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My Astral Plane
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<blockquote data-quote="Corlon" data-source="post: 2154199" data-attributes="member: 6905"><p>I have thought about that a bit.</p><p></p><p>There is huge trade between the landmasses, but in the case of prime material plane there are only two known portals. One connects to my equivalent of the underdark (controlled by the draw), and the other connects to "The Empire" which is a self sufficient society with an incan socialistic system set up, and with a high amount of control of EVERYTHING. The portal is sort of like an airline (passports and stuff), and you aren't allowed to bring many objects to the prime (according the the empire, the drow don't let much of anythign through).</p><p></p><p>There are merfolk adapted to the silvery stuff, which trade with people. I figured the giths would have a plane that had since been taken over (I have a way for planes to infest and take over other planes), and they've since been living on the astral ocean, a race without a home..</p><p></p><p>The silvery oceans are filled with dangerous creatures adapted to life in it (including a strange race of aquatic destrachans).</p><p></p><p>The landmasses generally have mainly the races of the plane that the landmass attaches to, and for most cases the masses aren't large enough to have huge "landlocked" spaces, but that is an interesting thing for the characters to investigate.</p><p></p><p></p><p>I had thought the sky would just be overcast light all the time with just gray sky, but having key stars that shine through the grey to allow navigation would be an interesting idea.</p><p></p><p></p><p>The teleports not working was made to have the characters contemplate transportation, and perhaps have to make deals to get affordable transportation.</p><p></p><p>The biggest factor is I'm thinking no one on the astral plane will be lower than level 5, making the characters level of 9-10 an above average level, but still making them not the ones running things.</p></blockquote><p></p>
[QUOTE="Corlon, post: 2154199, member: 6905"] I have thought about that a bit. There is huge trade between the landmasses, but in the case of prime material plane there are only two known portals. One connects to my equivalent of the underdark (controlled by the draw), and the other connects to "The Empire" which is a self sufficient society with an incan socialistic system set up, and with a high amount of control of EVERYTHING. The portal is sort of like an airline (passports and stuff), and you aren't allowed to bring many objects to the prime (according the the empire, the drow don't let much of anythign through). There are merfolk adapted to the silvery stuff, which trade with people. I figured the giths would have a plane that had since been taken over (I have a way for planes to infest and take over other planes), and they've since been living on the astral ocean, a race without a home.. The silvery oceans are filled with dangerous creatures adapted to life in it (including a strange race of aquatic destrachans). The landmasses generally have mainly the races of the plane that the landmass attaches to, and for most cases the masses aren't large enough to have huge "landlocked" spaces, but that is an interesting thing for the characters to investigate. I had thought the sky would just be overcast light all the time with just gray sky, but having key stars that shine through the grey to allow navigation would be an interesting idea. The teleports not working was made to have the characters contemplate transportation, and perhaps have to make deals to get affordable transportation. The biggest factor is I'm thinking no one on the astral plane will be lower than level 5, making the characters level of 9-10 an above average level, but still making them not the ones running things. [/QUOTE]
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