Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8321622" data-attributes="member: 30538"><p><span style="font-size: 26px">Hayate</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-HBHzgCV/0/292c3ac9/S/01a46d6323250d81c399c210c4276114-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The eldest of the five 'Tenshi' operatives, Kishizuka Hayate was born seven months after Cerebron's attack, of which her father was a casualty. In the aftermath, her mother fled with Hayate's older brother, Junichi, to the Shadow School, where her own parents had been students until the discipline grew too difficult for them. While their mother became employed as a housekeeper for the School, her two children were both enrolled as students.</p><p></p><p>While Junichi has risen to become a respected instructor, his younger sister has actually progressed faster in the School's teachings than he has, possibly because she has never known any other life. In addition to being a superb martial artist with a focus on swift and powerful strikes, Hayate possesses a limited ability to control the movement of air. She normally uses this power to incapacitate opponents by inflicting high air pressure on them or drawing the breath out of their very lungs, but has sometimes demonstrated a limited ability to take flight. It was while doing so on one occasion that the team was given its name.</p><p></p><p>She doesn't find that funny. Truthfully, she doesn't find anything funny. Hayate has been carefully and sometimes brutally taught that she can never express her emotions lest an opponent use them against her, and she does so almost reflexively at this point. It's not that she doesn't have feelings, it's that, on experiencing them, she examines each emotion mindfully and then puts it in the appropriate psychic 'box' rather than giving them voice.</p><p></p><p>The one exception to this is her loyalty to her brother, whom she believes to be the best possible candidate to succeed Master Akio when he steps down again. (She does not allow herself to think about the possibility that the old man might die in office, nor the chaos that is likely to erupt if that happens.) Even that, however, is something she only expresses to her family. She keeps her teammates at a respectful distance, treating them all equally and without any undue intimacy. She does, however, want to present the appearance of fitting in, and so dyed her hair blonde.</p><p></p><p>In combat, Hayate frequently wields a large 'war fan' as a bludgeon, often unfolding it while she engages in her wind direction. This tactic has been known to trick opponents into thinking that the fan is required for her to do accomplish these things. It isn't, as all sorts of people have learned to their detriment.</p><p></p><p><strong>Hayate -- PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 2 | <strong>STA</strong> 4 | <strong>AGL</strong> 4 | <strong>DEX</strong> 4 | <strong>FGT</strong> 10 | <strong>INT</strong> 1 | <strong>AWE</strong> 3 | <strong>PRE</strong> 1</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Internal Breath:</em></strong> Sustained Immunity 2 (suffocation) - 2 points</p><p><strong><em>Striking Strength:</em></strong> Strength-based Damage 2 - 2 points</p><p><strong><em>Wind Shaping:</em></strong> Array (24 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Air Pressure:</em></strong> Ranged Affliction 8 (Resisted and Overcome by Strength; Dazed & Hindered, Prone & Stunned, Incapacitated), Alternate Resistance, Concentration Duration, Extra Condition, Instant Recovery - 24 points</li> <li data-xf-list-type="ul"><strong><em>Suffocation:</em></strong> Progressive Ranged Affliction 6 (Resisted by Fortitude; Dazed, Stunned, Dying) - 1 point</li> </ul><p><em>Power Stunts:</em></p><p><strong><em>Gale Force:</em></strong> Cone Area 2 Damage 8</p><p><strong><em>Lifting Wind:</em></strong> Flight 4 (30 MPH); Burst Area Move Objects 6</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, All-out Attack, Defensive Roll, Equipment, Hide in Plain Sight, Improved Critical (unarmed), Improved Initiative, Improved Trip, Move-by Action, Power Attack, Precise Attack (Close, Concealment), Quick Draw, Seize Initiative, Skill Mastery (Acrobatics), Takedown, Teamwork.</p><p></p><p><em>Equipment:</em></p><p>War Fan (Strength-based Damage 2) and 3 points of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 7 (+11), Athletics 6 (+8), Close Combat Unarmed 2 (+12), Deception 6 (+7), Expertise: Streetwise 5 (+6), Intimidation 6 (+7), Perception 6 (+9), Ranged Combat: Wind Shaping 4 (+8), Sleight of Hand 6 (+10), Stealth 6 (+10).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +8</p><p>Unarmed +12 (Close Damage 4)</p><p>War Fan +10 (Close Damage 4)</p><p>Air Pressure +8 (Ranged Affliction 8, Resisted by Strength)</p><p>Suffocation +8 (Ranged Fortitude 6)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 8, Parry 10, Fortitude 6, Toughness 6/4, Will 6.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 58 + Powers 29 + Advantages 16 + Skills 27 + Defenses 9 = 139 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Responsibility--Motivation. Family</em></strong> (brother). <strong><em>Hides Her Emotions.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8321622, member: 30538"] [SIZE=7]Hayate[/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-HBHzgCV/0/292c3ac9/S/01a46d6323250d81c399c210c4276114-S.jpg[/IMG] The eldest of the five 'Tenshi' operatives, Kishizuka Hayate was born seven months after Cerebron's attack, of which her father was a casualty. In the aftermath, her mother fled with Hayate's older brother, Junichi, to the Shadow School, where her own parents had been students until the discipline grew too difficult for them. While their mother became employed as a housekeeper for the School, her two children were both enrolled as students. While Junichi has risen to become a respected instructor, his younger sister has actually progressed faster in the School's teachings than he has, possibly because she has never known any other life. In addition to being a superb martial artist with a focus on swift and powerful strikes, Hayate possesses a limited ability to control the movement of air. She normally uses this power to incapacitate opponents by inflicting high air pressure on them or drawing the breath out of their very lungs, but has sometimes demonstrated a limited ability to take flight. It was while doing so on one occasion that the team was given its name. She doesn't find that funny. Truthfully, she doesn't find anything funny. Hayate has been carefully and sometimes brutally taught that she can never express her emotions lest an opponent use them against her, and she does so almost reflexively at this point. It's not that she doesn't have feelings, it's that, on experiencing them, she examines each emotion mindfully and then puts it in the appropriate psychic 'box' rather than giving them voice. The one exception to this is her loyalty to her brother, whom she believes to be the best possible candidate to succeed Master Akio when he steps down again. (She does not allow herself to think about the possibility that the old man might die in office, nor the chaos that is likely to erupt if that happens.) Even that, however, is something she only expresses to her family. She keeps her teammates at a respectful distance, treating them all equally and without any undue intimacy. She does, however, want to present the appearance of fitting in, and so dyed her hair blonde. In combat, Hayate frequently wields a large 'war fan' as a bludgeon, often unfolding it while she engages in her wind direction. This tactic has been known to trick opponents into thinking that the fan is required for her to do accomplish these things. It isn't, as all sorts of people have learned to their detriment. [B]Hayate -- PL 8 Abilities: STR[/B] 2 | [B]STA[/B] 4 | [B]AGL[/B] 4 | [B]DEX[/B] 4 | [B]FGT[/B] 10 | [B]INT[/B] 1 | [B]AWE[/B] 3 | [B]PRE[/B] 1 [B]Powers: [I]Internal Breath:[/I][/B] Sustained Immunity 2 (suffocation) - 2 points [B][I]Striking Strength:[/I][/B] Strength-based Damage 2 - 2 points [B][I]Wind Shaping:[/I][/B] Array (24 points) [LIST] [*][B][I]Air Pressure:[/I][/B] Ranged Affliction 8 (Resisted and Overcome by Strength; Dazed & Hindered, Prone & Stunned, Incapacitated), Alternate Resistance, Concentration Duration, Extra Condition, Instant Recovery - 24 points [*][B][I]Suffocation:[/I][/B] Progressive Ranged Affliction 6 (Resisted by Fortitude; Dazed, Stunned, Dying) - 1 point [/LIST] [I]Power Stunts:[/I] [B][I]Gale Force:[/I][/B] Cone Area 2 Damage 8 [B][I]Lifting Wind:[/I][/B] Flight 4 (30 MPH); Burst Area Move Objects 6 [B]Advantages:[/B] Agile Feint, All-out Attack, Defensive Roll, Equipment, Hide in Plain Sight, Improved Critical (unarmed), Improved Initiative, Improved Trip, Move-by Action, Power Attack, Precise Attack (Close, Concealment), Quick Draw, Seize Initiative, Skill Mastery (Acrobatics), Takedown, Teamwork. [I]Equipment:[/I] War Fan (Strength-based Damage 2) and 3 points of equipment as needed. [B]Skills:[/B] Acrobatics 7 (+11), Athletics 6 (+8), Close Combat Unarmed 2 (+12), Deception 6 (+7), Expertise: Streetwise 5 (+6), Intimidation 6 (+7), Perception 6 (+9), Ranged Combat: Wind Shaping 4 (+8), Sleight of Hand 6 (+10), Stealth 6 (+10). [B]Offense:[/B] Initiative +8 Unarmed +12 (Close Damage 4) War Fan +10 (Close Damage 4) Air Pressure +8 (Ranged Affliction 8, Resisted by Strength) Suffocation +8 (Ranged Fortitude 6) [B]Defense:[/B] Dodge 8, Parry 10, Fortitude 6, Toughness 6/4, Will 6. [B]Totals:[/B] Abilities 58 + Powers 29 + Advantages 16 + Skills 27 + Defenses 9 = 139 points [B]Complications: [I]Responsibility--Motivation. Family[/I][/B] (brother). [B][I]Hides Her Emotions.[/I][/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top