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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8645782" data-attributes="member: 30538"><p>Posting this early because we might have a blackout coming shortly.</p><p></p><p><span style="color: red"><span style="font-size: 26px">Action Figure</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-LWZ6gFK/0/6aee67ea/XL/actionfigure-XL.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>Approximately two-thirds actual size.</em></p><p></p><p>Jeanne Martell was one of countless young Americans to volunteer for National Guard duty in the aftermath of the attack of Cerebron. While demonstrating considerable talent for her duties, she was something of a problem child who received frequent disciplinary infractions during her relatively brief career. Her time in the service came to an end in early 2003, when she was blasted by a criminal using a stolen Newton Beam projector before one of her teammates shot the man. Normally, the shrinking effect of a Newton Beam wears off after about a minute. For whatever reason, whether whatever unknown modifications had been made to the weapon or some x-factor in her own biology, the effect on former Private Martell has lasted more than eighteen years, right up until the present.</p><p></p><p>While horrified to have been shrunken to the size of a doll, Martell eventually decided that it was a blessing in disguise. She had heard rumors that the government was assembling a team of superpowers from among serving military personnel, and she was -- sort of -- a superpower now! With her tiny size and her skills, she would be an ideal scout for the missions of such a team, and looked forward to being tapped for it. In reality, she was never seriously considered for membership in the United Superheroes of America, mostly because John Wright had already been recruited for the team by the time she had her origin, but partially because of her history of discipline problems.</p><p></p><p>Nevertheless, Martell was stunned to be given a medical discharge, and to watch the debut of the United Superheroes on her big screen TV (actually a smartphone.) Fuming, she decided that if her country had no use for her talents, there were plenty of other interested parties who could put them to use <em>and</em> would pay well for them. Of course, the sorts of mercenary groups who were interested parties often operated extremely black operations, and quite a few of her early jobs were extraordinarily hard on what remained of her conscience. She nevertheless shut up and soldiered.</p><p></p><p>Matters being what they were, many of the jobs that Action Figure (a name she picked over the other suggestion, Commando Barbie) worked resulted in her encountering superheroic opposition. For whatever reason, she kept being sent up against that damn Minuteman character who had taken her job, both when he was a member of the United Superheroes and later as a solo act and member of the Powerhouse. These encounters usually went poorly for her, resulting in her spending a lot of time in mundane but specially construsted jail cells. Sometimes she would try to employ advanced technology to give her more of an edge in these conflicts, but always returned to her preferred, mundane (but also specially constructed) weaponry when these gimmicks failed her.</p><p></p><p>This has gone on for years now. (Whatever happened to her also seems to have slowed down her aging process, slightly.) Recently, Action Figure heard rumors that suggested that Minuteman had been forced into semi-retirement after some Argus stooge, posing as his girlfriend, betrayed him. She found herself somewhat surprised to feel sympathy for her long-time adversary; dating back to her own feelings of betrayal, Martell has always felt nothing but contempt for people who engage in double-crosses and has never descended to those sorts of tactics herself. Somewhat hesitantly, she sought out John Wright, claiming to want a truce, and had a surprisingly pleasant time drinking and talking about old times with him.</p><p></p><p>Probably nothing will come of this. Probably they will go back to fighting like crazy as soon as he gets his suit back in order and she gets hired to do a job that he runs into. Probably nothing will come of this. Probably ...</p><p></p><p><strong>Action Figure -- PL 8 </strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 0 | <strong>STA</strong> 3 | <strong>AGL</strong> 2 | <strong>DEX</strong> 4 | <strong>FGT</strong> 5 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 0</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Doll Sized:</em></strong> Permanent Shrinking 8 (STR -2, Dodge +4, Parry +4, Stealth +8, Speed -1, Intimidation -4) - 8 points</p><p></p><p><strong>Advantages:</strong></p><p>All-Out Attack, Daze (Intimidate), Equipment 5, Evasion, Grappling Finesse, Great Endurance, Improved Aim, Improved Initiative, Jack-of-all-trades, Power Attack, Precise Shot (Ranged/Cover), Ranged Attack 4, Teamwork.</p><p></p><p><em>Equipment:</em></p><p>Body Armor (Protection 2), Tiny Knife (Strength-based Damage 1, Improved Critical), Tiny SMG (Ranged Multiattack Damage 2).</p><p></p><p><strong>Skills:</strong></p><p>Athletics 4 (+4), Close Combat: Knife 2 (+7), Intimidation 8 (+4), Expertise: Military 8 (+9), Expertise: Survival 6 (+7), Insight 6 (+8), Investigation 4 (+5), Perception 8 (+10), Ranged Combat: Guns 4 (+8), Stealth 8 (+18), Vehicles 4 (+6).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6</p><p>Unarmed +5 (Close Damage 0)</p><p>Knife +7 (Close Damage 1, Crit 19-20)</p><p>Tiny SMG +12 (Ranged Multiattack Damage 2)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 11, Parry 10, Fortitude 6, Toughness 5/3, Will 5</p><p></p><p><strong>Totals:</strong></p><p>Abilities 38 + Powers 8 + Advantages 20 + Skills 31 + Defenses 14 = 111 points</p><p></p><p><strong>Offensive PL:</strong> 7</p><p><strong>Defensive PL:</strong> 8</p><p><strong>Resistance PL:</strong> 6</p><p><strong>Skill PL:</strong> 5</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Professional--Motivation. Hatred</em></strong> (traitors.) <strong><em>Temper.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8645782, member: 30538"] Posting this early because we might have a blackout coming shortly. [COLOR=red][SIZE=7]Action Figure[/SIZE][/COLOR] [IMG]https://photos.smugmug.com/My-First-Gallery/i-LWZ6gFK/0/6aee67ea/XL/actionfigure-XL.png[/IMG] [I]Approximately two-thirds actual size.[/I] Jeanne Martell was one of countless young Americans to volunteer for National Guard duty in the aftermath of the attack of Cerebron. While demonstrating considerable talent for her duties, she was something of a problem child who received frequent disciplinary infractions during her relatively brief career. Her time in the service came to an end in early 2003, when she was blasted by a criminal using a stolen Newton Beam projector before one of her teammates shot the man. Normally, the shrinking effect of a Newton Beam wears off after about a minute. For whatever reason, whether whatever unknown modifications had been made to the weapon or some x-factor in her own biology, the effect on former Private Martell has lasted more than eighteen years, right up until the present. While horrified to have been shrunken to the size of a doll, Martell eventually decided that it was a blessing in disguise. She had heard rumors that the government was assembling a team of superpowers from among serving military personnel, and she was -- sort of -- a superpower now! With her tiny size and her skills, she would be an ideal scout for the missions of such a team, and looked forward to being tapped for it. In reality, she was never seriously considered for membership in the United Superheroes of America, mostly because John Wright had already been recruited for the team by the time she had her origin, but partially because of her history of discipline problems. Nevertheless, Martell was stunned to be given a medical discharge, and to watch the debut of the United Superheroes on her big screen TV (actually a smartphone.) Fuming, she decided that if her country had no use for her talents, there were plenty of other interested parties who could put them to use [I]and[/I] would pay well for them. Of course, the sorts of mercenary groups who were interested parties often operated extremely black operations, and quite a few of her early jobs were extraordinarily hard on what remained of her conscience. She nevertheless shut up and soldiered. Matters being what they were, many of the jobs that Action Figure (a name she picked over the other suggestion, Commando Barbie) worked resulted in her encountering superheroic opposition. For whatever reason, she kept being sent up against that damn Minuteman character who had taken her job, both when he was a member of the United Superheroes and later as a solo act and member of the Powerhouse. These encounters usually went poorly for her, resulting in her spending a lot of time in mundane but specially construsted jail cells. Sometimes she would try to employ advanced technology to give her more of an edge in these conflicts, but always returned to her preferred, mundane (but also specially constructed) weaponry when these gimmicks failed her. This has gone on for years now. (Whatever happened to her also seems to have slowed down her aging process, slightly.) Recently, Action Figure heard rumors that suggested that Minuteman had been forced into semi-retirement after some Argus stooge, posing as his girlfriend, betrayed him. She found herself somewhat surprised to feel sympathy for her long-time adversary; dating back to her own feelings of betrayal, Martell has always felt nothing but contempt for people who engage in double-crosses and has never descended to those sorts of tactics herself. Somewhat hesitantly, she sought out John Wright, claiming to want a truce, and had a surprisingly pleasant time drinking and talking about old times with him. Probably nothing will come of this. Probably they will go back to fighting like crazy as soon as he gets his suit back in order and she gets hired to do a job that he runs into. Probably nothing will come of this. Probably ... [B]Action Figure -- PL 8 Abilities: STR[/B] 0 | [B]STA[/B] 3 | [B]AGL[/B] 2 | [B]DEX[/B] 4 | [B]FGT[/B] 5 | [B]INT[/B] 1 | [B]AWE[/B] 2 | [B]PRE[/B] 0 [B]Powers: [I]Doll Sized:[/I][/B] Permanent Shrinking 8 (STR -2, Dodge +4, Parry +4, Stealth +8, Speed -1, Intimidation -4) - 8 points [B]Advantages:[/B] All-Out Attack, Daze (Intimidate), Equipment 5, Evasion, Grappling Finesse, Great Endurance, Improved Aim, Improved Initiative, Jack-of-all-trades, Power Attack, Precise Shot (Ranged/Cover), Ranged Attack 4, Teamwork. [I]Equipment:[/I] Body Armor (Protection 2), Tiny Knife (Strength-based Damage 1, Improved Critical), Tiny SMG (Ranged Multiattack Damage 2). [B]Skills:[/B] Athletics 4 (+4), Close Combat: Knife 2 (+7), Intimidation 8 (+4), Expertise: Military 8 (+9), Expertise: Survival 6 (+7), Insight 6 (+8), Investigation 4 (+5), Perception 8 (+10), Ranged Combat: Guns 4 (+8), Stealth 8 (+18), Vehicles 4 (+6). [B]Offense:[/B] Initiative +6 Unarmed +5 (Close Damage 0) Knife +7 (Close Damage 1, Crit 19-20) Tiny SMG +12 (Ranged Multiattack Damage 2) [B]Defense:[/B] Dodge 11, Parry 10, Fortitude 6, Toughness 5/3, Will 5 [B]Totals:[/B] Abilities 38 + Powers 8 + Advantages 20 + Skills 31 + Defenses 14 = 111 points [B]Offensive PL:[/B] 7 [B]Defensive PL:[/B] 8 [B]Resistance PL:[/B] 6 [B]Skill PL:[/B] 5 [B]Complications: [I]Professional--Motivation. Hatred[/I][/B] (traitors.) [B][I]Temper.[/I][/B] [/QUOTE]
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