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My answer to Speak Language: Knowledge [Culture] subtree
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<blockquote data-quote="Taryn" data-source="post: 1816460" data-attributes="member: 21493"><p>One thing I considered about this system was that you probably take some form of negative to Bluff, Disguise, etc. when you have 1 or fewer ranks if you're trying to convince somebody that you're from a particular culture.</p><p></p><p>The image that pops to mind is Harrison Ford in Indiana Jones: Raiders of the Lost Ark... he impersonates a German officer at one point in the movie, but... probably didn't do too well on his Bluff check due to his non-German accent and lack of better knowledge of the culture.</p><p></p><p>As far as compliments on the system, I added it into my campaign design about thirty seconds after I saw it... two-thirds of my players (one of which is a DM) like it as well, but one (who has been nothing but a complete annoyance since the beginning whenever I tried a variant rule) thought it was 'too complicated'. I don't agree with him in the least.</p><p></p><p>Thanks for the ideas.</p><p></p><p>Oh, one other thing I thought of: To make it the equivilent of the bonus languages, at first level you should get 2 x Int modifier, not 2 + Int modifier.</p></blockquote><p></p>
[QUOTE="Taryn, post: 1816460, member: 21493"] One thing I considered about this system was that you probably take some form of negative to Bluff, Disguise, etc. when you have 1 or fewer ranks if you're trying to convince somebody that you're from a particular culture. The image that pops to mind is Harrison Ford in Indiana Jones: Raiders of the Lost Ark... he impersonates a German officer at one point in the movie, but... probably didn't do too well on his Bluff check due to his non-German accent and lack of better knowledge of the culture. As far as compliments on the system, I added it into my campaign design about thirty seconds after I saw it... two-thirds of my players (one of which is a DM) like it as well, but one (who has been nothing but a complete annoyance since the beginning whenever I tried a variant rule) thought it was 'too complicated'. I don't agree with him in the least. Thanks for the ideas. Oh, one other thing I thought of: To make it the equivilent of the bonus languages, at first level you should get 2 x Int modifier, not 2 + Int modifier. [/QUOTE]
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My answer to Speak Language: Knowledge [Culture] subtree
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