Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
My 7th level party just killed a young adult dragon!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 26701" data-attributes="member: 78"><p>In this case, the wizard is probably smarter than the dragon. On review, it seems the wizard had 20 Int. Even if the dragon was an exceptional specimen with a rolled 18, it would be no smarter than the wizard. I don't see many DM's giving players of high Int characters packets of extra information that they can deduce from their adversaries and optimized combat tactics to make sure the advantage from their high Int comes into play. Why should dragon's get the same effective benefit? They don't have the ability "Ex: Godlike Knowledge."</p><p></p><p>Second, I don't see many ways for the dragon to improve his tactics. Surprise round = partial action. If the dragon employs what is likely his most damaging attack in this case, a blast of acid, he'll be vulnerable to counter attack. On the other hand, Darkness would protect it from targeted spells. However, this throws away the surprise round and places the dragon's first attack in a rolled initiative order. Someone will probably beat it. Casting drakness might give the group time to prepare, changing formation or casting some buff spells. And why bother casting Darkness if a breath weapon attack will either kill or severely injure the humans. At level 7, I know that 27 points of damage to 2 people coming from a dragon would leave my group in a bad position. 27 points of damage would kill or incapacitate many humans, and even veteran warriors could likely be knocked out or severely injured by it. If most cases, a breath weapon will pretty much win the battle, especially if it knocks out the cleric. let's say it does use darkness, though. With a lower caster than group, it's very vulnerable to a dispel. It can be negated with daylight. And, because it just warned the group before attacking, those events might occur before it can do anything. </p><p></p><p>On another note, I've started to dislike Greater spell focus feats. In situations where the specialty comes into play, and when spells have powerful effects balanced by a negation save, I think they tip things too much toward success, hence death. Unless there's an interest in giving casters an advantage (ie - to preserve the current situation in FR for continuity), I think they should be set aside.</p><p></p><p>Finally, if said dragon was valiantly slain by a paladin charging on his warhorse splashed toxic goo everywhere with a critical smite attack, I doubt reapersaurus would protest as much.</p></blockquote><p></p>
[QUOTE="Victim, post: 26701, member: 78"] In this case, the wizard is probably smarter than the dragon. On review, it seems the wizard had 20 Int. Even if the dragon was an exceptional specimen with a rolled 18, it would be no smarter than the wizard. I don't see many DM's giving players of high Int characters packets of extra information that they can deduce from their adversaries and optimized combat tactics to make sure the advantage from their high Int comes into play. Why should dragon's get the same effective benefit? They don't have the ability "Ex: Godlike Knowledge." Second, I don't see many ways for the dragon to improve his tactics. Surprise round = partial action. If the dragon employs what is likely his most damaging attack in this case, a blast of acid, he'll be vulnerable to counter attack. On the other hand, Darkness would protect it from targeted spells. However, this throws away the surprise round and places the dragon's first attack in a rolled initiative order. Someone will probably beat it. Casting drakness might give the group time to prepare, changing formation or casting some buff spells. And why bother casting Darkness if a breath weapon attack will either kill or severely injure the humans. At level 7, I know that 27 points of damage to 2 people coming from a dragon would leave my group in a bad position. 27 points of damage would kill or incapacitate many humans, and even veteran warriors could likely be knocked out or severely injured by it. If most cases, a breath weapon will pretty much win the battle, especially if it knocks out the cleric. let's say it does use darkness, though. With a lower caster than group, it's very vulnerable to a dispel. It can be negated with daylight. And, because it just warned the group before attacking, those events might occur before it can do anything. On another note, I've started to dislike Greater spell focus feats. In situations where the specialty comes into play, and when spells have powerful effects balanced by a negation save, I think they tip things too much toward success, hence death. Unless there's an interest in giving casters an advantage (ie - to preserve the current situation in FR for continuity), I think they should be set aside. Finally, if said dragon was valiantly slain by a paladin charging on his warhorse splashed toxic goo everywhere with a critical smite attack, I doubt reapersaurus would protest as much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My 7th level party just killed a young adult dragon!
Top