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{Mutants & Masterminds} United Heroes Limited Series
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<blockquote data-quote="MnM_UH" data-source="post: 774508" data-attributes="member: 10023"><p><strong>Issue #7 - "Engulfing" (Continued)</strong></p><p></p><p>Scene 3: "Beachfront Battle" - Combat Round One</p><p></p><p>(<span style="color: sienna">The first thing to determine is initiative. Iron Dragon gets 11, MorningStar gets 14, Pathfinder gets 16, Barracuda gets 20, and Surge gets 17. The order will be Barracuda, Surge, Pathfinder, MorningStar, and Iron Dragon.</span>)</p><p></p><p>"Fools," Barracuda began, "You will be sorry you came to this island!" The bestial villain charged toward Iron Dragon. The hero was taken by surprise, and did not even have time to adjust his footing to react to the blow. Barracuda tore through Iron Dragon, who flew 15' from his spot following the attack and rolled to a stop some 20' away.</p><p></p><p>(<span style="color: sienna">Knowing that the heroes are flat-footed until they act, Barracuda uses Power Attack to shift +5 to damage while taking 5 away from his attack rolls. He charges 30' at Iron Dragon (DEF 16 FF) and hits with 17. Iron Dragon must use his normal Damage save since he's still flat-footed and gets 20 vs DC 25 and he takes a Lethal Hit.</span>)</p><p></p><p>"He he," Surge added. "Can't agree more, Barry!" The electrical villain charged himself up with energy and sped toward Pathfinder, likely the weakest of the heroes. As he rushed at the Native American tracker, Surge leveled his fist, enveloped in electrical energy, and struck Pathfinder across the jaw, sending the recipient reeling.</p><p></p><p>Surge stopped there and stood over his victim. "Too bad," he said. "Not much of a challenge."</p><p></p><p>(<span style="color: sienna">Surge assigns a blanket +1 to his DEF from Dodge and turns on both his Force Field and Energy Field. He is too far from the heroes to use his Multi-Lightning, so using his Supercharged Punch, he rams 40' at Pathfinder (DEF 16) and hits with 16. Pathfinder gets a Damage save (DC 22) and fails with 7. This would Incapacitate him, so Pathfinder spends a Hero Point to re-roll, and this time gets 12. Pathfinder takes a Lethal Hit and is Stunned.</span>)</p><p></p><p><em>We must escape this island before more of these villains come,</em> Pathfinder thought. <em>We may be able to hold these two at bay, but there could be five or six more in that castle.</em></p><p></p><p>(<span style="color: sienna">Pathfinder cannot act since he's Stunned.</span>)</p><p></p><p>MorningStar surrounded herself in flames and took to the air. <em>Pathfinder's in trouble,</em> she realized. The heroine aimed her fists at Barracuda, the closest villain, and blasted him with fire. Using her precise control of fire, she also managed to hit Surge's area with flames, but did not endanger the fallen Pathfinder.</p><p></p><p>Barracuda was engulfed in flames and roared with the pain. Surge deftly evaded the flames and danced around Pathfinder as he dodged fiery bolts. "Hey, watch it!" he exclaimed.</p><p></p><p>(<span style="color: sienna">MorningStar activates both her Force Field and Energy Field and assigns +1 to her DEF from Aerial Combat. She flies 40 ft into the air as a Half Action and fires her Energy Blast at Barracuda (DEF 13 due to his charge) as a Primary Target. Surge will be affected as a Secondary Target. MorningStar hits Barracuda with 14. Barracuda gets a Damage save (DC 17) and fails with 16. He takes a Lethal Hit. Surge gets a Reflex save (DC 18) for half damage from the blast and succeeds with 19. The Energy Blast is reduced to +4 damage, so Surge gets a Reflex save (DC 15) against the attack and succeeds with 16 for no effect.</span>)</p><p></p><p>"We will not be sorry, villain," Iron Dragon said to Barracuda as the hero stood and ran toward the Atlantean thug. Jumping, Iron Dragon closed his eyes and concentrated on activating his iron fist attack, and slugged Barracuda across his mighty jaw. The villain was staggered, but amazingly, did not fall.</p><p></p><p>"Nice shot, puny one," Barracuda replied.</p><p></p><p>(<span style="color: sienna">Iron Dragon assigns a blanket +1 to his DEF using Dodge, and then uses Power Attack to add +3 to his damage and take 3 away from his attack rolls. He tries to activate his Strike with a Concentration check (DC 20) and succeeds with 32. He moves 20' to Barracuda as a Half Action and attacks the villain (DEF 13 due to charge) and hits with 26. Barracuda gets a Damage save (DC 26) and fails with 23 and Barracuda takes a Stun Hit.</span>)</p><p></p><p>(<span style="color: sienna">This ends Combat Round 1.</span>)</p></blockquote><p></p>
[QUOTE="MnM_UH, post: 774508, member: 10023"] [b]Issue #7 - "Engulfing" (Continued)[/b] Scene 3: "Beachfront Battle" - Combat Round One ([COLOR=sienna]The first thing to determine is initiative. Iron Dragon gets 11, MorningStar gets 14, Pathfinder gets 16, Barracuda gets 20, and Surge gets 17. The order will be Barracuda, Surge, Pathfinder, MorningStar, and Iron Dragon.[/COLOR]) "Fools," Barracuda began, "You will be sorry you came to this island!" The bestial villain charged toward Iron Dragon. The hero was taken by surprise, and did not even have time to adjust his footing to react to the blow. Barracuda tore through Iron Dragon, who flew 15' from his spot following the attack and rolled to a stop some 20' away. ([COLOR=sienna]Knowing that the heroes are flat-footed until they act, Barracuda uses Power Attack to shift +5 to damage while taking 5 away from his attack rolls. He charges 30' at Iron Dragon (DEF 16 FF) and hits with 17. Iron Dragon must use his normal Damage save since he's still flat-footed and gets 20 vs DC 25 and he takes a Lethal Hit.[/COLOR]) "He he," Surge added. "Can't agree more, Barry!" The electrical villain charged himself up with energy and sped toward Pathfinder, likely the weakest of the heroes. As he rushed at the Native American tracker, Surge leveled his fist, enveloped in electrical energy, and struck Pathfinder across the jaw, sending the recipient reeling. Surge stopped there and stood over his victim. "Too bad," he said. "Not much of a challenge." ([COLOR=sienna]Surge assigns a blanket +1 to his DEF from Dodge and turns on both his Force Field and Energy Field. He is too far from the heroes to use his Multi-Lightning, so using his Supercharged Punch, he rams 40' at Pathfinder (DEF 16) and hits with 16. Pathfinder gets a Damage save (DC 22) and fails with 7. This would Incapacitate him, so Pathfinder spends a Hero Point to re-roll, and this time gets 12. Pathfinder takes a Lethal Hit and is Stunned.[/COLOR]) [I]We must escape this island before more of these villains come,[/I] Pathfinder thought. [I]We may be able to hold these two at bay, but there could be five or six more in that castle.[/I] ([COLOR=sienna]Pathfinder cannot act since he's Stunned.[/COLOR]) MorningStar surrounded herself in flames and took to the air. [I]Pathfinder's in trouble,[/I] she realized. The heroine aimed her fists at Barracuda, the closest villain, and blasted him with fire. Using her precise control of fire, she also managed to hit Surge's area with flames, but did not endanger the fallen Pathfinder. Barracuda was engulfed in flames and roared with the pain. Surge deftly evaded the flames and danced around Pathfinder as he dodged fiery bolts. "Hey, watch it!" he exclaimed. ([COLOR=sienna]MorningStar activates both her Force Field and Energy Field and assigns +1 to her DEF from Aerial Combat. She flies 40 ft into the air as a Half Action and fires her Energy Blast at Barracuda (DEF 13 due to his charge) as a Primary Target. Surge will be affected as a Secondary Target. MorningStar hits Barracuda with 14. Barracuda gets a Damage save (DC 17) and fails with 16. He takes a Lethal Hit. Surge gets a Reflex save (DC 18) for half damage from the blast and succeeds with 19. The Energy Blast is reduced to +4 damage, so Surge gets a Reflex save (DC 15) against the attack and succeeds with 16 for no effect.[/COLOR]) "We will not be sorry, villain," Iron Dragon said to Barracuda as the hero stood and ran toward the Atlantean thug. Jumping, Iron Dragon closed his eyes and concentrated on activating his iron fist attack, and slugged Barracuda across his mighty jaw. The villain was staggered, but amazingly, did not fall. "Nice shot, puny one," Barracuda replied. ([COLOR=sienna]Iron Dragon assigns a blanket +1 to his DEF using Dodge, and then uses Power Attack to add +3 to his damage and take 3 away from his attack rolls. He tries to activate his Strike with a Concentration check (DC 20) and succeeds with 32. He moves 20' to Barracuda as a Half Action and attacks the villain (DEF 13 due to charge) and hits with 26. Barracuda gets a Damage save (DC 26) and fails with 23 and Barracuda takes a Stun Hit.[/COLOR]) ([COLOR=sienna]This ends Combat Round 1.[/COLOR]) [/QUOTE]
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