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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8457240" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Sanjurou Satsuki</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-hPrh4rZ/0/8a87a407/M/31e59ee5bf1557e25d267efa5895421f-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Kyoto, the capital of Japan for eleven centuries, is home to an enormous amount of Japan's enduring cultural heritage. One can scarcely walk down any given block in the city without encountering some site of historical significance. Needless to say, this results in a great deal of tourism, both from within Japan and without ... and needless to say, where there are tourists, there are those who prey on them, and on any unfortunate locals who happen to be in the wrong place at the wrong time.</p><p></p><p>Since 2018, however, Kyoto's nights have become just a bit safer thanks to the presence of one of the country's few vigilantes. On those few occasions when she has answered questions about herself, she claims the name Sanjurou Satsuki, though she's quick to point out that she's only twenty-five years old. (It's a joke that only works in Japanese.) Garbed in a white kimono that seems to miraculously clean itself, Satsuki usually just uses her fists and feet to deal appropriate punishment to street criminals, reserving her sword for those mystical threats that she comes across during her nightly patrols. She has never been sighted during daylight.</p><p></p><p>Her activities, and the fact that she had dealt with a number of developing supernatural phenomena before they came to the awareness of those who were supposed to be dealing with them, naturally attracted the interest of the Ghost Sweepers within a year of her debut. If she could be recruited and her talents put to work for the national interest, she should be; if not, and if it turned out that she was a potential threat, she needed to be neutralized. So an investigation began, and evidence soon turned up that seemed to support the worst fears.</p><p></p><p>While disguised, it was fairly easy for the team's detective to identify "Satsuki's" civilian identity -- Shindou Kaede, a college drop-out who operated a small cigarette shop in Kyoto, having inherited it from her late uncle. She had no history of martial arts training, and seemed entirely focused on operating the shop, uninterested in the world around her. And yet psychic scanning failed to work on her, suggesting that she might be the victim of possession or some other form of mind control.</p><p></p><p>With the investigation complete, the Ghost Sweepers moved on to a confrontation, with Megan Excalibur taking point. She approached "Satsuki" while the latter was returning from a night's patrol, and asked to speak with her. Satsuki declined to acquiesce to this request, and they moved on to the inevitable swordfight. It was a great duel, ranged all over, they were both masters, you get the idea. Ultimately, the entire thing was a set-up meant to lure the target into range of a device that was supposed to nullify possession. She was caught squarely in its blast.</p><p></p><p>"Was that supposed to do something?" Satsuki asked a moment later.</p><p></p><p>The truth came out fairly quickly. While Shindou Kaede <em>was</em> the victim of possession, her supposedly mundane identity was the result of that possession -- specifically, by the 'ghost' of her late uncle, who apparently wanted nothing more than to continue running his cigarette store even after he'd died. During the day, his personality overrided her own, with her own mentality retaking control after he closed down the shop for the day. Kaede accepted this situation as a way to show respect to the dead, since she and her uncle had always gotten along better than either did with other members of their family. Meanwhile, her own superpowers had developed shortly before she started being possessed, and were apparently straightforward psychic talents.</p><p></p><p>After all this was cleared up, Satsuki was offered a position with the Ghost Sweepers, but politely declined. Their missions took them all over Japan, after all, and she was firmly bound to Kyoto. She agreed to call them in if she ever found herself in a situation where she needed backup, and they parted as respectful friends -- while both she and Megan were convinced that the duel would have gone their way if it had continued.</p><p></p><p><strong>Sanjurou Satsuki -- PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 2 | <strong>STA</strong> 3 | <strong>AGL</strong> 6 | <strong>DEX</strong> 4 | <strong>FGT</strong> 8 | <strong>INT</strong> 2 | <strong>AWE</strong> 4 | <strong>PRE</strong> 2</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Mind's Edge:</em></strong> Strength-based Damage 3, Affects Insubstantial 2, Improved Critical 4, Penetrating 5; Easily Removable (-4 points) - 10 points</p><p><strong><em>Parkour:</em></strong> Leaping 4 (120 feet); Movement 1 (environmental adaptation [urban]); Movement 4 (safe fall, sure-footed 2, wall-crawling 1), Limited to urban Environments - 10 points</p><p><strong><em>Strange Mind:</em></strong> Immunity 20 (mental effects), Limited to half effect - 10 points</p><p><strong><em>Uncanny Senses: </em></strong>Senses 5 (accurate hearing, low-light vision, tracking mystic awareness) - 5 points</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, All-out Attack, Defensive Attack, Defensive Roll, Evasion, Improved Initiative, Power Attack, Uncanny Dodge.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 4 (+10), Athletics 6 (+8), Close Combat: Sword 3 (+11), Deception 6 (+8), Expertise: Magic 6 (+8), Expertise: Streetwise 7 (+9), Insight 8 (+12), Perception 9 (+13), Stealth 5 (+11).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +10</p><p>Unarmed +8 (Close Damage 2)</p><p>Mind's Edge +11 (Close Damage 5, Crit 16-20)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 9, Parry 11, Fortitude 4, Toughness 5/3, Will 9</p><p></p><p><strong>Totals:</strong></p><p>Abilities 62 + Powers 35 + Advantages 7 + Skills 27 + Defenses 12 = 143 points</p><p></p><p><strong>Offensive PL:</strong> 8</p><p><strong>Defensive PL: </strong>8</p><p><strong>Resistance PL:</strong> 7</p><p><strong>Skill PL:</strong> 8</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Justice--Motivation. Possessed</em></strong> (during the day, functions as a PL 0 Bystander.)<strong><em> Secret Identity.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8457240, member: 30538"] [size=150][color=blue]Sanjurou Satsuki[/color][/size][color=blue][/color] [img]https://photos.smugmug.com/My-First-Gallery/i-hPrh4rZ/0/8a87a407/M/31e59ee5bf1557e25d267efa5895421f-M.jpg[/img] Kyoto, the capital of Japan for eleven centuries, is home to an enormous amount of Japan's enduring cultural heritage. One can scarcely walk down any given block in the city without encountering some site of historical significance. Needless to say, this results in a great deal of tourism, both from within Japan and without ... and needless to say, where there are tourists, there are those who prey on them, and on any unfortunate locals who happen to be in the wrong place at the wrong time. Since 2018, however, Kyoto's nights have become just a bit safer thanks to the presence of one of the country's few vigilantes. On those few occasions when she has answered questions about herself, she claims the name Sanjurou Satsuki, though she's quick to point out that she's only twenty-five years old. (It's a joke that only works in Japanese.) Garbed in a white kimono that seems to miraculously clean itself, Satsuki usually just uses her fists and feet to deal appropriate punishment to street criminals, reserving her sword for those mystical threats that she comes across during her nightly patrols. She has never been sighted during daylight. Her activities, and the fact that she had dealt with a number of developing supernatural phenomena before they came to the awareness of those who were supposed to be dealing with them, naturally attracted the interest of the Ghost Sweepers within a year of her debut. If she could be recruited and her talents put to work for the national interest, she should be; if not, and if it turned out that she was a potential threat, she needed to be neutralized. So an investigation began, and evidence soon turned up that seemed to support the worst fears. While disguised, it was fairly easy for the team's detective to identify "Satsuki's" civilian identity -- Shindou Kaede, a college drop-out who operated a small cigarette shop in Kyoto, having inherited it from her late uncle. She had no history of martial arts training, and seemed entirely focused on operating the shop, uninterested in the world around her. And yet psychic scanning failed to work on her, suggesting that she might be the victim of possession or some other form of mind control. With the investigation complete, the Ghost Sweepers moved on to a confrontation, with Megan Excalibur taking point. She approached "Satsuki" while the latter was returning from a night's patrol, and asked to speak with her. Satsuki declined to acquiesce to this request, and they moved on to the inevitable swordfight. It was a great duel, ranged all over, they were both masters, you get the idea. Ultimately, the entire thing was a set-up meant to lure the target into range of a device that was supposed to nullify possession. She was caught squarely in its blast. "Was that supposed to do something?" Satsuki asked a moment later. The truth came out fairly quickly. While Shindou Kaede [i]was[/i] the victim of possession, her supposedly mundane identity was the result of that possession -- specifically, by the 'ghost' of her late uncle, who apparently wanted nothing more than to continue running his cigarette store even after he'd died. During the day, his personality overrided her own, with her own mentality retaking control after he closed down the shop for the day. Kaede accepted this situation as a way to show respect to the dead, since she and her uncle had always gotten along better than either did with other members of their family. Meanwhile, her own superpowers had developed shortly before she started being possessed, and were apparently straightforward psychic talents. After all this was cleared up, Satsuki was offered a position with the Ghost Sweepers, but politely declined. Their missions took them all over Japan, after all, and she was firmly bound to Kyoto. She agreed to call them in if she ever found herself in a situation where she needed backup, and they parted as respectful friends -- while both she and Megan were convinced that the duel would have gone their way if it had continued. [b]Sanjurou Satsuki -- PL 8 Abilities: STR[/b] 2 | [b]STA[/b] 3 | [b]AGL[/b] 6 | [b]DEX[/b] 4 | [b]FGT[/b] 8 | [b]INT[/b] 2 | [b]AWE[/b] 4 | [b]PRE[/b] 2 [b]Powers: [i]Mind's Edge:[/i][/b] Strength-based Damage 3, Affects Insubstantial 2, Improved Critical 4, Penetrating 5; Easily Removable (-4 points) - 10 points [b][i]Parkour:[/i][/b] Leaping 4 (120 feet); Movement 1 (environmental adaptation [urban]); Movement 4 (safe fall, sure-footed 2, wall-crawling 1), Limited to urban Environments - 10 points [b][i]Strange Mind:[/i][/b] Immunity 20 (mental effects), Limited to half effect - 10 points [b][i]Uncanny Senses: [/i][/b]Senses 5 (accurate hearing, low-light vision, tracking mystic awareness) - 5 points [b]Advantages:[/b] Agile Feint, All-out Attack, Defensive Attack, Defensive Roll, Evasion, Improved Initiative, Power Attack, Uncanny Dodge. [b]Skills:[/b] Acrobatics 4 (+10), Athletics 6 (+8), Close Combat: Sword 3 (+11), Deception 6 (+8), Expertise: Magic 6 (+8), Expertise: Streetwise 7 (+9), Insight 8 (+12), Perception 9 (+13), Stealth 5 (+11). [b]Offense:[/b] Initiative +10 Unarmed +8 (Close Damage 2) Mind's Edge +11 (Close Damage 5, Crit 16-20) [b]Defense:[/b] Dodge 9, Parry 11, Fortitude 4, Toughness 5/3, Will 9 [b]Totals:[/b] Abilities 62 + Powers 35 + Advantages 7 + Skills 27 + Defenses 12 = 143 points [b]Offensive PL:[/b] 8 [b]Defensive PL: [/b]8 [b]Resistance PL:[/b] 7 [b]Skill PL:[/b] 8 [b]Complications: [i]Justice--Motivation. Possessed[/i][/b] (during the day, functions as a PL 0 Bystander.)[b][i] Secret Identity.[/i][/b] [/QUOTE]
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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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