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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8305209" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Corentin Van Damme</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-tVbb7RP/0/b80a8c13/M/themist%20%281%29-M.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Much of Corentin Van Damme's life seems to have been shaped by his experience of the Second World War -- not an atypical fact for those born in his generation. His family's fortunes had been diminished by the Great Depression, but they were still rich enough, and his father foresighted enough, to recognize that the neutrality that the Netherlands had been guaranteed by the Third Reich would not last. Well before the invasion in May of 1940, the Van Damme patriarch sent his wife and two children into exile, first to the United Kingdom and from there to their properties in South Africa. They would not return to their homeland until 1946.</p><p></p><p>The young man who returned seemed to be in a perpetual bad mood. It wasn't so much the death of his father during the war that upset him, or the loss of much of what had remained of his family's wealth. (The latter was quickly recouped over the next two decades, in any event.) Nor did he feel any real empathy for how other Dutch citizens had suffered for being unable to flee. What maddened him was the fact that the decision to leave had been made without his consent. Never again, he vowed, would anyone make decisions for him.</p><p></p><p>Years passed, and the world changed -- generally in ways that further unsettled Van Damme. The way that so many of the superpowered were blatantly revealing themselves to the world offended him, more than it caused him to feel concern that his own family's secret legacy might be revealed. These people were getting ideas above their stations, and giving them to the dregs of humanity, as well. Something had to be done about it, and as there was no one else that he could trust to do that something, he decided to do it himself, and embarked on a career of supervillainy as De Damp -- the Vapor.</p><p></p><p>He first confronted the Primal Pattern in 1967, initially attempting to convince them that he was a fellow elemental who had learned how to return to human form as part of a ruse that was supposed to lead to their deaths. It didn't work out, and De Damp was startled to learn that he was vulnerable to the flames of Phoenix. He managed to escape capture, but decided that different prey would be better. So it was that he began to oppose the Grim Brigade instead, and clashed with them several times in the late 1960s.</p><p></p><p>After one last defeat in 1970, De Damp was captured and imprisoned in a cell designed by a number of heroic scientists, including Mechano and የዶክተር ግሩም/Yedokiteri Girumi. It was airtight, releasing periodic bursts of fresh air into the cell and extracting carbon dioxide through a complicated valve system that didn't allow the incorporeal villain to escape. Utterly infuriated by this confinement, Van Damme chose to bide his time and hold out hope that some circumstance would eventually lead to his escape.</p><p></p><p>It took thirty-eight years, but that circumstance did eventuate. His lawyers managed to convince the authorities that he had descended into senile dementia long since, that he couldn't even remember how to transform into De Damp's vaporous form. He was given a compassionate release from his prison, and quietly escorted back to the Van Damme estate, where his children and their families -- none of whom had visited him in prison, it should be said, waited for him. Of course, he was not even close to being senile, and he described his big plans to the rest of the family.</p><p></p><p>Before he really got going, however, his son interrupted him and said that while he welcomed his father's advice, Van Damme was no longer the head of the family, and that they had no intention of assisting in or even enabling his criminal activities. Supposedly, Van Damme laughed at that, thinking it a joke. On realizing that it was not, he promptly tore his son's head from his body, then did the same to his grandchildren and son-in-law. His daughter-in-law he left alive, since he though she might be useful for when he decided to breed new heirs. His daughter was left alive as a backup for that purpose.</p><p></p><p>Since then, Corentin has pursued numerous criminal activities in Europe and Africa -- not America, not yet. The purpose of these adventures is never profit, as such, but to bring about the demise of as many publicly active superpowers as possible. He also serves as a major voice in the councils of the Families, who are by and large terrified of (and in some few cases disgusted by) him. He is vaguely aware that he made an enemy for life when he advised one of the other family heads to kill his own renegade daughter, but is far too lost in his dreams of vengeance to think that he might be in danger. Besides, he also has allies he can definitely count on, such as Roderick Ashe ...</p><p></p><p><strong>Corentin Van Damme - PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 8 | <strong>STA</strong> 6 | <strong>AGL</strong> 5 | <strong>DEX</strong> 1 | <strong>FGT</strong> 8 | <strong>INT</strong> 1 | <strong>AWE</strong> 0 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Gaseous Form:</em></strong> Affects Substantial on Strength 8; Concealment 6 (auditory, normal sight), Precise; Linked Flight 7 (250 MPH); Linked Sustained Immunity 10 (life support); Linked Continuous Insubstantial 2 - 63 points</p><p><strong><em>Longevity:</em></strong> Immunity 1 (aging) - 1 point</p><p></p><p><strong>Advantages:</strong></p><p>All-out Attack, Benefit 5 (billionaire, blackmail*), Chokehold, Connected, Daze (Intimidation), Evasion 2, Fast Grab, Improved Defense, Improved Grab, Improved Hold, Improved Initiative, Languages 3 (Dutch, German, others), Move-by Action, Power Attack, Redirect, Startle, Uncanny Dodge.</p><p></p><p>* Uses Intimidation for Connected checks.</p><p></p><p><strong>Skills:</strong></p><p>Deception 6 (+9), Expertise: Business 7 (+8), Expertise: Crime 8 (+9), Expertise: Streetwise 6 (+7), Insight 8 (+8), Intimidation 8 (+11), Stealth 5 (+10).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +9</p><p>Unarmed +8 (Close Damage 8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 8, Parry 8, Fortitude 7, Toughness 6, Will 7.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 64 + Powers 63 + Advantages 25 + Skills 24 + Defenses 11 = 188 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Psychopathy--Motivation. Utterly Intolerant. Vulnerability</em></strong> (heat.)</p><p></p><p><em>Note: In his youth, at PL 10, his gaseous form included Growth 6 (Only When Insubstantial) and an additional 6 ranks of Affects Substantial, but his FGT and AGL were 2 ranks less.</em></p></blockquote><p></p>
[QUOTE="Davies, post: 8305209, member: 30538"] [size=150][color=red]Corentin Van Damme[/color][/size][color=red][/color] [img]https://photos.smugmug.com/My-First-Gallery/i-tVbb7RP/0/b80a8c13/M/themist%20%281%29-M.png[/img] Much of Corentin Van Damme's life seems to have been shaped by his experience of the Second World War -- not an atypical fact for those born in his generation. His family's fortunes had been diminished by the Great Depression, but they were still rich enough, and his father foresighted enough, to recognize that the neutrality that the Netherlands had been guaranteed by the Third Reich would not last. Well before the invasion in May of 1940, the Van Damme patriarch sent his wife and two children into exile, first to the United Kingdom and from there to their properties in South Africa. They would not return to their homeland until 1946. The young man who returned seemed to be in a perpetual bad mood. It wasn't so much the death of his father during the war that upset him, or the loss of much of what had remained of his family's wealth. (The latter was quickly recouped over the next two decades, in any event.) Nor did he feel any real empathy for how other Dutch citizens had suffered for being unable to flee. What maddened him was the fact that the decision to leave had been made without his consent. Never again, he vowed, would anyone make decisions for him. Years passed, and the world changed -- generally in ways that further unsettled Van Damme. The way that so many of the superpowered were blatantly revealing themselves to the world offended him, more than it caused him to feel concern that his own family's secret legacy might be revealed. These people were getting ideas above their stations, and giving them to the dregs of humanity, as well. Something had to be done about it, and as there was no one else that he could trust to do that something, he decided to do it himself, and embarked on a career of supervillainy as De Damp -- the Vapor. He first confronted the Primal Pattern in 1967, initially attempting to convince them that he was a fellow elemental who had learned how to return to human form as part of a ruse that was supposed to lead to their deaths. It didn't work out, and De Damp was startled to learn that he was vulnerable to the flames of Phoenix. He managed to escape capture, but decided that different prey would be better. So it was that he began to oppose the Grim Brigade instead, and clashed with them several times in the late 1960s. After one last defeat in 1970, De Damp was captured and imprisoned in a cell designed by a number of heroic scientists, including Mechano and የዶክተር ግሩም/Yedokiteri Girumi. It was airtight, releasing periodic bursts of fresh air into the cell and extracting carbon dioxide through a complicated valve system that didn't allow the incorporeal villain to escape. Utterly infuriated by this confinement, Van Damme chose to bide his time and hold out hope that some circumstance would eventually lead to his escape. It took thirty-eight years, but that circumstance did eventuate. His lawyers managed to convince the authorities that he had descended into senile dementia long since, that he couldn't even remember how to transform into De Damp's vaporous form. He was given a compassionate release from his prison, and quietly escorted back to the Van Damme estate, where his children and their families -- none of whom had visited him in prison, it should be said, waited for him. Of course, he was not even close to being senile, and he described his big plans to the rest of the family. Before he really got going, however, his son interrupted him and said that while he welcomed his father's advice, Van Damme was no longer the head of the family, and that they had no intention of assisting in or even enabling his criminal activities. Supposedly, Van Damme laughed at that, thinking it a joke. On realizing that it was not, he promptly tore his son's head from his body, then did the same to his grandchildren and son-in-law. His daughter-in-law he left alive, since he though she might be useful for when he decided to breed new heirs. His daughter was left alive as a backup for that purpose. Since then, Corentin has pursued numerous criminal activities in Europe and Africa -- not America, not yet. The purpose of these adventures is never profit, as such, but to bring about the demise of as many publicly active superpowers as possible. He also serves as a major voice in the councils of the Families, who are by and large terrified of (and in some few cases disgusted by) him. He is vaguely aware that he made an enemy for life when he advised one of the other family heads to kill his own renegade daughter, but is far too lost in his dreams of vengeance to think that he might be in danger. Besides, he also has allies he can definitely count on, such as Roderick Ashe ... [b]Corentin Van Damme - PL 8 Abilities: STR[/b] 8 | [b]STA[/b] 6 | [b]AGL[/b] 5 | [b]DEX[/b] 1 | [b]FGT[/b] 8 | [b]INT[/b] 1 | [b]AWE[/b] 0 | [b]PRE[/b] 3 [b]Powers: [i]Gaseous Form:[/i][/b] Affects Substantial on Strength 8; Concealment 6 (auditory, normal sight), Precise; Linked Flight 7 (250 MPH); Linked Sustained Immunity 10 (life support); Linked Continuous Insubstantial 2 - 63 points [b][i]Longevity:[/i][/b] Immunity 1 (aging) - 1 point [b]Advantages:[/b] All-out Attack, Benefit 5 (billionaire, blackmail*), Chokehold, Connected, Daze (Intimidation), Evasion 2, Fast Grab, Improved Defense, Improved Grab, Improved Hold, Improved Initiative, Languages 3 (Dutch, German, others), Move-by Action, Power Attack, Redirect, Startle, Uncanny Dodge. * Uses Intimidation for Connected checks. [b]Skills:[/b] Deception 6 (+9), Expertise: Business 7 (+8), Expertise: Crime 8 (+9), Expertise: Streetwise 6 (+7), Insight 8 (+8), Intimidation 8 (+11), Stealth 5 (+10). [b]Offense:[/b] Initiative +9 Unarmed +8 (Close Damage 8) [b]Defense:[/b] Dodge 8, Parry 8, Fortitude 7, Toughness 6, Will 7. [b]Totals:[/b] Abilities 64 + Powers 63 + Advantages 25 + Skills 24 + Defenses 11 = 188 points [b]Complications: [i]Psychopathy--Motivation. Utterly Intolerant. Vulnerability[/i][/b] (heat.) [i]Note: In his youth, at PL 10, his gaseous form included Growth 6 (Only When Insubstantial) and an additional 6 ranks of Affects Substantial, but his FGT and AGL were 2 ranks less.[/i] [/QUOTE]
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