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<blockquote data-quote="CapnZapp" data-source="post: 4906989" data-attributes="member: 12731"><p>I agree.</p><p></p><p>However, I don't think this wish will come true in the short term. </p><p></p><p>After all, this is akin to teaching us to fish instead of selling us fish. And WotC plans to sell us a boatload of fish first.</p><p></p><p></p><p></p><p>Actually, if you don't subscribe to the wishlist method of treasure distribution, more power sources are a pain in the rear. </p><p></p><p>Or rather, not power sources per se, but what it implies: new classes with brand new mechanisms. </p><p></p><p>Already it's darned hard to supply what my only Primal character (a Shaman) needs without caving in and populating my adventures with totems specifically. </p><p></p><p>To support more uniqueness in classes (I mean, a new Fighterish Shadow class that simply uses normal weapons like every other weapon user is fine, of course) WotC really needs to supply us with a way of handing out genericized treasure.</p><p></p><p>Things like a "enhancement glyph +5" perhaps, that can be used on any +4 item to make it +5. Stuff that's equally desirable by all PCs, regardless of class and role.</p><p></p><p></p><p>Seconded!</p><p></p><p>There are way way too few general-use artifacts out there. Apart from the DMG ones, most are highly specific adventure-tied ones. There are almost no general ones, when there should be dozens!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4906989, member: 12731"] I agree. However, I don't think this wish will come true in the short term. After all, this is akin to teaching us to fish instead of selling us fish. And WotC plans to sell us a boatload of fish first. Actually, if you don't subscribe to the wishlist method of treasure distribution, more power sources are a pain in the rear. Or rather, not power sources per se, but what it implies: new classes with brand new mechanisms. Already it's darned hard to supply what my only Primal character (a Shaman) needs without caving in and populating my adventures with totems specifically. To support more uniqueness in classes (I mean, a new Fighterish Shadow class that simply uses normal weapons like every other weapon user is fine, of course) WotC really needs to supply us with a way of handing out genericized treasure. Things like a "enhancement glyph +5" perhaps, that can be used on any +4 item to make it +5. Stuff that's equally desirable by all PCs, regardless of class and role. Seconded! There are way way too few general-use artifacts out there. Apart from the DMG ones, most are highly specific adventure-tied ones. There are almost no general ones, when there should be dozens! [/QUOTE]
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