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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8517819" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Gangstar Prime</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-s2JtCFj/0/87ad58f6/M/MonStar01-M.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Even in the Crimson Imperium, where most of the underworld is firmly under the sway of the Augrah crime syndicate, there are still independent operators who have managed, through cunning and might, to carve out relatively small domains for themselves. Perhaps the most notorious and certainly the most visually striking of these, is the entity known as Gangstar Prime. (That is an English translation of his Imperium Standard name, but the pun, oddly, works in both languages.) While most of his interests are on Kinbasran, where he has the local authorities bought and paid for, he supervises criminal activities in a number of nearby systems, traveling in a unique, humanoid-shaped starship of unknown manufacture.</p><p></p><p>Little is definitely known about the origins of this entity. He is believed to have his origins on Aunshai, a planet devastated by the incursions of Galactor, and may be a mutant. Inquisition records state (with certainty if not much supporting evidence) that he was a young adult when he began working as a mercenary for the Augrah crime lord Auttel, some fifty years* ago. There is an account which claims that Auttel hired him to prove that he could create the perfect criminal from this raw material.</p><p></p><p>If that is the case, Auttel had ample reasons to regret that claim, as it took the Gangstar a bit more than a decade* to eclipse him, betray him, frame him and arrange for his incarceration and death behind bars, seizing control of his rackets on Kinbasran and fighting other Augrah for control of the illicit trade on nearby worlds. Shortly afterwards, he obtained the robotic vehicle that he currently uses as a mobile headquarters, <em>possibly</em> constructed by an exiled Yusei scientist in a foundry on the moon of Kinbasran, as some stories would suggest.</p><p></p><p>It has been at least two decades since anyone has seen Gangstar Prime (as he is now known, with any trace of a previous name long forgotten) in person. He communicates with his employees only through video communication, and with rivals and enemies only through the actions of those employees -- or more rarely through his own actions undertaken against them. Even these actions are always performed by his robot. There are whispers that he has lost the might that once terrified those who opposed him.</p><p></p><p>Those rumors are untrue, but cover a deeper problem. Fundamentally, the Gangstar is paranoid and something of a coward, convinced that the many enemies he has made during his rise to power are uniting against him. This is a nonsensical fear, as most of them despise each other as much or more than they despise him. Nevertheless, he hides within his robot, taking comfort in its impervious armor, and has spent vast sums to make it nigh-impossible for anyone to enter it without his permission. If someone were to do so anyway, he might collapse in a panic ... <em>or</em> overcome his fears and once again become the terror he once was.</p><p></p><p><strong>Gangstar Prime-- PL 13</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 13 | <strong>STA</strong> 13 | <strong>AGL</strong> 3 | <strong>DEX</strong> 2 | <strong>FGT</strong> 9 | <strong>INT</strong> 6 | <strong>AWE</strong> 5 | <strong>PRE</strong> 7</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Might of the Mobstar:</em></strong> Enhanced Strength 5, Limited to lifting only (6 kilotons); Impervious Toughness 9; Leaping 5 (250 feet), Speed 5 (60 MPH) - 24 points</p><p><strong>Translator Circuit:</strong> Comprehend Languages 2 - 6 points</p><p></p><p><strong>Advantages:</strong></p><p>All-Out Attack, Benefit 6 (Crimelord, Billionaire), Connected, Contacts, Equipment 40, Set-Up, Well-Informed.</p><p></p><p><em>Equipment:</em></p><p>Giant Robot (see below).</p><p></p><p><strong>Skills:</strong></p><p>Deception 6 (+13), Expertise: Criminal 8 (+14), Expertise: Galactic 4 (+10), Insight 7 (+12), Intimidation 6 (+13), Perception 4 (+9),</p><p>Persuasion 6 (+13), Ranged Combat: Reaction Cannon 6 (+8), Vehicles 9 (+11).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +3</p><p>Unarmed +9 (Close Damage 13)</p><p>Robot Arms +9 (Close Damage 16)</p><p>Reaction Cannon +8 (Ranged Damage 12 and Ranged Burst Damage 9)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 7, Parry 9, Fortitude 13, Toughness 13, Will 9.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 116 + Powers 30 + Advantages 51 + Skills 28 + Defenses 8 = 233 points</p><p></p><p><strong>Offensive PL:</strong> 13</p><p><strong>Defensive PL:</strong> 11</p><p><strong>Resistance PL:</strong> 11</p><p><strong>Skill PL:</strong> 9</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Greed--Motivation. Enemies</em></strong> (oh so many.) <strong><em>Paranoia. Temper.</em></strong></p><p><strong><em></em></strong></p><p><strong><em>Giant Robot -- 197 points</em></strong></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-38sgfBw/0/ed566964/S/armored-monstar_silverhawks_silo-S.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>Size</strong> Colossal; <strong>Strength</strong> 16; <strong>Speed</strong> 12 (space only); <strong>Defense</strong> 6; <strong>Toughness</strong> 16.</p><p><strong>Features</strong> Communications, Computer, Living Quarters, Security System 3 (DC 30)</p><p><strong>Powers:</strong></p><p><strong><em>Anti-Teleport Defenses: </em></strong>Perception Range Nullify Teleportation 15, Reaction (attempt to teleport inside the robot); Senses 9 (accurate extended teleport awareness counters all concealment) - 84 points</p><p><strong><em>Manipulator Arms:</em></strong> Extra Limbs 2 - 2 points</p><p><strong><em>Fortification:</em></strong> Impervious Toughness 16 - 16 points</p><p><strong><em>Reaction Cannons:</em></strong> Linked Ranged Damage 12; Linked Ranged Burst Area Damage 9 - 51 points</p><p><strong><em>Star Drive:</em></strong> Movement 2 (space travel 2) - 4 points</p><p><strong><em>Walker:</em></strong> Speed 2 (8 MPH) as an Alternate Effect of Flight - 1 point</p></blockquote><p></p>
[QUOTE="Davies, post: 8517819, member: 30538"] [size=150][color=red]Gangstar Prime[/color][/size] [img]https://photos.smugmug.com/My-First-Gallery/i-s2JtCFj/0/87ad58f6/M/MonStar01-M.png[/img] Even in the Crimson Imperium, where most of the underworld is firmly under the sway of the Augrah crime syndicate, there are still independent operators who have managed, through cunning and might, to carve out relatively small domains for themselves. Perhaps the most notorious and certainly the most visually striking of these, is the entity known as Gangstar Prime. (That is an English translation of his Imperium Standard name, but the pun, oddly, works in both languages.) While most of his interests are on Kinbasran, where he has the local authorities bought and paid for, he supervises criminal activities in a number of nearby systems, traveling in a unique, humanoid-shaped starship of unknown manufacture. Little is definitely known about the origins of this entity. He is believed to have his origins on Aunshai, a planet devastated by the incursions of Galactor, and may be a mutant. Inquisition records state (with certainty if not much supporting evidence) that he was a young adult when he began working as a mercenary for the Augrah crime lord Auttel, some fifty years* ago. There is an account which claims that Auttel hired him to prove that he could create the perfect criminal from this raw material. If that is the case, Auttel had ample reasons to regret that claim, as it took the Gangstar a bit more than a decade* to eclipse him, betray him, frame him and arrange for his incarceration and death behind bars, seizing control of his rackets on Kinbasran and fighting other Augrah for control of the illicit trade on nearby worlds. Shortly afterwards, he obtained the robotic vehicle that he currently uses as a mobile headquarters, [i]possibly[/i] constructed by an exiled Yusei scientist in a foundry on the moon of Kinbasran, as some stories would suggest. It has been at least two decades since anyone has seen Gangstar Prime (as he is now known, with any trace of a previous name long forgotten) in person. He communicates with his employees only through video communication, and with rivals and enemies only through the actions of those employees -- or more rarely through his own actions undertaken against them. Even these actions are always performed by his robot. There are whispers that he has lost the might that once terrified those who opposed him. Those rumors are untrue, but cover a deeper problem. Fundamentally, the Gangstar is paranoid and something of a coward, convinced that the many enemies he has made during his rise to power are uniting against him. This is a nonsensical fear, as most of them despise each other as much or more than they despise him. Nevertheless, he hides within his robot, taking comfort in its impervious armor, and has spent vast sums to make it nigh-impossible for anyone to enter it without his permission. If someone were to do so anyway, he might collapse in a panic ... [i]or[/i] overcome his fears and once again become the terror he once was. [b]Gangstar Prime-- PL 13 Abilities: STR[/b] 13 | [b]STA[/b] 13 | [b]AGL[/b] 3 | [b]DEX[/b] 2 | [b]FGT[/b] 9 | [b]INT[/b] 6 | [b]AWE[/b] 5 | [b]PRE[/b] 7 [b]Powers: [i]Might of the Mobstar:[/i][/b] Enhanced Strength 5, Limited to lifting only (6 kilotons); Impervious Toughness 9; Leaping 5 (250 feet), Speed 5 (60 MPH) - 24 points [b]Translator Circuit:[/b] Comprehend Languages 2 - 6 points [b]Advantages:[/b] All-Out Attack, Benefit 6 (Crimelord, Billionaire), Connected, Contacts, Equipment 40, Set-Up, Well-Informed. [i]Equipment:[/i] Giant Robot (see below). [b]Skills:[/b] Deception 6 (+13), Expertise: Criminal 8 (+14), Expertise: Galactic 4 (+10), Insight 7 (+12), Intimidation 6 (+13), Perception 4 (+9), Persuasion 6 (+13), Ranged Combat: Reaction Cannon 6 (+8), Vehicles 9 (+11). [b]Offense:[/b] Initiative +3 Unarmed +9 (Close Damage 13) Robot Arms +9 (Close Damage 16) Reaction Cannon +8 (Ranged Damage 12 and Ranged Burst Damage 9) [b]Defense:[/b] Dodge 7, Parry 9, Fortitude 13, Toughness 13, Will 9. [b]Totals:[/b] Abilities 116 + Powers 30 + Advantages 51 + Skills 28 + Defenses 8 = 233 points [b]Offensive PL:[/b] 13 [b]Defensive PL:[/b] 11 [b]Resistance PL:[/b] 11 [b]Skill PL:[/b] 9 [b]Complications: [i]Greed--Motivation. Enemies[/i][/b] (oh so many.) [b][i]Paranoia. Temper. Giant Robot -- 197 points[/i][/b] [img]https://photos.smugmug.com/My-First-Gallery/i-38sgfBw/0/ed566964/S/armored-monstar_silverhawks_silo-S.png[/img] [b]Size[/b] Colossal; [b]Strength[/b] 16; [b]Speed[/b] 12 (space only); [b]Defense[/b] 6; [b]Toughness[/b] 16. [b]Features[/b] Communications, Computer, Living Quarters, Security System 3 (DC 30) [b]Powers: [i]Anti-Teleport Defenses: [/i][/b]Perception Range Nullify Teleportation 15, Reaction (attempt to teleport inside the robot); Senses 9 (accurate extended teleport awareness counters all concealment) - 84 points [b][i]Manipulator Arms:[/i][/b] Extra Limbs 2 - 2 points [b][i]Fortification:[/i][/b] Impervious Toughness 16 - 16 points [b][i]Reaction Cannons:[/i][/b] Linked Ranged Damage 12; Linked Ranged Burst Area Damage 9 - 51 points [b][i]Star Drive:[/i][/b] Movement 2 (space travel 2) - 4 points [b][i]Walker:[/i][/b] Speed 2 (8 MPH) as an Alternate Effect of Flight - 1 point [/QUOTE]
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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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