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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8378552" data-attributes="member: 30538"><p><span style="font-size: 26px">Mysterica</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-9KJHxLR/0/c784759e/S/sample-b184ef538097b783a02638b0bcb8dcde-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Between the lingering effects of the final battle between Alphatron and El Imán, more than forty years ago, and the fact that two members of the Powerhouse live there, it shouldn't come as a surprise that Denver sees more than its fair share of superpower activity. Even during the height of the Insurgency, there was a small team of self-proclaimed superheroes resident here, the Mile High Marauders -- who were unfortunately neither all that competent nor blessed with much good fortune. </p><p></p><p>But their legacy continues right into the present day in the form of Denver's many masked 'fraternities'. Most of these are neither criminal groups nor alliances of would-be superheroes, just small, private assemblies of superpowers who know each other and hang out together. While some of the frats publicize their activities, usually in hopes of recruiting more members, others are very averse to public attention. And whenever there are groups trying to keep their activities private, there will inevitably be those who are trying to find out what's going on.</p><p></p><p>Bobbi Catrell is a junior reporter for Denver's KWGN-TV news, and wants to be one of the hosts of the primetime news program. In order to bring this about, she knows that she's going to have to report on a major story. And she believes that the best way to do this is to infiltrate the frats, discover their secrets, and publicize them. Therefore, she has created the identity of 'Mysterica' a masked mystery-woman, and is posing as a would-be superhero. While doing so, she's run into Polymorph a few times, who has bought into her act completely and regards her as a trustworthy ally.</p><p></p><p>Of course, the thing about pretending to be a superhero is that you will run into situations that require a superhero. Recognizing this, Bobbi has acquired and trained with a unique weapon that she dubs a paintgun. (Not a paintball gun, that's something else.) It shoots a stream of reddish paint at a target, which stings but doesn't cause actual injury, and can (if properly directed) leave the target temporarily unable to see. Mysterica generally uses this to slow opponents down so that she can escape, but has sometimes used it to put one in a situation where she could defeat them by other methods, having taken a few krav maga lessons.</p><p></p><p>Despite the fact that Bobbi is pursuing this course for what is absolutely the wrong reason, she's not totally heartless. She frequently finds herself feeling sympathy for people who get caught up in these sorts of situations, and will, when possible, try to help them. And, when confronted with genuine villainy, she'd oppose it to the best of her ability. But on the other hand, she'll always put her own ambitions ahead of such matters.</p><p></p><p>Ironically, Bobbi's activities are attracting a fair amount of media attention from other reporters, which is actually making her goal a bit harder. The frats that she wants to infiltrate obviously don't want to be associated with someone who's always in the news!</p><p></p><p><strong>Mysterica -- PL 6</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 1 | <strong>STA</strong> 1 | <strong>AGL</strong> 2 | <strong>DEX</strong> 3 | <strong>FGT</strong> 3 | <strong>INT</strong> 3 | <strong>AWE</strong> 2 | <strong>PRE</strong> 2</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Paintgun:</em></strong> Ranged Cumulative Affliction 5 (Resisted by Dodge; Dazed & Vision Impaired, Stunned & Vision Disabled), Extra Condition, Instant Recovery, Limited Degree; Easily Removable (-4 points) - 6 points</p><p></p><p><strong>Advantages:</strong></p><p>Accurate Attack, Agile Feint, Attractive, Beginner's Luck, Contacts, Defensive Attack, Defensive Roll 2, Equipment 2, Evasion, Improved Aim, Improved Initiative, Move-by Action, Taunt, Tracking.</p><p></p><p><em>Equipment:</em></p><p>Car - 10 points</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 6 (+8), Athletics 4 (+5), Close Combat: Unarmed 3 (+6), Deception 5 (+7), Expertise: Current Events 4 (+7), Expertise: Streetwise 4 (+7), Insight 4 (+6), Investigation 5 (+8), Perception 5 (+7), Persuasion 4 (+6), Ranged Attack: Paintgun 4 (+7), Stealth 4 (+6), Vehicles 2 (+5).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6</p><p>Unarmed +6 (Close Damage 1)</p><p>Paintgun +7 (Ranged Affliction 5, Resisted by Dodge)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 5, Parry 6, Fortitude 3, Toughness 6/1, Will 5.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 34 + Powers 6 + Advantages 16 + Skills 28 + Defenses 11 = 94 points</p><p></p><p><strong>Offensive PL:</strong> 6</p><p><strong>Defensive PL:</strong> 6</p><p><strong>Resistance PL:</strong> 4</p><p><strong>Skill PL:</strong> 3</p><p></p><p><strong><em>Complications:</em></strong></p><p><strong><em>Fame--Motivation. Secret Identity. Soft-hearted.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8378552, member: 30538"] [size=150]Mysterica[/size] [img]https://photos.smugmug.com/My-First-Gallery/i-9KJHxLR/0/c784759e/S/sample-b184ef538097b783a02638b0bcb8dcde-S.jpg[/img] Between the lingering effects of the final battle between Alphatron and El Imán, more than forty years ago, and the fact that two members of the Powerhouse live there, it shouldn't come as a surprise that Denver sees more than its fair share of superpower activity. Even during the height of the Insurgency, there was a small team of self-proclaimed superheroes resident here, the Mile High Marauders -- who were unfortunately neither all that competent nor blessed with much good fortune. But their legacy continues right into the present day in the form of Denver's many masked 'fraternities'. Most of these are neither criminal groups nor alliances of would-be superheroes, just small, private assemblies of superpowers who know each other and hang out together. While some of the frats publicize their activities, usually in hopes of recruiting more members, others are very averse to public attention. And whenever there are groups trying to keep their activities private, there will inevitably be those who are trying to find out what's going on. Bobbi Catrell is a junior reporter for Denver's KWGN-TV news, and wants to be one of the hosts of the primetime news program. In order to bring this about, she knows that she's going to have to report on a major story. And she believes that the best way to do this is to infiltrate the frats, discover their secrets, and publicize them. Therefore, she has created the identity of 'Mysterica' a masked mystery-woman, and is posing as a would-be superhero. While doing so, she's run into Polymorph a few times, who has bought into her act completely and regards her as a trustworthy ally. Of course, the thing about pretending to be a superhero is that you will run into situations that require a superhero. Recognizing this, Bobbi has acquired and trained with a unique weapon that she dubs a paintgun. (Not a paintball gun, that's something else.) It shoots a stream of reddish paint at a target, which stings but doesn't cause actual injury, and can (if properly directed) leave the target temporarily unable to see. Mysterica generally uses this to slow opponents down so that she can escape, but has sometimes used it to put one in a situation where she could defeat them by other methods, having taken a few krav maga lessons. Despite the fact that Bobbi is pursuing this course for what is absolutely the wrong reason, she's not totally heartless. She frequently finds herself feeling sympathy for people who get caught up in these sorts of situations, and will, when possible, try to help them. And, when confronted with genuine villainy, she'd oppose it to the best of her ability. But on the other hand, she'll always put her own ambitions ahead of such matters. Ironically, Bobbi's activities are attracting a fair amount of media attention from other reporters, which is actually making her goal a bit harder. The frats that she wants to infiltrate obviously don't want to be associated with someone who's always in the news! [b]Mysterica -- PL 6 Abilities: STR[/b] 1 | [b]STA[/b] 1 | [b]AGL[/b] 2 | [b]DEX[/b] 3 | [b]FGT[/b] 3 | [b]INT[/b] 3 | [b]AWE[/b] 2 | [b]PRE[/b] 2 [b]Powers: [i]Paintgun:[/i][/b] Ranged Cumulative Affliction 5 (Resisted by Dodge; Dazed & Vision Impaired, Stunned & Vision Disabled), Extra Condition, Instant Recovery, Limited Degree; Easily Removable (-4 points) - 6 points [b]Advantages:[/b] Accurate Attack, Agile Feint, Attractive, Beginner's Luck, Contacts, Defensive Attack, Defensive Roll 2, Equipment 2, Evasion, Improved Aim, Improved Initiative, Move-by Action, Taunt, Tracking. [i]Equipment:[/i] Car - 10 points [b]Skills:[/b] Acrobatics 6 (+8), Athletics 4 (+5), Close Combat: Unarmed 3 (+6), Deception 5 (+7), Expertise: Current Events 4 (+7), Expertise: Streetwise 4 (+7), Insight 4 (+6), Investigation 5 (+8), Perception 5 (+7), Persuasion 4 (+6), Ranged Attack: Paintgun 4 (+7), Stealth 4 (+6), Vehicles 2 (+5). [b]Offense:[/b] Initiative +6 Unarmed +6 (Close Damage 1) Paintgun +7 (Ranged Affliction 5, Resisted by Dodge) [b]Defense:[/b] Dodge 5, Parry 6, Fortitude 3, Toughness 6/1, Will 5. [b]Totals:[/b] Abilities 34 + Powers 6 + Advantages 16 + Skills 28 + Defenses 11 = 94 points [b]Offensive PL:[/b] 6 [b]Defensive PL:[/b] 6 [b]Resistance PL:[/b] 4 [b]Skill PL:[/b] 3 [b][i]Complications: Fame--Motivation. Secret Identity. Soft-hearted.[/i][/b] [/QUOTE]
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