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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8647847" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: purple">Jessica Drummond</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-sGDhmLF/0/f670da95/M/0db54a5533fab02609adf1f7398d5c7e-M.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>She does not really resemble her older brother. (She never uses the term "half-brother". No individual is half-anything.) In part, this is because he favors their father, while she is closer in appearance to her mother. The mixed Russian-Manchurian heritage she inherited, combined with her own mastery of disguise, allows her to pose as an individual of pretty much any Asian background. There is also the fact that he has allowed himself to age naturally, where she has employed age-retarding (possibly even age-reversing) techniques to keep herself looking as she did when they first met, in their late teens. (However, her skills with disguise have also allowed her to seem much older from time to time.)</p><p></p><p>After battling him for decades, and coming to terms with the fact that she could not kill him without destroying herself as well, Jessica Drummond found herself somewhat at loose ends. (After all, a universe without <em>her</em>? Scarcely bore thinking about.) She was recovering from a drinking binge when the world ended, Tanelorn was born, and she found herself involuntarily empowered by the enigmatic force which created the other guardians. To her senses, it was like staring up at an imaginably complex yet fundamentally ordered being, or examining an all-encompassing master plan for all of creation. Naturally, she responded to this by smirking at it and saying, "I'm going to mess you <em>up.</em>"</p><p></p><p>Ever since then, she has sought to manufacture an all-encompassing dimensional crisis that will affect the entire continuum. (Why? Tell you later.) Her first breakthrough came when she obtained an implement that allowed her to freely along the temporal axis of any world that permits any form of time travel. It takes a different appearance in each reality she visits; in the World Less Magical, it resembles a ceramic coin stamped with an unfamiliar profile, the representation of a star, and a date in the thirtieth century of the common era. While time traveling in unfamiliar histories exposes her to the danger of destruction by paradox, she has so far avoided it, possibly by demonstrating much greater caution than those who know her well would expect.</p><p></p><p>Soon after acquiring that device, her second major advantage came into her hands when her path crossed with an unimaginably powerful but dying entity from a destroyed reality. Learning what that entity sought, Jessica persuaded her that she might find it on the World Less Magical, since it was the reality furthest removed from her original one ... then headed there herself along a more direct route, spending years under a variety of identities shaping two lives so that they would closely resemble what the entity was seeking. And it worked, with the entity bestowing its dimensional manipulation abilities on Aya Nagase, who has since unwittingly used them to slowly but surely draw a number of significant realities closer together. Just as planned.</p><p></p><p>Her schemes are all like that, complicated and baroque ... and successful to a frightening degree. And all directed towards one end -- during the great dimensional crisis that she has envisioned, her brother will be faced with the impossible choice of sacrificing all that he loves or an impossibly vast number of innocent lives in the ultimate trolley problem. Of course, he will take a third option, but the thing about third options is that you usually have to pick one in a hurry; also, someone who expects you to do that can arrange for you to pick a third option that suits them. A lover of chaos who wants <em>him</em> to love it too, Jessica will ensure that the third option he chooses will cause nothing but chaos. She expects that realizing this will break him in interesting ways, so that they can start having real fun together.</p><p></p><p>There is only one thing that worries her. (Well, there are actually a lot of them, but only one that she has no plan to exploit in some way.) The entity, or force, or whatever-it-was that she saw, the all-encompassing master plan ... central to her personal philosophy is that when it bestowed this enhancement on the other guardians, it demonstrated its fundamental incompetence when it also granted it to her by accident, thanks to her connection to her brother. (She also never thinks of him by his name, by the way.) But what if that is not the case? What if all her schemes have served some greater purpose, some grander order, that she cannot divine? What if she, the weed who chokes the garden of reality, is actually a beautiful and beneficial dandelion?</p><p></p><p>What a horrible thought!</p><p></p><p><strong>Jessica Drummond -- PL 15</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 9/4 | <strong>STA</strong> 9/4 | <strong>AGL</strong> 12/7 | <strong>DEX</strong> 10/5 | <strong>FGT</strong> 13/8 | <strong>INT</strong> 10/5 | <strong>AWE</strong> 8/3 | <strong>PRE</strong> 9/4</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Age-Defying:</em></strong> Immunity 1 (aging) - 1 point</p><p><strong><em>Guardian:</em></strong> Enhanced Agility 5; Enhanced Awareness 5; Enhanced Dexterity 5; Enhanced Fighting 5; Enhanced Intellect 5; Enhanced Presence 5; Enhanced Stamina 5; Enhanced Strength 5 - 80 points</p><p><strong><em>Lifelink:</em></strong> Immortality 14 (4 minutes), Quirk (only as long as Kent Wildman is alive) - 27 points</p><p><strong><em>Sneak Attack:</em></strong> Strength-based Damage 4, Limited to vulnerable or defenseless targets - 2 points</p><p></p><p><strong>Advantages:</strong></p><p>Attractive, Daze (Deception), Defensive Roll, Equipment 5, Fearless 2, Hide in Plain Sight, Fascinate (Deception), Improved Initiative, Ranged Attack 5, Taunt.</p><p></p><p><em>Equipment:</em></p><p>Time-displacement device (Movement 6 [dimensional travel 3, time travel 3]), and 13 points of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 4 (+16/+11), Athletics 6 (+15/+10), Close Combat: Unarmed 4 (+17/+12), Deception 9 (+18/+13), Expertise: Criminal 6 (+16/+11), Expertise: Dimensional 4 (+14/+9), Insight 8 (+16/+11), Perception 6 (+14/+9), Sleight of Hand 5 (+15/+10), Stealth 4 (+16/+11), Technology 6 (+16/+11).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +16/+11</p><p>Unarmed +17/+12 (Unarmed 9/4)</p><p>Sneak Attack +17/+12 (Unarmed 13/8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 19/14, Parry 17/12, Fortitude 12/7, Toughness 11/9/6/4, Will 13/8</p><p></p><p><strong>Totals:</strong></p><p>Abilities 80 + Powers 110 + Advantages 19 + Skills 31 + Defenses 19 = 259 points</p><p></p><p><strong>Offensive PL:</strong> 15</p><p><strong>Defensive PL:</strong> 15</p><p><strong>Resistance PL:</strong> 13</p><p><strong>Skill PL:</strong> 13</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Chaos--Motivation. Obsession</em></strong> (Kent Wildman.) <strong><em>Power Loss</em></strong> (Guardian, outside of dimensional crises.)</p><p></p><p><span style="font-size: 10px"><em>In all chaos there is a cosmos; in all disorder, a secret order.</em></span></p></blockquote><p></p>
[QUOTE="Davies, post: 8647847, member: 30538"] [SIZE=7][COLOR=purple]Jessica Drummond[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-sGDhmLF/0/f670da95/M/0db54a5533fab02609adf1f7398d5c7e-M.png[/IMG] She does not really resemble her older brother. (She never uses the term "half-brother". No individual is half-anything.) In part, this is because he favors their father, while she is closer in appearance to her mother. The mixed Russian-Manchurian heritage she inherited, combined with her own mastery of disguise, allows her to pose as an individual of pretty much any Asian background. There is also the fact that he has allowed himself to age naturally, where she has employed age-retarding (possibly even age-reversing) techniques to keep herself looking as she did when they first met, in their late teens. (However, her skills with disguise have also allowed her to seem much older from time to time.) After battling him for decades, and coming to terms with the fact that she could not kill him without destroying herself as well, Jessica Drummond found herself somewhat at loose ends. (After all, a universe without [I]her[/I]? Scarcely bore thinking about.) She was recovering from a drinking binge when the world ended, Tanelorn was born, and she found herself involuntarily empowered by the enigmatic force which created the other guardians. To her senses, it was like staring up at an imaginably complex yet fundamentally ordered being, or examining an all-encompassing master plan for all of creation. Naturally, she responded to this by smirking at it and saying, "I'm going to mess you [I]up.[/I]" Ever since then, she has sought to manufacture an all-encompassing dimensional crisis that will affect the entire continuum. (Why? Tell you later.) Her first breakthrough came when she obtained an implement that allowed her to freely along the temporal axis of any world that permits any form of time travel. It takes a different appearance in each reality she visits; in the World Less Magical, it resembles a ceramic coin stamped with an unfamiliar profile, the representation of a star, and a date in the thirtieth century of the common era. While time traveling in unfamiliar histories exposes her to the danger of destruction by paradox, she has so far avoided it, possibly by demonstrating much greater caution than those who know her well would expect. Soon after acquiring that device, her second major advantage came into her hands when her path crossed with an unimaginably powerful but dying entity from a destroyed reality. Learning what that entity sought, Jessica persuaded her that she might find it on the World Less Magical, since it was the reality furthest removed from her original one ... then headed there herself along a more direct route, spending years under a variety of identities shaping two lives so that they would closely resemble what the entity was seeking. And it worked, with the entity bestowing its dimensional manipulation abilities on Aya Nagase, who has since unwittingly used them to slowly but surely draw a number of significant realities closer together. Just as planned. Her schemes are all like that, complicated and baroque ... and successful to a frightening degree. And all directed towards one end -- during the great dimensional crisis that she has envisioned, her brother will be faced with the impossible choice of sacrificing all that he loves or an impossibly vast number of innocent lives in the ultimate trolley problem. Of course, he will take a third option, but the thing about third options is that you usually have to pick one in a hurry; also, someone who expects you to do that can arrange for you to pick a third option that suits them. A lover of chaos who wants [I]him[/I] to love it too, Jessica will ensure that the third option he chooses will cause nothing but chaos. She expects that realizing this will break him in interesting ways, so that they can start having real fun together. There is only one thing that worries her. (Well, there are actually a lot of them, but only one that she has no plan to exploit in some way.) The entity, or force, or whatever-it-was that she saw, the all-encompassing master plan ... central to her personal philosophy is that when it bestowed this enhancement on the other guardians, it demonstrated its fundamental incompetence when it also granted it to her by accident, thanks to her connection to her brother. (She also never thinks of him by his name, by the way.) But what if that is not the case? What if all her schemes have served some greater purpose, some grander order, that she cannot divine? What if she, the weed who chokes the garden of reality, is actually a beautiful and beneficial dandelion? What a horrible thought! [B]Jessica Drummond -- PL 15 Abilities: STR[/B] 9/4 | [B]STA[/B] 9/4 | [B]AGL[/B] 12/7 | [B]DEX[/B] 10/5 | [B]FGT[/B] 13/8 | [B]INT[/B] 10/5 | [B]AWE[/B] 8/3 | [B]PRE[/B] 9/4 [B]Powers: [I]Age-Defying:[/I][/B] Immunity 1 (aging) - 1 point [B][I]Guardian:[/I][/B] Enhanced Agility 5; Enhanced Awareness 5; Enhanced Dexterity 5; Enhanced Fighting 5; Enhanced Intellect 5; Enhanced Presence 5; Enhanced Stamina 5; Enhanced Strength 5 - 80 points [B][I]Lifelink:[/I][/B] Immortality 14 (4 minutes), Quirk (only as long as Kent Wildman is alive) - 27 points [B][I]Sneak Attack:[/I][/B] Strength-based Damage 4, Limited to vulnerable or defenseless targets - 2 points [B]Advantages:[/B] Attractive, Daze (Deception), Defensive Roll, Equipment 5, Fearless 2, Hide in Plain Sight, Fascinate (Deception), Improved Initiative, Ranged Attack 5, Taunt. [I]Equipment:[/I] Time-displacement device (Movement 6 [dimensional travel 3, time travel 3]), and 13 points of equipment as needed. [B]Skills:[/B] Acrobatics 4 (+16/+11), Athletics 6 (+15/+10), Close Combat: Unarmed 4 (+17/+12), Deception 9 (+18/+13), Expertise: Criminal 6 (+16/+11), Expertise: Dimensional 4 (+14/+9), Insight 8 (+16/+11), Perception 6 (+14/+9), Sleight of Hand 5 (+15/+10), Stealth 4 (+16/+11), Technology 6 (+16/+11). [B]Offense:[/B] Initiative +16/+11 Unarmed +17/+12 (Unarmed 9/4) Sneak Attack +17/+12 (Unarmed 13/8) [B]Defense:[/B] Dodge 19/14, Parry 17/12, Fortitude 12/7, Toughness 11/9/6/4, Will 13/8 [B]Totals:[/B] Abilities 80 + Powers 110 + Advantages 19 + Skills 31 + Defenses 19 = 259 points [B]Offensive PL:[/B] 15 [B]Defensive PL:[/B] 15 [B]Resistance PL:[/B] 13 [B]Skill PL:[/B] 13 [B]Complications: [I]Chaos--Motivation. Obsession[/I][/B] (Kent Wildman.) [B][I]Power Loss[/I][/B] (Guardian, outside of dimensional crises.) [SIZE=2][I]In all chaos there is a cosmos; in all disorder, a secret order.[/I][/SIZE] [/QUOTE]
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