Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
{Mutants & Masterminds} United Heroes Limited Series
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Insight" data-source="post: 882755" data-attributes="member: 11437"><p><strong>Issue #10 - "Chaos" (Continued)</strong></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>-Lodestone & Trickster vs. Seraphim-</strong></span></span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Seven</span> <span style="color: blue">*****</span></span></p><p></p><p>As he worked on the Chaos Engine, touching buttons here, turning dials there, Trickster contacted another of his thrall, the Atlantean Barracuda. He beckoned Barracuda to join him when ready and told Barracuda that the time for activation was coming soon.</p><p></p><p><span style="color: red">{Trickster continues to work on the Chaos Engine. He uses Telepathy to contact Barracuda, requiring a Telepathy check of DC 0, and succeeds with 15.}</span></p><p></p><p>"Yeah, you got yer little toy back," Lodestone admitted. "But it's still made of metal, so it's mine!" Lodestone concentrated on the Sword of Truth, and pushed it back toward Seraphim.</p><p></p><p>The angel mustered his strength to keep the blade from stabbing him. <em>I... cannot... allow... this!</em></p><p></p><p><span style="color: red">{Lodestone attempts to Nullify the Sword. He makes a ranged Attack Roll against Seraphim (DEF 22) and misses with 11. Spending a Villain Point to re-roll, he now gets 24 -- a hit. Now, Lodestone makes a Neutralize Power Check, opposed by the Sword's ranks (10). Lodestone gets 15, but the Sword gets 28. No effect.}</span></p><p></p><p>Lunging forward with power and grace not afforded to many mortals, the winged hero stabbed at the villainous Lodestone, striking true.</p><p></p><p>"Augh!" Lodestone called out, surprised that Seraphim was able to resist with such force and stab him through the ribs. It was not a telling blow, however, as Lodestone's anatomy was quite different from your standard human. Still, Lodestone fell to the surface of the Chaos Engine, and Seraphim was able to turn his attention back to destroying the machine.</p><p></p><p><span style="color: red">{Seraphim swings at Lodestone (DEF 16) and hits with 30. Lodestone gets a Damage save (DC 29) and fails with 21. Lodestone takes a Stun Hit and is Stunned.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Eight</span> <span style="color: blue">*****</span></span></p><p></p><p>"Good," Trickster said aloud. "My little nano-bots have completed the work. Now, we can commence with the final arrangements. Hmm... I wonder how Mana's holding up. She seemed... distant before. I wonder why...?"</p><p></p><p>Trickster concentrated on Mana, locating her on the beach, fighting Harpy, Iron Dragon, and some of the other heroes. <em>Mana,</em> he thought, attempting to communicate with his minion. But for some reason, the door to her mind was closed.</p><p></p><p><em>Get out of my mind!</em> Mana yelled telepathically, trying to force her leader out.</p><p></p><p><em>I'm afraid I don't understand, Mana,</em> Trickster replied. </p><p></p><p><em>I should never have joined you,</em> Mana thought. <em>I've had enough of this foolish plan of yours.</em></p><p></p><p><em>Was it something I said?</em> Trickster asked.</p><p></p><p>There was no response. Trickster was left to wonder what had happened to cause Mana to act in that manner. Perhaps Harpy had her under mental control.</p><p></p><p><em>Best to get on to other matters then,</em> Trickster realized. <em>Only a few preparations remain...</em></p><p></p><p><span style="color: red">{Trickster finishes repairing the Chaos Engine. It is now Undamaged. Trickster uses Telepathy to contact Mana, but she resists. He needs a Telepathy check of DC 7, but her Mental Protection reduces his Telepathy bonus to 0. Trickster succeeds with 12.}</span></p><p></p><p><span style="color: red">{Lodestone recovers from being Stunned.}</span></p><p></p><p>Seraphim, seeing that Lodestone was starting to get up, plunged the Sword of Truth into the machine, causing sparks and assorted tiny parts to fly in its wake. <em>Trickster repaired it somehow,</em> Seraphim realized. <em>I'd better get to work before Lodestone is fully functional again.</em></p><p></p><p><span style="color: red">{Seraphim attacks the Chaos Engine (DEF 1) and hits with 20. The Chaos Engine gets a Damage save (DC 24) and fails with 20. The Chaos Engine is Damaged again, and loses another point of Hardness (now 10).}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Nine</span> <span style="color: blue">*****</span></span></p><p></p><p>Red lights blinked on the Chaos Engine's control panel. causing Trickster more consternation. "Ugh, what now?"</p><p></p><p>Reviewing the instruments, Trickster determined that Seraphim had inflicted more damage. <em>Perhaps I should beckon some more of my... operatives to help out with this Seraphim problem.</em></p><p></p><p>"Lodestone," Trickster called out. "There's something wrong up there, maybe near the third pod. Do you see anything? My instruments are acting up."</p><p></p><p>"Oh, and one more thing -- get rid of that winged fool!"</p><p></p><p><span style="color: red">{Trickster uses a Free Action for Leadership. He makes a new Science check (DC 20) to figure out what's wrong with the Chaos Engine, but fails with 16.}</span></p><p></p><p>The grey, rocky villain stood and blasted Seraphim with electromagnetic energy, the bolt narrowly missing the winged hero.</p><p></p><p>Lodestone then flew down to where Trickster had indicated, and gave the area a once over. "I think it's the Flux Capacitor Array," Lodestone suggested.</p><p></p><p><span style="color: red">{Lodestone blasts Seraphim (DEF 22), but misses with 16. As a Half Action, he flies 30' across to Trickster and tries to 'aid another' with the Science roll. He needs a total of 10, and gets 11. Trickster gets a new Science check next round with a +2 bonus.}</span></p><p></p><p>Dodging Lodestone's errant energy blast, Seraphim went back to work on the Chaos Engine. <em>If I can permanently disable this thing before it can be activated,</em> Seraphim realized, <em>Trickster will never have a chance to fulfill his sick plans!</em></p><p></p><p>Seraphim plunged his weapon into the Chaos Engine's innards, and heard several hopefully important components break and tear. It gave him hope that tragedy might yet be avoided.</p><p></p><p>Then, the angelic hero felt a familiar presence in his mind, that of Harpy, who was trying to contact him telepathically. Seraphim lowered his defenses and enabled them to 'speak'.</p><p></p><p><em>Seraphim,</em> Harpy began, <em>How are things on your end? Have you located the Chaos Engine?</em></p><p></p><p><em>Yes,</em> the angel replied. <em>You could say I'm on top of things.</em></p><p></p><p><em>MorningStar is badly injured,</em> Harpy thought. <em>Is there any way you could come to the beach and heal her?</em></p><p></p><p><em>I wish I could, but the villains are about to activate the Chaos Engine, and I must stay here to destroy it.</em></p><p></p><p><em>You're there now?</em> Harpy asked.</p><p></p><p><em>Yes, and I must return to my work,</em> Seraphim replied. <em>I feel close to destroying the machine!</em></p><p></p><p><span style="color: red">{Seraphim wails on the Chaos Engine (DEF 1), hitting with 23. The Chaos Engine gets a Damage save (DC 24) and fails with 19. The Chaos Engine loses another point of Hardness (now 9).}</span></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>Next Up, Rounds 7-9 of Cyber-Knight, the Duchess, Fang, and the Atlantean Soldiers vs. Acrobat Ace, Electrostatic, Puncture Proof, and the Scoundrel!</strong></span></span></p></blockquote><p></p>
[QUOTE="Insight, post: 882755, member: 11437"] [b]Issue #10 - "Chaos" (Continued)[/b] [color=white][size=2][b]-Lodestone & Trickster vs. Seraphim-[/b][/size][/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Seven[/color] [color=blue]*****[/color][/size][color=blue][/color] As he worked on the Chaos Engine, touching buttons here, turning dials there, Trickster contacted another of his thrall, the Atlantean Barracuda. He beckoned Barracuda to join him when ready and told Barracuda that the time for activation was coming soon. [color=red]{Trickster continues to work on the Chaos Engine. He uses Telepathy to contact Barracuda, requiring a Telepathy check of DC 0, and succeeds with 15.}[/color] "Yeah, you got yer little toy back," Lodestone admitted. "But it's still made of metal, so it's mine!" Lodestone concentrated on the Sword of Truth, and pushed it back toward Seraphim. The angel mustered his strength to keep the blade from stabbing him. [i]I... cannot... allow... this![/i] [color=red]{Lodestone attempts to Nullify the Sword. He makes a ranged Attack Roll against Seraphim (DEF 22) and misses with 11. Spending a Villain Point to re-roll, he now gets 24 -- a hit. Now, Lodestone makes a Neutralize Power Check, opposed by the Sword's ranks (10). Lodestone gets 15, but the Sword gets 28. No effect.}[/color] Lunging forward with power and grace not afforded to many mortals, the winged hero stabbed at the villainous Lodestone, striking true. "Augh!" Lodestone called out, surprised that Seraphim was able to resist with such force and stab him through the ribs. It was not a telling blow, however, as Lodestone's anatomy was quite different from your standard human. Still, Lodestone fell to the surface of the Chaos Engine, and Seraphim was able to turn his attention back to destroying the machine. [color=red]{Seraphim swings at Lodestone (DEF 16) and hits with 30. Lodestone gets a Damage save (DC 29) and fails with 21. Lodestone takes a Stun Hit and is Stunned.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Eight[/color] [color=blue]*****[/color][/size][color=blue][/color] "Good," Trickster said aloud. "My little nano-bots have completed the work. Now, we can commence with the final arrangements. Hmm... I wonder how Mana's holding up. She seemed... distant before. I wonder why...?" Trickster concentrated on Mana, locating her on the beach, fighting Harpy, Iron Dragon, and some of the other heroes. [i]Mana,[/i] he thought, attempting to communicate with his minion. But for some reason, the door to her mind was closed. [i]Get out of my mind![/i] Mana yelled telepathically, trying to force her leader out. [i]I'm afraid I don't understand, Mana,[/i] Trickster replied. [i]I should never have joined you,[/i] Mana thought. [i]I've had enough of this foolish plan of yours.[/i] [i]Was it something I said?[/i] Trickster asked. There was no response. Trickster was left to wonder what had happened to cause Mana to act in that manner. Perhaps Harpy had her under mental control. [i]Best to get on to other matters then,[/i] Trickster realized. [i]Only a few preparations remain...[/i] [color=red]{Trickster finishes repairing the Chaos Engine. It is now Undamaged. Trickster uses Telepathy to contact Mana, but she resists. He needs a Telepathy check of DC 7, but her Mental Protection reduces his Telepathy bonus to 0. Trickster succeeds with 12.}[/color] [color=red]{Lodestone recovers from being Stunned.}[/color] Seraphim, seeing that Lodestone was starting to get up, plunged the Sword of Truth into the machine, causing sparks and assorted tiny parts to fly in its wake. [i]Trickster repaired it somehow,[/i] Seraphim realized. [i]I'd better get to work before Lodestone is fully functional again.[/i] [color=red]{Seraphim attacks the Chaos Engine (DEF 1) and hits with 20. The Chaos Engine gets a Damage save (DC 24) and fails with 20. The Chaos Engine is Damaged again, and loses another point of Hardness (now 10).}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Nine[/color] [color=blue]*****[/color][/size][color=blue][/color] Red lights blinked on the Chaos Engine's control panel. causing Trickster more consternation. "Ugh, what now?" Reviewing the instruments, Trickster determined that Seraphim had inflicted more damage. [i]Perhaps I should beckon some more of my... operatives to help out with this Seraphim problem.[/i] "Lodestone," Trickster called out. "There's something wrong up there, maybe near the third pod. Do you see anything? My instruments are acting up." "Oh, and one more thing -- get rid of that winged fool!" [color=red]{Trickster uses a Free Action for Leadership. He makes a new Science check (DC 20) to figure out what's wrong with the Chaos Engine, but fails with 16.}[/color] The grey, rocky villain stood and blasted Seraphim with electromagnetic energy, the bolt narrowly missing the winged hero. Lodestone then flew down to where Trickster had indicated, and gave the area a once over. "I think it's the Flux Capacitor Array," Lodestone suggested. [color=red]{Lodestone blasts Seraphim (DEF 22), but misses with 16. As a Half Action, he flies 30' across to Trickster and tries to 'aid another' with the Science roll. He needs a total of 10, and gets 11. Trickster gets a new Science check next round with a +2 bonus.}[/color] Dodging Lodestone's errant energy blast, Seraphim went back to work on the Chaos Engine. [i]If I can permanently disable this thing before it can be activated,[/i] Seraphim realized, [i]Trickster will never have a chance to fulfill his sick plans![/i] Seraphim plunged his weapon into the Chaos Engine's innards, and heard several hopefully important components break and tear. It gave him hope that tragedy might yet be avoided. Then, the angelic hero felt a familiar presence in his mind, that of Harpy, who was trying to contact him telepathically. Seraphim lowered his defenses and enabled them to 'speak'. [i]Seraphim,[/i] Harpy began, [i]How are things on your end? Have you located the Chaos Engine?[/i] [i]Yes,[/i] the angel replied. [i]You could say I'm on top of things.[/i] [i]MorningStar is badly injured,[/i] Harpy thought. [i]Is there any way you could come to the beach and heal her?[/i] [i]I wish I could, but the villains are about to activate the Chaos Engine, and I must stay here to destroy it.[/i] [i]You're there now?[/i] Harpy asked. [i]Yes, and I must return to my work,[/i] Seraphim replied. [i]I feel close to destroying the machine![/i] [color=red]{Seraphim wails on the Chaos Engine (DEF 1), hitting with 23. The Chaos Engine gets a Damage save (DC 24) and fails with 19. The Chaos Engine loses another point of Hardness (now 9).}[/color] [color=white][size=2][b]Next Up, Rounds 7-9 of Cyber-Knight, the Duchess, Fang, and the Atlantean Soldiers vs. Acrobat Ace, Electrostatic, Puncture Proof, and the Scoundrel![/b][/size][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
{Mutants & Masterminds} United Heroes Limited Series
Top