Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8778459" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Asmodeus</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-vqBPTxH/0/8b2800eb/M/c26c1c6383254461922fc5c3eb9c0e59-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Before, it could be firmly and authoritatively stated that there were no such things as demons in the World Less Magical, that legends about such creatures had been distorted memories of times when extraterrestrials had been active on this planet, that such beings which existed now were just manifestations of the innate powers of those who called upon them. In the World in the Aftermath, this is no longer true, for that world exists in the same metaphysical space as worlds which saw a great deal of extradimensional traffic ... and if these beings are not spirits of primal evil, then they are every bit as cruel and dangerous as legend would have it.</p><p></p><p>Long ago on a parallel world much like both the World Less Magical and the World More Grim, a man called Morgan began a project to create a superhuman aristocracy to rule the world as he knew it. On this world, however, his efforts were somewhat more successful, as the High King he rose up was blessed with a legitimate son and heir, whom Morgan took into hiding with him soon after his birth, arranging for him to survive the fall of Camelot. This prince was the father of generations whom Morgan continued to guide, with each generation proving to be mightier than the next. And if these heirs were often brutal and arbitrary, well, boys would be boys. There was time, surely for them to learn mercy and discretion.</p><p></p><p>And then, in the tenth century, the latest descendant of this line of princes decided that he was tired of heeding the commands of his ancient mentor, and murdered him and all his followers. Claiming his collection of occult lore and artifacts, the prince of the world grew in power and might, yet found himself hindered by various rivals and limited by certain ... <em>flaws</em> in his abilities, such as the way that many of them failed in the light of day. He decided to deal with these difficulties with characteristic directness.</p><p></p><p>Using methods much like the founders of the Sprawl and of Tanelorn did in shifting a city and an island away from their dimensional origins, the prince arranged for <em>the entire planet</em> to shift away from its dimension into a different one. Light and heat were provided for the planet by an entity that the prince captured and bound into an orbit around the planet, creating a more dimly lit world, appropriate for something that embodied the summit of human ambitions and the pit of their fears. The prince looked out on his work and deemed it ... perfect.</p><p></p><p>A thousand years later, the world that its ruler calls Hell still somewhat resembles the planet Earth as it exists on many different timelines, though the oceans have subsided below the continental shelves, creating a vast number of seas. Roughly one billion human beings struggle to keep themselves alive in this transformed world, mostly working as agricultural workers, with a handful maintaining what industry has developed. The surface is ruled by hundreds of exarchs, served by millions of demons, each a descendant of those mutant aristocrats who swore fealty to their prince long ago or those who rose up in the centuries since then, all of them scheming to overthrow their ultimate ruler -- Asmodeus, as he now calls himself, with any hint that he bore another name treated as utter heresy.</p><p></p><p>In order to sustain his empire, Asmodeus has frequently sought to entice humans and humanoid beings from other realities to enter into his service, deceiving them about what this would mean. He had a convivial relationship with Nyx, the Hierarch of Entropy on the World More Sorcerous, who allowed him to engage in this treachery in a somewhat limited manner on that world. The World Less Magical was too far away, metaphysically, for him to have anything to do with it, but the World in the Aftermath is much, much closer, his former associate is lost to history and can no longer limit him, those who have taken the place of Nyx and the other Hierarchs are much weaker, and there are countless people seeking to summon demons who are ideal victims for his treachery. It is perfect.</p><p></p><p><em>Il meglio è nemico del bene.</em></p><p></p><p><strong>Asmodeus -- PL 15</strong></p><p><strong></strong></p><p><strong>Abilities: </strong></p><p><strong>STR</strong> 12 | <strong>STA</strong> 15 | <strong>AGL</strong> 3 | <strong>DEX</strong> 6 | <strong>FGT</strong> 11 | <strong>INT</strong> 9 | <strong>AWE</strong> 9 | <strong>PRE</strong> 11</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Infernal Body:</em></strong> Immunity 26 (aging, corrosive effects, fire/heat effects, life support); Protection 2, Impervious 17; Morph 4; Senses 2 (darkvision) - 67 points</p><p><strong><em>Infernal Mind:</em></strong> Mental Communication 4 (planetary/anywhere in Hell); Impervious Will 13 - 29 points</p><p><strong><em>Infernal Sorcery:</em></strong> Array (28 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Conjuration:</em></strong> Continuous Create 8/13, Precise - 1 point</li> <li data-xf-list-type="ul"><strong><em>Divination:</em></strong> Remote Sensing 5/8 (all senses, 30 miles/250 miles), Dimensional 3 - 28 points</li> <li data-xf-list-type="ul"><strong><em>Evocation:</em></strong> Ranged Damage 12/20, Affects Insubstantial 2 - 1 point</li> <li data-xf-list-type="ul"><strong><em>Phantasm:</em></strong> Illusion 6/10 (all senses), Resistable by Will - 1 point</li> <li data-xf-list-type="ul"><strong><em>Polymorph:</em></strong> Ranged Affliction 12/20 (Resisted and Overcome by Fortitude; Impaired, Disabled, Transformed), Variable Descriptor 2 (many possible transformations) - 1 point</li> <li data-xf-list-type="ul"><strong><em>Transmutation:</em></strong> Transform 5/8 (any material into any material) - 1 point</li> <li data-xf-list-type="ul"><strong><em>Warpstep:</em></strong> Accurate Extended Teleport 9/14 (2 miles/60 miles/500 miles/16000 miles), Only within Hell - 1 point</li> </ul><p><strong><em>Ruby Rod:</em></strong> Strength-based Damage 3; Variable 3, Free Action, Limited to Enhanced Infernal Sorcery; Easily Removable (-10 points) - 27 points</p><p><strong><em>Shadowy Wings:</em></strong> Continuous Insubstantial 3; Flight 9 (1000 MPH) - 36 points</p><p></p><p><strong>Advantages:</strong></p><p>Benefit 6 (Wealth Beyond Avarice, Ruler of Hell), Connected, Diehard, Eidetic Memory, Fascinate (Persuasion), Fearless, Ranged Attack 4, Ritualist, Well-Informed.</p><p></p><p><strong>Skills:</strong></p><p>Close Combat: Ruby Rod 4 (+15), Deception 5 (+16), Expertise: Dimensional 6 (+15), Expertise: Magic 5 (+16), Insight 9 (+18), Intimidation 8 (+19), Perception 8 (+17), Persuasion 7 (+18).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +3</p><p>Unarmed +13 (Close Damage 12)</p><p>Ruby Rod +15 (Close Damage 15)</p><p>Evocation +10 (Ranged Damage 12/20)</p><p>Polymorph Spell +10 (Ranged Fortitude 12/20).</p><p></p><p><strong>Defense:</strong></p><p>Dodge 9, Parry 11, Fortitude 15, Toughness 17, Will 15.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 152 + Powers 193 + Advantages 17 + Skills 26 + Defenses 12 = 400 points</p><p></p><p><strong>Offensive PL:</strong> 15</p><p><strong>Defensive PL:</strong> 14</p><p><strong>Resistance PL:</strong> 15</p><p><strong>Skill PL:</strong> 14</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Power--Motivation. Power Loss</em></strong> (Shadowy Wings, in genuine daylight.) <strong><em>Rivals/Enemies</em></strong> (Exarchs of Hell.) <strong><em>Vulnerability</em></strong> (neither Toughness nor Will are Impervious against any opponent who knows his true name.)</p><p></p><p><span style="font-size: 9px">Who is like the beast? Who can make war on him?</span></p></blockquote><p></p>
[QUOTE="Davies, post: 8778459, member: 30538"] [SIZE=7][COLOR=red]Asmodeus[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-vqBPTxH/0/8b2800eb/M/c26c1c6383254461922fc5c3eb9c0e59-M.jpg[/IMG] Before, it could be firmly and authoritatively stated that there were no such things as demons in the World Less Magical, that legends about such creatures had been distorted memories of times when extraterrestrials had been active on this planet, that such beings which existed now were just manifestations of the innate powers of those who called upon them. In the World in the Aftermath, this is no longer true, for that world exists in the same metaphysical space as worlds which saw a great deal of extradimensional traffic ... and if these beings are not spirits of primal evil, then they are every bit as cruel and dangerous as legend would have it. Long ago on a parallel world much like both the World Less Magical and the World More Grim, a man called Morgan began a project to create a superhuman aristocracy to rule the world as he knew it. On this world, however, his efforts were somewhat more successful, as the High King he rose up was blessed with a legitimate son and heir, whom Morgan took into hiding with him soon after his birth, arranging for him to survive the fall of Camelot. This prince was the father of generations whom Morgan continued to guide, with each generation proving to be mightier than the next. And if these heirs were often brutal and arbitrary, well, boys would be boys. There was time, surely for them to learn mercy and discretion. And then, in the tenth century, the latest descendant of this line of princes decided that he was tired of heeding the commands of his ancient mentor, and murdered him and all his followers. Claiming his collection of occult lore and artifacts, the prince of the world grew in power and might, yet found himself hindered by various rivals and limited by certain ... [I]flaws[/I] in his abilities, such as the way that many of them failed in the light of day. He decided to deal with these difficulties with characteristic directness. Using methods much like the founders of the Sprawl and of Tanelorn did in shifting a city and an island away from their dimensional origins, the prince arranged for [I]the entire planet[/I] to shift away from its dimension into a different one. Light and heat were provided for the planet by an entity that the prince captured and bound into an orbit around the planet, creating a more dimly lit world, appropriate for something that embodied the summit of human ambitions and the pit of their fears. The prince looked out on his work and deemed it ... perfect. A thousand years later, the world that its ruler calls Hell still somewhat resembles the planet Earth as it exists on many different timelines, though the oceans have subsided below the continental shelves, creating a vast number of seas. Roughly one billion human beings struggle to keep themselves alive in this transformed world, mostly working as agricultural workers, with a handful maintaining what industry has developed. The surface is ruled by hundreds of exarchs, served by millions of demons, each a descendant of those mutant aristocrats who swore fealty to their prince long ago or those who rose up in the centuries since then, all of them scheming to overthrow their ultimate ruler -- Asmodeus, as he now calls himself, with any hint that he bore another name treated as utter heresy. In order to sustain his empire, Asmodeus has frequently sought to entice humans and humanoid beings from other realities to enter into his service, deceiving them about what this would mean. He had a convivial relationship with Nyx, the Hierarch of Entropy on the World More Sorcerous, who allowed him to engage in this treachery in a somewhat limited manner on that world. The World Less Magical was too far away, metaphysically, for him to have anything to do with it, but the World in the Aftermath is much, much closer, his former associate is lost to history and can no longer limit him, those who have taken the place of Nyx and the other Hierarchs are much weaker, and there are countless people seeking to summon demons who are ideal victims for his treachery. It is perfect. [I]Il meglio è nemico del bene.[/I] [B]Asmodeus -- PL 15 Abilities: STR[/B] 12 | [B]STA[/B] 15 | [B]AGL[/B] 3 | [B]DEX[/B] 6 | [B]FGT[/B] 11 | [B]INT[/B] 9 | [B]AWE[/B] 9 | [B]PRE[/B] 11 [B]Powers: [I]Infernal Body:[/I][/B] Immunity 26 (aging, corrosive effects, fire/heat effects, life support); Protection 2, Impervious 17; Morph 4; Senses 2 (darkvision) - 67 points [B][I]Infernal Mind:[/I][/B] Mental Communication 4 (planetary/anywhere in Hell); Impervious Will 13 - 29 points [B][I]Infernal Sorcery:[/I][/B] Array (28 points) [LIST] [*][B][I]Conjuration:[/I][/B] Continuous Create 8/13, Precise - 1 point [*][B][I]Divination:[/I][/B] Remote Sensing 5/8 (all senses, 30 miles/250 miles), Dimensional 3 - 28 points [*][B][I]Evocation:[/I][/B] Ranged Damage 12/20, Affects Insubstantial 2 - 1 point [*][B][I]Phantasm:[/I][/B] Illusion 6/10 (all senses), Resistable by Will - 1 point [*][B][I]Polymorph:[/I][/B] Ranged Affliction 12/20 (Resisted and Overcome by Fortitude; Impaired, Disabled, Transformed), Variable Descriptor 2 (many possible transformations) - 1 point [*][B][I]Transmutation:[/I][/B] Transform 5/8 (any material into any material) - 1 point [*][B][I]Warpstep:[/I][/B] Accurate Extended Teleport 9/14 (2 miles/60 miles/500 miles/16000 miles), Only within Hell - 1 point [/LIST] [B][I]Ruby Rod:[/I][/B] Strength-based Damage 3; Variable 3, Free Action, Limited to Enhanced Infernal Sorcery; Easily Removable (-10 points) - 27 points [B][I]Shadowy Wings:[/I][/B] Continuous Insubstantial 3; Flight 9 (1000 MPH) - 36 points [B]Advantages:[/B] Benefit 6 (Wealth Beyond Avarice, Ruler of Hell), Connected, Diehard, Eidetic Memory, Fascinate (Persuasion), Fearless, Ranged Attack 4, Ritualist, Well-Informed. [B]Skills:[/B] Close Combat: Ruby Rod 4 (+15), Deception 5 (+16), Expertise: Dimensional 6 (+15), Expertise: Magic 5 (+16), Insight 9 (+18), Intimidation 8 (+19), Perception 8 (+17), Persuasion 7 (+18). [B]Offense:[/B] Initiative +3 Unarmed +13 (Close Damage 12) Ruby Rod +15 (Close Damage 15) Evocation +10 (Ranged Damage 12/20) Polymorph Spell +10 (Ranged Fortitude 12/20). [B]Defense:[/B] Dodge 9, Parry 11, Fortitude 15, Toughness 17, Will 15. [B]Totals:[/B] Abilities 152 + Powers 193 + Advantages 17 + Skills 26 + Defenses 12 = 400 points [B]Offensive PL:[/B] 15 [B]Defensive PL:[/B] 14 [B]Resistance PL:[/B] 15 [B]Skill PL:[/B] 14 [B]Complications: [I]Power--Motivation. Power Loss[/I][/B] (Shadowy Wings, in genuine daylight.) [B][I]Rivals/Enemies[/I][/B] (Exarchs of Hell.) [B][I]Vulnerability[/I][/B] (neither Toughness nor Will are Impervious against any opponent who knows his true name.) [SIZE=1]Who is like the beast? Who can make war on him?[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top