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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8323096" data-attributes="member: 30538"><p><span style="font-size: 26px">Shizuka</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-4hv6hQL/0/325194f8/S/xboyrqdtvqjdybvywaxuaazltrdcmldoxfmtkrce-740-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Kanroji Shizuka is a third generation member of the Shadow School. Her grandparents were founding members, though they never achieved much distinction within the School's ranks, and brought their four year-old daughter, Sumire, with them when they joined. In her early teens, Sumire was close friends with a young American student, and was heartbroken when he was forced out. When the School began doing mercenary work, Sumire took advantage of the opportunity to leave the School and travel to America on a mission, tracking down her old boyfriend and having a brief, passionate relationship with him that resulted in Shizuka's birth.</p><p></p><p>In order to provide a stable home for her daughter, Sumire retired after that singular mission and became sworn sisters with another kunoichi of the School, maintaining their home and looking after their three children -- plus another child of a neighboring household whose mother had some ... difficulties. Shizuka grew up regarding Manami as practically another sister, often competing with her in their training in the School's techniques, especially after they both began to demonstrate powers. While she could never match Manami's power, Manami could never match Shizuka's speed, either.</p><p></p><p>That sisterly rivalry has continued right up until the present, though Shizuka is frequently distressed by how <em>seriously</em> Manami takes it -- and, frankly, how seriously Manami takes <em>everything.</em> She gets that her best friend has been given a raw deal by the fates, and when Manami finally takes her well-deserved revenge on the bastard who blighted both her own and her mother's life, Shizuka hopes to be able to watch because she's sure the carnage will be absolutely beautiful. But that's no reason that they can't have some fun along the way, is it? (She's therefore not very fond of Kagome, who brings out Manami's worst tendencies, in Shizuka's opinion.)</p><p></p><p>Shizuka is able to move at literally inhuman speeds, easily keeping pace with most ground vehicles and performing many tasks in the blink of an eye. Her offensive abilities are comparatively weak, and she's the member of the team who most frequently employs throwing stars and kunai in her attacks, often launching vast numbers of them in the space of a second. Of course, that means she can easily run out of these weapons, and tends to beat a fast retreat to resupply when she does. (Whenever possible, she will set up multiple weapon caches in a mission's area of operations.)</p><p></p><p>Shizuka has never met her biological father, but knows from her mother's stories that he was working for Argus when last they met. If pressed, she might admit that she's a bit curious about what's become of him in the years since she was born, and wouldn't mind learning the truth. If, as seems fairly likely, the Tenshi's missions eventually take them to America, she might get the chance.</p><p></p><p><strong>Shizuka -- PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 1 | <strong>STA</strong> 2 | <strong>AGL</strong> 4 | <strong>DEX</strong> 4 | <strong>FGT</strong> 8 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 2</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Speed Maneuvers:</em></strong> Array (9 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Flurry of Blows:</em></strong> Selective Burst Area Damage 3 - 9 points</li> <li data-xf-list-type="ul"><strong><em>Flurry of Throws:</em></strong> Ranged Multiattack Damage 3 - 1 point</li> </ul><p><strong><em>Super-Speed:</em></strong> Enhanced Advantages 5 (Close Attack 2, Improved Initiative 2), Quirk (Close Attack is only enhanced against opponents with a lower Initiative total); Enhanced Defenses 8 (Dodge 4, Parry 4); Quickness 6; Speed 7 (250 MPH) - 20 points</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, <em>Close Attack 2,</em> Defensive Attack, Defensive Roll, Equipment, Evasion, Extraordinary Effort, Grabbing Finesse, Improved Defense, Improved Disarm, <em>Improved Initiative 2,</em> Instant Up, Inspire, Interpose, Leadership, Move-by Action, Power Attack, Redirect, Set-up, Skill Mastery (Sleight of Hand), Takedown.</p><p></p><p><em>Equipment:</em></p><p>Shuriken (Ranged Multiattack Damage 1), kunai (Strength-based Damage 1, Improved Critical), and 1 point of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 6 (+10), Athletics 6 (+7), Close Combat: Unarmed 2 (+10), Deception 6 (+8), Perception 6 (+8), Ranged Combat: Thrown 7 (+11), Sleight of Hand 6 (+10), Stealth 5 (+9).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +12</p><p>Unarmed +12/+10 (Close Damage 1)</p><p>Kunai +10/+8 (Close Damage 2, Crit 19-20)</p><p>Flurry of Blows -- (Burst Area Damage 3)</p><p>Shuriken +11 (Ranged Multiattack Damage 1)</p><p>Flurry of Blows +11 (Ranged Multiattack Damage 3)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 12/8, Parry 12/8, Fortitude 5, Toughness 4/2, Will 5</p><p></p><p><strong>Totals:</strong></p><p>Abilities 48 + Powers 30 + Advantages 19 + Skills 22 + Defenses 10 = 129 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Thrills--Motivation. Friend/Rivalry</em></strong> (Manami.) <strong><em>Surprisingly, Hyper.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8323096, member: 30538"] [SIZE=7]Shizuka[/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-4hv6hQL/0/325194f8/S/xboyrqdtvqjdybvywaxuaazltrdcmldoxfmtkrce-740-S.jpg[/IMG] Kanroji Shizuka is a third generation member of the Shadow School. Her grandparents were founding members, though they never achieved much distinction within the School's ranks, and brought their four year-old daughter, Sumire, with them when they joined. In her early teens, Sumire was close friends with a young American student, and was heartbroken when he was forced out. When the School began doing mercenary work, Sumire took advantage of the opportunity to leave the School and travel to America on a mission, tracking down her old boyfriend and having a brief, passionate relationship with him that resulted in Shizuka's birth. In order to provide a stable home for her daughter, Sumire retired after that singular mission and became sworn sisters with another kunoichi of the School, maintaining their home and looking after their three children -- plus another child of a neighboring household whose mother had some ... difficulties. Shizuka grew up regarding Manami as practically another sister, often competing with her in their training in the School's techniques, especially after they both began to demonstrate powers. While she could never match Manami's power, Manami could never match Shizuka's speed, either. That sisterly rivalry has continued right up until the present, though Shizuka is frequently distressed by how [I]seriously[/I] Manami takes it -- and, frankly, how seriously Manami takes [I]everything.[/I] She gets that her best friend has been given a raw deal by the fates, and when Manami finally takes her well-deserved revenge on the bastard who blighted both her own and her mother's life, Shizuka hopes to be able to watch because she's sure the carnage will be absolutely beautiful. But that's no reason that they can't have some fun along the way, is it? (She's therefore not very fond of Kagome, who brings out Manami's worst tendencies, in Shizuka's opinion.) Shizuka is able to move at literally inhuman speeds, easily keeping pace with most ground vehicles and performing many tasks in the blink of an eye. Her offensive abilities are comparatively weak, and she's the member of the team who most frequently employs throwing stars and kunai in her attacks, often launching vast numbers of them in the space of a second. Of course, that means she can easily run out of these weapons, and tends to beat a fast retreat to resupply when she does. (Whenever possible, she will set up multiple weapon caches in a mission's area of operations.) Shizuka has never met her biological father, but knows from her mother's stories that he was working for Argus when last they met. If pressed, she might admit that she's a bit curious about what's become of him in the years since she was born, and wouldn't mind learning the truth. If, as seems fairly likely, the Tenshi's missions eventually take them to America, she might get the chance. [B]Shizuka -- PL 8 Abilities: STR[/B] 1 | [B]STA[/B] 2 | [B]AGL[/B] 4 | [B]DEX[/B] 4 | [B]FGT[/B] 8 | [B]INT[/B] 1 | [B]AWE[/B] 2 | [B]PRE[/B] 2 [B]Powers: [I]Speed Maneuvers:[/I][/B] Array (9 points) [LIST] [*][B][I]Flurry of Blows:[/I][/B] Selective Burst Area Damage 3 - 9 points [*][B][I]Flurry of Throws:[/I][/B] Ranged Multiattack Damage 3 - 1 point [/LIST] [B][I]Super-Speed:[/I][/B] Enhanced Advantages 5 (Close Attack 2, Improved Initiative 2), Quirk (Close Attack is only enhanced against opponents with a lower Initiative total); Enhanced Defenses 8 (Dodge 4, Parry 4); Quickness 6; Speed 7 (250 MPH) - 20 points [B]Advantages:[/B] Agile Feint, [I]Close Attack 2,[/I] Defensive Attack, Defensive Roll, Equipment, Evasion, Extraordinary Effort, Grabbing Finesse, Improved Defense, Improved Disarm, [I]Improved Initiative 2,[/I] Instant Up, Inspire, Interpose, Leadership, Move-by Action, Power Attack, Redirect, Set-up, Skill Mastery (Sleight of Hand), Takedown. [I]Equipment:[/I] Shuriken (Ranged Multiattack Damage 1), kunai (Strength-based Damage 1, Improved Critical), and 1 point of equipment as needed. [B]Skills:[/B] Acrobatics 6 (+10), Athletics 6 (+7), Close Combat: Unarmed 2 (+10), Deception 6 (+8), Perception 6 (+8), Ranged Combat: Thrown 7 (+11), Sleight of Hand 6 (+10), Stealth 5 (+9). [B]Offense:[/B] Initiative +12 Unarmed +12/+10 (Close Damage 1) Kunai +10/+8 (Close Damage 2, Crit 19-20) Flurry of Blows -- (Burst Area Damage 3) Shuriken +11 (Ranged Multiattack Damage 1) Flurry of Blows +11 (Ranged Multiattack Damage 3) [B]Defense:[/B] Dodge 12/8, Parry 12/8, Fortitude 5, Toughness 4/2, Will 5 [B]Totals:[/B] Abilities 48 + Powers 30 + Advantages 19 + Skills 22 + Defenses 10 = 129 points [B]Complications: [I]Thrills--Motivation. Friend/Rivalry[/I][/B] (Manami.) [B][I]Surprisingly, Hyper.[/I][/B] [/QUOTE]
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