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<blockquote data-quote="Ferret" data-source="post: 956750" data-attributes="member: 4052"><p>I am making a campaign for a group of friends, This is what I have so far, it is lacking, but it also is underconstruction:</p><p></p><p>Stage 1:</p><p>You have been stranded by the army on a mission, the good king Azoun the IV and all his children have mysteriously died and the every increasing threat from the stonelands has come around again. The princess had already ordered a survey on the area however your army has been taken apart by the goblins and various other creatures there. A messenger has ordered your return and you must speak to the new king.</p><p></p><p>On the second day you get to Tilverton.</p><p>You meet some Purple knights.</p><p>On the third day on the plains you encounter you meet a Gargantuan Centipede, and a destroyed Cart, the cart has a suit of master work Full plate, and 40 gold pieces.</p><p>On the seventh day four second level bandits (Rogue/fighters)</p><p>On the eleventh day fourth level Gnoll ranger</p><p>On the twelfth day you get to Suzail</p><p></p><p>Stage two:</p><p>The new ruler Zrioch the I has ordered an attack on the main tower in the stonelands, as he fears an attack is imminent. He hands you a map and shows you to his mage adviser, who teleports you to the stone lands. You arrive within sight of a tower with a skeletal snake wound round it. Checking on you map you find this is the right place. The snake attacks you. If you survive you see the door has a handle and a hole in it and some string, if they pull it brings down a large sword, this locks the door, it wasn’t locked before.</p><p></p><p>Stage three: As you enter the tower, you see a ladder going down a trap door, and a spiral stair case going up, though there is nothing on the upper levels. If you descend down to the lower level you find a small room with what seems to be a statue, but it raises it’s rapiers and attacks.</p><p></p><p>I also need an Artifact as the bottom of the dungeon prize, but it should be evil, please. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ferret, post: 956750, member: 4052"] I am making a campaign for a group of friends, This is what I have so far, it is lacking, but it also is underconstruction: Stage 1: You have been stranded by the army on a mission, the good king Azoun the IV and all his children have mysteriously died and the every increasing threat from the stonelands has come around again. The princess had already ordered a survey on the area however your army has been taken apart by the goblins and various other creatures there. A messenger has ordered your return and you must speak to the new king. On the second day you get to Tilverton. You meet some Purple knights. On the third day on the plains you encounter you meet a Gargantuan Centipede, and a destroyed Cart, the cart has a suit of master work Full plate, and 40 gold pieces. On the seventh day four second level bandits (Rogue/fighters) On the eleventh day fourth level Gnoll ranger On the twelfth day you get to Suzail Stage two: The new ruler Zrioch the I has ordered an attack on the main tower in the stonelands, as he fears an attack is imminent. He hands you a map and shows you to his mage adviser, who teleports you to the stone lands. You arrive within sight of a tower with a skeletal snake wound round it. Checking on you map you find this is the right place. The snake attacks you. If you survive you see the door has a handle and a hole in it and some string, if they pull it brings down a large sword, this locks the door, it wasn’t locked before. Stage three: As you enter the tower, you see a ladder going down a trap door, and a spiral stair case going up, though there is nothing on the upper levels. If you descend down to the lower level you find a small room with what seems to be a statue, but it raises it’s rapiers and attacks. I also need an Artifact as the bottom of the dungeon prize, but it should be evil, please. :) [/QUOTE]
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