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My 3 quibbles with 4e
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<blockquote data-quote="OchreJelly" data-source="post: 4716452" data-attributes="member: 62056"><p>1. As to item #1 I have tried many approaches. As others have said, remembering player's powers is the province of players. This is largely true for any edition. The DM has enough of his bandwidth being taken up by what he has to run, that it's unfair to expect him to audit every PC action. I was thinking about this when I read some of the criticism of the PA Podcasts where Chris Perkins was missing things like player marks and tide-of-iron without a shield, but as a DM actually running an encounter at the table, it's easy to miss stuff like that. </p><p></p><p>But enough general-speak! Here are some practical measures I have adopted. Glass beads or chits for marks and 'bloodied' conditions are very handy. IME marks, bloody, curses, and quarries are the most common (party dependant of course). I have 'monster worksheets' I typed up and have printed ahead of time. They are basically boxes of HPs and defenses with a side area I can enter in conditions. It tends to help me stay organized. I also tend to print monster info ahead of time, so I can write directly on the sheet and make notes, check-off encounter power use etc. </p><p></p><p>As an aside, (if Mike is still reading): I really, REALLY wish the DDI Encounter Builder went the extra step and had a streamlined combat-ready print option of each monster entry in the encounter you build complete with a combat worksheet attached to each entry.</p></blockquote><p></p>
[QUOTE="OchreJelly, post: 4716452, member: 62056"] 1. As to item #1 I have tried many approaches. As others have said, remembering player's powers is the province of players. This is largely true for any edition. The DM has enough of his bandwidth being taken up by what he has to run, that it's unfair to expect him to audit every PC action. I was thinking about this when I read some of the criticism of the PA Podcasts where Chris Perkins was missing things like player marks and tide-of-iron without a shield, but as a DM actually running an encounter at the table, it's easy to miss stuff like that. But enough general-speak! Here are some practical measures I have adopted. Glass beads or chits for marks and 'bloodied' conditions are very handy. IME marks, bloody, curses, and quarries are the most common (party dependant of course). I have 'monster worksheets' I typed up and have printed ahead of time. They are basically boxes of HPs and defenses with a side area I can enter in conditions. It tends to help me stay organized. I also tend to print monster info ahead of time, so I can write directly on the sheet and make notes, check-off encounter power use etc. As an aside, (if Mike is still reading): I really, REALLY wish the DDI Encounter Builder went the extra step and had a streamlined combat-ready print option of each monster entry in the encounter you build complete with a combat worksheet attached to each entry. [/QUOTE]
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