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Mutants & Masterminds Patreon: An Interview With Green Ronin Publishing
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<blockquote data-quote="Dire Bare" data-source="post: 8202964" data-attributes="member: 18182"><p>For those leery of crowdfunding and subscription services like Patreon, something else to consider . . .</p><p></p><p>These various crowdfunding tools are allowing all sorts of creators to make a living delivering content that they were not able to do before. How well would ENPublishing be doing without their Patreon accounts and Kickstarter campaigns? Would Green Ronin even still be supporting Mutants & Masterminds if the Patreon tool was not available? How would Kobold Press be doing without their Warlock Patreon account and their Kickstarter campaigns (just backed their latest, <a href="https://www.kickstarter.com/projects/deepmagic/vault-of-magic-for-5th-edition" target="_blank">Vault of Magic</a>)? There is a lot of content that simply would not be produced without these new tools.</p><p></p><p>There are tons of game designers, visual artists, authors, digital sculptors, and other artists who used to have to hustle to book clients or sell products . . . but now enjoy more freedom to pursue their own artistic visions, create what they want, and connect to a community of fans willing to support them in their creative endeavors. I just watched a <a href="https://youtu.be/v0LdFxXNJTM" target="_blank">TableTop Minion video </a>about the recent explosion of digital miniature sculptors on Patreon, and this scene sounds amazing.</p><p></p><p>As a consumer, is it easy to get carried away supporting all of these amazing projects and artists? Oh, hell yes. I've had to make a conscious effort to stop backing every slightly interesting tabletop Kickstarter campaign, and I had to trim my list of Patreon subscriptions as well. But that's part of being an adult, is budgeting, making choices, and the realization that you can't purchase everything cool that comes out, unless you are independently wealthy.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8202964, member: 18182"] For those leery of crowdfunding and subscription services like Patreon, something else to consider . . . These various crowdfunding tools are allowing all sorts of creators to make a living delivering content that they were not able to do before. How well would ENPublishing be doing without their Patreon accounts and Kickstarter campaigns? Would Green Ronin even still be supporting Mutants & Masterminds if the Patreon tool was not available? How would Kobold Press be doing without their Warlock Patreon account and their Kickstarter campaigns (just backed their latest, [URL='https://www.kickstarter.com/projects/deepmagic/vault-of-magic-for-5th-edition']Vault of Magic[/URL])? There is a lot of content that simply would not be produced without these new tools. There are tons of game designers, visual artists, authors, digital sculptors, and other artists who used to have to hustle to book clients or sell products . . . but now enjoy more freedom to pursue their own artistic visions, create what they want, and connect to a community of fans willing to support them in their creative endeavors. I just watched a [URL='https://youtu.be/v0LdFxXNJTM']TableTop Minion video [/URL]about the recent explosion of digital miniature sculptors on Patreon, and this scene sounds amazing. As a consumer, is it easy to get carried away supporting all of these amazing projects and artists? Oh, hell yes. I've had to make a conscious effort to stop backing every slightly interesting tabletop Kickstarter campaign, and I had to trim my list of Patreon subscriptions as well. But that's part of being an adult, is budgeting, making choices, and the realization that you can't purchase everything cool that comes out, unless you are independently wealthy. [/QUOTE]
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