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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8635568" data-attributes="member: 30538"><p><span style="font-size: 26px">Andy Mickiewicz</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-pZ8M3Jz/0/e9cf18c5/Th/andrezj-Th.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Considering that he has only been in Argus for a short time, Andrezj "Andy" Mickiewicz has gotten into more trouble than any one person should ever experience. He would tell you, if you asked and possibly even if you did not, that he has been through more trouble in the last two years than he had managed to get into over the previous twenty. (Which might not mean much, but you have never met his family.) And things are just getting started.</p><p></p><p>After graduating from technical school in his native Poland, Andrezj found himself considering enlisting in the army. Instead, he decided to investigate the prospect of working for Argus, which seemed like a more exciting job. He was right, but would also come to regret that choice. Had he known then what he knew now ... well, matters being what they are, he would probably have gotten himself killed during the invasion. Regardless, soon after finishing his training, he found himself assigned to guard duty on some moldy old castle in Romania. It seemed a pretty boring task and not anything that he had ever expected to do, but it would probably be easy, right? After all, there were no such things as vampires, right?</p><p> </p><p><strong><em>Right?</em></strong> </p><p></p><p>So then the vampires showed up -- just three of them, mind -- and Andy has <em>still</em> never gotten a straight answer about what they were trying to do. All that he knows is that they killed just about all of guards on duty, and Andy himself only lived because he had the good fortune to be working alongside Beretta Staunton, who seemed to have a genius for killing vampires. Once they and the few other survivors were airlifted to Vienna and treated for their injuries, they were informed about the disaster that had enveloped Argus HQ in New York at the same time, and about the extent to which Dracula had seized control of the United Kingdom. Andy was soon transferred to North America to give a report on the raid on <a href="https://en.wikipedia.org/wiki/Poenari_Castle" target="_blank">Poenari Castle</a>; Beretta, as the senior surviving agent, should have done this, but he was already on his way back to London to start his personal war. For his part, Andy knew that he owed Beretta his life and was willing to do anything he could to help.</p><p></p><p>As a consequence, though, he ended up tapped to work for the Combination Taskforce, where situations <em>almost</em> as terrifying were a weekly event. That assignment finally wound down after the invasion and after the boss turned into a superpower. (Technically, that is the second time one of his direct superiors went that route. Spooky, right?) At least he managed to avoid serious injury in that little episode, but he had a feeling that the reward for his hard work was going to be more hard work. And he was right, for now Andy had been tapped to work as a handler for a newbie superhero. What in his background made them think that he was qualified to do something like this? Who knows? He read up all that he could on this Jewel person, starting with the interviews that she had given soon after she arrived on Earth, and then set off into the Yellowstone valley where she was posing as a simple hiker. He greeted her with a friendly smile, and the next thing he knew they were about a mile up in the air with her holding his shirt collar and shouting, "Who are you?!"</p><p></p><p>Quickly deciding that he had been made, Andy went for full disclosure and confessed everything. To his further confusion, Karsa seemed bewildered by this, but she brought him safely back to Earth, apologized and agreed to work with him in the future. He is glad to be making progress on this assignment, but still has no idea what tipped her off. (The answer is nothing -- she was simply startled to be confronted by someone who could have been a twin of the sergeant in the Dhakimite army unit she wound up commanding, who wound up saving her life at the cost of his own. She has not yet told Andy about this.) </p><p></p><p>While Andy is utterly terrified of vampires, this should not be understood as inspiring flight or inaction in him. Rather, he will fight in incredibly risky ways against such creatures, risking everything on the understanding that he will lose everything in any event if he is defeated. Unfortunately, he has been developed some dangerously false beliefs about the limitations and weaknesses of the undead, potentially putting him in even further danger. Fortunately, he is also slightly misinformed about how likely he is to encounter a vampire.</p><p></p><p><strong>Andy Mickiewicz -- PL6</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 3 | <strong>STA</strong> 4 | <strong>AGL</strong> 1 | <strong>DEX</strong> 2 | <strong>FGT</strong> 3 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 2</p><p></p><p><strong>Advantages:</strong></p><p>All-out Attack, Defensive Roll, Diehard, Equipment 4, Fast Grab, Fearless 2, Great Endurance, Improved Aim, Improved Hold, Improved Initiative, Power Attack, Ranged Attack 3, Teamwork.</p><p></p><p><em>Equipment:</em></p><p>Blaster Pistol (Ranged Damage 5), stake (Strength-based Damage 1), garlic and 9 points of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Athletics 5 (+8), Close Combat: Unarmed 3 (+6), Deception 3 (+5), Expertise: Magic* 2 (+3), Expertise: Military 5 (+6), Expertise: Streetwise 2 (+3), Expertise: Survival 4 (+5), Insight 2 (+4), Investigation 4 (+5), Perception 4 (+6), Ranged Combat: Blaster 2 (+4), Stealth 6 (+7), Technology 3 (+4), Treatment 3 (+4), Vehicles 4 (+6).</p><p>* INT-based.</p><p></p><p><strong>Offense:</strong></p><p>Initiative +5</p><p>Unarmed +6 (Close Damage 3)</p><p>Stake +3 (Close Damage 4)</p><p>Blaster Pistol +7 (Ranged Damage 5)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 4, Parry 6, Fortitude 5, Toughness 6/4, Will 5</p><p></p><p><strong>Totals:</strong></p><p>Abilities 36 + Advantages 19 + Skills 26 + Defenses 10 = 91 points</p><p></p><p><strong>Offensive PL:</strong> 6</p><p><strong>Defensive PL:</strong> 6</p><p><strong>Resistance PL:</strong> 5</p><p><strong>Skill PL:</strong> 3</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Responsibility--Motivation. Delusion</em></strong> (a stake through the heart permanently kills vampires.) <strong><em>Secret</em></strong> (Argus agent.) <strong><em>Terrified Rage</em></strong> (vampires.)</p></blockquote><p></p>
[QUOTE="Davies, post: 8635568, member: 30538"] [size=150]Andy Mickiewicz[/size] [img]https://photos.smugmug.com/My-First-Gallery/i-pZ8M3Jz/0/e9cf18c5/Th/andrezj-Th.jpg[/img] Considering that he has only been in Argus for a short time, Andrezj "Andy" Mickiewicz has gotten into more trouble than any one person should ever experience. He would tell you, if you asked and possibly even if you did not, that he has been through more trouble in the last two years than he had managed to get into over the previous twenty. (Which might not mean much, but you have never met his family.) And things are just getting started. After graduating from technical school in his native Poland, Andrezj found himself considering enlisting in the army. Instead, he decided to investigate the prospect of working for Argus, which seemed like a more exciting job. He was right, but would also come to regret that choice. Had he known then what he knew now ... well, matters being what they are, he would probably have gotten himself killed during the invasion. Regardless, soon after finishing his training, he found himself assigned to guard duty on some moldy old castle in Romania. It seemed a pretty boring task and not anything that he had ever expected to do, but it would probably be easy, right? After all, there were no such things as vampires, right? [b][I]Right?[/i][/b] So then the vampires showed up -- just three of them, mind -- and Andy has [i]still[/i] never gotten a straight answer about what they were trying to do. All that he knows is that they killed just about all of guards on duty, and Andy himself only lived because he had the good fortune to be working alongside Beretta Staunton, who seemed to have a genius for killing vampires. Once they and the few other survivors were airlifted to Vienna and treated for their injuries, they were informed about the disaster that had enveloped Argus HQ in New York at the same time, and about the extent to which Dracula had seized control of the United Kingdom. Andy was soon transferred to North America to give a report on the raid on [url=https://en.wikipedia.org/wiki/Poenari_Castle]Poenari Castle[/url]; Beretta, as the senior surviving agent, should have done this, but he was already on his way back to London to start his personal war. For his part, Andy knew that he owed Beretta his life and was willing to do anything he could to help. As a consequence, though, he ended up tapped to work for the Combination Taskforce, where situations [i]almost[/i] as terrifying were a weekly event. That assignment finally wound down after the invasion and after the boss turned into a superpower. (Technically, that is the second time one of his direct superiors went that route. Spooky, right?) At least he managed to avoid serious injury in that little episode, but he had a feeling that the reward for his hard work was going to be more hard work. And he was right, for now Andy had been tapped to work as a handler for a newbie superhero. What in his background made them think that he was qualified to do something like this? Who knows? He read up all that he could on this Jewel person, starting with the interviews that she had given soon after she arrived on Earth, and then set off into the Yellowstone valley where she was posing as a simple hiker. He greeted her with a friendly smile, and the next thing he knew they were about a mile up in the air with her holding his shirt collar and shouting, "Who are you?!" Quickly deciding that he had been made, Andy went for full disclosure and confessed everything. To his further confusion, Karsa seemed bewildered by this, but she brought him safely back to Earth, apologized and agreed to work with him in the future. He is glad to be making progress on this assignment, but still has no idea what tipped her off. (The answer is nothing -- she was simply startled to be confronted by someone who could have been a twin of the sergeant in the Dhakimite army unit she wound up commanding, who wound up saving her life at the cost of his own. She has not yet told Andy about this.) While Andy is utterly terrified of vampires, this should not be understood as inspiring flight or inaction in him. Rather, he will fight in incredibly risky ways against such creatures, risking everything on the understanding that he will lose everything in any event if he is defeated. Unfortunately, he has been developed some dangerously false beliefs about the limitations and weaknesses of the undead, potentially putting him in even further danger. Fortunately, he is also slightly misinformed about how likely he is to encounter a vampire. [b]Andy Mickiewicz -- PL6 Abilities: STR[/b] 3 | [b]STA[/b] 4 | [b]AGL[/b] 1 | [b]DEX[/b] 2 | [b]FGT[/b] 3 | [b]INT[/b] 1 | [b]AWE[/b] 2 | [b]PRE[/b] 2 [b]Advantages:[/b] All-out Attack, Defensive Roll, Diehard, Equipment 4, Fast Grab, Fearless 2, Great Endurance, Improved Aim, Improved Hold, Improved Initiative, Power Attack, Ranged Attack 3, Teamwork. [i]Equipment:[/i] Blaster Pistol (Ranged Damage 5), stake (Strength-based Damage 1), garlic and 9 points of equipment as needed. [b]Skills:[/b] Athletics 5 (+8), Close Combat: Unarmed 3 (+6), Deception 3 (+5), Expertise: Magic* 2 (+3), Expertise: Military 5 (+6), Expertise: Streetwise 2 (+3), Expertise: Survival 4 (+5), Insight 2 (+4), Investigation 4 (+5), Perception 4 (+6), Ranged Combat: Blaster 2 (+4), Stealth 6 (+7), Technology 3 (+4), Treatment 3 (+4), Vehicles 4 (+6). * INT-based. [b]Offense:[/b] Initiative +5 Unarmed +6 (Close Damage 3) Stake +3 (Close Damage 4) Blaster Pistol +7 (Ranged Damage 5) [b]Defense:[/b] Dodge 4, Parry 6, Fortitude 5, Toughness 6/4, Will 5 [b]Totals:[/b] Abilities 36 + Advantages 19 + Skills 26 + Defenses 10 = 91 points [b]Offensive PL:[/b] 6 [b]Defensive PL:[/b] 6 [b]Resistance PL:[/b] 5 [b]Skill PL:[/b] 3 [b]Complications: [i]Responsibility--Motivation. Delusion[/i][/b] (a stake through the heart permanently kills vampires.) [b][i]Secret[/i][/b] (Argus agent.) [b][i]Terrified Rage[/i][/b] (vampires.) [/QUOTE]
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