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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8628139" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Twilight</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-ZkSwQSz/0/a4374f42/S/ezgif-4-14ecb27101-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Darren Baldwin, grandchild of the founder of a major coffeeshop franchise, grew up in fairly luxurious circumstances that ultimately left him feeling rather hollow inside. Unlike his father or grandfather, he had no real interest in business (and no interest at all in coffee or wine-making) and struggled to find something that did interest him. Even when he did find that interest -- mechanized armor -- he found that he was exploring the road <em>not</em> less traveled by. Nevertheless, his family avoided cliché by supporting his studies, in the hopes that this would keep them within safe boundaries, rather than leading to him becoming a supervillain or something.</p><p></p><p>And they got their wish, but possibly not in the way that they wanted. When Darren was twenty-four, something happened that no one could have predicted. The famous Seattle-based hero Trouble appeared to have gone rogue, fighting the police and a number of her colleagues in the Powerhouse, escaping all attempts to capture her. Darren found the entire situation sufficiently disturbing that he decided that he had to do something, hoping that his latest attempts at constructing an armored suit, and the fact that he was an entirely unknown quantity to Trouble, might allow him to carry the day.</p><p></p><p>This worked out pretty much like you would expect, and Darren found himself defeated quite easily. However, Trouble -- who had been framed and was attempting to prove her innocence while cut off from her allies -- recognized that she needed all the help that she could get, and explained the situation to him. While unsure if she was telling the truth, Darren recognized that Trouble could have easily destroyed him if that was her goal, and so agreed to give her what assistance he could. As it happened, that was quite a bit, and within a few days they had unraveled the Saturn-directed conspiracy against her, saving the Space Needle in the process.</p><p></p><p>In gratitude, and recognizing that her occasional absences from Seattle left the city undefended often enough that they had probably contributed to this situation, Trouble offered to help train Darren as a superhero. Immensely flattered, Darren accepted, and debuted under the name Twilight shortly afterwards, using a shortened version of the nickname he had given his armor, "the Urban Twilight suit." He has not exactly covered himself in glory during his career, but has bounced back from every embarrassing defeat that he suffered. Twilight is a bit more popular with the average Seattlite than Trouble, in part because he observes a greater transparency about himself and his activities.</p><p></p><p>Unfortunately, while produced under better circumstances than a typical garage-built exoskeleton, his equipment is still not nearly as "ruggedized" as the armor employed by heroes like Cadmus or villains like Devilray. Virtually every outing results in at least one of his systems -- and often more than one -- suffering a breakdown due to damage that he suffers. Repairing these takes both time and money, eating up most of his funds, and so he can only afford to be a part-time superhero. Nevertheless, whenever danger threatens Seattle, he will go into action with his suit in whatever state of readiness it might be. He also engages in more quiet heroics by being someone Trouble can always rely on to examine her own technology when something goes wrong with it.</p><p></p><p>His work alongside Exile and others during the recent Konan assault also brought him to the attention of Marc Bolton, who has expressed an interest in licensing the Urban Twilight suit for mass production. This is a mixed blessing, for while it <em>would</em> help with his money issues, Darren is morally uncertain about the idea of his work being used by the military. Bolton has assured him that he would only market the mass production Urban Twilight to emergency services, but the way that the President is claiming that he intends to have every serving member of the United States Army in a suit of powered armor by the end of his term makes Darren unsure whether Bolton will be able to keep that promise ...</p><p></p><p><strong>Twilight -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 0 | <strong>STA</strong> 1 | <strong>AGL</strong> 1 | <strong>DEX</strong> 2 | <strong>FGT</strong> 4 | <strong>INT</strong> 8 | <strong>AWE</strong> 2 | <strong>PRE</strong> 2</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Urban Twilight Armor:</em></strong> Removable (-11 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Armored Shell:</em></strong> Protection 8, Impervious 6 - 14 points</li> <li data-xf-list-type="ul"><strong><em>Cybernetic Controls:</em></strong> Enhanced Defenses 8 (Dodge 4, Parry 4) - 8 points</li> <li data-xf-list-type="ul"><strong><em>Life Support:</em></strong> Immunity 2 (suffocation) - 2 points</li> <li data-xf-list-type="ul"><strong><em>Locomotors:</em></strong> Leaping 5 (250 feet); Movement 1 (slow-fall); Speed 6 (120 MPH) - 13 points</li> <li data-xf-list-type="ul"><strong><em>Sensors:</em></strong> Senses 2 (low-light vision, radio) - 2 points</li> <li data-xf-list-type="ul"><strong><em>Weapon Systems: </em></strong>Array (16 points)<ul> <li data-xf-list-type="ul"><strong><em>Goo Gun:</em></strong> Ranged Cumulative Affliction 5 (Resisted by Dodge, Overcome by Damage; Hindered & Vulnerable, Defenseless & Immobile), Extra Condition, Limited Degree, Accurate - 1 point</li> <li data-xf-list-type="ul"><strong><em>Light Railgun:</em></strong> Ranged Damage 8 - 16 points</li> <li data-xf-list-type="ul"><strong><em>Meta-Taser:</em></strong> Ranged Affliction 8 (Resisted by Fortitude; Dazed, Stunned, Incapacitated) - 1 point</li> <li data-xf-list-type="ul"><strong><em>Muscle Augment:</em></strong> Enhanced Advantage 6 (Close Attack 4, Improved Initiative 2); Enhanced Strength 5 - 1 point</li> </ul></li> </ul><p><strong>Advantages:</strong></p><p>Accurate Attack, All-out Attack, Attractive, Benefit 2 (independently wealthy), Improved Initiative, Interpose, Move-by Action.</p><p></p><p><strong>Skills:</strong></p><p>Expertise: Business 3 (+11), Expertise: Science 4 (+12), Expertise: Streetwise 2 (+10), Insight 7 (+9), Perception 6 (+8), Persuasion 8 (+10), Ranged Combat: Weapon Systems 6 (+8), Technology 5 (+13), Treatment 3 (+11).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +13/+5</p><p>Unarmed +8/4 (Close Damage 5/0)</p><p>Goo Gun +10 (Ranged Affliction 5, Resisted by Dodge)</p><p>Light Railgun +8 (Ranged Damage 8)</p><p>Meta Taser +8 (Ranged Fortitude 8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 9/5, Parry 8/4, Fortitude 3, Toughness 9/1, Will 7</p><p></p><p><strong>Totals:</strong></p><p>Abilities 40 + Powers 47 + Advantages 8 + Skills 22 + Defenses 11 = 128 points</p><p></p><p><strong>Offensive PL:</strong> 8</p><p><strong>Defensive PL:</strong> 9</p><p><strong>Resistance PL:</strong> 5</p><p><strong><em>Skill PL:</em></strong> 8</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Responsibility--Motivation. Friendship</em></strong> (Trouble.) <strong><em>Power Loss</em></strong> (fragile equipment, mechanical breakdown.) <strong><em>Public Identity.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8628139, member: 30538"] [SIZE=7][COLOR=blue]Twilight[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-ZkSwQSz/0/a4374f42/S/ezgif-4-14ecb27101-S.jpg[/IMG] Darren Baldwin, grandchild of the founder of a major coffeeshop franchise, grew up in fairly luxurious circumstances that ultimately left him feeling rather hollow inside. Unlike his father or grandfather, he had no real interest in business (and no interest at all in coffee or wine-making) and struggled to find something that did interest him. Even when he did find that interest -- mechanized armor -- he found that he was exploring the road [I]not[/I] less traveled by. Nevertheless, his family avoided cliché by supporting his studies, in the hopes that this would keep them within safe boundaries, rather than leading to him becoming a supervillain or something. And they got their wish, but possibly not in the way that they wanted. When Darren was twenty-four, something happened that no one could have predicted. The famous Seattle-based hero Trouble appeared to have gone rogue, fighting the police and a number of her colleagues in the Powerhouse, escaping all attempts to capture her. Darren found the entire situation sufficiently disturbing that he decided that he had to do something, hoping that his latest attempts at constructing an armored suit, and the fact that he was an entirely unknown quantity to Trouble, might allow him to carry the day. This worked out pretty much like you would expect, and Darren found himself defeated quite easily. However, Trouble -- who had been framed and was attempting to prove her innocence while cut off from her allies -- recognized that she needed all the help that she could get, and explained the situation to him. While unsure if she was telling the truth, Darren recognized that Trouble could have easily destroyed him if that was her goal, and so agreed to give her what assistance he could. As it happened, that was quite a bit, and within a few days they had unraveled the Saturn-directed conspiracy against her, saving the Space Needle in the process. In gratitude, and recognizing that her occasional absences from Seattle left the city undefended often enough that they had probably contributed to this situation, Trouble offered to help train Darren as a superhero. Immensely flattered, Darren accepted, and debuted under the name Twilight shortly afterwards, using a shortened version of the nickname he had given his armor, "the Urban Twilight suit." He has not exactly covered himself in glory during his career, but has bounced back from every embarrassing defeat that he suffered. Twilight is a bit more popular with the average Seattlite than Trouble, in part because he observes a greater transparency about himself and his activities. Unfortunately, while produced under better circumstances than a typical garage-built exoskeleton, his equipment is still not nearly as "ruggedized" as the armor employed by heroes like Cadmus or villains like Devilray. Virtually every outing results in at least one of his systems -- and often more than one -- suffering a breakdown due to damage that he suffers. Repairing these takes both time and money, eating up most of his funds, and so he can only afford to be a part-time superhero. Nevertheless, whenever danger threatens Seattle, he will go into action with his suit in whatever state of readiness it might be. He also engages in more quiet heroics by being someone Trouble can always rely on to examine her own technology when something goes wrong with it. His work alongside Exile and others during the recent Konan assault also brought him to the attention of Marc Bolton, who has expressed an interest in licensing the Urban Twilight suit for mass production. This is a mixed blessing, for while it [I]would[/I] help with his money issues, Darren is morally uncertain about the idea of his work being used by the military. Bolton has assured him that he would only market the mass production Urban Twilight to emergency services, but the way that the President is claiming that he intends to have every serving member of the United States Army in a suit of powered armor by the end of his term makes Darren unsure whether Bolton will be able to keep that promise ... [B]Twilight -- PL 9 Abilities: STR[/B] 0 | [B]STA[/B] 1 | [B]AGL[/B] 1 | [B]DEX[/B] 2 | [B]FGT[/B] 4 | [B]INT[/B] 8 | [B]AWE[/B] 2 | [B]PRE[/B] 2 [B]Powers: [I]Urban Twilight Armor:[/I][/B] Removable (-11 points) [LIST] [*][B][I]Armored Shell:[/I][/B] Protection 8, Impervious 6 - 14 points [*][B][I]Cybernetic Controls:[/I][/B] Enhanced Defenses 8 (Dodge 4, Parry 4) - 8 points [*][B][I]Life Support:[/I][/B] Immunity 2 (suffocation) - 2 points [*][B][I]Locomotors:[/I][/B] Leaping 5 (250 feet); Movement 1 (slow-fall); Speed 6 (120 MPH) - 13 points [*][B][I]Sensors:[/I][/B] Senses 2 (low-light vision, radio) - 2 points [*][B][I]Weapon Systems: [/I][/B]Array (16 points) [LIST] [*][B][I]Goo Gun:[/I][/B] Ranged Cumulative Affliction 5 (Resisted by Dodge, Overcome by Damage; Hindered & Vulnerable, Defenseless & Immobile), Extra Condition, Limited Degree, Accurate - 1 point [*][B][I]Light Railgun:[/I][/B] Ranged Damage 8 - 16 points [*][B][I]Meta-Taser:[/I][/B] Ranged Affliction 8 (Resisted by Fortitude; Dazed, Stunned, Incapacitated) - 1 point [*][B][I]Muscle Augment:[/I][/B] Enhanced Advantage 6 (Close Attack 4, Improved Initiative 2); Enhanced Strength 5 - 1 point [/LIST] [/LIST] [B]Advantages:[/B] Accurate Attack, All-out Attack, Attractive, Benefit 2 (independently wealthy), Improved Initiative, Interpose, Move-by Action. [B]Skills:[/B] Expertise: Business 3 (+11), Expertise: Science 4 (+12), Expertise: Streetwise 2 (+10), Insight 7 (+9), Perception 6 (+8), Persuasion 8 (+10), Ranged Combat: Weapon Systems 6 (+8), Technology 5 (+13), Treatment 3 (+11). [B]Offense:[/B] Initiative +13/+5 Unarmed +8/4 (Close Damage 5/0) Goo Gun +10 (Ranged Affliction 5, Resisted by Dodge) Light Railgun +8 (Ranged Damage 8) Meta Taser +8 (Ranged Fortitude 8) [B]Defense:[/B] Dodge 9/5, Parry 8/4, Fortitude 3, Toughness 9/1, Will 7 [B]Totals:[/B] Abilities 40 + Powers 47 + Advantages 8 + Skills 22 + Defenses 11 = 128 points [B]Offensive PL:[/B] 8 [B]Defensive PL:[/B] 9 [B]Resistance PL:[/B] 5 [B][I]Skill PL:[/I][/B] 8 [B]Complications: [I]Responsibility--Motivation. Friendship[/I][/B] (Trouble.) [B][I]Power Loss[/I][/B] (fragile equipment, mechanical breakdown.) [B][I]Public Identity.[/I][/B] [/QUOTE]
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