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My attempt at Druid
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<blockquote data-quote="cruhand" data-source="post: 4267064" data-attributes="member: 62243"><p>You are correct. It is supposed to be a minor action. I copy pasted a few lines when I wrote the powers so <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It is still a work in progress, and I will probably edit/update it when I find the time and as I get more done. Just wanted to post it so that the general idea of my vision of the druid was visible to others so that you/they could comment/give feedback, as my campaign hasn't started yet. (So no playtesting yet). I will try to get the class as complete as possible (at least the first few levels + hints at what paragons paths would be available), before I start the first 4th ed campaign with my group. Only having wizard available as controller role made me want to have an option there for the players, and the choice went to the druid.</p><p></p><p>I have already decided that the aerial form should be a feat, and probably at higher level than indicated (since fly is available much later in 4th ed than it was in 3.5). Instead I'm tinkering with a snake form, that will give some slowing poison with its attacks (since this is a controller class after all).</p><p></p><p>Other than the longstrider, any comments? Or suggestions for additional powers? </p><p>I am especially unsure wether the goodberry utility is too good for a level 2 utility, but it should easily be tweaked by lowering the amount of berries in such a case. </p><p></p><p>A friend of mine also suggested that I lower the hp/level to the same as wizard, and insted granted temporary hitpoints as part of the actual shapechange. Any thoughts?</p></blockquote><p></p>
[QUOTE="cruhand, post: 4267064, member: 62243"] You are correct. It is supposed to be a minor action. I copy pasted a few lines when I wrote the powers so :) It is still a work in progress, and I will probably edit/update it when I find the time and as I get more done. Just wanted to post it so that the general idea of my vision of the druid was visible to others so that you/they could comment/give feedback, as my campaign hasn't started yet. (So no playtesting yet). I will try to get the class as complete as possible (at least the first few levels + hints at what paragons paths would be available), before I start the first 4th ed campaign with my group. Only having wizard available as controller role made me want to have an option there for the players, and the choice went to the druid. I have already decided that the aerial form should be a feat, and probably at higher level than indicated (since fly is available much later in 4th ed than it was in 3.5). Instead I'm tinkering with a snake form, that will give some slowing poison with its attacks (since this is a controller class after all). Other than the longstrider, any comments? Or suggestions for additional powers? I am especially unsure wether the goodberry utility is too good for a level 2 utility, but it should easily be tweaked by lowering the amount of berries in such a case. A friend of mine also suggested that I lower the hp/level to the same as wizard, and insted granted temporary hitpoints as part of the actual shapechange. Any thoughts? [/QUOTE]
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