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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8816613" data-attributes="member: 30538"><p><span style="font-size: 26px">Andon Viernes</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-W2FRmzC/1/5fb38744/S/ezgif-3-cd30083b07-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>There was never any question that Andon Viernes was going to follow his parents into the private military of the corporation that employed them both. Some people might have rebelled against those expectations, but Andon found them comforting. Predictability was like warm bread in the morning, where the unexpected tasted like shortages of the same. So he enlisted as soon as he completed basic education, roughly seventeen years of age as they had measured things before the Sprawl became the Sprawl.</p><p></p><p>Viernes flourished in the military, quickly testing into drone operations school and receiving the implants that would allow him to control the pilotless aircraft and see the world remotely. Unlike many of his fellow pilots -- too many, in his view -- he was not content to just focus on these operations and let his body go to waste. He kept in shape and practiced the old-fashioned military skills as well, learning how to fight personally instead of just remotely. His willingness to go the extra mile and ability to understand and obey orders while also working well within the unit ensured that he was promoted to command it before he was half-way through his twenties.</p><p></p><p>A few months after that, though, tragedy struck. While the unit was working off-world, they were ambushed and overrun by the giant insects that dominated this planet. Viernes tried every trick he knew to keep his teammates alive, only to see them all fail, with him alone left to tell the tale, even managing to get to the gateway before it collapsed. But worse was to come, for Viernes discovered that they had been betrayed, set up to be fed to the insects by one of their commanders who was defecting to a different corp.</p><p></p><p>His belief that his superiors could always be trusted to work for the benefit of the company destroyed by this, Viernes went rogue, destroying his corporate identity and escaping into the Sprawl. There, he put his skills to use for his own benefit as a shadow operative, supporting teams with whom he could avoid developing close bonds. It was rarely easy, and he found himself getting used to that taste of shortages instead of warm bread in the morning, but he could take pride in what he did again.</p><p></p><p>Like many people in the Sprawl, Viernes spent a few hours staring up in stupefied amazement after the moment when the forever night of the city ended with the appearance of a brightly glowing sun in the sky. That was a month ago, though, and he has gotten used to the fact that the more things changed, the more they stayed the same. Most of the jobs he has taken in recent days come from Pendrake and Wilmarth and are directed at tearing down the corps. He keeps an emotional distance from this, affecting to only be in it for the money rather than any political opinions. Only he knows whether that is feigned. </p><p></p><p>Andon strives to keep a strictly professional outlook, but there are a few gaps in that façade. Having suffered from a betrayal, he absolutely despises traitors even if they happen to be betraying a target <em>to him</em>. Such individuals can expect only cold contempt at best, with a shot in the head if matters go sideways. While he has never sought out the superior who was responsible for the disaster, viewing revenge as pointless, he would likely change his tune if fate threw them together. Finally, despite recognizing that they were simply opponents, he retains a fair amount of fear and hatred for Tanelorn and its operatives. How professional he will remain if events force him into working alongside such individuals remains to be seen.</p><p></p><p><strong>Andon Viernes -- PL 7</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 1 | <strong>STA</strong> 2 | <strong>AGL</strong> 2 | <strong>DEX</strong> 3 | <strong>FGT</strong> 3 | <strong>INT</strong> 4 | <strong>AWE</strong> 3 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong>Drones:</strong> Summon Drone 4, Controlled, Mental Link, Multiple Minions 2, Responsive, Removable (-6 points) - 27 points </p><p><strong>Sense Link:</strong> Remote Sensing 5 (auditory, visual; 30 miles), Medium (a drone), Simultaneous; Senses 2 (extended low-light vision), Only when remote sensing - 16 points</p><p></p><p><strong>Advantages:</strong></p><p>Accurate Attack, Assessment, Benefit (alternative identity), Contacts, Defensive Roll, Equipment 5, Evasion, Improved Aim, Improved Trip, Improvised Tools, Leadership, Quick Draw.</p><p></p><p><em>Equipment:</em></p><p>Blaster Pistol (Ranged Damage 5), Concealed Body armor (Protection 2, Subtle), and 12 points of equipment as needed</p><p></p><p><strong>Skills:</strong></p><p>Athletics 4 (+5), Close Combat: Unarmed 4 (+7), Deception 3 (+6), Expertise: Military 4 (+8), Expertise: Streetwise 2 (+6), Intimidation 2 (+5), Investigation 2 (+6), Perception 4 (+7), Ranged Combat: Blaster 4 (+7), Technology 5 (+9).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +2</p><p>Unarmed +7 (Close Damage 1)</p><p>Blaster Pistol +7 (Ranged Damage 5)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 8, Parry 7, Fortitude 4, Toughness 6/4/2, Will 6</p><p></p><p><strong>Totals:</strong></p><p>Abilities 42 + Powers 43 + Advantages 16 + Skills 17 + Defenses 15 = 133 points</p><p></p><p><strong>Offensive PL:</strong> 6</p><p><strong>Defensive PL:</strong> 7</p><p><strong>Resistance PL:</strong> 5</p><p><strong>Skill PL:</strong> 4</p><p></p><p><strong><em>Complications:</em></strong></p><p><strong><em>Survival--Motivation. Hatred/Fear</em></strong> (Tanelorn) <strong><em>No Mercy for Traitors. Professional</em></strong> (stays bought.) <strong><em>Revenge.</em></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Drone -- PL 4/MR 4</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 0 | <strong>STA</strong> -- | <strong>AGL</strong> 0 | <strong>DEX</strong> 1 | <strong>FGT</strong> 0 | <strong>INT</strong> -- | <strong>AWE</strong> 0 | <strong>PRE</strong> --</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Cameras:</em></strong> Feature (camera); Senses 2 (extended low-light vision) - 3 points</p><p><strong><em>Hoverjets:</em></strong> Flight 5 (60 MPH), Subtle - 11 points</p><p><strong><em>Miniguns:</em></strong> Ranged Multiattack Damage 3, Accurate 2 - 11 points</p><p><strong><em>Robot:</em></strong> Immunity 30 (Fortitude effects); Impervious Toughness 5; Permanent Shrinking 4 (-1 Strength, -2 Intimidation, +2 Dodge, +2 Parry, +4 Stealth), Innate - 45 points</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, Improved Aim, Improved Initiative, Precise Shot (Ranged/Cover), Teamwork</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 8 (+8), Stealth 4 (+8).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +4</p><p>Unarmed +0 (Close Damage 0)</p><p>Miniguns +5 (Ranged Multiattack Damage 3)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 3, Parry 3, Fortitude Immune, Toughness 5, Will --</p><p></p><p><strong>Totals:</strong></p><p>Abilities -26 + Powers 70 + Skills 6 + Advantages 5 + Defenses 2 = 57 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Programming--Motivation. Cannot Speak. No Manipulators.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8816613, member: 30538"] [size=150]Andon Viernes[/size] [img]https://photos.smugmug.com/My-First-Gallery/i-W2FRmzC/1/5fb38744/S/ezgif-3-cd30083b07-S.jpg[/img] There was never any question that Andon Viernes was going to follow his parents into the private military of the corporation that employed them both. Some people might have rebelled against those expectations, but Andon found them comforting. Predictability was like warm bread in the morning, where the unexpected tasted like shortages of the same. So he enlisted as soon as he completed basic education, roughly seventeen years of age as they had measured things before the Sprawl became the Sprawl. Viernes flourished in the military, quickly testing into drone operations school and receiving the implants that would allow him to control the pilotless aircraft and see the world remotely. Unlike many of his fellow pilots -- too many, in his view -- he was not content to just focus on these operations and let his body go to waste. He kept in shape and practiced the old-fashioned military skills as well, learning how to fight personally instead of just remotely. His willingness to go the extra mile and ability to understand and obey orders while also working well within the unit ensured that he was promoted to command it before he was half-way through his twenties. A few months after that, though, tragedy struck. While the unit was working off-world, they were ambushed and overrun by the giant insects that dominated this planet. Viernes tried every trick he knew to keep his teammates alive, only to see them all fail, with him alone left to tell the tale, even managing to get to the gateway before it collapsed. But worse was to come, for Viernes discovered that they had been betrayed, set up to be fed to the insects by one of their commanders who was defecting to a different corp. His belief that his superiors could always be trusted to work for the benefit of the company destroyed by this, Viernes went rogue, destroying his corporate identity and escaping into the Sprawl. There, he put his skills to use for his own benefit as a shadow operative, supporting teams with whom he could avoid developing close bonds. It was rarely easy, and he found himself getting used to that taste of shortages instead of warm bread in the morning, but he could take pride in what he did again. Like many people in the Sprawl, Viernes spent a few hours staring up in stupefied amazement after the moment when the forever night of the city ended with the appearance of a brightly glowing sun in the sky. That was a month ago, though, and he has gotten used to the fact that the more things changed, the more they stayed the same. Most of the jobs he has taken in recent days come from Pendrake and Wilmarth and are directed at tearing down the corps. He keeps an emotional distance from this, affecting to only be in it for the money rather than any political opinions. Only he knows whether that is feigned. Andon strives to keep a strictly professional outlook, but there are a few gaps in that façade. Having suffered from a betrayal, he absolutely despises traitors even if they happen to be betraying a target [i]to him[/i]. Such individuals can expect only cold contempt at best, with a shot in the head if matters go sideways. While he has never sought out the superior who was responsible for the disaster, viewing revenge as pointless, he would likely change his tune if fate threw them together. Finally, despite recognizing that they were simply opponents, he retains a fair amount of fear and hatred for Tanelorn and its operatives. How professional he will remain if events force him into working alongside such individuals remains to be seen. [b]Andon Viernes -- PL 7 Abilities: STR[/b] 1 | [b]STA[/b] 2 | [b]AGL[/b] 2 | [b]DEX[/b] 3 | [b]FGT[/b] 3 | [b]INT[/b] 4 | [b]AWE[/b] 3 | [b]PRE[/b] 3 [b]Powers: Drones:[/b] Summon Drone 4, Controlled, Mental Link, Multiple Minions 2, Responsive, Removable (-6 points) - 27 points [b]Sense Link:[/b] Remote Sensing 5 (auditory, visual; 30 miles), Medium (a drone), Simultaneous; Senses 2 (extended low-light vision), Only when remote sensing - 16 points [b]Advantages:[/b] Accurate Attack, Assessment, Benefit (alternative identity), Contacts, Defensive Roll, Equipment 5, Evasion, Improved Aim, Improved Trip, Improvised Tools, Leadership, Quick Draw. [i]Equipment:[/i] Blaster Pistol (Ranged Damage 5), Concealed Body armor (Protection 2, Subtle), and 12 points of equipment as needed [b]Skills:[/b] Athletics 4 (+5), Close Combat: Unarmed 4 (+7), Deception 3 (+6), Expertise: Military 4 (+8), Expertise: Streetwise 2 (+6), Intimidation 2 (+5), Investigation 2 (+6), Perception 4 (+7), Ranged Combat: Blaster 4 (+7), Technology 5 (+9). [b]Offense:[/b] Initiative +2 Unarmed +7 (Close Damage 1) Blaster Pistol +7 (Ranged Damage 5) [b]Defense:[/b] Dodge 8, Parry 7, Fortitude 4, Toughness 6/4/2, Will 6 [b]Totals:[/b] Abilities 42 + Powers 43 + Advantages 16 + Skills 17 + Defenses 15 = 133 points [b]Offensive PL:[/b] 6 [b]Defensive PL:[/b] 7 [b]Resistance PL:[/b] 5 [b]Skill PL:[/b] 4 [b][i]Complications: Survival--Motivation. Hatred/Fear[/i][/b] (Tanelorn) [b][i]No Mercy for Traitors. Professional[/i][/b] (stays bought.) [b][i]Revenge.[/i] Drone -- PL 4/MR 4 Abilities: STR[/b] 0 | [b]STA[/b] -- | [b]AGL[/b] 0 | [b]DEX[/b] 1 | [b]FGT[/b] 0 | [b]INT[/b] -- | [b]AWE[/b] 0 | [b]PRE[/b] -- [b]Powers: [i]Cameras:[/i][/b] Feature (camera); Senses 2 (extended low-light vision) - 3 points [b][i]Hoverjets:[/i][/b] Flight 5 (60 MPH), Subtle - 11 points [b][i]Miniguns:[/i][/b] Ranged Multiattack Damage 3, Accurate 2 - 11 points [b][i]Robot:[/i][/b] Immunity 30 (Fortitude effects); Impervious Toughness 5; Permanent Shrinking 4 (-1 Strength, -2 Intimidation, +2 Dodge, +2 Parry, +4 Stealth), Innate - 45 points [b]Advantages:[/b] Agile Feint, Improved Aim, Improved Initiative, Precise Shot (Ranged/Cover), Teamwork [b]Skills:[/b] Acrobatics 8 (+8), Stealth 4 (+8). [b]Offense:[/b] Initiative +4 Unarmed +0 (Close Damage 0) Miniguns +5 (Ranged Multiattack Damage 3) [b]Defense:[/b] Dodge 3, Parry 3, Fortitude Immune, Toughness 5, Will -- [b]Totals:[/b] Abilities -26 + Powers 70 + Skills 6 + Advantages 5 + Defenses 2 = 57 points [b]Complications: [i]Programming--Motivation. Cannot Speak. No Manipulators.[/i][/b] [/QUOTE]
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