Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davies" data-source="post: 8969874" data-attributes="member: 30538"><p><span style="font-size: 26px"><span style="color: red">Proctor</span></span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-QP5PmXg/0/7a128685/S/proctor-S.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The saying goes, "If you hear hoofbeats, think horses, not zebras" -- in rather more words, it is foolish to make unlikely conclusions from data when there are more plausible ones to be made. So it is that, when a robot appears and starts attacking people, most people will assume that it is a creation of a human mad scientist, even if they are aware of the existence of sapient robots on the planet Mercury. (The fact that the largest manufacturers of hostile robots on Earth are also robots is known to few.) Sometimes, however, the hoofbeats will be those of zebras.</p><p></p><p>The robot known as Proctor first appeared in 2018, operating in Denver and luring the Blue Bolt and Polymorph into a trap-filled facility that made heavy use of its attack drones as both remote weapons and spies. While the two heroes were able to easily deal with the traps -- to the point where they spent a fair amount of time reminiscing about more effective means of imprisonment to which they had been subjected to in the past -- and incapacitate the robot, they were unable to determine who had created it and set it loose. They turned the inactive robot over to the authorities and sauntered off whistling, expecting this to be their only encounter with the robot.</p><p></p><p>They were technically correct, in that they have yet to encounter Proctor as a duo since then, though each of them has had a subsequent encounter with the robot, as have a number of other superheroes. (By this point, it has become clear that it is operating independently of whoever constructed it.) The robot has seemed more interested in capturing and studying its opponents than permanently eliminating them. This is doubly fortunate, as the designs and implementation of its plans have improved greatly from its initial debut, frequently striking against the weaknesses and vulnerabilities of its targets.</p><p></p><p>Recently, however, those schemes have become considerably more lethal than they have in the past, with the Milwaukee-based hero Scanner barely escaping with his life after an encounter with Proctor. Scanner passed on information about this episode to the Powerhouse as a courtesy, while admitting that he was unsure whether the danger had been greater because of changes in the operations of the robot or his own complacency. As Proctor rarely speaks to its motives in making these attacks, just what might have prompted such changes remains as much a mystery as anything else about it.</p><p></p><p>Proctor -- a self-granted designation -- was created by a hyper-advanced civilization that lies far beyond the regions of space explored by aliens familiar with Earth, much closer towards the galactic core. These entities are much more familiar with and able to exploit the higher regions of hyperspace than is permitted by the technology employed by the Technate and Imperium. As such, they were able to perceive a disturbance that propagated through those regions of hyperspace at trillions of times the speed of light, and track it back to its source on Earth, where extradimensional energies had briefly touched reality from the other side. A robot explorer was dispatched to Earth to investigate this situation further, operated by a gestalt consciousness based on the entire leadership of its creators.</p><p></p><p>Proctor discovered traces of these extradimensional energies on a variety of subjects, especially "superheroes" associated with the organization known as the Powerhouse. But its investigations would not discover their source for nearly a year, when it learned of the existence of the entity known as the Avatar -- a projection of the consciousness and power of an actual entity from beyond reality onto this plane of existence. This was humbling and terrifying. Proctor nevertheless continued its investigations, now focusing on studying the effects that the presence of this being had on the inhabitants of this planet.</p><p></p><p>They have continued even as beings from this planet have apparently altered the way that the entire universe relates to those extradimensional energy sources in recent months, further terrifying Proctor. This residents of this planet have clearly demonstrated that they are a serious threat to all other civilizations in this reality, including its creators, and so its investigations have become much more forceful than they have been in the past. Proctor still does not want to destroy Earth or its residents, but their continued experimentation with reality-altering technologies, whether informational, mechanical or psi-electronic, <em>has</em> to stop. And if the only way to do that is to stop them from doing anything ... well, it is a cold and unforgiving universe.</p><p></p><p><strong>Proctor -- PL 11</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 6 | <strong>STA</strong> -- | <strong>AGL</strong> 5 | <strong>DEX</strong> 7 | <strong>FGT</strong> 5 | <strong>INT</strong> 6 | <strong>AWE</strong> 6 | <strong>PRE</strong> 5</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Advanced Sensors:</em></strong> Senses 9 (direction sense, distance sense, infravision, radar [radius accurate radio], time sense, ultravision) - 9 points</p><p><strong><em>Attack Orbs:</em></strong> Summon 8, Controlled, Heroic, Horde, Mental Link, Multiple Minions 3, Sacrifice - 98 points</p><p>Built-In Weaponry: Array (24 points) <ul> <li data-xf-list-type="ul"> <strong><em>Basic Blaster:</em></strong> Ranged Damage 12 - 24 points</li> <li data-xf-list-type="ul"> <strong><em>Capturebeam:</em></strong> Ranged Cumulative Affliction 8 (Resisted by Dodge, Overcome by Damage; Hindered & Vulnerable, Defenseles & Immobile), Extra Condition, Limited Degree - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Gravbeam:</em></strong> Damaging Move Object 8 - 1 point</li> <li data-xf-list-type="ul"> <strong><em>Stunbeam:</em></strong> Ranged Cumulative Affliction 8 (Resisted by Fortitude; Dazed, Stunned, Incapacitated) - 1 point</li> </ul><p><strong><em>Phased Flight:</em></strong> Flight 11 (4000 MPH), Aquatic; Insubstantial 3; Movement 4 (environmental adaptation [zero-g], space flight 3) - 46 points</p><p><strong><em>Robotic Body:</em></strong> Immortality 5 (minimum of 1 day), Check Required (Technology, DC 20); Immunity 30 (Fortitude); Impervious Protection 11; Regeneration 1 - 54 points</p><p></p><p><strong>Advantages:</strong></p><p>Eidetic Memory, Multilingual, Skill Mastery (Technology), Ranged Attack 3, Speed of Thought, Well-informed.</p><p></p><p><strong>Skills:</strong></p><p>Expertise: Galactic 6 (+12), Investigation 5 (+11), Perception 6 (+12), Stealth 6 (+11), Technology 7 (+13).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6</p><p>Unarmed +5 (Close Damage 6)</p><p>Basic Blaster +10 (Ranged Damage 12)</p><p>Capturebeam +10 (Ranged Affliction 8, Resisted by Dodge)</p><p>Stunbeam +1 (Ranged Fortitude 8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 9, Parry 7, Fortitude Immmune, Toughness 11, Will 10</p><p></p><p><strong>Totals:</strong></p><p>Abilities 70 + Powers 234 + Advantages 8 + Skills 15 + Defenses 11 = 328 points</p><p></p><p><strong>Offensive PL:</strong> 11</p><p><strong>Defensive PL:</strong> 10</p><p><strong>Resistance PL:</strong> 10</p><p><strong>Skill PL:</strong> 8</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Observation and Judgment--Motivation. Fear</em></strong> (magic and supertechnology.) </p><p></p><p><strong>Attack Orbs -- PL 8</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 0 | <strong>STA</strong> -- | <strong>AGL</strong> 2 | <strong>DEX</strong> 4 | <strong>FGT</strong> 2 | <strong>INT</strong> -- | <strong>AWE</strong> 3 | <strong>PRE</strong> --</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Advanced Sensors:</em></strong> Senses 9 (direction sense, distance sense, infravision, radar [radius accurate radio], time sense, ultravision) - 9 points</p><p><strong><em>Built-in Weaponry:</em></strong> Array (16 points) <ul> <li data-xf-list-type="ul"> <strong><em>Blaster:</em></strong> Ranged Damage 8 - 16 points</li> <li data-xf-list-type="ul"> <strong><em>Gravbeam:</em></strong> Damaging Move Object 5 - 1 point</li> </ul><p><strong>Microjets:</strong> Flight 8 (500 MPH), Aquatic - 17 points</p><p><strong><em>Recorders:</em></strong> Feature (audio/video recording equipment) - 1 point</p><p><strong><em>Robotic Body:</em></strong> Immunity 30 (Fortitude); Impervious Protection 8; Regeneration 1 - 47 points</p><p><strong><em>Small Size:</em></strong> Permanent Shrinking 12 (6 inches; Dodge +6, Parry +6, Stealth +12, Strength -3, Speed -1, Intimidation -6) - 12 point</p><p></p><p><strong>Advantages:</strong></p><p>Agile Feint, Evasion, Improved Initiative, Move-by Action, Ranged Attack 4, Teamwork</p><p></p><p><strong>Skills:</strong></p><p>Perception 10 (+13), Stealth 0 (+14).</p><p></p><p><strong>Offense:</strong></p><p>Initiative +6</p><p>Unarmed +2 (Close Damage 0)</p><p>Blaster +8 (Ranged Damage 8)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 8, Parry 8, Fortitude Immune, Toughness 8, Will 8</p><p></p><p><strong>Totals:</strong></p><p>Abilities -2 + Powers 103 + Advatages 9 + Skills 5 + Defenses 5 = 120 points</p><p></p><p><strong>Offensive PL:</strong> 8</p><p><strong>Defensive PL:</strong> 8</p><p><strong>Resistance PL:</strong> 8</p><p><strong>Skill PL:</strong> 8</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Duty--Motivation. No Manipulators or Speech.</em></strong></p></blockquote><p></p>
[QUOTE="Davies, post: 8969874, member: 30538"] [size=150][color=red]Proctor[/color][/size][color=red][/color] [img]https://photos.smugmug.com/My-First-Gallery/i-QP5PmXg/0/7a128685/S/proctor-S.png[/img] The saying goes, "If you hear hoofbeats, think horses, not zebras" -- in rather more words, it is foolish to make unlikely conclusions from data when there are more plausible ones to be made. So it is that, when a robot appears and starts attacking people, most people will assume that it is a creation of a human mad scientist, even if they are aware of the existence of sapient robots on the planet Mercury. (The fact that the largest manufacturers of hostile robots on Earth are also robots is known to few.) Sometimes, however, the hoofbeats will be those of zebras. The robot known as Proctor first appeared in 2018, operating in Denver and luring the Blue Bolt and Polymorph into a trap-filled facility that made heavy use of its attack drones as both remote weapons and spies. While the two heroes were able to easily deal with the traps -- to the point where they spent a fair amount of time reminiscing about more effective means of imprisonment to which they had been subjected to in the past -- and incapacitate the robot, they were unable to determine who had created it and set it loose. They turned the inactive robot over to the authorities and sauntered off whistling, expecting this to be their only encounter with the robot. They were technically correct, in that they have yet to encounter Proctor as a duo since then, though each of them has had a subsequent encounter with the robot, as have a number of other superheroes. (By this point, it has become clear that it is operating independently of whoever constructed it.) The robot has seemed more interested in capturing and studying its opponents than permanently eliminating them. This is doubly fortunate, as the designs and implementation of its plans have improved greatly from its initial debut, frequently striking against the weaknesses and vulnerabilities of its targets. Recently, however, those schemes have become considerably more lethal than they have in the past, with the Milwaukee-based hero Scanner barely escaping with his life after an encounter with Proctor. Scanner passed on information about this episode to the Powerhouse as a courtesy, while admitting that he was unsure whether the danger had been greater because of changes in the operations of the robot or his own complacency. As Proctor rarely speaks to its motives in making these attacks, just what might have prompted such changes remains as much a mystery as anything else about it. Proctor -- a self-granted designation -- was created by a hyper-advanced civilization that lies far beyond the regions of space explored by aliens familiar with Earth, much closer towards the galactic core. These entities are much more familiar with and able to exploit the higher regions of hyperspace than is permitted by the technology employed by the Technate and Imperium. As such, they were able to perceive a disturbance that propagated through those regions of hyperspace at trillions of times the speed of light, and track it back to its source on Earth, where extradimensional energies had briefly touched reality from the other side. A robot explorer was dispatched to Earth to investigate this situation further, operated by a gestalt consciousness based on the entire leadership of its creators. Proctor discovered traces of these extradimensional energies on a variety of subjects, especially "superheroes" associated with the organization known as the Powerhouse. But its investigations would not discover their source for nearly a year, when it learned of the existence of the entity known as the Avatar -- a projection of the consciousness and power of an actual entity from beyond reality onto this plane of existence. This was humbling and terrifying. Proctor nevertheless continued its investigations, now focusing on studying the effects that the presence of this being had on the inhabitants of this planet. They have continued even as beings from this planet have apparently altered the way that the entire universe relates to those extradimensional energy sources in recent months, further terrifying Proctor. This residents of this planet have clearly demonstrated that they are a serious threat to all other civilizations in this reality, including its creators, and so its investigations have become much more forceful than they have been in the past. Proctor still does not want to destroy Earth or its residents, but their continued experimentation with reality-altering technologies, whether informational, mechanical or psi-electronic, [i]has[/i] to stop. And if the only way to do that is to stop them from doing anything ... well, it is a cold and unforgiving universe. [b]Proctor -- PL 11 Abilities: STR[/b] 6 | [b]STA[/b] -- | [b]AGL[/b] 5 | [b]DEX[/b] 7 | [b]FGT[/b] 5 | [b]INT[/b] 6 | [b]AWE[/b] 6 | [b]PRE[/b] 5 [b]Powers: [i]Advanced Sensors:[/i][/b] Senses 9 (direction sense, distance sense, infravision, radar [radius accurate radio], time sense, ultravision) - 9 points [b][i]Attack Orbs:[/i][/b] Summon 8, Controlled, Heroic, Horde, Mental Link, Multiple Minions 3, Sacrifice - 98 points Built-In Weaponry: Array (24 points)[list] [*] [b][i]Basic Blaster:[/i][/b] Ranged Damage 12 - 24 points [*] [b][i]Capturebeam:[/i][/b] Ranged Cumulative Affliction 8 (Resisted by Dodge, Overcome by Damage; Hindered & Vulnerable, Defenseles & Immobile), Extra Condition, Limited Degree - 1 point [*] [b][i]Gravbeam:[/i][/b] Damaging Move Object 8 - 1 point [*] [b][i]Stunbeam:[/i][/b] Ranged Cumulative Affliction 8 (Resisted by Fortitude; Dazed, Stunned, Incapacitated) - 1 point[/list] [b][i]Phased Flight:[/i][/b] Flight 11 (4000 MPH), Aquatic; Insubstantial 3; Movement 4 (environmental adaptation [zero-g], space flight 3) - 46 points [b][i]Robotic Body:[/i][/b] Immortality 5 (minimum of 1 day), Check Required (Technology, DC 20); Immunity 30 (Fortitude); Impervious Protection 11; Regeneration 1 - 54 points [b]Advantages:[/b] Eidetic Memory, Multilingual, Skill Mastery (Technology), Ranged Attack 3, Speed of Thought, Well-informed. [b]Skills:[/b] Expertise: Galactic 6 (+12), Investigation 5 (+11), Perception 6 (+12), Stealth 6 (+11), Technology 7 (+13). [b]Offense:[/b] Initiative +6 Unarmed +5 (Close Damage 6) Basic Blaster +10 (Ranged Damage 12) Capturebeam +10 (Ranged Affliction 8, Resisted by Dodge) Stunbeam +1 (Ranged Fortitude 8) [b]Defense:[/b] Dodge 9, Parry 7, Fortitude Immmune, Toughness 11, Will 10 [b]Totals:[/b] Abilities 70 + Powers 234 + Advantages 8 + Skills 15 + Defenses 11 = 328 points [b]Offensive PL:[/b] 11 [b]Defensive PL:[/b] 10 [b]Resistance PL:[/b] 10 [b]Skill PL:[/b] 8 [b]Complications: [i]Observation and Judgment--Motivation. Fear[/i][/b] (magic and supertechnology.) [b]Attack Orbs -- PL 8 Abilities: STR[/b] 0 | [b]STA[/b] -- | [b]AGL[/b] 2 | [b]DEX[/b] 4 | [b]FGT[/b] 2 | [b]INT[/b] -- | [b]AWE[/b] 3 | [b]PRE[/b] -- [b]Powers: [i]Advanced Sensors:[/i][/b] Senses 9 (direction sense, distance sense, infravision, radar [radius accurate radio], time sense, ultravision) - 9 points [b][i]Built-in Weaponry:[/i][/b] Array (16 points)[list] [*] [b][i]Blaster:[/i][/b] Ranged Damage 8 - 16 points [*] [b][i]Gravbeam:[/i][/b] Damaging Move Object 5 - 1 point[/list] [b]Microjets:[/b] Flight 8 (500 MPH), Aquatic - 17 points [b][i]Recorders:[/i][/b] Feature (audio/video recording equipment) - 1 point [b][i]Robotic Body:[/i][/b] Immunity 30 (Fortitude); Impervious Protection 8; Regeneration 1 - 47 points [b][i]Small Size:[/i][/b] Permanent Shrinking 12 (6 inches; Dodge +6, Parry +6, Stealth +12, Strength -3, Speed -1, Intimidation -6) - 12 point [b]Advantages:[/b] Agile Feint, Evasion, Improved Initiative, Move-by Action, Ranged Attack 4, Teamwork [b]Skills:[/b] Perception 10 (+13), Stealth 0 (+14). [b]Offense:[/b] Initiative +6 Unarmed +2 (Close Damage 0) Blaster +8 (Ranged Damage 8) [b]Defense:[/b] Dodge 8, Parry 8, Fortitude Immune, Toughness 8, Will 8 [b]Totals:[/b] Abilities -2 + Powers 103 + Advatages 9 + Skills 5 + Defenses 5 = 120 points [b]Offensive PL:[/b] 8 [b]Defensive PL:[/b] 8 [b]Resistance PL:[/b] 8 [b]Skill PL:[/b] 8 [b]Complications: [i]Duty--Motivation. No Manipulators or Speech.[/i][/b] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
[Mutants & Masterminds] A World Less Magical But No Less Fantastic
Top