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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8252147" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Symphony</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-bHxZzQ5/0/63aa35ad/M/Shiro-Deadman-Wonderland-hetalianstella-38491005-500-722-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The entity known as Symphony presents as a young woman in her early to mid-teens, extremely pale and fair-haired, but not necessarily of Caucasian ancestry. However, her appearance has not changed since she was first encountered in New York City by a pair of freelance paranormal investigators in 1977. Her memories of how long she has existed in her current state are mudded and confused, but nonetheless clearer than any memories of any previous existence.</p><p></p><p>Symphony believes that she's a ghost, though she has no memories of dying. However, every genuine haunting that has been documented since the parapsychological revolution of the 1950s has been much more geographically limited in comparison to her, as well as behaving with much less self-awareness. The current theory concerning her is that she is a human being whose superpowers left her invisible and intangible, causing her to develop the belief that she was a ghost, and suffered a psychotic break that left her incapable of returning to a tangible form.</p><p></p><p>A minority theory is that Symphony is a haunting that has gained a greater degree of independence and self-awareness thanks to the exercise of her primary psychic ability, which she refers to as 'melding'. This ability allows her to essentially seize control of another human (or animal) psyche, remotely operating it. This requires her full concentration, and she does not normally visually manifest while it is active. This has caused some observers to believe that she 'inhabits' the creatures with which she melds, but this does not appear to be the case.</p><p></p><p>Despite the violation of the individual's autonomy that this ability represents, Symphony has only ever been documented as using it to assist others, most often her targets themselves. She has notably melded with abuse victims and compelled them to follow through on plans to leave their abusers, taking them to safe places while melded, as well as covert crime fighting that often results in her taking control of criminals and subtly interfering with their activities. Further, she believes that every individual with whom she has ever melded has left a permanent impression on her own psyche, and frequently demonstrates unusual skills that she <em>may</em> have acquired in this fashion. She views her psyche as a composition of these 'notes' taken from many different minds -- hence her sobriquet.</p><p></p><p>While she has been encountered throughout the United States, Canada and Mexico, going wherever her whims take her, she apparently views New York as 'home'. In the current era, she often haunts the lower floors of Argus' headquarters, and provided useful help to the agency and its allies during the conflict with Dracula. She has often encountered Maureen Summerisle in their respective journeys, and is one of the few seemingly supernatural entities that the hunter <em>doesn't</em> consider to be a monster.</p><p></p><p><strong>Symphony -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> -- (0) | <strong>STA</strong> -- (0) | <strong>AGL</strong> 3 | <strong>DEX</strong> 2 | <strong>FGT</strong> 6 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 2</p><p></p><p><strong>Powers:</strong></p><p><strong><em>'Melding':</em></strong> Perception Range Cumulative Concentration Affliction 9 (Resisted & Overcome by Will; Dazed, Compelled, Controlled), Subtle - 46 points</p><p><strong><em>Phantasm:</em></strong> Concealment 10, Materializing; Flight 8, Distracting; Immunity 30 (Fortitude); Permanent Insubstantial 4; Protection 9 - 79 points</p><p><strong><em>Rematerializes:</em></strong> Regeneration 1 (natural healing) - 1 point</p><p></p><p><strong>Advantages:</strong></p><p>Fearless 2, Improved Initiative, Jack-of-all-Trades, Set-up, Taunt, Well-informed</p><p></p><p><strong>Skills:</strong></p><p>Deception 6 (+8), Expertise: Magic (INT-based) 6 (+7), Investigation 5 (+6), Perception 7 (+9), Persuasion 4 (+6), Stealth 6 (+9).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +7</p><p>Unarmed +6 (Close Damage based on possessed subject's Strength)</p><p>Possession -- (Perception Range Will 9)</p><p></p><p><strong><em>Defense:</em></strong></p><p>Dodge 9, Parry 9, Fortitude --, Toughness 9, Will 9</p><p></p><p><strong>Totals:</strong></p><p>Abilities 12 + Powers 130 + Advantages 7 + Skills 17 + Defenses 16 = 173 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Doing Good--Motivation. Mischievous. Obviously Inhuman</em></strong> (semi-transparent even when visible.) </p><p></p><p><em>Author's Notes: The parenthetical values for Strength and Stamina should be used if her Phantasm power is ever nullified.</em></p></blockquote><p></p>
[QUOTE="Davies, post: 8252147, member: 30538"] [size=150][color=blue]Symphony[/color][/size] [img]https://photos.smugmug.com/My-First-Gallery/i-bHxZzQ5/0/63aa35ad/M/Shiro-Deadman-Wonderland-hetalianstella-38491005-500-722-M.jpg[/img] The entity known as Symphony presents as a young woman in her early to mid-teens, extremely pale and fair-haired, but not necessarily of Caucasian ancestry. However, her appearance has not changed since she was first encountered in New York City by a pair of freelance paranormal investigators in 1977. Her memories of how long she has existed in her current state are mudded and confused, but nonetheless clearer than any memories of any previous existence. Symphony believes that she's a ghost, though she has no memories of dying. However, every genuine haunting that has been documented since the parapsychological revolution of the 1950s has been much more geographically limited in comparison to her, as well as behaving with much less self-awareness. The current theory concerning her is that she is a human being whose superpowers left her invisible and intangible, causing her to develop the belief that she was a ghost, and suffered a psychotic break that left her incapable of returning to a tangible form. A minority theory is that Symphony is a haunting that has gained a greater degree of independence and self-awareness thanks to the exercise of her primary psychic ability, which she refers to as 'melding'. This ability allows her to essentially seize control of another human (or animal) psyche, remotely operating it. This requires her full concentration, and she does not normally visually manifest while it is active. This has caused some observers to believe that she 'inhabits' the creatures with which she melds, but this does not appear to be the case. Despite the violation of the individual's autonomy that this ability represents, Symphony has only ever been documented as using it to assist others, most often her targets themselves. She has notably melded with abuse victims and compelled them to follow through on plans to leave their abusers, taking them to safe places while melded, as well as covert crime fighting that often results in her taking control of criminals and subtly interfering with their activities. Further, she believes that every individual with whom she has ever melded has left a permanent impression on her own psyche, and frequently demonstrates unusual skills that she [i]may[/i] have acquired in this fashion. She views her psyche as a composition of these 'notes' taken from many different minds -- hence her sobriquet. While she has been encountered throughout the United States, Canada and Mexico, going wherever her whims take her, she apparently views New York as 'home'. In the current era, she often haunts the lower floors of Argus' headquarters, and provided useful help to the agency and its allies during the conflict with Dracula. She has often encountered Maureen Summerisle in their respective journeys, and is one of the few seemingly supernatural entities that the hunter [i]doesn't[/i] consider to be a monster. [b]Symphony -- PL 9 Abilities: STR[/b] -- (0) | [b]STA[/b] -- (0) | [b]AGL[/b] 3 | [b]DEX[/b] 2 | [b]FGT[/b] 6 | [b]INT[/b] 1 | [b]AWE[/b] 2 | [b]PRE[/b] 2 [b]Powers: [i]'Melding':[/i][/b] Perception Range Cumulative Concentration Affliction 9 (Resisted & Overcome by Will; Dazed, Compelled, Controlled), Subtle - 46 points [b][i]Phantasm:[/i][/b] Concealment 10, Materializing; Flight 8, Distracting; Immunity 30 (Fortitude); Permanent Insubstantial 4; Protection 9 - 79 points [b][i]Rematerializes:[/i][/b] Regeneration 1 (natural healing) - 1 point [b]Advantages:[/b] Fearless 2, Improved Initiative, Jack-of-all-Trades, Set-up, Taunt, Well-informed [b]Skills:[/b] Deception 6 (+8), Expertise: Magic (INT-based) 6 (+7), Investigation 5 (+6), Perception 7 (+9), Persuasion 4 (+6), Stealth 6 (+9). [b]Offense:[/b] Initiative +7 Unarmed +6 (Close Damage based on possessed subject's Strength) Possession -- (Perception Range Will 9) [b][i]Defense:[/i][/b] Dodge 9, Parry 9, Fortitude --, Toughness 9, Will 9 [b]Totals:[/b] Abilities 12 + Powers 130 + Advantages 7 + Skills 17 + Defenses 16 = 173 points [b]Complications: [i]Doing Good--Motivation. Mischievous. Obviously Inhuman[/i][/b] (semi-transparent even when visible.) [i]Author's Notes: The parenthetical values for Strength and Stamina should be used if her Phantasm power is ever nullified.[/i] [/QUOTE]
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