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Mutants & Masterminds: Generation Legacy Issue#1
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<blockquote data-quote="Tokiwong" data-source="post: 799146" data-attributes="member: 961"><p><strong>Round 2</strong></p><p></p><p><em><strong>OOC:</strong> Initiative order- Mark (29), Olivia (20), James (15), Comet (14), Billy (14), Hardsuit Trooper Leader (13), Hardsuit Troopers x6 (13), alright taking current actions into account, the Gm shall adjudicate...</em></p><p></p><p>Mark skids, and whilrs about with great speed, and rushes past the hardsuit trooper that took a shot at him, and this time his fist connects with mach-like force, taking the hard-suit off his feet and sends the hard-suit trooper flying back about ten feet skidding, it slowly sits up, quite dazed. The falls flat, laying their still.</p><p></p><p><em>Mark rolled a total attack of 28, and the Hardsuit trooper rolled a total damage save of 4, missing his save by over 10, pretty much putting him out of the fight.</em></p><p></p><p>Olivia takes careful aim, and fires two arrows quicly at the leader, the first is on target, but does not physical damage, while the second arrow skitters harmlessly off the Hardsuit Leader's armored shoulder.</p><p></p><p><em>Olivia rolled a 28 total for the first strike, but the armor negated the damage from the arrow, while the second attack went wide, with a total roll of 13.</em></p><p></p><p>Meanwhile James sees John begin to float, as objects sitting on the desk clatter, the door to his room opens quickly, as the young chinese boy, Shao-Lin stands in the doorway, he speaks without opening his mouth, as if right into your head, "This one has lost control of his powers, your friends are in danger, they seek the glowing one, they must not get him..."</p><p></p><p><em><strong>OOC:</strong> Hammerhead, I am using the errata, though I do not understand the reduced duration flaw did you take that?</em></p><p></p><p>Ryan rushes forward in a blaze of light, and his fist connects with the Hardsuit Trooper he struck with the blast just moments before, with a swift punch to the helmet, knocking the head back and dazing the Hardsuit Trooper...</p><p></p><p><em>Ryan rolled a total attack of 27, and the Hardsuit Trooper failed both of his damage saves, taking a another lethal hit, and a stun, bringing him to 2 lethal hits, and one stun hit, and the Hardsuit Trooper is stunned.</em></p><p></p><p>Billy flexes his steel muscles and causes the Hardsuit Trooper to stumble, as he seems to cower in fear before this mighty elite. Billy steps forward and rips the rail gun away from the Hardsuit Trooper, using pure brute strength.</p><p></p><p><em>Billy made an Initmidate check of 24 versus a DC of 11, then he did a disarm rolling a total of 26, versus the Hardsuit's 17, and now has control of the rail gun.</em></p><p></p><p>The Hardsuit Leader looks to Olivia, and aims his rifle at her and rattles off two quick shots at the nimble archer. Olivia is able to evade the rail flechettes as they pierce the stone wall far behind her.</p><p></p><p><em>The Hardsuit Leader rolled a 21, and a 17 for both of his attacks, and both of his attacks went wide.</em></p><p></p><p>The Hardsuit facing Billy is shaken, but draws his vibro-blade, and leaps forward to try and gut the metallic elite, but the blade goes wide as the two continue to tussle.</p><p></p><p><em>The Hardsuit trooper rolled a total strike of 8, with the -2 for being shaken this round, he missed.</em></p><p></p><p>The stunned Hardsuit Trooper does not act as the other two hardsuits charging Ryan, work in conert to try and drop the elite, both brandishing shock-batons to try and incapacitate the cosmic powered elite. The first of the duo misses with his stun baton, but the second Hardsuit trooper connects, and shocking electricity courses through Ryan painfully, but he keeps his senses.</p><p></p><p><em>Both Hardsuit troopers on Ryan use the stun batons, the first misses with a 12, the second hits with a 19, and Ryan rolls a 25 and avoids the stun effect.</em></p><p></p><p>The final standing Hardsuit trooper, rushes to his fallen companion, the one that Mark knocked cold, and he kneels and takes another shot at Mark, more out of frustration then malice. The rail guln flechette goes wide, as the nimble elite easily evades.</p><p></p><p><em>The Hardsuit trooper moved 15 feet to cover his companion, and then fired on Mark and a rolled a total attack of 12, missing.</em></p><p></p><p><em><strong>OOC:</strong> That ends Round 2, actions for Round 3 please, and also note any applicable bonuses in your post, makes it easy on the ol' GM-san <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></em></p></blockquote><p></p>
[QUOTE="Tokiwong, post: 799146, member: 961"] [b]Round 2[/b] [i][b]OOC:[/b] Initiative order- Mark (29), Olivia (20), James (15), Comet (14), Billy (14), Hardsuit Trooper Leader (13), Hardsuit Troopers x6 (13), alright taking current actions into account, the Gm shall adjudicate...[/i] Mark skids, and whilrs about with great speed, and rushes past the hardsuit trooper that took a shot at him, and this time his fist connects with mach-like force, taking the hard-suit off his feet and sends the hard-suit trooper flying back about ten feet skidding, it slowly sits up, quite dazed. The falls flat, laying their still. [i]Mark rolled a total attack of 28, and the Hardsuit trooper rolled a total damage save of 4, missing his save by over 10, pretty much putting him out of the fight.[/i] Olivia takes careful aim, and fires two arrows quicly at the leader, the first is on target, but does not physical damage, while the second arrow skitters harmlessly off the Hardsuit Leader's armored shoulder. [i]Olivia rolled a 28 total for the first strike, but the armor negated the damage from the arrow, while the second attack went wide, with a total roll of 13.[/i] Meanwhile James sees John begin to float, as objects sitting on the desk clatter, the door to his room opens quickly, as the young chinese boy, Shao-Lin stands in the doorway, he speaks without opening his mouth, as if right into your head, "This one has lost control of his powers, your friends are in danger, they seek the glowing one, they must not get him..." [i][b]OOC:[/b] Hammerhead, I am using the errata, though I do not understand the reduced duration flaw did you take that?[/i] Ryan rushes forward in a blaze of light, and his fist connects with the Hardsuit Trooper he struck with the blast just moments before, with a swift punch to the helmet, knocking the head back and dazing the Hardsuit Trooper... [i]Ryan rolled a total attack of 27, and the Hardsuit Trooper failed both of his damage saves, taking a another lethal hit, and a stun, bringing him to 2 lethal hits, and one stun hit, and the Hardsuit Trooper is stunned.[/i] Billy flexes his steel muscles and causes the Hardsuit Trooper to stumble, as he seems to cower in fear before this mighty elite. Billy steps forward and rips the rail gun away from the Hardsuit Trooper, using pure brute strength. [i]Billy made an Initmidate check of 24 versus a DC of 11, then he did a disarm rolling a total of 26, versus the Hardsuit's 17, and now has control of the rail gun.[/i] The Hardsuit Leader looks to Olivia, and aims his rifle at her and rattles off two quick shots at the nimble archer. Olivia is able to evade the rail flechettes as they pierce the stone wall far behind her. [i]The Hardsuit Leader rolled a 21, and a 17 for both of his attacks, and both of his attacks went wide.[/i] The Hardsuit facing Billy is shaken, but draws his vibro-blade, and leaps forward to try and gut the metallic elite, but the blade goes wide as the two continue to tussle. [i]The Hardsuit trooper rolled a total strike of 8, with the -2 for being shaken this round, he missed.[/i] The stunned Hardsuit Trooper does not act as the other two hardsuits charging Ryan, work in conert to try and drop the elite, both brandishing shock-batons to try and incapacitate the cosmic powered elite. The first of the duo misses with his stun baton, but the second Hardsuit trooper connects, and shocking electricity courses through Ryan painfully, but he keeps his senses. [i]Both Hardsuit troopers on Ryan use the stun batons, the first misses with a 12, the second hits with a 19, and Ryan rolls a 25 and avoids the stun effect.[/i] The final standing Hardsuit trooper, rushes to his fallen companion, the one that Mark knocked cold, and he kneels and takes another shot at Mark, more out of frustration then malice. The rail guln flechette goes wide, as the nimble elite easily evades. [i]The Hardsuit trooper moved 15 feet to cover his companion, and then fired on Mark and a rolled a total attack of 12, missing.[/i] [i][b]OOC:[/b] That ends Round 2, actions for Round 3 please, and also note any applicable bonuses in your post, makes it easy on the ol' GM-san :)[/i] [/QUOTE]
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