10), Vehicles 4 (+6). [B]Offense:[/B] Initiative +0 Unarmed +6 (Close Damage 6/0) Focused Gauntlet Blast +8 (Ranged Damage 10) Multifire Gauntlet Blast +12 (Ranged Multiattack Damage 6) Chest Blast -- (Line Area Damage 6) [B]Defense:[/B] Dodge 6, Parry 5, Fortitude 3, Toughness 12/0, Will 5 [B]Totals:[/B] Abilities 30 + Powers 60 + Advantages 20 + Skills 20 + Defenses 13 = 142 points [B]Complications: [I]Survival--Motivation. Secret[/I][/B] (identity and illegal status.) [B][I]Somewhat Power Hungry.[/I] "Marković" -- PL 9 Abilities: STR[/B] -- | [B]STA[/B] -- | [B]AGL[/B] -- | [B]DEX[/B] 0 | [B]FGT[/B] 0 | [B]INT[/B] 9 | [B]AWE[/B] 3 | [B]PRE[/B] 3 [B]Powers: [I]Comms:[/I][/B] Senses 1 (communication link with Makabre 2400) - 1 point [B][I]Construct:[/I][/B] Immunity 50 (Fortitude, mental effects) - 50 points [B]Advantages:[/B] Second Chance (Insight checks), Skill Mastery (Technology) [B]Skills:[/B] Expertise: Science 5 (+14), Insight 9 (+12), Investigation 4 (+13), Persuasion 9 (+12), Technology 5 (+14). [B]Offense:[/B] Effectively none. [B]Defense:[/B] Dodge --, Parry --, Fortitude Immune, Toughness 0, Will 9 [B]Totals:[/B] Abilities 0 + Powers 50 + Advantages 3 + Skills 16 + Defense 6 = 75 points [B]Complications: [I]Loyalty ... Right?--Motivation.[/I][/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top