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<blockquote data-quote="Riastlin" data-source="post: 5489171" data-attributes="member: 94022"><p>A few questions on the new beholder for those in the know and those who've run them.</p><p> </p><p>1. The Triggered ability (at the start of each PC's turn) specifies that its a random ray attack, but what about the actual ray attacks on the beholder's turn? Are they random or does it choose? My reading is that it can choose, but wanted to make sure.</p><p> </p><p>2. Anybody run this yet? I know PCat ran a reskinned version of it (which sounded exceedingly awesome) but I'm looking for any thoughts on this. It definitely seems to address a lot of the problems that solos have had since the start of 4ed, but I want to see if there are any problems I should be concerned about. I'm planning on levelling it up to throw it at my level 11 party. Obviously the modifiers and damage would need to be adjusted slightly but any other concerns? I plan to change the central eye to only eliminate dailies since an at will fest is not all that appealing.</p><p> </p><p>3. Can it stand up on its own to 5 PCs? Or do I still need to give him some minions? The other potential problem here is my thought was to run him in a fairly tight space meaning he will likely get his triggered attack off on most PCs most rounds (or at least every other round for ranged attackers). Will this be too powerful for the beholder? Will this make up for not having extra monsters helping him? (There may be a 6th PC present for the fight). Will I even need to adjust the damage if I adjust the to hit bonuses? </p><p> </p><p>Thanks in advance, I really want this to be an awesome fight that helps showcase how far the PCs have come now that they are Paragons. Their characters were grumbling that nobody had done anything about the beholder yet (long story) and I wanted to show them why the PCs were needed to clear him out.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5489171, member: 94022"] A few questions on the new beholder for those in the know and those who've run them. 1. The Triggered ability (at the start of each PC's turn) specifies that its a random ray attack, but what about the actual ray attacks on the beholder's turn? Are they random or does it choose? My reading is that it can choose, but wanted to make sure. 2. Anybody run this yet? I know PCat ran a reskinned version of it (which sounded exceedingly awesome) but I'm looking for any thoughts on this. It definitely seems to address a lot of the problems that solos have had since the start of 4ed, but I want to see if there are any problems I should be concerned about. I'm planning on levelling it up to throw it at my level 11 party. Obviously the modifiers and damage would need to be adjusted slightly but any other concerns? I plan to change the central eye to only eliminate dailies since an at will fest is not all that appealing. 3. Can it stand up on its own to 5 PCs? Or do I still need to give him some minions? The other potential problem here is my thought was to run him in a fairly tight space meaning he will likely get his triggered attack off on most PCs most rounds (or at least every other round for ranged attackers). Will this be too powerful for the beholder? Will this make up for not having extra monsters helping him? (There may be a 6th PC present for the fight). Will I even need to adjust the damage if I adjust the to hit bonuses? Thanks in advance, I really want this to be an awesome fight that helps showcase how far the PCs have come now that they are Paragons. Their characters were grumbling that nobody had done anything about the beholder yet (long story) and I wanted to show them why the PCs were needed to clear him out. [/QUOTE]
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