Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8774997" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Guardian Lucis</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-B8K63Wf/1/9d27acb6/S/sg-ezreal-1-1-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Up until this month, the greatest worries that fifteen-year-old Paul Bellner had involved keeping his grades high enough that his parents had no grounds to object to him continuing to act as the lead vocalist for The Bellringers, the band he and his two older brothers formed two years ago. The actual work of being an entertainer came easy to him, so he never really worried about anything on that front, but schoolwork required actual <em>effort</em>. The fun times would be all over if his grades started to fail, or so his parents had told him at the start of all this, and he never even considered the possibility that the money that they were making had caused them to forget any such ideas.</p><p></p><p>Then, just a couple of weeks ago, Paul collapsed on stage while doing his latest song. This had never happened before, and would probably have worried him a lot more if not for what came with it. When the world went away, he found himself naked and alone in a vast dark space, gazing up at an impossibly bright light. "Greetings, Paul Bellner," it said in the voice of a woman. "I am thy soul and thy true self, and together we shaaaaaaahhh ... okay, no, I'm not going to do this mystical crap. Look, long story short, I died -- twice, at least -- a <em>long</em> time ago, and now my power lives in you. The world needs heroes, and you just got drafted. Walk with the light and the light will walk with you, all power can't be seen, love is real, yadda yadda yadda."</p><p></p><p>When he woke in the hotel room, surrounded by his nervous brothers and their manager, all of whom wanted to know where he had gotten the drugs that he had not, in fact, taken, it seemed that what he had seen had just been a dream. Or so he thought until he realized that he was holding, clutched tightly in his hand, a golden necklace with a sun-symbol charm hanging from its chain. He had never seen it before, but something about the symbol immediately associated with the light in his vision. When Paul was finally left to his own devices, he hesitantly put on the necklace and spoke the words he had been told, becoming Guardian Lucis.</p><p></p><p>Over the next few days, Paul would learn that four young women -- well, three young women and one individual who <em>seems</em> like one but about whom he has more questions than answers -- had had similar collapses, similar dreams and awakened to find themselves in possession of similar necklaces. Fate, or whatever, has drawn these five Guardians together to try and do something about a crazy Japanese supervillain who calls himself Kishu and is trying to either blow up or buy up Vancouver. Despite their success in preventing this, Paul has the distinct sensation that this might be just the tip of the iceberg, and that he and his new friends are in way over their heads.</p><p></p><p>Paul is a sincere and honest young man who genuinely wants to help people, and who happily donates much of what he makes as an entertainer to charity (or so he thinks.) The opportunity to do so through magic that he barely understands is not something he would ever have sought out, but he accepts it with cheer and confidence. He worries that his actions as Guardian Lucis could come back to haunt his family, and so he strives to keep his identity a secret; even his teammates do not yet know that he is a minor league celebrity out of his costume as well as inside it. Perhaps his greatest weakness is that he is a sucker for a pretty face. Any pretty face.</p><p></p><p><strong>Guardian Lucis -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 2 | <strong>STA</strong> 3 | <strong>AGL</strong> 3 | <strong>DEX</strong> 3 | <strong>FGT</strong> 3 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 5</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Enchanted Necklace/Costume:</em></strong> Enhanced Defenses 10 (Dodge 5, Parry 5); Feature 1 (quick change); Flight 7 (250 MPH); Impervious Protection 5; Removable (-7 points) - 28 points</p><p><strong><em>"I Walk With the Light, and the Light With Me":</em></strong> Environment 1 (Bright Light) - 2 points</p><p><strong><em>Light Magic:</em></strong> Array (21 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Blast of Light:</em></strong> Ranged Damage 10, Accurate - 21 points</li> <li data-xf-list-type="ul"><strong><em>Blast of Unseen Light:</em></strong> Ranged Damage 10, Subtle - 1 point</li> <li data-xf-list-type="ul"><strong><em>Blinding Burst:</em></strong> Perception Area Cumulative Affliction 9 (Resisted by Dodge, Overcome by Fortitude; Visually Impaired, Visually Disabled, Visually Unaware), Limited to Vision - 1 point</li> <li data-xf-list-type="ul"><strong><em>Burst of Light:</em></strong> Ranged Burst Area Damage 7 - 1 point</li> <li data-xf-list-type="ul"><strong><em>Ghostbane Burst:</em></strong> Ranged Burst Area Damage 9, Affects Insubstantial 2, Limited to undead enemies - 1 point</li> <li data-xf-list-type="ul"><strong><em>Light of Healing:</em></strong> Ranged Energizing Healing 5 - 1 point</li> </ul><p><strong>Advantages:</strong></p><p>All-out Attack, Attractive, Fearless, Improved Initiative, Power Attack, Taunt.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 4 (+7), Athletics 4 (+6), Close Combat: Unarmed 6 (+9), Deception 4 (+9), Expertise: Magic 2 (+7), Expertise: Performance 5 (+10), Insight 4 (+6), Persuasion 2 (+7), Ranged Combat: Light Magic 5 (+8), Stealth 4 (+7).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +7</p><p>Unarmed +9 (Close Damage 2)</p><p>Blast of Light +10 (Ranged Damage 10)</p><p>Blast of Unseen Light +8 (Ranged Damage 10)</p><p>Blinding Burst -- (Perception Area Affliction 10, Resisted by Dodge)</p><p>Burst of Light -- (Ranged Burst Area Damage 7)</p><p>Ghostbane Burst -- (Ranged Burst Area Damage 9)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 10/5, Parry 9/4, Fortitude 4, Toughness 8/3, Will 8</p><p></p><p><strong>Totals:</strong></p><p>Abilities 44 + Powers 56 + Advantages 6 + Skills 20 + Defenses 10 = 136 points</p><p></p><p><strong>Offensive PL:</strong> 9</p><p><strong>Defensive PL:</strong> 9</p><p><strong>Resistance PL:</strong> 6</p><p><strong>Skill PL:</strong> 5</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Upholding Good--Motivation. Easily Distracted or Deceived by Attractive People. Family</em></strong> (parents and older brothers.) <strong><em>Secret Identity.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8774997, member: 30538"] [SIZE=7][COLOR=blue]Guardian Lucis[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-B8K63Wf/1/9d27acb6/S/sg-ezreal-1-1-S.jpg[/IMG] Up until this month, the greatest worries that fifteen-year-old Paul Bellner had involved keeping his grades high enough that his parents had no grounds to object to him continuing to act as the lead vocalist for The Bellringers, the band he and his two older brothers formed two years ago. The actual work of being an entertainer came easy to him, so he never really worried about anything on that front, but schoolwork required actual [I]effort[/I]. The fun times would be all over if his grades started to fail, or so his parents had told him at the start of all this, and he never even considered the possibility that the money that they were making had caused them to forget any such ideas. Then, just a couple of weeks ago, Paul collapsed on stage while doing his latest song. This had never happened before, and would probably have worried him a lot more if not for what came with it. When the world went away, he found himself naked and alone in a vast dark space, gazing up at an impossibly bright light. "Greetings, Paul Bellner," it said in the voice of a woman. "I am thy soul and thy true self, and together we shaaaaaaahhh ... okay, no, I'm not going to do this mystical crap. Look, long story short, I died -- twice, at least -- a [I]long[/I] time ago, and now my power lives in you. The world needs heroes, and you just got drafted. Walk with the light and the light will walk with you, all power can't be seen, love is real, yadda yadda yadda." When he woke in the hotel room, surrounded by his nervous brothers and their manager, all of whom wanted to know where he had gotten the drugs that he had not, in fact, taken, it seemed that what he had seen had just been a dream. Or so he thought until he realized that he was holding, clutched tightly in his hand, a golden necklace with a sun-symbol charm hanging from its chain. He had never seen it before, but something about the symbol immediately associated with the light in his vision. When Paul was finally left to his own devices, he hesitantly put on the necklace and spoke the words he had been told, becoming Guardian Lucis. Over the next few days, Paul would learn that four young women -- well, three young women and one individual who [I]seems[/I] like one but about whom he has more questions than answers -- had had similar collapses, similar dreams and awakened to find themselves in possession of similar necklaces. Fate, or whatever, has drawn these five Guardians together to try and do something about a crazy Japanese supervillain who calls himself Kishu and is trying to either blow up or buy up Vancouver. Despite their success in preventing this, Paul has the distinct sensation that this might be just the tip of the iceberg, and that he and his new friends are in way over their heads. Paul is a sincere and honest young man who genuinely wants to help people, and who happily donates much of what he makes as an entertainer to charity (or so he thinks.) The opportunity to do so through magic that he barely understands is not something he would ever have sought out, but he accepts it with cheer and confidence. He worries that his actions as Guardian Lucis could come back to haunt his family, and so he strives to keep his identity a secret; even his teammates do not yet know that he is a minor league celebrity out of his costume as well as inside it. Perhaps his greatest weakness is that he is a sucker for a pretty face. Any pretty face. [B]Guardian Lucis -- PL 9 Abilities: STR[/B] 2 | [B]STA[/B] 3 | [B]AGL[/B] 3 | [B]DEX[/B] 3 | [B]FGT[/B] 3 | [B]INT[/B] 1 | [B]AWE[/B] 2 | [B]PRE[/B] 5 [B]Powers: [I]Enchanted Necklace/Costume:[/I][/B] Enhanced Defenses 10 (Dodge 5, Parry 5); Feature 1 (quick change); Flight 7 (250 MPH); Impervious Protection 5; Removable (-7 points) - 28 points [B][I]"I Walk With the Light, and the Light With Me":[/I][/B] Environment 1 (Bright Light) - 2 points [B][I]Light Magic:[/I][/B] Array (21 points) [LIST] [*][B][I]Blast of Light:[/I][/B] Ranged Damage 10, Accurate - 21 points [*][B][I]Blast of Unseen Light:[/I][/B] Ranged Damage 10, Subtle - 1 point [*][B][I]Blinding Burst:[/I][/B] Perception Area Cumulative Affliction 9 (Resisted by Dodge, Overcome by Fortitude; Visually Impaired, Visually Disabled, Visually Unaware), Limited to Vision - 1 point [*][B][I]Burst of Light:[/I][/B] Ranged Burst Area Damage 7 - 1 point [*][B][I]Ghostbane Burst:[/I][/B] Ranged Burst Area Damage 9, Affects Insubstantial 2, Limited to undead enemies - 1 point [*][B][I]Light of Healing:[/I][/B] Ranged Energizing Healing 5 - 1 point [/LIST] [B]Advantages:[/B] All-out Attack, Attractive, Fearless, Improved Initiative, Power Attack, Taunt. [B]Skills:[/B] Acrobatics 4 (+7), Athletics 4 (+6), Close Combat: Unarmed 6 (+9), Deception 4 (+9), Expertise: Magic 2 (+7), Expertise: Performance 5 (+10), Insight 4 (+6), Persuasion 2 (+7), Ranged Combat: Light Magic 5 (+8), Stealth 4 (+7). [B]Offense:[/B] Initiative +7 Unarmed +9 (Close Damage 2) Blast of Light +10 (Ranged Damage 10) Blast of Unseen Light +8 (Ranged Damage 10) Blinding Burst -- (Perception Area Affliction 10, Resisted by Dodge) Burst of Light -- (Ranged Burst Area Damage 7) Ghostbane Burst -- (Ranged Burst Area Damage 9) [B]Defense:[/B] Dodge 10/5, Parry 9/4, Fortitude 4, Toughness 8/3, Will 8 [B]Totals:[/B] Abilities 44 + Powers 56 + Advantages 6 + Skills 20 + Defenses 10 = 136 points [B]Offensive PL:[/B] 9 [B]Defensive PL:[/B] 9 [B]Resistance PL:[/B] 6 [B]Skill PL:[/B] 5 [B]Complications: [I]Upholding Good--Motivation. Easily Distracted or Deceived by Attractive People. Family[/I][/B] (parents and older brothers.) [B][I]Secret Identity.[/I][/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top