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{Mutants & Masterminds} United Heroes Limited Series
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<blockquote data-quote="MnM_UH" data-source="post: 716111" data-attributes="member: 10023"><p><strong>Issue #5 - "Heat" (Continued)</strong></p><p></p><p>Scene 1: "Battle at Hadley Manor" - Combat Round Eight</p><p></p><p><strong>- Front -</strong></p><p></p><p><em>I've got to make sure she's not --</em> Electrostatic rushed to Harpy's side. His leader laid bleeding on the front step, but was still breathing... for now.</p><p></p><p>"Too bad the vampire's gone," Electrostatic called out. "She left you all alone to feel my wrath." He fired a bolt of lightning at Cyber-Knight that would level a barn. The electricity danced all over Cyber-Knight's metallic shell, but didn't even slow the villain down.</p><p></p><p>(<span style="color: sienna">Using Dodge, Electrostatic adds a +2 bonus to DEF against Cyber-Knight. He moves 10' to be next to Harpy as a Half Action. He gets another Sense Motive check to see if she's unconscious, and gets a 14 - still thinks she's out. Electrostatic fires his Energy Blast at Cyber-Knight (DEF 16) and hits with 21. Cyber-Knight gets a Damage save (DC 18) and succeeds with 19.</span>)</p><p></p><p>"Aww," Cyber-Knight said, "Didst thou lose thy leader? For shame." The villain swung his mighty blade toward Electrostatic, hoping to drop the hero where he stood, but the agile electric hero rolled out of the way, and then jumped back in front of the fallen Harpy.</p><p></p><p>"She's not gone yet," Electrostatic declared defiantly. "But look at you, Knightie, all alone. Did the vampire have somewhere else to be? Maybe a blood bank was still open at this hour."</p><p></p><p>(<span style="color: sienna">Cyber-Knight charges 15' at Electrostatic (DEF 31), but misses with 28.</span>)</p><p></p><p>Seeing that Electrostatic was keeping Cyber-Knight busy, Harpy got up to her hands and knees and crawled inside the mansion. <em>Got to find out what happened in here,</em> she thought. <em>They must have tried to spring Fang. I only hope Seraphim and the boys kept the bad guys out on their side.</em></p><p></p><p>(<span style="color: sienna">Harpy crawls 10' inside the mansion as a Half Action.</span>)</p><p></p><p>"I guess your friend's gone," MorningStar called out. "Too bad. She was enjoying my fire powers so much."</p><p></p><p>Cyber-Knight looked up momentarily to see a column on flame being dumped on him. "Agh, woman!" he yelled as he fell to the ground, then got up to his knees.</p><p></p><p>"You don't seem to like them much either."</p><p></p><p>(<span style="color: sienna">MorningStar flies 10' toward Cyber-Knight as a Half Action, and fires her Energy Blast at the villain (DEF 16), hitting with 20. Cyber-Knight gets a Damage save (DC 21) and fails with 15. He is Stunned and takes a Lethal Hit.</span>)</p><p></p><p>(<span style="color: sienna">The Duchess -- still underground and incorporeal -- sprints 60' away from the scene and is effectively out of the combat.</span>)</p><p></p><p>(<span style="color: sienna">The defenses cannot target Cyber-Knight.</span>)</p><p></p><p>(<span style="color: sienna">This ends Combat Round 8.</span>)</p><p></p><p>*************************************************</p><p></p><p><strong>- Rear -</strong></p><p></p><p>"You're not taking him anywhere," Iron Dragon declared as he attempted to axe-kick Mana, who was loitering near Bombardier. The kick missed its target as Mana deftly avoided the blow.</p><p></p><p><em>That was close,</em> Mana thought. <em>Time to get out of here.</em></p><p></p><p>(<span style="color: sienna">Using Power Attack, Iron Dragon adds +2 to his Damage and -2 from his Attack roll. He attempts a Concentrate check (DC 20) to activate his Strike, but fails with 16. He swings at Mana (DEF 22), but misses with 15.</span>)</p><p></p><p>"I really wish you'd stop poking me with your little arrows, Pathfinder," Surge said as he charged toward the Native American hero. The speedster blew through Pathfinder, leaving the hero in a heap and a cloud of dust.</p><p></p><p>(<span style="color: sienna">Surge changes Dodge to +1 bonus to DEF versus everyone. He rams Pathfinder (DEF 18), hitting with 26. Pathfinder gets a Damage save (DC 20), but fails with 16 and takes a Lethal Hit. He does not need to make a separate Damage save against Surge's Energy Field +5 since it is less than his Protection +6. As a result of the ram, Surge must make a Damage save (DC 17), and succeeds with 17. After the ram, Surge moves another 25' - Move-By Attack.</span>)</p><p></p><p>(<span style="color: sienna">Bombardier is still unconscious.</span>)</p><p></p><p>"The sorceress must be our main objective now," Seraphim declared. He flew straight towards her and brought his weapon to bear, swinging the Sword of Truth and pelting the sorceress along the shoulder. Her magical force field deflected the impact, and Mana seemed none the worse for the attack.</p><p></p><p>(<span style="color: sienna">Seraphim uses a Free Action on Leadership. He charges Mana (DEF 20) and hits with 30. Mana gets a Damage save (DC 19) and gets a 20 - no damage.</span>)</p><p></p><p>Struggling to get to his feet, Pathfinder picked up his SuperX Crossbow and loaded it with precison and ease, getting off a shot that nailed Surge in the back, just below the ribcage.</p><p></p><p>The villain turned in response to the shot. He was obviously feeling the effects of his wounds. "Don't you know when to stop, little man?"</p><p></p><p>"Surge," Mana said. "Time to go. Exact your vengeance later."</p><p></p><p>(<span style="color: sienna">Pathfinder fires his Crossbow at Surge (DEF 24) and hits with 24 exactly. Surge gets a Damage save (DC 17), and fails with 15. He takes a Lethal Hit.</span>)</p><p></p><p>"I'll give you credit," Mana said to Iron Dragon. "You're a tough one, and resistant to my magic for some reason. I would take care of you if I had the time, but Bombardier and I will be going now."</p><p></p><p>Mana bent down and placed her hand on Bombardier's back. With a wave of her hands and a few words of power, Mana and Bombardier vanished and instantly appeared atop the gym building.</p><p></p><p>(<span style="color: sienna">Mana uses a Half Action to touch the unconscious Bombardier. She then uses another Half Action to Teleport to the top of the gym roof 40' away. As a Free Action, she re-activates her Force Field.</span>)</p><p></p><p>One of the pulse cannons fired a shot at the distant Mana, but missed by a significant margin. Surge had managed to get himself into the arcs of two more cannons, but with his speed and agility, managed to avoid both of their blasts.</p><p></p><p>(<span style="color: sienna">One Pulse Cannon fires at Mana (DEF 18), but misses with 2. Two Pulse Cannons fire at Surge, but miss with 19 and 10.</span>)</p><p></p><p>(<span style="color: sienna">This ends Combat Round 8.</span>)</p><p>*************************************************</p><p></p><p><span style="font-size: 12px"><strong>Watch for the Final Round, Coming Soon!</strong></span></p></blockquote><p></p>
[QUOTE="MnM_UH, post: 716111, member: 10023"] [b]Issue #5 - "Heat" (Continued)[/b] Scene 1: "Battle at Hadley Manor" - Combat Round Eight [B]- Front -[/B] [I]I've got to make sure she's not --[/I] Electrostatic rushed to Harpy's side. His leader laid bleeding on the front step, but was still breathing... for now. "Too bad the vampire's gone," Electrostatic called out. "She left you all alone to feel my wrath." He fired a bolt of lightning at Cyber-Knight that would level a barn. The electricity danced all over Cyber-Knight's metallic shell, but didn't even slow the villain down. ([COLOR=sienna]Using Dodge, Electrostatic adds a +2 bonus to DEF against Cyber-Knight. He moves 10' to be next to Harpy as a Half Action. He gets another Sense Motive check to see if she's unconscious, and gets a 14 - still thinks she's out. Electrostatic fires his Energy Blast at Cyber-Knight (DEF 16) and hits with 21. Cyber-Knight gets a Damage save (DC 18) and succeeds with 19.[/COLOR]) "Aww," Cyber-Knight said, "Didst thou lose thy leader? For shame." The villain swung his mighty blade toward Electrostatic, hoping to drop the hero where he stood, but the agile electric hero rolled out of the way, and then jumped back in front of the fallen Harpy. "She's not gone yet," Electrostatic declared defiantly. "But look at you, Knightie, all alone. Did the vampire have somewhere else to be? Maybe a blood bank was still open at this hour." ([COLOR=sienna]Cyber-Knight charges 15' at Electrostatic (DEF 31), but misses with 28.[/COLOR]) Seeing that Electrostatic was keeping Cyber-Knight busy, Harpy got up to her hands and knees and crawled inside the mansion. [I]Got to find out what happened in here,[/I] she thought. [I]They must have tried to spring Fang. I only hope Seraphim and the boys kept the bad guys out on their side.[/I] ([COLOR=sienna]Harpy crawls 10' inside the mansion as a Half Action.[/COLOR]) "I guess your friend's gone," MorningStar called out. "Too bad. She was enjoying my fire powers so much." Cyber-Knight looked up momentarily to see a column on flame being dumped on him. "Agh, woman!" he yelled as he fell to the ground, then got up to his knees. "You don't seem to like them much either." ([COLOR=sienna]MorningStar flies 10' toward Cyber-Knight as a Half Action, and fires her Energy Blast at the villain (DEF 16), hitting with 20. Cyber-Knight gets a Damage save (DC 21) and fails with 15. He is Stunned and takes a Lethal Hit.[/COLOR]) ([COLOR=sienna]The Duchess -- still underground and incorporeal -- sprints 60' away from the scene and is effectively out of the combat.[/COLOR]) ([COLOR=sienna]The defenses cannot target Cyber-Knight.[/COLOR]) ([COLOR=sienna]This ends Combat Round 8.[/COLOR]) ************************************************* [B]- Rear -[/B] "You're not taking him anywhere," Iron Dragon declared as he attempted to axe-kick Mana, who was loitering near Bombardier. The kick missed its target as Mana deftly avoided the blow. [I]That was close,[/I] Mana thought. [I]Time to get out of here.[/I] ([COLOR=sienna]Using Power Attack, Iron Dragon adds +2 to his Damage and -2 from his Attack roll. He attempts a Concentrate check (DC 20) to activate his Strike, but fails with 16. He swings at Mana (DEF 22), but misses with 15.[/COLOR]) "I really wish you'd stop poking me with your little arrows, Pathfinder," Surge said as he charged toward the Native American hero. The speedster blew through Pathfinder, leaving the hero in a heap and a cloud of dust. ([COLOR=sienna]Surge changes Dodge to +1 bonus to DEF versus everyone. He rams Pathfinder (DEF 18), hitting with 26. Pathfinder gets a Damage save (DC 20), but fails with 16 and takes a Lethal Hit. He does not need to make a separate Damage save against Surge's Energy Field +5 since it is less than his Protection +6. As a result of the ram, Surge must make a Damage save (DC 17), and succeeds with 17. After the ram, Surge moves another 25' - Move-By Attack.[/COLOR]) ([COLOR=sienna]Bombardier is still unconscious.[/COLOR]) "The sorceress must be our main objective now," Seraphim declared. He flew straight towards her and brought his weapon to bear, swinging the Sword of Truth and pelting the sorceress along the shoulder. Her magical force field deflected the impact, and Mana seemed none the worse for the attack. ([COLOR=sienna]Seraphim uses a Free Action on Leadership. He charges Mana (DEF 20) and hits with 30. Mana gets a Damage save (DC 19) and gets a 20 - no damage.[/COLOR]) Struggling to get to his feet, Pathfinder picked up his SuperX Crossbow and loaded it with precison and ease, getting off a shot that nailed Surge in the back, just below the ribcage. The villain turned in response to the shot. He was obviously feeling the effects of his wounds. "Don't you know when to stop, little man?" "Surge," Mana said. "Time to go. Exact your vengeance later." ([COLOR=sienna]Pathfinder fires his Crossbow at Surge (DEF 24) and hits with 24 exactly. Surge gets a Damage save (DC 17), and fails with 15. He takes a Lethal Hit.[/COLOR]) "I'll give you credit," Mana said to Iron Dragon. "You're a tough one, and resistant to my magic for some reason. I would take care of you if I had the time, but Bombardier and I will be going now." Mana bent down and placed her hand on Bombardier's back. With a wave of her hands and a few words of power, Mana and Bombardier vanished and instantly appeared atop the gym building. ([COLOR=sienna]Mana uses a Half Action to touch the unconscious Bombardier. She then uses another Half Action to Teleport to the top of the gym roof 40' away. As a Free Action, she re-activates her Force Field.[/COLOR]) One of the pulse cannons fired a shot at the distant Mana, but missed by a significant margin. Surge had managed to get himself into the arcs of two more cannons, but with his speed and agility, managed to avoid both of their blasts. ([COLOR=sienna]One Pulse Cannon fires at Mana (DEF 18), but misses with 2. Two Pulse Cannons fire at Surge, but miss with 19 and 10.[/COLOR]) ([COLOR=sienna]This ends Combat Round 8.[/COLOR]) ************************************************* [SIZE=3][B]Watch for the Final Round, Coming Soon![/B][/SIZE] [/QUOTE]
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