Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My 4e House Rules - Yours?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Larrin" data-source="post: 5882155" data-attributes="member: 55816"><p>Rituals:</p><p>1) you can learn/cast any ritual that uses a skill you have trained, the feat lets you perform all rituals regardless of skill training</p><p>2) Gems are ritual batteries, you need to use gems in your ritual, and subtract the cost from the gems value. I find it more believable that residium, and I never liked the fact that gems are just 'inconvenient money'.</p><p></p><p>feat tax:</p><p>every three levels, gain one feat from the feat tax list (expertise, focus, defense feats, any proficiency, multiclass power swaps)</p><p></p><p>Powers: </p><p>1) when taking a power with an energy type, you can choose any other equivalent type: fire=cold=thunder=acid=lightning, Force=pysch=radiant=necrotic. </p><p>1a) I tried giving even more flexibility by letting you leave it variable by reducing the damage dice one size.....I partially regret this, it gives a bit too much flex and not much cost. On at wills this can exploit vulnerablities more than I'd hoped. Its not an actual problem, but it has potential I don't like.</p><p>2) melee weapon powers can be used with range weapons as follows: Str/Con powers with heavy thrown, dex/int with light thrown, cha/wis powers with simple ammunition ranged. It hasn't been used yet. I like the idea, and my players do to (so they said) but it han't been needed.</p></blockquote><p></p>
[QUOTE="Larrin, post: 5882155, member: 55816"] Rituals: 1) you can learn/cast any ritual that uses a skill you have trained, the feat lets you perform all rituals regardless of skill training 2) Gems are ritual batteries, you need to use gems in your ritual, and subtract the cost from the gems value. I find it more believable that residium, and I never liked the fact that gems are just 'inconvenient money'. feat tax: every three levels, gain one feat from the feat tax list (expertise, focus, defense feats, any proficiency, multiclass power swaps) Powers: 1) when taking a power with an energy type, you can choose any other equivalent type: fire=cold=thunder=acid=lightning, Force=pysch=radiant=necrotic. 1a) I tried giving even more flexibility by letting you leave it variable by reducing the damage dice one size.....I partially regret this, it gives a bit too much flex and not much cost. On at wills this can exploit vulnerablities more than I'd hoped. Its not an actual problem, but it has potential I don't like. 2) melee weapon powers can be used with range weapons as follows: Str/Con powers with heavy thrown, dex/int with light thrown, cha/wis powers with simple ammunition ranged. It hasn't been used yet. I like the idea, and my players do to (so they said) but it han't been needed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My 4e House Rules - Yours?
Top