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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8932076" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Dusty Devil</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-wHjPqSD/0/f8486801/M/ezgif-3-3f327950f1%20%281%29-M.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><em>Unattributed; if anyone knows the artist, please contact me.</em></p><p></p><p>The idea of "origin chasing", actively pursuing dangerous phenomena in the hopes that it will result in the awakening of superpowers, is clearly derived from the idea of "storm chasing", actively pursuing meteorological phenomena for ... well, largely to observe and record it. The emphasis here is on the <em>idea</em> of the latter hobby. Storm chasers do put themselves at some risk in their pursuit, but would claim that the danger is incidental rather than deliberate. Of course, then there are cases where the two pursuits combine.</p><p></p><p>Bernadette "Bernie" Devlin (a distant relative of the founders of the Devlin & Sons Family Carnival) grew up in Springfield, Missouri, square in the middle of Tornado Alley, and had a mother who loved the work of L. Frank Baum much more than she cared about any actual human beings. From an early age, she was steeped in the idea that tornados were fascinating and potentially portals to a life less mundane and boring than the one that she was living. Inevitably, she got involved in storm chasing as a hobby in her late teens.</p><p></p><p>In 2012, shortly after her twenty-first birthday -- which she celebrated alone -- Bernie learned of an unseasonal tornado in the area near her home. A bit inebriated (and on a moonshine brewed by a friend of hers who occasionally experimented with "inspired chemistry") she whimsically decided to get as close to the storm as she possibly could, and succeeded in doing so. In the process, she went for a ride ... but unlike most people who are subjected to a tornado, she survived and became something more than human.</p><p></p><p>The "Dusty Devil" went on a brief rampage, only to be stopped by the Blue Bolt. Once she calmed down, she seemed genuinely embarrassed about her actions and received a relatively light jail sentence for her actions. Unfortunately, while serving that sentence she came into contact with metahuman supremacists who convinced her that she had done nothing wrong and should have the freedom to exercise her vital powers in a life affording them scope. Thus radicalized, she embarked on a career of supervillainy -- an unsuccessful one, as she never managed to accumulate much money or remain free.</p><p></p><p>Ultimately, her life of crime has led to her being incarcerated in Mount Graham for an extended period. She is nominally associated with the Neo-Pythonian gang, but is not much of a believer in anything except the storm. Until fairly recently, she was having a covert affair with one of the COs assigned to her unit, but she seems to have vanished, somewhat to her frustration. Well, such is life. (Were she aware that her former girlfriend was recently murdered by the Saturn-infiltrated guards, she would be a bit more upset ...)</p><p></p><p><strong>Dusty Devil -- PL 9</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 2 | <strong>STA</strong> 3 | <strong>AGL</strong> 1 | <strong>DEX</strong> 1 | <strong>FGT</strong> 4 | <strong>INT</strong> 0 | <strong>AWE</strong> 1 | <strong>PRE</strong> 0</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Dizzying Embrace:</em></strong> Affliction 8 (Resisted by Will; Dazed and Vulnerable, Defenseless and Stuned), Extra Condition, Grab-Based, Limited Degree - 4 points</p><p><strong><em>Whirlwind Spin:</em></strong> Concealment 4 (visual), Partial; Enhanced Defenses 10 (Dodge 5, Parry 5); Movement 1 (safe fall); Senses 1 (radius vision); Speed 6 (125 MPH) - 23 points</p><p></p><p><em>Power Stunt (of Speed):</em></p><p>Burrowing 6 (4 MPH)</p><p></p><p><em>Power Stunt (of Dizzying Embrace):</em></p><p>Burst Area on Strength Damage</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, All-out Attack, Defensive Roll, Evasion, Improved Defense, Improved Initiative, Power Attack, Takedown, Teamwork, Ultimate Effort (Toughness).</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics 6 (+7), Athletics 7 (+9), Close Combat: Grab 6 (+10), Expertise: Streetwise 8 (+8), Intimidation 6 (+6), Perception 5 (+6).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +5</p><p>Unarmed +4 (close Damage 2)</p><p>Grab +10 (Close Grab 2 and Will 8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 11/6, Parry 13/8, Fortitude 5, Toughness 5/3, Will 6.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 24 + Powers 27 + Advantages 10 + Skills 19 + Defenses 16 = 96 points</p><p></p><p><strong>Offensive PL:</strong> 9</p><p><strong>Defensive PL:</strong> 9</p><p><strong>Resistance PL:</strong> 6</p><p><strong>Skill PL:</strong> 4</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Greed/Thrills--Motivation. About As Subtle As A Tornado. </em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8932076, member: 30538"] [SIZE=7][COLOR=red]Dusty Devil[/COLOR][/SIZE] [IMG]https://photos.smugmug.com/My-First-Gallery/i-wHjPqSD/0/f8486801/M/ezgif-3-3f327950f1%20%281%29-M.jpg[/IMG] [I]Unattributed; if anyone knows the artist, please contact me.[/I] The idea of "origin chasing", actively pursuing dangerous phenomena in the hopes that it will result in the awakening of superpowers, is clearly derived from the idea of "storm chasing", actively pursuing meteorological phenomena for ... well, largely to observe and record it. The emphasis here is on the [I]idea[/I] of the latter hobby. Storm chasers do put themselves at some risk in their pursuit, but would claim that the danger is incidental rather than deliberate. Of course, then there are cases where the two pursuits combine. Bernadette "Bernie" Devlin (a distant relative of the founders of the Devlin & Sons Family Carnival) grew up in Springfield, Missouri, square in the middle of Tornado Alley, and had a mother who loved the work of L. Frank Baum much more than she cared about any actual human beings. From an early age, she was steeped in the idea that tornados were fascinating and potentially portals to a life less mundane and boring than the one that she was living. Inevitably, she got involved in storm chasing as a hobby in her late teens. In 2012, shortly after her twenty-first birthday -- which she celebrated alone -- Bernie learned of an unseasonal tornado in the area near her home. A bit inebriated (and on a moonshine brewed by a friend of hers who occasionally experimented with "inspired chemistry") she whimsically decided to get as close to the storm as she possibly could, and succeeded in doing so. In the process, she went for a ride ... but unlike most people who are subjected to a tornado, she survived and became something more than human. The "Dusty Devil" went on a brief rampage, only to be stopped by the Blue Bolt. Once she calmed down, she seemed genuinely embarrassed about her actions and received a relatively light jail sentence for her actions. Unfortunately, while serving that sentence she came into contact with metahuman supremacists who convinced her that she had done nothing wrong and should have the freedom to exercise her vital powers in a life affording them scope. Thus radicalized, she embarked on a career of supervillainy -- an unsuccessful one, as she never managed to accumulate much money or remain free. Ultimately, her life of crime has led to her being incarcerated in Mount Graham for an extended period. She is nominally associated with the Neo-Pythonian gang, but is not much of a believer in anything except the storm. Until fairly recently, she was having a covert affair with one of the COs assigned to her unit, but she seems to have vanished, somewhat to her frustration. Well, such is life. (Were she aware that her former girlfriend was recently murdered by the Saturn-infiltrated guards, she would be a bit more upset ...) [B]Dusty Devil -- PL 9 Abilities: STR[/B] 2 | [B]STA[/B] 3 | [B]AGL[/B] 1 | [B]DEX[/B] 1 | [B]FGT[/B] 4 | [B]INT[/B] 0 | [B]AWE[/B] 1 | [B]PRE[/B] 0 [B]Powers: [I]Dizzying Embrace:[/I][/B] Affliction 8 (Resisted by Will; Dazed and Vulnerable, Defenseless and Stuned), Extra Condition, Grab-Based, Limited Degree - 4 points [B][I]Whirlwind Spin:[/I][/B] Concealment 4 (visual), Partial; Enhanced Defenses 10 (Dodge 5, Parry 5); Movement 1 (safe fall); Senses 1 (radius vision); Speed 6 (125 MPH) - 23 points [I]Power Stunt (of Speed):[/I] Burrowing 6 (4 MPH) [I]Power Stunt (of Dizzying Embrace):[/I] Burst Area on Strength Damage [B]Advantages:[/B] Agile Feint, All-out Attack, Defensive Roll, Evasion, Improved Defense, Improved Initiative, Power Attack, Takedown, Teamwork, Ultimate Effort (Toughness). [B]Skills:[/B] Acrobatics 6 (+7), Athletics 7 (+9), Close Combat: Grab 6 (+10), Expertise: Streetwise 8 (+8), Intimidation 6 (+6), Perception 5 (+6). [B]Offense:[/B] Initiative +5 Unarmed +4 (close Damage 2) Grab +10 (Close Grab 2 and Will 8) [B]Defense:[/B] Dodge 11/6, Parry 13/8, Fortitude 5, Toughness 5/3, Will 6. [B]Totals:[/B] Abilities 24 + Powers 27 + Advantages 10 + Skills 19 + Defenses 16 = 96 points [B]Offensive PL:[/B] 9 [B]Defensive PL:[/B] 9 [B]Resistance PL:[/B] 6 [B]Skill PL:[/B] 4 [B]Complications: [I]Greed/Thrills--Motivation. About As Subtle As A Tornado. [/I][/B] [/QUOTE]
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