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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8817581" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Niamh Monaghan</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-JVvGWh5/0/21c42d5d/S/__bazett_fraga_mcremitz_manannan_mac_lir_and_manannan_mac_lir_fate_and_2_more_drawn_by_okonon_kado_colda__7dd9c9f0a192db5393ffe05455b3c362-S.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The first thing you need to know is that her name is pronounced "NEEV maw-na-GAN". (<em>Not</em> "maw-na-HAN".) The second is that she is quite sensitive about mispronunciations of her name. Under most circumstances, she will choose to let the insult slide, but she will never forget. Given the opportunity, though, she will correct the error while also breaking as many bones as she thinks will reinforce the understanding of whatever poor person made the mistake. She usually thinks she needs to break more bones than she actually needs.</p><p></p><p>When Mercedes Blaze was given her current assignment to spy on the Sprawl, she gave considerable thought to which of her stable of operatives she would take with her. Niamh was the first name on the list, less for her physical abilities -- which are considerable and extremely useful -- than for their source in mysticism and her knowledge of magic. The preliminary research that Blaze had undertaken suggested that the Sprawl had no magic whatsoever, rendering such abilities an outside context problem to them, which would be a most exploitable weakness.</p><p></p><p>Niamh was presumably born in the county for which she is named, as she was found as an infant of about four months age on the steps of the cathedral in the county town shortly after the assault by Cerebron. Taken in by a local family, it soon became clear that she possessed strength far beyond that of other children. Her foster parents sought assistance from a local cunning man, who taught Niamh a set of rituals which would allow her to control her strength so that she could live as a relatively normal person. </p><p></p><p>Finding her to be reasonably quick-witted, as she entered her early teens, her mentor also gave her an education in the basics of his trade so that she could act as a gofer for him. He sent her all over Ireland -- which to her mind includes the Six Counties -- on various "quests" that often involved doing violence unto people who owed him money or services. It was interesting and exciting work, and she began to develop a reputation as someone who should be respected, something she had never had before. It proved somewhat addictive, and any sign of disrespect for herself came to be answered with violence.</p><p></p><p>Unfortunately, at seventeen, the good times came to an end when she returned from one such expedition to find her mentor dead in a fire that consumed her home. Lacking much in the way of investigative abilities, she had no clear idea of who might have done this. (Mercedes, who does have such abilities, has concluded that her mentor was assassinated by agents of Axiom.) She was about to engage in a suicide run against his known enemies when she found herself contacted by Mercedes Blaze for the first time, and given a new job.</p><p></p><p>Having worked for Mercedes for nearly four years, Niamh finds the work she is asked to do even more interesting and exciting, and enjoys earning what she considers to be appropriate respect in new regions, such as the Sprawl. She would never consider betraying Mercedes, as she believes that they have a strong bond based on mutual respect. She is wrong about that. She is also wrong about the ritual she performs every morning as soon as she wakes up, which she believes is necessary to activate her abilities. It is entirely psychosomatic ... and may be holding her back from developing her full strength.</p><p></p><p><strong>Niamh Monaghan - PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 8/3| <strong>STA</strong> 6/2| <strong>AGL</strong> 4 | <strong>DEX</strong> 3 | <strong>FGT</strong> 8/4 | <strong>INT</strong> 1 | <strong>AWE</strong> 4 | <strong>PRE</strong> 1</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Healing Factor:</em></strong> Enhanced Stamina 4; Immunity 2 (disease, poison); Impervious Toughness 6; Regeneration 10 - 28 points</p><p><strong><em>Tremendous Strength:</em></strong> Enhanced Fighting 4; Enhanced Strength 5; Enhanced Strength 3 (50 tons), Limited to lifting - 21 points </p><p></p><p><strong>Advantages:</strong></p><p>Accurate Attack, Agile Feint, Defensive Attack, Diehard, Great Endurance, Power Attack, Precise Attack (close/concealment), Takedown, Ultimate Effort (Toughness).</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 6 (+10), Athletics 4 (+12/+7), Expertise: Magic 6 (+7), Insight 4 (+8), Intimidation 10 (+11), Perception 5 (+9), Ranged Combat: Thrown 5 (+8).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +4</p><p>Unarmed +8/+4 (Close Damage 8/3)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 8, Parry 10/6, Fortitude 8/4, Toughness 6/2, Will 6</p><p></p><p><strong>Offensive PL:</strong> 8</p><p><strong>Defensive PL:</strong> 8</p><p><strong>Resistance PL: </strong>7</p><p><strong>Skill PL:</strong> 7</p><p></p><p><strong>Totals:</strong></p><p>Abilities 44 + Powers 47 + Advantages 9 + Skills 20 + Defenses 10 = 121 points</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Duty--Motivation. Craves Respect. Power Loss</em></strong> (all, failure to perform daily ceremony.)</p><p></p><p><em>Note: It has been noted that Niamh bears something of a resemblance to Gloria Sylvester, aka Gloriana. She is not aware of this.</em></p></blockquote><p></p>
[QUOTE="Davies, post: 8817581, member: 30538"] [size=150][color=red]Niamh Monaghan[/color][/size] [img]https://photos.smugmug.com/My-First-Gallery/i-JVvGWh5/0/21c42d5d/S/__bazett_fraga_mcremitz_manannan_mac_lir_and_manannan_mac_lir_fate_and_2_more_drawn_by_okonon_kado_colda__7dd9c9f0a192db5393ffe05455b3c362-S.png[/img] The first thing you need to know is that her name is pronounced "NEEV maw-na-GAN". ([i]Not[/i] "maw-na-HAN".) The second is that she is quite sensitive about mispronunciations of her name. Under most circumstances, she will choose to let the insult slide, but she will never forget. Given the opportunity, though, she will correct the error while also breaking as many bones as she thinks will reinforce the understanding of whatever poor person made the mistake. She usually thinks she needs to break more bones than she actually needs. When Mercedes Blaze was given her current assignment to spy on the Sprawl, she gave considerable thought to which of her stable of operatives she would take with her. Niamh was the first name on the list, less for her physical abilities -- which are considerable and extremely useful -- than for their source in mysticism and her knowledge of magic. The preliminary research that Blaze had undertaken suggested that the Sprawl had no magic whatsoever, rendering such abilities an outside context problem to them, which would be a most exploitable weakness. Niamh was presumably born in the county for which she is named, as she was found as an infant of about four months age on the steps of the cathedral in the county town shortly after the assault by Cerebron. Taken in by a local family, it soon became clear that she possessed strength far beyond that of other children. Her foster parents sought assistance from a local cunning man, who taught Niamh a set of rituals which would allow her to control her strength so that she could live as a relatively normal person. Finding her to be reasonably quick-witted, as she entered her early teens, her mentor also gave her an education in the basics of his trade so that she could act as a gofer for him. He sent her all over Ireland -- which to her mind includes the Six Counties -- on various "quests" that often involved doing violence unto people who owed him money or services. It was interesting and exciting work, and she began to develop a reputation as someone who should be respected, something she had never had before. It proved somewhat addictive, and any sign of disrespect for herself came to be answered with violence. Unfortunately, at seventeen, the good times came to an end when she returned from one such expedition to find her mentor dead in a fire that consumed her home. Lacking much in the way of investigative abilities, she had no clear idea of who might have done this. (Mercedes, who does have such abilities, has concluded that her mentor was assassinated by agents of Axiom.) She was about to engage in a suicide run against his known enemies when she found herself contacted by Mercedes Blaze for the first time, and given a new job. Having worked for Mercedes for nearly four years, Niamh finds the work she is asked to do even more interesting and exciting, and enjoys earning what she considers to be appropriate respect in new regions, such as the Sprawl. She would never consider betraying Mercedes, as she believes that they have a strong bond based on mutual respect. She is wrong about that. She is also wrong about the ritual she performs every morning as soon as she wakes up, which she believes is necessary to activate her abilities. It is entirely psychosomatic ... and may be holding her back from developing her full strength. [b]Niamh Monaghan - PL 8 Abilities: STR[/b] 8/3| [b]STA[/b] 6/2| [b]AGL[/b] 4 | [b]DEX[/b] 3 | [b]FGT[/b] 8/4 | [b]INT[/b] 1 | [b]AWE[/b] 4 | [b]PRE[/b] 1 [b]Powers: [i]Healing Factor:[/i][/b] Enhanced Stamina 4; Immunity 2 (disease, poison); Impervious Toughness 6; Regeneration 10 - 28 points [b][i]Tremendous Strength:[/i][/b] Enhanced Fighting 4; Enhanced Strength 5; Enhanced Strength 3 (50 tons), Limited to lifting - 21 points [b]Advantages:[/b] Accurate Attack, Agile Feint, Defensive Attack, Diehard, Great Endurance, Power Attack, Precise Attack (close/concealment), Takedown, Ultimate Effort (Toughness). [b]Skills:[/b] Acrobatics 6 (+10), Athletics 4 (+12/+7), Expertise: Magic 6 (+7), Insight 4 (+8), Intimidation 10 (+11), Perception 5 (+9), Ranged Combat: Thrown 5 (+8). [b]Offense:[/b] Initiative +4 Unarmed +8/+4 (Close Damage 8/3) [b]Defense:[/b] Dodge 8, Parry 10/6, Fortitude 8/4, Toughness 6/2, Will 6 [b]Offensive PL:[/b] 8 [b]Defensive PL:[/b] 8 [b]Resistance PL: [/b]7 [b]Skill PL:[/b] 7 [b]Totals:[/b] Abilities 44 + Powers 47 + Advantages 9 + Skills 20 + Defenses 10 = 121 points [b]Complications: [i]Duty--Motivation. Craves Respect. Power Loss[/i][/b] (all, failure to perform daily ceremony.) [i]Note: It has been noted that Niamh bears something of a resemblance to Gloria Sylvester, aka Gloriana. She is not aware of this.[/i] [/QUOTE]
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