Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8801945" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Guardian</span> Umbra</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-Z5Sv698/0/a03e4f71/M/HD-wallpaper-akemi-homura-disaster-eerir-evil-horror-break-akemi-angry-magical-girl-anime-darkness-gloomy-hot-anime-girl-long-hair-female-destroy-black-gloom-sexy-cute-girl-dark-magica-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Once upon a time, there was a young woman who lived in Happy Valley, a suburb of Portland, with her mother, her father, and her little brother. They were not wealthy, but they were comfortably well-off. Her parents volunteered at a homeless shelter every weekend because they believed, and taught their children, that helping people was both its own reward and that the good deeds one did for others would eventually come back to aid yourself in the end.</p><p></p><p>And then the police chief of Portland shot the mayor of the city on live television and declared that he was going to eliminate homelessness by eliminating the homeless, and sent his officers to do just that. They followed their orders like good little soldiers. They were stopped, of course, but not before many people died -- among them a mother, a father, and a little brother, too young for preschool but temporarily lacking a babysitter. The people who killed them even made video recordings of the fun they had with the body of the little boy. So nice of them.</p><p></p><p>The young woman, Enya Beaufort, was taken by child protective services, and fled from that place on her first night. She did not know why they were pretending to be concerned about her, when they were clearly just holding her until whoever had murdered her parents came for her; she did not understand anything about what had happened, and it no longer mattered. She was leaving, and she would not come back until she found some way to set this right.</p><p></p><p>Over the next year, she made her way up the Pacific coastline, crossing over the border into Canada during the confusion of the Konan invasion. She reached Vancouver and settled down to winter there before moving on to her next destination, whatever that might have been. Any plans that Enya had formed were shattered when she collapsed while eating in a soup kitchen, at the same time as four other people in the Vancouver area. She found herself floating in a dark place, staring up at a deeper darkness yet. The silence of that darkness became oppressive, and Enya finally spoke up, asking it what it wanted of her.</p><p></p><p>And the darkness replied, in a voice of infinite rage, <strong>"Never stop making them pay."</strong> Enya awoke holding a necklace with a smooth black stone charm. Sometimes, in private moments, she sits and dangles the stone in front of her eye. Doing so has helped her achieve a greater understanding of her condition than most of the others have. No peace of mind, though. Never any peace.</p><p></p><p>In some ways, Guardian Umbra is just like her comrades. She supports all their struggles against Kishu and provides them with a perspective informed by her experiences on the streets, rarely discussing them otherwise and never volunteering much about her private life. (With the help of Guardian Technon, she has obtained both shelter and employment at a Salvation Army facility in downtown Vancouver.) Unlike her fellows, however, she goes out at night alone in her form as a Guardian, looking for both street crime that needs to be answered and signs of police misconduct, <em>especially</em> violence directed at the unhoused.</p><p></p><p>Every time she finds what she is looking for, she gets a little bit angrier, and the voice she hears when she speaks starts to sound more and more like that voice of infinite rage. And she wonders, sometimes, whether the "them" in that mantra will some day be "everyone".</p><p></p><p><strong>Guardian Umbra -- PL9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 1 | <strong>STA</strong> 2 | <strong>AGL</strong> 2 | <strong>DEX</strong> 3 | <strong>FGT</strong> 4 | <strong>INT</strong> 3 | <strong>AWE</strong> 4 | <strong>PRE</strong> 2</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Enchanted Necklace/Costume:</em></strong> Enhanced Advantages 3 (Evasion 2, Improved Defense); Enhanced Defenses 10 (Dodge 5, Parry 5); Feature 1 (quick change); Morph 2 (disguise power); Impervious Protection 5; Removable (-6 points) - 28 points</p><p><strong><em>"Never Stop Making Them Pay":</em></strong> Immunity 5 (emotion effects), Special* - 2 points</p><p><strong><em>Shadow Magic:</em></strong> Array (18 points) <ul> <li data-xf-list-type="ul"> <strong><em>Shadow Consumption:</em></strong> Nullify Magic 6, Broad, Simultaneous - 18 points</li> <li data-xf-list-type="ul"> <strong><em>Shadow Domination:</em></strong> Perception Range Affliction 6 (Resisted by Will; Dazed, Compelled), Concentration, Limited Degree - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Shadow Poison:</em></strong> Cumulative Affliction 9 (Resisted by Fortitude; Fatigued, Exhausted, Incapacitated) - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Shadow Step:</em></strong> Accurate Teleport 9 (2 miles), Medium (shadows) - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Solid Shadows:</em></strong> Perception-Ranged Damaging Move Object 6 - 1 point</li> </ul><p><strong><em>Shadowed Eyes:</em></strong> Senses 2 (darkvision) - 2 points</p><p></p><p><strong>Advantages:</strong></p><p>Benefit (cipher), Close Attack 2, Contacts, <em>Evasion 2,</em> Grabbing Finesse, Hide in Plain Sight, <em>Improved Defense,</em> Improved Initiative.</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 5 (+7), Athletics 5 (+6), Close Combat: Shadow Magic 3 (+7), Expertise: Magic 6 (+8), Expertise: Streetwise 5 (+8), Insight 4 (+8), Investigation 4 (+7), Perception 4 (+8), Sleight of Hand 6 (+9), Stealth 8 (+10).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6</p><p>Unarmed +6 (Close Damage 1)</p><p>Shadow Poison +9 (Close Fortitude 9)</p><p></p><p><strong>Defenses:</strong></p><p>Dodge 11/6, Parry 9/4, Fortitude 5, Toughness 7/2, Will 7</p><p></p><p><strong>Totals:</strong></p><p>Abilities 42 + Powers 55 + Advantages 7 + Skills 25 + Defenses 10 = 139 points</p><p></p><p><strong>Offensive PL:</strong> 9</p><p><strong>Defensive PL:</strong> 9</p><p><strong>Resistance PL:</strong> 6</p><p><strong>Skill PL:</strong> 5</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Justice/Revenge--Motivation. Hatred</em></strong> (cops.) <strong><em>Secret Identity. Suspicious and Untrusting.</em></strong></p><p></p><p>* Whenever Guardian Umbra has to make a resistance check against an emotion effect, she automatically succeeds but must make a Will check against an effect of the same DC, becoming Vulnerable (due to anger), Defenseless (due to anger), or Unaware (due to anger) depending on the result of her check, treated as a cumulative effect. She must recover from these conditions normally.</p><p></p><p><span style="font-size: 9px">"You’re too kind. Remember this and take it to heart: kindness sometimes leads to even greater tragedy."</span></p></blockquote><p></p>
[QUOTE="Davies, post: 8801945, member: 30538"] [size=150][color=blue]Guardian[/color] Umbra[/size] [img]https://photos.smugmug.com/My-First-Gallery/i-Z5Sv698/0/a03e4f71/M/HD-wallpaper-akemi-homura-disaster-eerir-evil-horror-break-akemi-angry-magical-girl-anime-darkness-gloomy-hot-anime-girl-long-hair-female-destroy-black-gloom-sexy-cute-girl-dark-magica-M.jpg[/img] Once upon a time, there was a young woman who lived in Happy Valley, a suburb of Portland, with her mother, her father, and her little brother. They were not wealthy, but they were comfortably well-off. Her parents volunteered at a homeless shelter every weekend because they believed, and taught their children, that helping people was both its own reward and that the good deeds one did for others would eventually come back to aid yourself in the end. And then the police chief of Portland shot the mayor of the city on live television and declared that he was going to eliminate homelessness by eliminating the homeless, and sent his officers to do just that. They followed their orders like good little soldiers. They were stopped, of course, but not before many people died -- among them a mother, a father, and a little brother, too young for preschool but temporarily lacking a babysitter. The people who killed them even made video recordings of the fun they had with the body of the little boy. So nice of them. The young woman, Enya Beaufort, was taken by child protective services, and fled from that place on her first night. She did not know why they were pretending to be concerned about her, when they were clearly just holding her until whoever had murdered her parents came for her; she did not understand anything about what had happened, and it no longer mattered. She was leaving, and she would not come back until she found some way to set this right. Over the next year, she made her way up the Pacific coastline, crossing over the border into Canada during the confusion of the Konan invasion. She reached Vancouver and settled down to winter there before moving on to her next destination, whatever that might have been. Any plans that Enya had formed were shattered when she collapsed while eating in a soup kitchen, at the same time as four other people in the Vancouver area. She found herself floating in a dark place, staring up at a deeper darkness yet. The silence of that darkness became oppressive, and Enya finally spoke up, asking it what it wanted of her. And the darkness replied, in a voice of infinite rage, [b]"Never stop making them pay."[/b] Enya awoke holding a necklace with a smooth black stone charm. Sometimes, in private moments, she sits and dangles the stone in front of her eye. Doing so has helped her achieve a greater understanding of her condition than most of the others have. No peace of mind, though. Never any peace. In some ways, Guardian Umbra is just like her comrades. She supports all their struggles against Kishu and provides them with a perspective informed by her experiences on the streets, rarely discussing them otherwise and never volunteering much about her private life. (With the help of Guardian Technon, she has obtained both shelter and employment at a Salvation Army facility in downtown Vancouver.) Unlike her fellows, however, she goes out at night alone in her form as a Guardian, looking for both street crime that needs to be answered and signs of police misconduct, [i]especially[/i] violence directed at the unhoused. Every time she finds what she is looking for, she gets a little bit angrier, and the voice she hears when she speaks starts to sound more and more like that voice of infinite rage. And she wonders, sometimes, whether the "them" in that mantra will some day be "everyone". [b]Guardian Umbra -- PL9 Abilities: STR[/b] 1 | [b]STA[/b] 2 | [b]AGL[/b] 2 | [b]DEX[/b] 3 | [b]FGT[/b] 4 | [b]INT[/b] 3 | [b]AWE[/b] 4 | [b]PRE[/b] 2 [b]Powers: [i]Enchanted Necklace/Costume:[/i][/b] Enhanced Advantages 3 (Evasion 2, Improved Defense); Enhanced Defenses 10 (Dodge 5, Parry 5); Feature 1 (quick change); Morph 2 (disguise power); Impervious Protection 5; Removable (-6 points) - 28 points [b][i]"Never Stop Making Them Pay":[/i][/b] Immunity 5 (emotion effects), Special* - 2 points [b][i]Shadow Magic:[/i][/b] Array (18 points)[list] [*] [b][i]Shadow Consumption:[/i][/b] Nullify Magic 6, Broad, Simultaneous - 18 points [*] [b][i]Shadow Domination:[/i][/b] Perception Range Affliction 6 (Resisted by Will; Dazed, Compelled), Concentration, Limited Degree - 1 point [*] [b][i]Shadow Poison:[/i][/b] Cumulative Affliction 9 (Resisted by Fortitude; Fatigued, Exhausted, Incapacitated) - 1 point [*] [b][i]Shadow Step:[/i][/b] Accurate Teleport 9 (2 miles), Medium (shadows) - 1 point [*] [b][i]Solid Shadows:[/i][/b] Perception-Ranged Damaging Move Object 6 - 1 point[/list] [b][i]Shadowed Eyes:[/i][/b] Senses 2 (darkvision) - 2 points [b]Advantages:[/b] Benefit (cipher), Close Attack 2, Contacts, [i]Evasion 2,[/i] Grabbing Finesse, Hide in Plain Sight, [i]Improved Defense,[/i] Improved Initiative. [b]Skills:[/b] Acrobatics 5 (+7), Athletics 5 (+6), Close Combat: Shadow Magic 3 (+7), Expertise: Magic 6 (+8), Expertise: Streetwise 5 (+8), Insight 4 (+8), Investigation 4 (+7), Perception 4 (+8), Sleight of Hand 6 (+9), Stealth 8 (+10). [b]Offense:[/b] Initiative +6 Unarmed +6 (Close Damage 1) Shadow Poison +9 (Close Fortitude 9) [b]Defenses:[/b] Dodge 11/6, Parry 9/4, Fortitude 5, Toughness 7/2, Will 7 [b]Totals:[/b] Abilities 42 + Powers 55 + Advantages 7 + Skills 25 + Defenses 10 = 139 points [b]Offensive PL:[/b] 9 [b]Defensive PL:[/b] 9 [b]Resistance PL:[/b] 6 [b]Skill PL:[/b] 5 [b]Complications: [i]Justice/Revenge--Motivation. Hatred[/i][/b] (cops.) [b][i]Secret Identity. Suspicious and Untrusting.[/i][/b] * Whenever Guardian Umbra has to make a resistance check against an emotion effect, she automatically succeeds but must make a Will check against an effect of the same DC, becoming Vulnerable (due to anger), Defenseless (due to anger), or Unaware (due to anger) depending on the result of her check, treated as a cumulative effect. She must recover from these conditions normally. [SIZE=1]"You’re too kind. Remember this and take it to heart: kindness sometimes leads to even greater tragedy."[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top