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My 7th level party just killed a young adult dragon!
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<blockquote data-quote="James McMurray" data-source="post: 27179" data-attributes="member: 743"><p>Victim: I agree. Perhaps not on the greater spell focus feat, because I enjoy a higher powered game than most, but definitely on your other points.</p><p></p><p>Reapersaurus: I'M beginning to sound cartoonish? You yourself seem to be a cardboard cut-out of a personality: "Defend dragons at all costs." Perhaps we could refrain from the personal attacks and try to maintain this as a <em>discussion</em> board? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I apologize if I misread your post. I assumed that since the entire thread was about dragons, that when you mentioned monsters, you were referring to dragons. I think its a logical conclusion. However, if we're going to talk semantics here, than what you actully said was that all monsters ar smarter than PCs. If you'd wanted to say some, you should have said "some monsters" instead "the monsters". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I never said or even insinuated that the wizard's high int should transfert o the party. But in some ways it should. If a character in the party has a 25 int, I'm pretty certain the player doesn't. The best way to simulate that apart from the DM giving clues left and right, is to allow players to collaborate on deciding intelligent tactics. Then those characters who would be likely to follow the wizard's advice can follow those tactics, which can be considered to have come from the wizard.</p><p></p><p>Again, you keep bringing up that I think dragons don't know what to do with their bodies. I've said on several occasions that I agree with you that dragons should know how best to use their abilities. I also agree that it is possible to be cunning. However, int he given situation (the black dragon breathing on the surprise round) to his mind that was probably very cunning. Popping out of a lake and killing your foes is devious as all get-out. Of course, a more <em>intelligent</em> dragon would have realized that his breath isn't gauranteed to kill them and maybe tried something else.</p><p></p><p>Well, I guess we'll have to agree that we see dragons' childhoods in different lights. Although I can see your situation occuring, I don't think its the norm.</p><p></p><p>As for every single dragon being able to turn to human form: that's when they're older than this dragon was. It also assumes that you allow them to take the "over-powered" polymorph spells. So yes, dragons can take human form and learn about humans. But as I said, not until they're old age or higher for most breeds. That's a bit past the "youg dragons know about humans" stage.</p><p></p><p>It seems to me that you are allowing dragons an ability that you won't allow party members. For disguise purposes, polymorph other is the only way to go. Polymorph self can work, but it doesn't last nearly long enough for true socialization in my opinion.</p><p></p><p>As soon as you refrain from calling me pathetic and cartoonish, I'll be mor than happy to refrain from my own jibes. But until then, I'm entitled to defend myself. If you want to be seen as carrying on a discussion, perhaps you should try to avoid the personal attacks as well? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Dieter: You chose correctly. The only thing better for the dragon to have done would have been to cast darkness to himself and stay under, then the next round come out with a breath. Of course, with only 2 rounds to think about it, I would have done exactly the same thing. You're right in that its easier to sit back afterwards and criticise. I'd personaly love to play in some of your detractors' games and see how they go when they're pressed for time. </p><p></p><p>No matter how intelligent a dragon may be, nor how in tune with his abailties, as long as he's played by a DM, he'll never be as good at using his abilities as the players. They've had much more practice using their stats and abilities. the only way to combat that is to think ahead, try to develope a good strategy beforehand, and then watch it fall apart when the players do the unexpected <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="James McMurray, post: 27179, member: 743"] Victim: I agree. Perhaps not on the greater spell focus feat, because I enjoy a higher powered game than most, but definitely on your other points. Reapersaurus: I'M beginning to sound cartoonish? You yourself seem to be a cardboard cut-out of a personality: "Defend dragons at all costs." Perhaps we could refrain from the personal attacks and try to maintain this as a [I]discussion[/I] board? :) I apologize if I misread your post. I assumed that since the entire thread was about dragons, that when you mentioned monsters, you were referring to dragons. I think its a logical conclusion. However, if we're going to talk semantics here, than what you actully said was that all monsters ar smarter than PCs. If you'd wanted to say some, you should have said "some monsters" instead "the monsters". :) I never said or even insinuated that the wizard's high int should transfert o the party. But in some ways it should. If a character in the party has a 25 int, I'm pretty certain the player doesn't. The best way to simulate that apart from the DM giving clues left and right, is to allow players to collaborate on deciding intelligent tactics. Then those characters who would be likely to follow the wizard's advice can follow those tactics, which can be considered to have come from the wizard. Again, you keep bringing up that I think dragons don't know what to do with their bodies. I've said on several occasions that I agree with you that dragons should know how best to use their abilities. I also agree that it is possible to be cunning. However, int he given situation (the black dragon breathing on the surprise round) to his mind that was probably very cunning. Popping out of a lake and killing your foes is devious as all get-out. Of course, a more [I]intelligent[/I] dragon would have realized that his breath isn't gauranteed to kill them and maybe tried something else. Well, I guess we'll have to agree that we see dragons' childhoods in different lights. Although I can see your situation occuring, I don't think its the norm. As for every single dragon being able to turn to human form: that's when they're older than this dragon was. It also assumes that you allow them to take the "over-powered" polymorph spells. So yes, dragons can take human form and learn about humans. But as I said, not until they're old age or higher for most breeds. That's a bit past the "youg dragons know about humans" stage. It seems to me that you are allowing dragons an ability that you won't allow party members. For disguise purposes, polymorph other is the only way to go. Polymorph self can work, but it doesn't last nearly long enough for true socialization in my opinion. As soon as you refrain from calling me pathetic and cartoonish, I'll be mor than happy to refrain from my own jibes. But until then, I'm entitled to defend myself. If you want to be seen as carrying on a discussion, perhaps you should try to avoid the personal attacks as well? ;) Dieter: You chose correctly. The only thing better for the dragon to have done would have been to cast darkness to himself and stay under, then the next round come out with a breath. Of course, with only 2 rounds to think about it, I would have done exactly the same thing. You're right in that its easier to sit back afterwards and criticise. I'd personaly love to play in some of your detractors' games and see how they go when they're pressed for time. No matter how intelligent a dragon may be, nor how in tune with his abailties, as long as he's played by a DM, he'll never be as good at using his abilities as the players. They've had much more practice using their stats and abilities. the only way to combat that is to think ahead, try to develope a good strategy beforehand, and then watch it fall apart when the players do the unexpected ;) [/QUOTE]
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