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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8634035" data-attributes="member: 30538"><p><span style="color: green"><span style="font-size: 26px">Worldwrecker-class Ultra-Dreadnaught</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-PSQQdfc/0/660e7f75/M/worldwrecker-M.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The second-most powerful starships in the known universe (with Vulcan, if considered a starship, being the only more powerful example), the Worldwrecker ships of the Dark Side are exactly what their name would indicate. They are used sparingly, as the objectives of the armies of Daath generally run more towards conquest rather than the ruination of valuable worlds, but they <em>are</em> used as object lessons against rebellious worlds or those who have put up too much of a fight, at which point a squadron of two or three of these ships will be dispatched to deliver it.</p><p></p><p>Their operational strategy is to descend into a planet's exosphere, ignoring attempts at defense, and then fire their "grand cannons" at surface targets. Typically, these utterly annihilate anything not protected by heavy shielding within a mile of their impact points. Their major limitation is that they cannot fire repeated shots, but must recharge for roughly six seconds after each detonation. On rare occasions, when faced with enemies possessing firepower that pose an actual threat to them, the ships employ either their less-devastating secondary beams, or dispatch vast flights of android-piloted space fighters to intercept attackers. It would take a long time for even a large group of the ships to completely devastate the surface of a planet in this way, but the survivors invariably capitulate long before they need to do that.</p><p></p><p>The exact number of these vessels possessed by the Dark Side is not definitely known, but believe to number in the hundreds if not greater. A grand total of <em>two</em> have been lost in action. One was destroyed by a large army of prism-wielders when the Dark Side launched an attack on a world near the border of the Protectorate of Aperion; the other vessel in its squadron elected to withdraw, despite the heavy losses that the prism-wielders had sustained. The other vessel, out of a squadron of three, was sabotaged by a Laster boarding party led by Aun Taxad and Vittara. They arranged for the grand cannon to explode when it was next charged, then escaped the vessel. The self-destruct damaged the other two Worldwreckers to the point where they fled into hyperspace. Neither strategy is likely to work a second time.</p><p></p><p>Aun Taxad was essential to the mission to sabotage the Worldwrecker because he had studied the blueprints for the vessel while a student of Yacobus the Arch-Imaginist, whom he believes to be their designer. Ironically. he is mistaken in this. Those plans were reverse engineered from vessels used in an attempted attack on Daath centuries ago, by the Destrons. The original Worldwreckers are the ultimate, <em>starship-scale</em> Destrons, who are much less sparing in their use on those occasions when they are able to construct them. Fortunately, building such frames is probably not within the means of those Destrons active in the current era. </p><p></p><p>At least, not yet.</p><p></p><p><strong>Worldwrecker - 385 points</strong></p><p><strong></strong></p><p><strong>Size</strong> Awesome; <strong>Strength</strong> 25; <strong>Speed</strong> 12 (space only); <strong>Toughness</strong> 25; <strong>Defense</strong> -2.</p><p><strong>Features:</strong></p><p>Communications, Defense Systems, Hangar, Holding Cells, Living Space, Personnel.</p><p><strong>Powers:</strong></p><p><strong><em>Heavily Armored:</em></strong> Impervious Toughness 24 - 24 points</p><p><strong><em>Hyperdrive:</em></strong> Movement 2 (space travel 2) - 4 points</p><p><strong><em>Weapon Systems:</em></strong> Array (319 points) <ul> <li data-xf-list-type="ul"> <strong><em>Grand Cannon:</em></strong> Ranged Cone Area 8 Damage 30, Activation (Standard Action, -2), Extended Range 19 - 315 points</li> <li data-xf-list-type="ul"> <strong><em>Secondary Beams:</em></strong> Ranged Multiattack Damage 15, Extended Range 19 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Tractor Beams:</em></strong> Move Object 25, Extended Range 19 - 1 point</li> </ul><p></p><p><em>Note: The space fighter accompaniment of some Worldwreckers are exactly as described in the Hero's Handbook.</em></p></blockquote><p></p>
[QUOTE="Davies, post: 8634035, member: 30538"] [color=green][size=150]Worldwrecker-class Ultra-Dreadnaught[/size][/color] [img]https://photos.smugmug.com/My-First-Gallery/i-PSQQdfc/0/660e7f75/M/worldwrecker-M.png[/img] The second-most powerful starships in the known universe (with Vulcan, if considered a starship, being the only more powerful example), the Worldwrecker ships of the Dark Side are exactly what their name would indicate. They are used sparingly, as the objectives of the armies of Daath generally run more towards conquest rather than the ruination of valuable worlds, but they [i]are[/i] used as object lessons against rebellious worlds or those who have put up too much of a fight, at which point a squadron of two or three of these ships will be dispatched to deliver it. Their operational strategy is to descend into a planet's exosphere, ignoring attempts at defense, and then fire their "grand cannons" at surface targets. Typically, these utterly annihilate anything not protected by heavy shielding within a mile of their impact points. Their major limitation is that they cannot fire repeated shots, but must recharge for roughly six seconds after each detonation. On rare occasions, when faced with enemies possessing firepower that pose an actual threat to them, the ships employ either their less-devastating secondary beams, or dispatch vast flights of android-piloted space fighters to intercept attackers. It would take a long time for even a large group of the ships to completely devastate the surface of a planet in this way, but the survivors invariably capitulate long before they need to do that. The exact number of these vessels possessed by the Dark Side is not definitely known, but believe to number in the hundreds if not greater. A grand total of [i]two[/i] have been lost in action. One was destroyed by a large army of prism-wielders when the Dark Side launched an attack on a world near the border of the Protectorate of Aperion; the other vessel in its squadron elected to withdraw, despite the heavy losses that the prism-wielders had sustained. The other vessel, out of a squadron of three, was sabotaged by a Laster boarding party led by Aun Taxad and Vittara. They arranged for the grand cannon to explode when it was next charged, then escaped the vessel. The self-destruct damaged the other two Worldwreckers to the point where they fled into hyperspace. Neither strategy is likely to work a second time. Aun Taxad was essential to the mission to sabotage the Worldwrecker because he had studied the blueprints for the vessel while a student of Yacobus the Arch-Imaginist, whom he believes to be their designer. Ironically. he is mistaken in this. Those plans were reverse engineered from vessels used in an attempted attack on Daath centuries ago, by the Destrons. The original Worldwreckers are the ultimate, [i]starship-scale[/i] Destrons, who are much less sparing in their use on those occasions when they are able to construct them. Fortunately, building such frames is probably not within the means of those Destrons active in the current era. At least, not yet. [b]Worldwrecker - 385 points Size[/b] Awesome; [b]Strength[/b] 25; [b]Speed[/b] 12 (space only); [b]Toughness[/b] 25; [b]Defense[/b] -2. [b]Features:[/b] Communications, Defense Systems, Hangar, Holding Cells, Living Space, Personnel. [b]Powers: [i]Heavily Armored:[/i][/b] Impervious Toughness 24 - 24 points [b][i]Hyperdrive:[/i][/b] Movement 2 (space travel 2) - 4 points [b][i]Weapon Systems:[/i][/b] Array (319 points)[list] [*] [b][i]Grand Cannon:[/i][/b] Ranged Cone Area 8 Damage 30, Activation (Standard Action, -2), Extended Range 19 - 315 points [*] [b][i]Secondary Beams:[/i][/b] Ranged Multiattack Damage 15, Extended Range 19 - 1 point [*] [b][i]Tractor Beams:[/i][/b] Move Object 25, Extended Range 19 - 1 point[/list] [i]Note: The space fighter accompaniment of some Worldwreckers are exactly as described in the Hero's Handbook.[/i] [/QUOTE]
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