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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8253996" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Curveball</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-W5bkkQ6/0/1245ac04/S/juggler-S.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Elliot Ross thought of himself as a simple man. He worked hard at his clerical job at one of New York's busiest law firms, and he played hard after the day's work was done, especially enjoying a small sideline as a pool shark, earning just enough to keep paying the rent on his (illegally) sublet apartment. He also engaged in a bit of amateur boxing, mostly to keep in shape but occasionally to let off a bit of steam. He was one of countless people whose lives had never, and likely would never, be touched by the influence of the superpowered.</p><p></p><p>In 2013, however, everything changed. He was contacted by the police about reports of performance enhancing drugs being used at a gym where he was a member. Elliot had heard rumors about this, but had never sought out more information as he was happy with his performance already. The investigating officers asked him to assist their investigations while wearing a wire. Against the advice of his attorney, Elliot agreed to help, as he was troubled by what he'd been told.</p><p></p><p>The investigation was a botch from the very beginning. Elliot was made almost immediately, and taken prisoner by the scientists who were manufacturing the drug. They decided to punish his temerity by using him as a test subject, and injected an overdose of a new version of their substance right into his eyes. The police officers who were supposed to be protecting him had abandoned him to his fate once they'd realized the jig was up. When he awakened in the hospital, a few days later, he found that he had been blinded by the experiment ...</p><p></p><p>... except not really. His vision was now a confusing negative image -- light, especially daylight, registered as a black void in his vision, but he could see somewhat normally in areas of shadows and darkness. Learning how to see in this new manner took most of a year, in which Elliot also learned that his reflexes had also been greatly enhanced by the overdose. Whether he liked it or not, he was a superpower, now, and while he was left with contempt for the police by his experiences, he wasn't interested in using these dubious gifts for the purposes of crime.</p><p></p><p>In 2016, then, he made his debut as Curveball, the acrobatic protector of New York's Garment District, using a specially designed club and some throwing balls. He's mostly active at night, since his powers fade in daylight, for some reason. His most frequent enemies are agents of Tarot, who were tangentially involved in his origin, but he has also frequently crossed paths with Dyamick when the latter and his lemans operate in New York. Elliot Ross still lives in his old apartment, with the rent now covered by his medical benefits payments, but is no longer employed nor associated with his old friends. All this has made him something of a cold and bitter man, but he tries not to express such sentiments while engaged in his crimefighting. It doesn't always work.</p><p></p><p><strong>Curveball -- PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 2 | <strong>STA</strong> 3 | <strong>AGL</strong> 7/3 | <strong>DEX</strong> 5/1 | <strong>FGT</strong> 10/4 | <strong>INT</strong> 1 | <strong>AWE</strong> 1 | <strong>PRE</strong> 0</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Modified Club:</em></strong> Strength-based Damage 2, Improved Trip, Reach 3; Movement 1 (swinging); Easily Removable (-2 points) - 5 points</p><p><strong><em>Nightbane:</em></strong> Enhanced Agility 4; Enhanced Dexterity 4; Enhanced Fighting 6 - 28 points</p><p><strong><em>Probing Sight:</em></strong> Senses 3 (acute darkvision) - 3 points</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, Assessment, Defensive Attack, Defensive Roll, Equipment, Evasion 2, Favored Environment (Garment District), Power Attack, Precise Attack (Close, Concealment), Skill Mastery (Insight), Tracking, Uncanny Dodge.</p><p></p><p><em>Equipment:</em></p><p>Throwing Balls (Strength-based Ranged Damage 2)</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 5 (+12), Athletics 6 (+8), Close Combat: Club 2 (+12), Deception 6 (+6), Expertise: Streetwise 6 (+7), Insight 10 (+11), Intimidation 8 (+8), Investigation 6 (+7), Perception 11 (+12), Ranged Combat: Thrown 4 (+9), Stealth 4 (+11).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +7</p><p>Unarmed +10/4 (Close Damage 2)</p><p>Modified Club +12/6 (Close Damage 4)</p><p>Throwing Balls +9/5 (Ranged Damage 4)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 10/6, Parry 11/5, Fortitude 6, Toughness 5/3, Will 7</p><p></p><p><strong>Totals:</strong></p><p>Abilities 30 + Powers 36 + Advantages 13 + Skills 34 + Defenses 13 = 126 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Justice--Motivation. Disability</em></strong> (blinded by natural daylight.) <strong><em>Mysterious and Enigmatic. Power Loss</em></strong> (Nightbane, Probing Sight, in daylit areas.) <strong><em>Secret Identity.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8253996, member: 30538"] [size=150][color=blue]Curveball[/color][/size][color=blue][/color] [img]https://photos.smugmug.com/My-First-Gallery/i-W5bkkQ6/0/1245ac04/S/juggler-S.png[/img] Elliot Ross thought of himself as a simple man. He worked hard at his clerical job at one of New York's busiest law firms, and he played hard after the day's work was done, especially enjoying a small sideline as a pool shark, earning just enough to keep paying the rent on his (illegally) sublet apartment. He also engaged in a bit of amateur boxing, mostly to keep in shape but occasionally to let off a bit of steam. He was one of countless people whose lives had never, and likely would never, be touched by the influence of the superpowered. In 2013, however, everything changed. He was contacted by the police about reports of performance enhancing drugs being used at a gym where he was a member. Elliot had heard rumors about this, but had never sought out more information as he was happy with his performance already. The investigating officers asked him to assist their investigations while wearing a wire. Against the advice of his attorney, Elliot agreed to help, as he was troubled by what he'd been told. The investigation was a botch from the very beginning. Elliot was made almost immediately, and taken prisoner by the scientists who were manufacturing the drug. They decided to punish his temerity by using him as a test subject, and injected an overdose of a new version of their substance right into his eyes. The police officers who were supposed to be protecting him had abandoned him to his fate once they'd realized the jig was up. When he awakened in the hospital, a few days later, he found that he had been blinded by the experiment ... ... except not really. His vision was now a confusing negative image -- light, especially daylight, registered as a black void in his vision, but he could see somewhat normally in areas of shadows and darkness. Learning how to see in this new manner took most of a year, in which Elliot also learned that his reflexes had also been greatly enhanced by the overdose. Whether he liked it or not, he was a superpower, now, and while he was left with contempt for the police by his experiences, he wasn't interested in using these dubious gifts for the purposes of crime. In 2016, then, he made his debut as Curveball, the acrobatic protector of New York's Garment District, using a specially designed club and some throwing balls. He's mostly active at night, since his powers fade in daylight, for some reason. His most frequent enemies are agents of Tarot, who were tangentially involved in his origin, but he has also frequently crossed paths with Dyamick when the latter and his lemans operate in New York. Elliot Ross still lives in his old apartment, with the rent now covered by his medical benefits payments, but is no longer employed nor associated with his old friends. All this has made him something of a cold and bitter man, but he tries not to express such sentiments while engaged in his crimefighting. It doesn't always work. [b]Curveball -- PL 8 Abilities: STR[/b] 2 | [b]STA[/b] 3 | [b]AGL[/b] 7/3 | [b]DEX[/b] 5/1 | [b]FGT[/b] 10/4 | [b]INT[/b] 1 | [b]AWE[/b] 1 | [b]PRE[/b] 0 [b]Powers: [i]Modified Club:[/i][/b] Strength-based Damage 2, Improved Trip, Reach 3; Movement 1 (swinging); Easily Removable (-2 points) - 5 points [b][i]Nightbane:[/i][/b] Enhanced Agility 4; Enhanced Dexterity 4; Enhanced Fighting 6 - 28 points [b][i]Probing Sight:[/i][/b] Senses 3 (acute darkvision) - 3 points [b]Advantages:[/b] Agile Feint, Assessment, Defensive Attack, Defensive Roll, Equipment, Evasion 2, Favored Environment (Garment District), Power Attack, Precise Attack (Close, Concealment), Skill Mastery (Insight), Tracking, Uncanny Dodge. [i]Equipment:[/i] Throwing Balls (Strength-based Ranged Damage 2) [b]Skills:[/b] Acrobatics 5 (+12), Athletics 6 (+8), Close Combat: Club 2 (+12), Deception 6 (+6), Expertise: Streetwise 6 (+7), Insight 10 (+11), Intimidation 8 (+8), Investigation 6 (+7), Perception 11 (+12), Ranged Combat: Thrown 4 (+9), Stealth 4 (+11). [b]Offense:[/b] Initiative +7 Unarmed +10/4 (Close Damage 2) Modified Club +12/6 (Close Damage 4) Throwing Balls +9/5 (Ranged Damage 4) [b]Defense:[/b] Dodge 10/6, Parry 11/5, Fortitude 6, Toughness 5/3, Will 7 [b]Totals:[/b] Abilities 30 + Powers 36 + Advantages 13 + Skills 34 + Defenses 13 = 126 points [b]Complications: [i]Justice--Motivation. Disability[/i][/b] (blinded by natural daylight.) [b][i]Mysterious and Enigmatic. Power Loss[/i][/b] (Nightbane, Probing Sight, in daylit areas.) [b][i]Secret Identity.[/i][/b] [/QUOTE]
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