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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8298020" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Bruyonne</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-tpZxdQN/0/6543a93c/M/d1jop93-d4534f02-d30a-4f21-a86f-8ad0c960fdef-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Generally, when the generals of the Dark Side choose assassination as a tactic, it's meant to remove a potential impediment to one of their forthcoming military campaigns, and they prefer operatives who can accomplish that objective quietly and efficiently. Bruyonne, as the prime assassin on Daath, is usually given other sorts of assignments. She is dispatched, almost always by Abraxas himself, to deliver death to someone on Daath, or less frequently one of their subjugated worlds. And she is not expected, or desired, to accomplish these missions of extermination at all quietly; <em>everyone</em> is supposed to know who killed the target and why.</p><p></p><p>Little is known about Bruyonne's background. She is believed to have been born in the same year that Abraxas began his rule over the planet, and came under the care of Yacobus the Arch-Imaginist sometime in the next decade*. By the time that Aun Taxad joined their household, she had already been heavily cyborged, using techniques that Yacobus had learned on the conquered world that created General Schatter. Yacobus' primary interest in her was as a research subject, but he also used her as something of a housemaid. Taxad, who had been a domestic servant himself, did not look down on her acceptance of that role, and offered her some small amount of help in between his studies.</p><p></p><p>After only a few years* of this, some of the leaders of the Dark Side made demands of Yacobus, insisting that he give them one of his two pupils to be made useful as a warrior. He chose to give them Bruyonne, and pressed a new invention, the Polyvalent Whip, into her hands before he sent her on her way. After demonstrating her talents to her new masters, they decided to send her back to Yacobus with the demand that he turn over Aun Taxad instead, as he had been the one they'd wanted, not this silly little girl with her silly little whip.</p><p></p><p>She delivered that demand as she'd been ordered, and when Yacobus refused, she whipped him to death with the weapon he'd just given her. This was <em>not</em> what the ones who'd sent her had expected to happen. They'd believed that she lacked initiative, and would just follow orders like some sort of automaton. Suddenly, they began to perceive potential uses for their new toy, and were distracted enough by the possibilities that the escape of the being they'd intended to recruit happened before they knew it.</p><p></p><p>In the two decades since then, Bruyonne has risen as far in the hierarchy of Daath as a mere assassin could be expected to rise, and become gradually more machine than woman. While intelligent and creative in devising deaths, she behaves much like the automaton her former masters expected. Part of this might be a tactic meant to encourage people to underestimate her, while part of it is her genuine lack of interest in anything outside of her missions ... with the exception of two targets she's never actually been assigned to deal with, despite her private burning ambition to find them and end them.</p><p></p><p>While aware that Litota regards her as a rival and enemy, she views him with as close to respect and admiration as she can probably manage. She finds his style of killing to be fascinating, although not something she'd care to imitate, and almost feels regret about having interrupted him that one time. If he ever tries to kill her, of course, she'll kill him right back. Aside from that, and her frequent meetings with Abraxas, she rarely ever engages in any conversation with anyone other than her targets. With them, she's much more voluble, telling them what sights she has to show them before getting down to the pleasant work to follow ...</p><p></p><p><strong>Bruyonne -- PL 11</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 3 | <strong>STA</strong> -- | <strong>AGL</strong> 5 | <strong>DEX</strong> 4 | <strong>FGT</strong> 8 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Cyborg: </em></strong>Immunity 30 (Fortitude); Impervious Protection 6 - 42 points</p><p><strong><em>Impossibly Fast:</em></strong> Enhanced Advantages 7 (Close Attack 5, Improved Initiative 2), Quirk (Close Attack is only enhanced against targets with a lower Initiative modifier); Enhanced Defenses 8 (Dodge 4, Parry 4); Quickness 4; Speed 4 (30 MPH) - 22 points</p><p><strong><em>Polyvalent Whip:</em></strong> Array (19 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Force Whip:</em></strong> Damaging Move Object 7, Reduced Range 2 - 19 points</li> <li data-xf-list-type="ul"><strong><em>Pain Whip:</em></strong> Ranged Cumulative Affliction 5 (Resisted by Fortitude; Dazed & Vulnerable, Stunned & Defenseless, Incapacitated), Extra Condition, Reduced Range 2 - 1 point</li> </ul><p><strong><em>Translator Circuit:</em></strong> Comprehend Languages 3 - 9 points</p><p></p><p><strong>Advantages:</strong></p><p>Accurate Attack, Assessment, <em>Close Attack 5,</em> Defensive Attack, Defensive Roll, Equipment 8, Evasion 2, Improved Critical 2 (Polyvalent Whip), Improved Initiative <em>3</em>, Power Attack, Precise Attack 2 (Ranged; Cover and Concealment), Ranged Attack 2, Takedown, Uncanny Dodge.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 8 (+13), Athletics 8 (+11), Deception 6 (+9), Expertise: Galactic 8 (+9), Insight 8 (+10), Intimidation 9 (+12), Perception 8 (+10), Ranged Combat: Polyvalent Whip 9 (+13), Sleight of Hand 8 (+12), Stealth 6 (+11), Technology 8 (+9), Vehicles 6 (+10).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +17</p><p>Unarmed +13 (Close Damage 3)</p><p>Force Whip +15 (Ranged Damage 7, Crit 18-20)</p><p>Pain Whip +15 (Ranged Fortitude 5, Crit 18-20)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 12/8, Parry 12/8, Fortitude Immune, Toughness 8/6, Will 7.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 42 + Powers 93 + Advantages 24 + Skills 47 + Defenses 9 = 215 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Psychopathy--Motivation. Sadism. Requires Maintenance. Subject to Orders. Vulnerability</em></strong> (<em>Not</em> immune to pain effect of her own whip or similar weapons, use Will for resistance.)</p></blockquote><p></p>
[QUOTE="Davies, post: 8298020, member: 30538"] [SIZE=7][COLOR=red]Bruyonne[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-tpZxdQN/0/6543a93c/M/d1jop93-d4534f02-d30a-4f21-a86f-8ad0c960fdef-M.jpg[/IMG] Generally, when the generals of the Dark Side choose assassination as a tactic, it's meant to remove a potential impediment to one of their forthcoming military campaigns, and they prefer operatives who can accomplish that objective quietly and efficiently. Bruyonne, as the prime assassin on Daath, is usually given other sorts of assignments. She is dispatched, almost always by Abraxas himself, to deliver death to someone on Daath, or less frequently one of their subjugated worlds. And she is not expected, or desired, to accomplish these missions of extermination at all quietly; [I]everyone[/I] is supposed to know who killed the target and why. Little is known about Bruyonne's background. She is believed to have been born in the same year that Abraxas began his rule over the planet, and came under the care of Yacobus the Arch-Imaginist sometime in the next decade*. By the time that Aun Taxad joined their household, she had already been heavily cyborged, using techniques that Yacobus had learned on the conquered world that created General Schatter. Yacobus' primary interest in her was as a research subject, but he also used her as something of a housemaid. Taxad, who had been a domestic servant himself, did not look down on her acceptance of that role, and offered her some small amount of help in between his studies. After only a few years* of this, some of the leaders of the Dark Side made demands of Yacobus, insisting that he give them one of his two pupils to be made useful as a warrior. He chose to give them Bruyonne, and pressed a new invention, the Polyvalent Whip, into her hands before he sent her on her way. After demonstrating her talents to her new masters, they decided to send her back to Yacobus with the demand that he turn over Aun Taxad instead, as he had been the one they'd wanted, not this silly little girl with her silly little whip. She delivered that demand as she'd been ordered, and when Yacobus refused, she whipped him to death with the weapon he'd just given her. This was [I]not[/I] what the ones who'd sent her had expected to happen. They'd believed that she lacked initiative, and would just follow orders like some sort of automaton. Suddenly, they began to perceive potential uses for their new toy, and were distracted enough by the possibilities that the escape of the being they'd intended to recruit happened before they knew it. In the two decades since then, Bruyonne has risen as far in the hierarchy of Daath as a mere assassin could be expected to rise, and become gradually more machine than woman. While intelligent and creative in devising deaths, she behaves much like the automaton her former masters expected. Part of this might be a tactic meant to encourage people to underestimate her, while part of it is her genuine lack of interest in anything outside of her missions ... with the exception of two targets she's never actually been assigned to deal with, despite her private burning ambition to find them and end them. While aware that Litota regards her as a rival and enemy, she views him with as close to respect and admiration as she can probably manage. She finds his style of killing to be fascinating, although not something she'd care to imitate, and almost feels regret about having interrupted him that one time. If he ever tries to kill her, of course, she'll kill him right back. Aside from that, and her frequent meetings with Abraxas, she rarely ever engages in any conversation with anyone other than her targets. With them, she's much more voluble, telling them what sights she has to show them before getting down to the pleasant work to follow ... [B]Bruyonne -- PL 11 Abilities: STR[/B] 3 | [B]STA[/B] -- | [B]AGL[/B] 5 | [B]DEX[/B] 4 | [B]FGT[/B] 8 | [B]INT[/B] 1 | [B]AWE[/B] 2 | [B]PRE[/B] 3 [B]Powers: [I]Cyborg: [/I][/B]Immunity 30 (Fortitude); Impervious Protection 6 - 42 points [B][I]Impossibly Fast:[/I][/B] Enhanced Advantages 7 (Close Attack 5, Improved Initiative 2), Quirk (Close Attack is only enhanced against targets with a lower Initiative modifier); Enhanced Defenses 8 (Dodge 4, Parry 4); Quickness 4; Speed 4 (30 MPH) - 22 points [B][I]Polyvalent Whip:[/I][/B] Array (19 points) [LIST] [*][B][I]Force Whip:[/I][/B] Damaging Move Object 7, Reduced Range 2 - 19 points [*][B][I]Pain Whip:[/I][/B] Ranged Cumulative Affliction 5 (Resisted by Fortitude; Dazed & Vulnerable, Stunned & Defenseless, Incapacitated), Extra Condition, Reduced Range 2 - 1 point [/LIST] [B][I]Translator Circuit:[/I][/B] Comprehend Languages 3 - 9 points [B]Advantages:[/B] Accurate Attack, Assessment, [I]Close Attack 5,[/I] Defensive Attack, Defensive Roll, Equipment 8, Evasion 2, Improved Critical 2 (Polyvalent Whip), Improved Initiative [I]3[/I], Power Attack, Precise Attack 2 (Ranged; Cover and Concealment), Ranged Attack 2, Takedown, Uncanny Dodge. [B]Skills:[/B] Acrobatics 8 (+13), Athletics 8 (+11), Deception 6 (+9), Expertise: Galactic 8 (+9), Insight 8 (+10), Intimidation 9 (+12), Perception 8 (+10), Ranged Combat: Polyvalent Whip 9 (+13), Sleight of Hand 8 (+12), Stealth 6 (+11), Technology 8 (+9), Vehicles 6 (+10). [B]Offense:[/B] Initiative +17 Unarmed +13 (Close Damage 3) Force Whip +15 (Ranged Damage 7, Crit 18-20) Pain Whip +15 (Ranged Fortitude 5, Crit 18-20) [B]Defense:[/B] Dodge 12/8, Parry 12/8, Fortitude Immune, Toughness 8/6, Will 7. [B]Totals:[/B] Abilities 42 + Powers 93 + Advantages 24 + Skills 47 + Defenses 9 = 215 points [B]Complications: [I]Psychopathy--Motivation. Sadism. Requires Maintenance. Subject to Orders. Vulnerability[/I][/B] ([I]Not[/I] immune to pain effect of her own whip or similar weapons, use Will for resistance.) [/QUOTE]
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