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<blockquote data-quote="MnM_UH" data-source="post: 713424" data-attributes="member: 10023"><p><strong>Issue #5 - "Heat" (Continued)</strong></p><p></p><p>Scene 1: "Battle at Hadley Manor" - Combat Round Five</p><p></p><p><strong>- Front -</strong></p><p></p><p>Electrostatic stood up straight and blinked a few times. <em>Harpy's in trouble,</em> he thought, <em>but Cyber-Knight is right behind me. What should I do?</em> He enveloped himself in electrical energy.</p><p></p><p>(<span style="color: sienna">Electrostatic recovers from being Stunned. He uses a Free Action to activate his Energy Field.</span>)</p><p></p><p>"Turn your back on me, wilt thou?" Cyber-Knight demanded of the electric hero. "An arrogant fool thou art!" The villain swung his Vibrosword at a sharp angle, slicing Electrostatic just as the hero was turning to face him. The shot sent Electrostatic to his knees, but not down for the count.</p><p></p><p>"OK," Electrostatic replied. "Now that tears it!"</p><p></p><p>(<span style="color: sienna">Cyber-Knight attacks Electrostatic (DEF 29), and hits with 30. Electrostatic, using Evasion, gets a Reflex save (DC 32) against the attack, and gets 23. He takes a Stun Hit and is Stunned. Cyber-Knight must attempt a Damage save (DC 18) against Electrostatic's Energy Field, and succeeds with 20.</span>)</p><p></p><p>"Get away from me!" Harpy shouted as she blasted the Duchess once again with her psychic energies. </p><p></p><p>This time, the vampiress was taken aback, and staggered from the attack. <em>My mental defenses did not repel the attack,</em> the Duchess realized. <em>This one is powerful.</em></p><p></p><p>Harpy stood over her attacker, relishing the outcome of her efforts. But the attack was not without expense; Harpy had exhausted her mental reserves, and she suddenly felt the effects of the effort.</p><p></p><p>(<span style="color: sienna">Harpy spends a Hero Point to remove her Stunned condition. She spends a Free Action on Leadership. Harpy uses Extra Effort to increase her Mental Blast to +8, and attacks the Duchess (DEF 22), hitting the villain with 24. The Duchess gets a Damage save (DC 17) and gets 10. She is Stunned and takes a Stun Hit. Harpy is now Fatigued.</span>)</p><p></p><p>MorningStar flew a little closer to the front of the main building. "Looks like they're on the ropes," she observed. "Time to finish this." She called down a rain of fire on the area around the melee, though Harpy and Electrostatic were spared once again. The Duchess, reeling from Harpy's mental blast, was barely able to evade the fire, and was still significantly burned. Cyber-Knight merely laughed as he was washed in flame, but once again unaffected.</p><p></p><p>(<span style="color: sienna">MorningStar flies 10' as a Half Action. She uses her area Energy Blast on a square (DEF 10) between Cyber-Knight and the Duchess, hitting the square with 20. Both Cyber-Knight and the Duchess get Reflex saves (DC 18) to halve the effect. Cyber-Knight gets 17. The Duchess spends a Villain Point to remove her Stunned condition, and gets 18 on her save. Cyber-Knight gets a Damage save (DC 16), and succeeds with 31. The Duchess also gets a Damage save (DC 19), but fails with 15 and takes a Lethal Hit.</span>)</p><p></p><p><em>The fiery one is quite dangerous,</em> the Duchess thought. <em>But I must finish Harpy. Then, I will turn my attention to the flying witch.</em></p><p></p><p>"You are done for, mortal!" the Duchess warned as she bared her teeth and hissed at Harpy. The heroine was prepared for this tactic, however, and was not phased. The Duchess attacked anyway, and raked Harpy across the abdomen, biting her in the neck as well. Blood was spilled, and Harpy crumpled to the ground.</p><p></p><p>Electrostatic just caught the sight of his love interest falling to the ground. "Harpy!" he called out. Then, he looked at his lady love's attacker. "You're dead lady!"</p><p></p><p>The Duchess, her mouth awash with Harpy's blood, turned toward Electrostatic. "It's a little late for that, mortal!"</p><p></p><p>(<span style="color: sienna">The Duchess spends a Free Action on Leadership. The Duchess uses Startle, and gets an Intimidate of 18, which Harpy opposes with a Will save result of 19. Using Power Attack, the vampire adds +3 to Damage and subtracts -3 from Attack. The Duchess bites Harpy (DEF 18) and hits with 25. Harpy, using Evasion, gets a Reflex save (DC 28) against the attack, and fails with 17. Harpy is Disabled and takes a Lethal Hit.</span>)</p><p></p><p>The pair of pulse cannons defending the front of the estate fired at Cyber-Knight, and one of them hit the villain in the helmet. Cyber-Knight was unaffected, however, as his armor absorbed the blow.</p><p></p><p>(<span style="color: sienna">Two Pulse Cannons fire at Cyber-Knight (DEF 16). One misses with 13, but the other hits with 20. Cyber-Knight gets a Damage save (DC 15) and succeeds with 22.</span>)</p><p></p><p>(<span style="color: sienna">This ends Combat Round 5.</span>)</p><p></p><p>*************************************************</p><p></p><p><strong>- Rear -</strong></p><p></p><p>Iron Dragon closed to Bombardier and concentrated on activating his empowered fist strike, but was unable to focus. He swung anyway, and connected with Bombardier's midsection. Bombardier did not seem injured from the attack, which his resulting laugh confirmed.</p><p></p><p>(<span style="color: sienna">Iron Dragon, using Power Attack, adds +3 to Damage and subtracts -3 from Attack. He gets a Concentration check (DC 20) to activate his Strike, but fails with 19. Iron Dragon attacks Bombardier (DEF 18) and hits with 28. Bombardier's Armor +8 is greater than Iron Dragon's damage bonus of +7, so the villain ignores the attack.</span>)</p><p></p><p>"Indian," Surge called out, "eat lightning!" He took a step forward, and lightning bolts burst from his body, the largest of which struck Pathfinder. The hero tried to jump free, but was still clipped, but the magical protection afforded by his breastplate enabled Pathfinder to remain unharmed by the attack.</p><p></p><p>(<span style="color: sienna">Surge takes a 5' step toward Pathfinder and uses his Multi-Lightning. Pathfinder is the only hero in the affected area, so he gets a Reflex save (DC 18) against the attack, succeeding with 18 exactly. Pathfinder's Armor +6 is greater than half damage for the Energy Blast (+4), so there is no further effect.</span>)</p><p></p><p>"Don't flatter yourself, Dragon," Bombardier cautioned as he retreated from Iron Dragon. He then tossed his Nega-Bomb near the hero, which landed and blasted the area with radiation. In response, Iron Dragon jumped out of the way of the attack, but was unable to get completely out of the way. His body was covered in greenish energy, but he was mostly unaffected.</p><p></p><p>"You're tougher than you look," Bombardier commented.</p><p></p><p>(<span style="color: sienna">Bombardier moves 30' away from Iron Dragon as a Half Action. He throws his Nega-Bomb at a square (DEF 10) and hits with 18. Iron Dragon gets a Reflex save (DC 18) for half damage, and succeeds with 19. Iron Dragon's Protection +6 is greater than half damage for the Nega-Bomb (+4), so there is no effect.</span>)</p><p></p><p><em>I've lost my link with Harpy,</em> Seraphim realized. <em>That can't be good.</em> He flew over and swung his Sword of Truth at the electrical villain, but the deft Surge saw the attack and rolled out of the way. "Perhaps you should just give up, Surge."</p><p></p><p>"Yeah," Surge replied. "But this is so much fun." </p><p></p><p>(<span style="color: sienna">Seraphim spends a Free Action on Leadership. He then charges 20' at Surge (DEF 25), but misses with 20. He continues 30' using Move-By Attack.</span>)</p><p></p><p>Electricity still dancing across his magical breastplate, Pathfinder retreated from Surge and toward a pair of pulse cannon emplacements, hoping to draw Surge within the cannons' firing arcs. The hero leveled his SuperX Crossbow at the villain and fired, but Surge was able to jump out of the way.</p><p></p><p>(<span style="color: sienna">Pathfinder moves 15' as a Half Action. He fires his Crossbow at Surge (DEF 23), but misses with 11.</span>)</p><p></p><p>Mana chanted magic words and teleported across the gym roof to get a better shot at Iron Dragon. <em>This has gone on long enough,</em> she thought. The sorceress intoned words of power, and a purple ray shot Iron Dragon, striking the hero in the small of the back. Iron Dragon winced with the impact, but resisted the effects of Mana's attempt to hold him in place.</p><p></p><p>(<span style="color: sienna">Mana teleports 40' to the corner of the gym building roof as a Half Action. She uses Paralysis on Iron Dragon (DEF 21), and hits with 27. Iron Dragon gets a Will save (DC 14) against the effect, and fails with 13. He spends a Hero Point for a re-roll, and this time gets 15 for no effect.</span>)</p><p></p><p>Two of the defensive cannons fired, one at Bombardier and one at Mana, but moth missed their marks.</p><p></p><p>(<span style="color: sienna">One Pulse Cannon fires at Bombardier (DEF 18), but misses with 10. Another Pulse Cannon fires at Mana (DEF 18), but misses with 5.</span>)</p><p></p><p>(<span style="color: sienna">This ends Combat Round 5.</span>)</p><p>*************************************************</p><p></p><p><span style="font-size: 12px"><strong>Watch for Round 6, Coming Soon!</strong></span></p></blockquote><p></p>
[QUOTE="MnM_UH, post: 713424, member: 10023"] [b]Issue #5 - "Heat" (Continued)[/b] Scene 1: "Battle at Hadley Manor" - Combat Round Five [B]- Front -[/B] Electrostatic stood up straight and blinked a few times. [I]Harpy's in trouble,[/I] he thought, [I]but Cyber-Knight is right behind me. What should I do?[/I] He enveloped himself in electrical energy. ([COLOR=sienna]Electrostatic recovers from being Stunned. He uses a Free Action to activate his Energy Field.[/COLOR]) "Turn your back on me, wilt thou?" Cyber-Knight demanded of the electric hero. "An arrogant fool thou art!" The villain swung his Vibrosword at a sharp angle, slicing Electrostatic just as the hero was turning to face him. The shot sent Electrostatic to his knees, but not down for the count. "OK," Electrostatic replied. "Now that tears it!" ([COLOR=sienna]Cyber-Knight attacks Electrostatic (DEF 29), and hits with 30. Electrostatic, using Evasion, gets a Reflex save (DC 32) against the attack, and gets 23. He takes a Stun Hit and is Stunned. Cyber-Knight must attempt a Damage save (DC 18) against Electrostatic's Energy Field, and succeeds with 20.[/COLOR]) "Get away from me!" Harpy shouted as she blasted the Duchess once again with her psychic energies. This time, the vampiress was taken aback, and staggered from the attack. [I]My mental defenses did not repel the attack,[/I] the Duchess realized. [I]This one is powerful.[/I] Harpy stood over her attacker, relishing the outcome of her efforts. But the attack was not without expense; Harpy had exhausted her mental reserves, and she suddenly felt the effects of the effort. ([COLOR=sienna]Harpy spends a Hero Point to remove her Stunned condition. She spends a Free Action on Leadership. Harpy uses Extra Effort to increase her Mental Blast to +8, and attacks the Duchess (DEF 22), hitting the villain with 24. The Duchess gets a Damage save (DC 17) and gets 10. She is Stunned and takes a Stun Hit. Harpy is now Fatigued.[/COLOR]) MorningStar flew a little closer to the front of the main building. "Looks like they're on the ropes," she observed. "Time to finish this." She called down a rain of fire on the area around the melee, though Harpy and Electrostatic were spared once again. The Duchess, reeling from Harpy's mental blast, was barely able to evade the fire, and was still significantly burned. Cyber-Knight merely laughed as he was washed in flame, but once again unaffected. ([COLOR=sienna]MorningStar flies 10' as a Half Action. She uses her area Energy Blast on a square (DEF 10) between Cyber-Knight and the Duchess, hitting the square with 20. Both Cyber-Knight and the Duchess get Reflex saves (DC 18) to halve the effect. Cyber-Knight gets 17. The Duchess spends a Villain Point to remove her Stunned condition, and gets 18 on her save. Cyber-Knight gets a Damage save (DC 16), and succeeds with 31. The Duchess also gets a Damage save (DC 19), but fails with 15 and takes a Lethal Hit.[/COLOR]) [I]The fiery one is quite dangerous,[/I] the Duchess thought. [I]But I must finish Harpy. Then, I will turn my attention to the flying witch.[/I] "You are done for, mortal!" the Duchess warned as she bared her teeth and hissed at Harpy. The heroine was prepared for this tactic, however, and was not phased. The Duchess attacked anyway, and raked Harpy across the abdomen, biting her in the neck as well. Blood was spilled, and Harpy crumpled to the ground. Electrostatic just caught the sight of his love interest falling to the ground. "Harpy!" he called out. Then, he looked at his lady love's attacker. "You're dead lady!" The Duchess, her mouth awash with Harpy's blood, turned toward Electrostatic. "It's a little late for that, mortal!" ([COLOR=sienna]The Duchess spends a Free Action on Leadership. The Duchess uses Startle, and gets an Intimidate of 18, which Harpy opposes with a Will save result of 19. Using Power Attack, the vampire adds +3 to Damage and subtracts -3 from Attack. The Duchess bites Harpy (DEF 18) and hits with 25. Harpy, using Evasion, gets a Reflex save (DC 28) against the attack, and fails with 17. Harpy is Disabled and takes a Lethal Hit.[/COLOR]) The pair of pulse cannons defending the front of the estate fired at Cyber-Knight, and one of them hit the villain in the helmet. Cyber-Knight was unaffected, however, as his armor absorbed the blow. ([COLOR=sienna]Two Pulse Cannons fire at Cyber-Knight (DEF 16). One misses with 13, but the other hits with 20. Cyber-Knight gets a Damage save (DC 15) and succeeds with 22.[/COLOR]) ([COLOR=sienna]This ends Combat Round 5.[/COLOR]) ************************************************* [B]- Rear -[/B] Iron Dragon closed to Bombardier and concentrated on activating his empowered fist strike, but was unable to focus. He swung anyway, and connected with Bombardier's midsection. Bombardier did not seem injured from the attack, which his resulting laugh confirmed. ([COLOR=sienna]Iron Dragon, using Power Attack, adds +3 to Damage and subtracts -3 from Attack. He gets a Concentration check (DC 20) to activate his Strike, but fails with 19. Iron Dragon attacks Bombardier (DEF 18) and hits with 28. Bombardier's Armor +8 is greater than Iron Dragon's damage bonus of +7, so the villain ignores the attack.[/COLOR]) "Indian," Surge called out, "eat lightning!" He took a step forward, and lightning bolts burst from his body, the largest of which struck Pathfinder. The hero tried to jump free, but was still clipped, but the magical protection afforded by his breastplate enabled Pathfinder to remain unharmed by the attack. ([COLOR=sienna]Surge takes a 5' step toward Pathfinder and uses his Multi-Lightning. Pathfinder is the only hero in the affected area, so he gets a Reflex save (DC 18) against the attack, succeeding with 18 exactly. Pathfinder's Armor +6 is greater than half damage for the Energy Blast (+4), so there is no further effect.[/COLOR]) "Don't flatter yourself, Dragon," Bombardier cautioned as he retreated from Iron Dragon. He then tossed his Nega-Bomb near the hero, which landed and blasted the area with radiation. In response, Iron Dragon jumped out of the way of the attack, but was unable to get completely out of the way. His body was covered in greenish energy, but he was mostly unaffected. "You're tougher than you look," Bombardier commented. ([COLOR=sienna]Bombardier moves 30' away from Iron Dragon as a Half Action. He throws his Nega-Bomb at a square (DEF 10) and hits with 18. Iron Dragon gets a Reflex save (DC 18) for half damage, and succeeds with 19. Iron Dragon's Protection +6 is greater than half damage for the Nega-Bomb (+4), so there is no effect.[/COLOR]) [I]I've lost my link with Harpy,[/I] Seraphim realized. [I]That can't be good.[/I] He flew over and swung his Sword of Truth at the electrical villain, but the deft Surge saw the attack and rolled out of the way. "Perhaps you should just give up, Surge." "Yeah," Surge replied. "But this is so much fun." ([COLOR=sienna]Seraphim spends a Free Action on Leadership. He then charges 20' at Surge (DEF 25), but misses with 20. He continues 30' using Move-By Attack.[/COLOR]) Electricity still dancing across his magical breastplate, Pathfinder retreated from Surge and toward a pair of pulse cannon emplacements, hoping to draw Surge within the cannons' firing arcs. The hero leveled his SuperX Crossbow at the villain and fired, but Surge was able to jump out of the way. ([COLOR=sienna]Pathfinder moves 15' as a Half Action. He fires his Crossbow at Surge (DEF 23), but misses with 11.[/COLOR]) Mana chanted magic words and teleported across the gym roof to get a better shot at Iron Dragon. [I]This has gone on long enough,[/I] she thought. The sorceress intoned words of power, and a purple ray shot Iron Dragon, striking the hero in the small of the back. Iron Dragon winced with the impact, but resisted the effects of Mana's attempt to hold him in place. ([COLOR=sienna]Mana teleports 40' to the corner of the gym building roof as a Half Action. She uses Paralysis on Iron Dragon (DEF 21), and hits with 27. Iron Dragon gets a Will save (DC 14) against the effect, and fails with 13. He spends a Hero Point for a re-roll, and this time gets 15 for no effect.[/COLOR]) Two of the defensive cannons fired, one at Bombardier and one at Mana, but moth missed their marks. ([COLOR=sienna]One Pulse Cannon fires at Bombardier (DEF 18), but misses with 10. Another Pulse Cannon fires at Mana (DEF 18), but misses with 5.[/COLOR]) ([COLOR=sienna]This ends Combat Round 5.[/COLOR]) ************************************************* [SIZE=3][B]Watch for Round 6, Coming Soon![/B][/SIZE] [/QUOTE]
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