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My Attempt to Define RPG's - RPG's aren't actually Games
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<blockquote data-quote="hawkeyefan" data-source="post: 7470037" data-attributes="member: 6785785"><p>I think it’s all a matter of semantics and how people choose to categorize things.</p><p></p><p>I mean, there are many versions of poker. One group of players could be playing Texas Hold Em, another could be playing Five Card Stud. We’d obviously say they’re playing different games, but both games are still Poker. That variation from one game to the other doesn’t mean that Poker is not a game. </p><p></p><p>I don’t think most games have a universal experience that players will have. Perhaps the simplest of games, but anything beyond those will have a wide array of experiences. Any game of Monopoly may be similar to another, but there will still be aspects that are unique to any individual game (in one game, Bob owned Boardwalk and won, in another Mike owned Boardwalk and lost).</p><p></p><p>I can run Against the Giants for multiple groups, or for the same group multiple times, and it’s the “same campaign”, but will likely have significant variations from one game to the next.</p><p></p><p>So I don’t think that RPGs are not games. If what we’re really trying to discuss is what makes them different than other games, I’d probably have to attribute it to how much variety is allowed in play, and how much the players are involved in the direction of the game. There are other factors that collectively are a big part, but which individually aren’t unique to RPGs.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7470037, member: 6785785"] I think it’s all a matter of semantics and how people choose to categorize things. I mean, there are many versions of poker. One group of players could be playing Texas Hold Em, another could be playing Five Card Stud. We’d obviously say they’re playing different games, but both games are still Poker. That variation from one game to the other doesn’t mean that Poker is not a game. I don’t think most games have a universal experience that players will have. Perhaps the simplest of games, but anything beyond those will have a wide array of experiences. Any game of Monopoly may be similar to another, but there will still be aspects that are unique to any individual game (in one game, Bob owned Boardwalk and won, in another Mike owned Boardwalk and lost). I can run Against the Giants for multiple groups, or for the same group multiple times, and it’s the “same campaign”, but will likely have significant variations from one game to the next. So I don’t think that RPGs are not games. If what we’re really trying to discuss is what makes them different than other games, I’d probably have to attribute it to how much variety is allowed in play, and how much the players are involved in the direction of the game. There are other factors that collectively are a big part, but which individually aren’t unique to RPGs. [/QUOTE]
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