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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 8952225" data-attributes="member: 30538"><p><span style="font-size: 26px">Beowulf</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-TxgCHK8/0/aa2b32f3/S/ezgif-2-4f4841e736-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>While the business with first Grendel and then what he took for his mother was probably his greatest adventure, it was hardly his only one. By the time that Hrothgar began having his troubles, he had already gained something of a reputation for killing monsters. Most of them were just animals unfamiliar to those who witnessed them, but removing the threat eased the worries of those folk. Playing up the threat that the creatures had posed, after they were gone, did no real harm, and spread his fame, so that others would know that they could turn to him for help. And that was a good thing, right?</p><p></p><p>And Grendel was every bit as terrifying as the stories said, and his mother even worse, and he never spoke of the other strangeness he witnessed in their lair beneath the lake. Those eggs, and the spider-like things inside of them, and the way that their home looked less carved from stone than forged from ... something. Not metal, not as he knew it. Beowulf crushed all the eggs, he hoped, and left that part out of the tale. The notion that there might be more of that breed would ease no one, and there was nothing heroic about killing creatures that had yet to be born.</p><p></p><p>There were other battles against men and "monsters", and some ten years after the business at Heorot, he found himself drawn into a war greater than anything he had ever imagined, alongside men and women from places he knew nothing about, among them the future, of all things. In the process, he learned what that future held for him. While they tried to make him forget that, and everything else that he had seen, his naturally hard head (and a bit of the annoyance that their presumption made him feel) kept their tricks from working on him.</p><p></p><p>So he was supposed to die a king, fighting a dragon, eh? Well, there were worse fates. So he accepted what came his way, took the kingship when it lay open to him, and welcomed Wiglaf in the knowledge that his nephew would follow after him. Then the dragon came, and he fought it alone save for Wiglaf, and was amazed to find himself still standing at the end. Well, perhaps then the fates could be challenged after all, he thought, just before he felt the sword in his back. Wiglaf was tired of waiting to be king, it seemed.</p><p></p><p>Dying, he learned one last lesson -- legends leave out important details. But that sword cut both ways, for he lasted long enough to hear his "heir" hypocritically lambasting the Geats for their cowardice ... long enough to let out a groan to let them know he still lived ... and long enough to fix Wiglaf with one last glare. For the rest of his life, Wiglaf lived in mortal terror that somehow, Beowulf would fight his way back from the grave, and so he ruled their people with that caution in mind. So passed the king most gracious and fair-minded, kindest to his people and keenest to win fame.</p><p></p><p><strong>Beowulf -- PL 10</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 6 | <strong>STA</strong> 5 | <strong>AGL</strong> 2 | <strong>DEX</strong> 3 | <strong>FGT</strong> 9 | <strong>INT</strong> 1 | <strong>AWE</strong> 2 | <strong>PRE</strong> 3</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Fierce Will:</em></strong> Sustained Immunity 20 (mental effects), Limited to half effect - 10 points</p><p><strong><em>Intimidating Presence:</em></strong> Perception Range Affliction 7 (Resisted by Will; Impaired, Disabled), Concentration, Limited Degree - 21 points</p><p></p><p><strong>Advantages:</strong></p><p>All-out Attack, Assessment, Chokehold, Connected, Defensive Attack, Diehard, Equipment 6, Fast Grab, Fearless, Great Endurance, Improved Defense, Improved Hold, Improved Initiative, Power Attack, Prone Fighting, Seize Initiative, Takedown, Tracking, Uncanny Dodge.</p><p></p><p><em>Equipment:</em></p><p>Sword (Strength-based Damage 3, Improved Critical), armor (protection 3), and a ship.</p><p></p><p><strong>Skills:</strong></p><p>Athletics 7 (+13), Close Combat: Sword 2 (+11), Expertise: Mariner 6 (+7), Expertise: Warfare 8 (+9), Insight 8 (+10), Intimidation 9 (+12), Perception 8 (+10), Persuasion 6 (+9), Stealth 6 (+8).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6</p><p>Unarmed +9 (Close Damage 6)</p><p>Sword +11 (Close Damage 9)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 10, Parry 12, Fortitude 6, Toughness 8/5, Will 6.</p><p></p><p><strong>Totals:</strong></p><p>Abilities 62 + Powers 31 + Advantages 25 + Skills 30 + Defenses 16 = 163 points</p><p></p><p><strong>Offensive PL:</strong> 10</p><p><strong>Defensive PL:</strong> 10</p><p><strong>Resistance PL:</strong> 6</p><p><strong>Skill PL:</strong> 8</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Fame--Motivation. Reputation</em></strong> (monster hunter.) <strong><em>Responsibility</em></strong> (kin and kind.)</p><p></p><p><em>Note: Beowulf's tendency to break his sword is not a complication, but a consequence of running into a lot of monsters who have Improved Smash and Weapon Break.</em></p></blockquote><p></p>
[QUOTE="Davies, post: 8952225, member: 30538"] [size=150]Beowulf[/size] [img]https://photos.smugmug.com/My-First-Gallery/i-TxgCHK8/0/aa2b32f3/S/ezgif-2-4f4841e736-S.jpg[/img] While the business with first Grendel and then what he took for his mother was probably his greatest adventure, it was hardly his only one. By the time that Hrothgar began having his troubles, he had already gained something of a reputation for killing monsters. Most of them were just animals unfamiliar to those who witnessed them, but removing the threat eased the worries of those folk. Playing up the threat that the creatures had posed, after they were gone, did no real harm, and spread his fame, so that others would know that they could turn to him for help. And that was a good thing, right? And Grendel was every bit as terrifying as the stories said, and his mother even worse, and he never spoke of the other strangeness he witnessed in their lair beneath the lake. Those eggs, and the spider-like things inside of them, and the way that their home looked less carved from stone than forged from ... something. Not metal, not as he knew it. Beowulf crushed all the eggs, he hoped, and left that part out of the tale. The notion that there might be more of that breed would ease no one, and there was nothing heroic about killing creatures that had yet to be born. There were other battles against men and "monsters", and some ten years after the business at Heorot, he found himself drawn into a war greater than anything he had ever imagined, alongside men and women from places he knew nothing about, among them the future, of all things. In the process, he learned what that future held for him. While they tried to make him forget that, and everything else that he had seen, his naturally hard head (and a bit of the annoyance that their presumption made him feel) kept their tricks from working on him. So he was supposed to die a king, fighting a dragon, eh? Well, there were worse fates. So he accepted what came his way, took the kingship when it lay open to him, and welcomed Wiglaf in the knowledge that his nephew would follow after him. Then the dragon came, and he fought it alone save for Wiglaf, and was amazed to find himself still standing at the end. Well, perhaps then the fates could be challenged after all, he thought, just before he felt the sword in his back. Wiglaf was tired of waiting to be king, it seemed. Dying, he learned one last lesson -- legends leave out important details. But that sword cut both ways, for he lasted long enough to hear his "heir" hypocritically lambasting the Geats for their cowardice ... long enough to let out a groan to let them know he still lived ... and long enough to fix Wiglaf with one last glare. For the rest of his life, Wiglaf lived in mortal terror that somehow, Beowulf would fight his way back from the grave, and so he ruled their people with that caution in mind. So passed the king most gracious and fair-minded, kindest to his people and keenest to win fame. [b]Beowulf -- PL 10 Abilities: STR[/b] 6 | [b]STA[/b] 5 | [b]AGL[/b] 2 | [b]DEX[/b] 3 | [b]FGT[/b] 9 | [b]INT[/b] 1 | [b]AWE[/b] 2 | [b]PRE[/b] 3 [b]Powers: [i]Fierce Will:[/i][/b] Sustained Immunity 20 (mental effects), Limited to half effect - 10 points [b][i]Intimidating Presence:[/i][/b] Perception Range Affliction 7 (Resisted by Will; Impaired, Disabled), Concentration, Limited Degree - 21 points [b]Advantages:[/b] All-out Attack, Assessment, Chokehold, Connected, Defensive Attack, Diehard, Equipment 6, Fast Grab, Fearless, Great Endurance, Improved Defense, Improved Hold, Improved Initiative, Power Attack, Prone Fighting, Seize Initiative, Takedown, Tracking, Uncanny Dodge. [i]Equipment:[/i] Sword (Strength-based Damage 3, Improved Critical), armor (protection 3), and a ship. [b]Skills:[/b] Athletics 7 (+13), Close Combat: Sword 2 (+11), Expertise: Mariner 6 (+7), Expertise: Warfare 8 (+9), Insight 8 (+10), Intimidation 9 (+12), Perception 8 (+10), Persuasion 6 (+9), Stealth 6 (+8). [b]Offense:[/b] Initiative +6 Unarmed +9 (Close Damage 6) Sword +11 (Close Damage 9) [b]Defense:[/b] Dodge 10, Parry 12, Fortitude 6, Toughness 8/5, Will 6. [b]Totals:[/b] Abilities 62 + Powers 31 + Advantages 25 + Skills 30 + Defenses 16 = 163 points [b]Offensive PL:[/b] 10 [b]Defensive PL:[/b] 10 [b]Resistance PL:[/b] 6 [b]Skill PL:[/b] 8 [b]Complications: [i]Fame--Motivation. Reputation[/i][/b] (monster hunter.) [b][i]Responsibility[/i][/b] (kin and kind.) [i]Note: Beowulf's tendency to break his sword is not a complication, but a consequence of running into a lot of monsters who have Improved Smash and Weapon Break.[/i] [/QUOTE]
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