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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8837410" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: blue">Mechano (II)</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-vqxn7BG/0/96d58d21/M/Doctor-Sun-Marvel-Comics-Dracula-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>Actual form.</em></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-SrCPxFh/0/127345d2/S/StephenRea_Thumbnail-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>Disguise form.</em></p><p></p><p>For Alexander McGovern, the loss of the guardian force was something of a mixed blessing. While he regrets losing the enhancement of his already great intellect, he takes comfort in the fact that his thoughts are now once more only his own, rather than possibly being the result of psychic interactions with higher dimensional intelligences. And since he is now no more vulnerable than most of his colleagues, and no longer essential to the safety of Tanelorn, he has been freed from the necessity to constantly remain there while others were able to explore the multiverse.</p><p></p><p>At least for now, he is focusing his efforts on learning all that is learnable about the planet on which Tanelorn now rests, both its present and its past. In the course of learning about that history, McGovern learned of the existence of <em>another</em> man named McGovern who had the strange fate to be transformed into a disembodied brain within a robotic body. It was almost exactly what had happened to himself -- save that the alien vessel which <em>he</em> had been investigating had been of extradimensional origin, used by the same creatures whom Kate Becker dubbed "the Weavers".</p><p></p><p>This was only the first startling discovery. Soon after, McGovern also learned of <em>another</em> brilliant but somewhat ethically challenged scientist named LaFontaine, and of a man who had a slightly different name but the same face as Kent Wilder, and other people who seemed to echo the lives of those who had been part of his own original reality. In all their journeys through realities, they had rarely ever encountered such close parallels of themselves. The implications are somewhat frightening. (He takes some comfort in the fact that there is no such close parallel of Drummond to be found here, but reminds himself that, if she is anything like the woman he knows and fears, she could easily hide herself.)</p><p></p><p>While investigating the life of that other McGovern, he encountered the rumor that "Mechano" (what a childish alias!) had survived his apparent death in Vietnam. Intrigued by the possibility, he solicited the assistance of the Vagabonds, specifically their talented investigator Wissen, to track down the truth of such claims. They were startled to learn that the rumors were true! At some point in his time with the Grim Brigade, he had begun to operate his robotic body remotely and had been doing so on that dark day. Some time after, he had arranged for his brain to be placed in suspended animation to hold off the neurological decay that would have eventually resulted in his death, and remained in that state even in 2022.</p><p></p><p>Well, now what? McGovern -- the conscious one -- is uncertain of the correct response to all this. He developed techniques to hold off and reverse that sort of decay in himself, and repairing whatever additional damage has resulted from the suspension would be fairly trivial for Tanelornian medicine. But does he <em>want</em> to awaken this particular sleeping giant? It would be interesting to discuss the similarities and differences between their lives, but what if those discussions turned unfriendly, or even hostile? What if he has become embittered by the loss of so many close friends, and the changes to the world?</p><p></p><p>The additional insights granted by the guardian force would be really helpful right now. Until he has more information available to him, McGovern is choosing to keep his counterpart in suspension. In tribute to him, however, he has started to use the name "Mechano" as an alias during his ongoing investigations. Childish it may be, but it was the choice of someone who accomplished a great deal ...</p><p></p><p><strong>Mechano -- PL 11</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 8 | <strong>STA</strong> -- | <strong>AGL</strong> 2 | <strong>DEX</strong> 4 | <strong>FGT</strong> 6 | <strong>INT</strong> 10 | <strong>AWE</strong> 4 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Disguise Field:</em></strong> Array (6 points)</p><ul> <li data-xf-list-type="ul"><strong><em>Identity Shield:</em></strong> Continuous Morph 1 (ordinary humanoid appearance) - 6 points</li> <li data-xf-list-type="ul"><strong><em>Stealth Field:</em></strong> Concealment 3 (ordinary vision, radio senses) - 1 point</li> </ul><p><strong><em>Robot:</em></strong> Immunity 30 (Fortitude effects); Impervious Protection 10 - 50 points</p><p><strong><em>Self-Repairing:</em></strong> Immortality 5 (1 day); Regeneration 1 (heals normally) - 11 points</p><p><strong><em>Sensors:</em></strong> Senses 6 (acute radio, communication link with private laboratory, low-light vision, vision counters illusion) - 6 points</p><p></p><p><strong>Advantages:</strong></p><p>Connected, Equipment 10, Fast Grab, Improved Grab, Inventor, Power Attack, Ranged Attack 6, Skill Mastery (Technology), Well-informed.</p><p></p><p><em>Equipment:</em></p><p>37 points for vehicles or devices as needed.</p><p><strong><em>Private Laboratory:</em></strong> <strong>Size</strong> Medium; <strong>Toughness</strong> 14; <strong>Features</strong> Communications, Computer, Defense System, Fire Prevention System, Laboratory, Library, Sealed, Workshop - 13 points</p><p></p><p><strong>Skills:</strong></p><p>Athletics 4 (+12), Close Combat: Unarmed 3 (+9), Expertise: Dimensional 4 (+14), Expertise: Science 6 (+16), Perception 8 (+12), Persuasion 10 (+13), Technology 6 (+16), Treatment 5 (+15), Vehicles 8 (+12).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +2</p><p>Unarmed +9 (Close Damage 8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 10, Parry 9, Fortitude Immune, Toughness 10, Will 11</p><p></p><p><strong>Totals:</strong></p><p>Abilities 64 + Powers 74 + Advantages 23 + Skills 27 + Defense 18 = 209 points</p><p></p><p><strong>Offensive PL:</strong> 9</p><p><strong>Defensive PL:</strong> 10</p><p><strong>Resistance PL:</strong> 11</p><p><strong>Skill PL:</strong> 11</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Discovery--Motivation. Limitation</em></strong> (permanently Disabled on all Insight checks). <strong>Power Loss</strong> (Immortality, if organic brain is damaged.) <strong>Vulnerability</strong> (electrical powers).</p><p></p><p><em>Note: Should stats for his PL 16 Guardian incarnation be required, add Enhanced Ability 5 to each of his abilities (except Stamina, which remains a non-ability.)</em></p></blockquote><p></p>
[QUOTE="Davies, post: 8837410, member: 30538"] [SIZE=7][COLOR=blue]Mechano (II)[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-vqxn7BG/0/96d58d21/M/Doctor-Sun-Marvel-Comics-Dracula-M.jpg[/IMG] [I]Actual form.[/I] [IMG]https://photos.smugmug.com/My-First-Gallery/i-SrCPxFh/0/127345d2/S/StephenRea_Thumbnail-S.jpg[/IMG] [I]Disguise form.[/I] For Alexander McGovern, the loss of the guardian force was something of a mixed blessing. While he regrets losing the enhancement of his already great intellect, he takes comfort in the fact that his thoughts are now once more only his own, rather than possibly being the result of psychic interactions with higher dimensional intelligences. And since he is now no more vulnerable than most of his colleagues, and no longer essential to the safety of Tanelorn, he has been freed from the necessity to constantly remain there while others were able to explore the multiverse. At least for now, he is focusing his efforts on learning all that is learnable about the planet on which Tanelorn now rests, both its present and its past. In the course of learning about that history, McGovern learned of the existence of [I]another[/I] man named McGovern who had the strange fate to be transformed into a disembodied brain within a robotic body. It was almost exactly what had happened to himself -- save that the alien vessel which [I]he[/I] had been investigating had been of extradimensional origin, used by the same creatures whom Kate Becker dubbed "the Weavers". This was only the first startling discovery. Soon after, McGovern also learned of [I]another[/I] brilliant but somewhat ethically challenged scientist named LaFontaine, and of a man who had a slightly different name but the same face as Kent Wilder, and other people who seemed to echo the lives of those who had been part of his own original reality. In all their journeys through realities, they had rarely ever encountered such close parallels of themselves. The implications are somewhat frightening. (He takes some comfort in the fact that there is no such close parallel of Drummond to be found here, but reminds himself that, if she is anything like the woman he knows and fears, she could easily hide herself.) While investigating the life of that other McGovern, he encountered the rumor that "Mechano" (what a childish alias!) had survived his apparent death in Vietnam. Intrigued by the possibility, he solicited the assistance of the Vagabonds, specifically their talented investigator Wissen, to track down the truth of such claims. They were startled to learn that the rumors were true! At some point in his time with the Grim Brigade, he had begun to operate his robotic body remotely and had been doing so on that dark day. Some time after, he had arranged for his brain to be placed in suspended animation to hold off the neurological decay that would have eventually resulted in his death, and remained in that state even in 2022. Well, now what? McGovern -- the conscious one -- is uncertain of the correct response to all this. He developed techniques to hold off and reverse that sort of decay in himself, and repairing whatever additional damage has resulted from the suspension would be fairly trivial for Tanelornian medicine. But does he [I]want[/I] to awaken this particular sleeping giant? It would be interesting to discuss the similarities and differences between their lives, but what if those discussions turned unfriendly, or even hostile? What if he has become embittered by the loss of so many close friends, and the changes to the world? The additional insights granted by the guardian force would be really helpful right now. Until he has more information available to him, McGovern is choosing to keep his counterpart in suspension. In tribute to him, however, he has started to use the name "Mechano" as an alias during his ongoing investigations. Childish it may be, but it was the choice of someone who accomplished a great deal ... [B]Mechano -- PL 11 Abilities: STR[/B] 8 | [B]STA[/B] -- | [B]AGL[/B] 2 | [B]DEX[/B] 4 | [B]FGT[/B] 6 | [B]INT[/B] 10 | [B]AWE[/B] 4 | [B]PRE[/B] 3 [B]Powers: [I]Disguise Field:[/I][/B] Array (6 points) [LIST] [*][B][I]Identity Shield:[/I][/B] Continuous Morph 1 (ordinary humanoid appearance) - 6 points [*][B][I]Stealth Field:[/I][/B] Concealment 3 (ordinary vision, radio senses) - 1 point [/LIST] [B][I]Robot:[/I][/B] Immunity 30 (Fortitude effects); Impervious Protection 10 - 50 points [B][I]Self-Repairing:[/I][/B] Immortality 5 (1 day); Regeneration 1 (heals normally) - 11 points [B][I]Sensors:[/I][/B] Senses 6 (acute radio, communication link with private laboratory, low-light vision, vision counters illusion) - 6 points [B]Advantages:[/B] Connected, Equipment 10, Fast Grab, Improved Grab, Inventor, Power Attack, Ranged Attack 6, Skill Mastery (Technology), Well-informed. [I]Equipment:[/I] 37 points for vehicles or devices as needed. [B][I]Private Laboratory:[/I][/B] [B]Size[/B] Medium; [B]Toughness[/B] 14; [B]Features[/B] Communications, Computer, Defense System, Fire Prevention System, Laboratory, Library, Sealed, Workshop - 13 points [B]Skills:[/B] Athletics 4 (+12), Close Combat: Unarmed 3 (+9), Expertise: Dimensional 4 (+14), Expertise: Science 6 (+16), Perception 8 (+12), Persuasion 10 (+13), Technology 6 (+16), Treatment 5 (+15), Vehicles 8 (+12). [B]Offense:[/B] Initiative +2 Unarmed +9 (Close Damage 8) [B]Defense:[/B] Dodge 10, Parry 9, Fortitude Immune, Toughness 10, Will 11 [B]Totals:[/B] Abilities 64 + Powers 74 + Advantages 23 + Skills 27 + Defense 18 = 209 points [B]Offensive PL:[/B] 9 [B]Defensive PL:[/B] 10 [B]Resistance PL:[/B] 11 [B]Skill PL:[/B] 11 [B]Complications: [I]Discovery--Motivation. Limitation[/I][/B] (permanently Disabled on all Insight checks). [B]Power Loss[/B] (Immortality, if organic brain is damaged.) [B]Vulnerability[/B] (electrical powers). [I]Note: Should stats for his PL 16 Guardian incarnation be required, add Enhanced Ability 5 to each of his abilities (except Stamina, which remains a non-ability.)[/I] [/QUOTE]
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