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<blockquote data-quote="MwaO" data-source="post: 6704256" data-attributes="member: 12749"><p><strong>Mirakkah the Invoker|Shaman 6</strong></p><p></p><p>[sblock Build]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Deva, Invoker/Shaman</p><p>Covenant Manifestation Option: Manifestation of Preservation</p><p>Hybrid Invoker Option: Hybrid Invoker Reflex</p><p>Companion Spirit (Hybrid) Option: Stalker Spirit (Hybrid)</p><p>Hybrid Shaman Option: Hybrid Shaman Will</p><p>Hybrid Talent Option: Spirit's Power</p><p>Background Benefit: Windrise Ports (Arcana)</p><p>Windrise Ports (Windrise Ports Benefit)</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 10, CON 12, DEX 8, INT 19, WIS 19, CHA 12</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 12, DEX 8, INT 16, WIS 16, CHA 12</p><p> </p><p> </p><p>AC: 19 Fort: 15 Ref: 19 Will: 19</p><p>HP: 43 Surges: 7 Surge Value: 10</p><p> </p><p>TRAINED SKILLS</p><p>Heal +12, Insight +12, Nature +12, Perception +12</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +2, Arcana +7, Athletics +3, Bluff +4, Diplomacy +4, Dungeoneering +7, Endurance +4, History +9, Intimidate +4, Religion +9, Stealth +2, Streetwise +4, Thievery +2</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Deva Racial Power: Memory of a Thousand Lifetimes</p><p>Shaman Feature: Call Spirit Companion</p><p>Shaman Feature: Healing Spirit</p><p>Shaman Feature: Speak with Spirits</p><p>Shaman Feature: Spirit's Fangs</p><p>Invoker Attack 1: Hand of Radiance</p><p>Shaman Attack 1: Stalker's Strike</p><p>Shaman Attack 1: Twin Panthers</p><p>Invoker Attack 1: Silent Malediction</p><p>Shaman Utility 2: Spirits of Battle</p><p>Invoker Attack 3: Knives of the Soul</p><p>Shaman Attack 5: Spirit of the Hawk's Wind</p><p>Invoker Utility 6: Demand Justice</p><p> </p><p>FEATS</p><p>Level 1: Battle Intuition</p><p>Level 2: Resourceful Leader</p><p>Level 4: Hybrid Talent</p><p>Level 6: Implement Expertise (Staff)</p><p> </p><p>ITEMS</p><p>Defensive Staff +2 x1</p><p>Summer Growth Totem +1 x1</p><p>Leather Armor x1</p><p>====== End ======[/sblock]</p><p></p><p>[sblock Commentary]</p><p>Character in a Burning Sky campaign. Hasn't been played in a while due to how home campaigns work compared to LFR. Nice aspect of LFR is that you just have to get a table together, no need for specific people to make it work...[/sblock]</p><p></p><p>[sblock Quick Hook]</p><p>At some point in one of her past lives, she has done tons of horrible things and she is trying to make up for those past deeds. Specifically to the ancestors of player characters who say the wrong things to her or any historical fact of faerun thrown around in a mod.</p><p></p><p>"Oh, now I see why you reminded me of someone. Your great-great-great grandfather said almost the same thing once. I'm truly sorry I tortured him to death. Don't worry, I'm a much different person, now. You have nothing to worry about..."[/sblock]</p></blockquote><p></p>
[QUOTE="MwaO, post: 6704256, member: 12749"] [b]Mirakkah the Invoker|Shaman 6[/b] [sblock Build] ====== Created Using Wizards of the Coast D&D Character Builder ====== Deva, Invoker/Shaman Covenant Manifestation Option: Manifestation of Preservation Hybrid Invoker Option: Hybrid Invoker Reflex Companion Spirit (Hybrid) Option: Stalker Spirit (Hybrid) Hybrid Shaman Option: Hybrid Shaman Will Hybrid Talent Option: Spirit's Power Background Benefit: Windrise Ports (Arcana) Windrise Ports (Windrise Ports Benefit) FINAL ABILITY SCORES STR 10, CON 12, DEX 8, INT 19, WIS 19, CHA 12 STARTING ABILITY SCORES STR 10, CON 12, DEX 8, INT 16, WIS 16, CHA 12 AC: 19 Fort: 15 Ref: 19 Will: 19 HP: 43 Surges: 7 Surge Value: 10 TRAINED SKILLS Heal +12, Insight +12, Nature +12, Perception +12 UNTRAINED SKILLS Acrobatics +2, Arcana +7, Athletics +3, Bluff +4, Diplomacy +4, Dungeoneering +7, Endurance +4, History +9, Intimidate +4, Religion +9, Stealth +2, Streetwise +4, Thievery +2 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Deva Racial Power: Memory of a Thousand Lifetimes Shaman Feature: Call Spirit Companion Shaman Feature: Healing Spirit Shaman Feature: Speak with Spirits Shaman Feature: Spirit's Fangs Invoker Attack 1: Hand of Radiance Shaman Attack 1: Stalker's Strike Shaman Attack 1: Twin Panthers Invoker Attack 1: Silent Malediction Shaman Utility 2: Spirits of Battle Invoker Attack 3: Knives of the Soul Shaman Attack 5: Spirit of the Hawk's Wind Invoker Utility 6: Demand Justice FEATS Level 1: Battle Intuition Level 2: Resourceful Leader Level 4: Hybrid Talent Level 6: Implement Expertise (Staff) ITEMS Defensive Staff +2 x1 Summer Growth Totem +1 x1 Leather Armor x1 ====== End ======[/sblock] [sblock Commentary] Character in a Burning Sky campaign. Hasn't been played in a while due to how home campaigns work compared to LFR. Nice aspect of LFR is that you just have to get a table together, no need for specific people to make it work...[/sblock] [sblock Quick Hook] At some point in one of her past lives, she has done tons of horrible things and she is trying to make up for those past deeds. Specifically to the ancestors of player characters who say the wrong things to her or any historical fact of faerun thrown around in a mod. "Oh, now I see why you reminded me of someone. Your great-great-great grandfather said almost the same thing once. I'm truly sorry I tortured him to death. Don't worry, I'm a much different person, now. You have nothing to worry about..."[/sblock] [/QUOTE]
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