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My Attempt to Define RPG's - RPG's aren't actually Games
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<blockquote data-quote="Hussar" data-source="post: 7474111" data-attributes="member: 22779"><p>Ok. For the fifth time now.</p><p></p><p>RPG'S ARE GAMES. </p><p></p><p>Now, ahem, with that out of my system, there is a significant difference between a campaign an RPG and customized scenarios for a game. For one, you cannot play an RPG without a campaign. Full stop. Your RPG books are really pretty paperweights until someone makes/buys a scenario to play and then runs it. You can make characters, read setting books, and do whatever you want with your RPG books, but, without that created scenario, which is created, not directly from the rules of the RPG, but, from the creator who then applies the mechanics during play.</p><p></p><p>A Euro game generally has a board that changes every time you play. So, part of set up is creating that new board. But, the difference is, you can just play. Nothing has to be created from scratch before play can begin. Everything in a board game is right there in the box. You can't rearrange the tiles in Catan to make a murder mystery. No matter what you do, you will play that game.</p><p></p><p>However an RPG campaign is a self contained thing that must be created before anyone can play. Like I've said before, you have two levels in most games - the game and play. In an RPG, you have three - Game, Creation, Play.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7474111, member: 22779"] Ok. For the fifth time now. RPG'S ARE GAMES. Now, ahem, with that out of my system, there is a significant difference between a campaign an RPG and customized scenarios for a game. For one, you cannot play an RPG without a campaign. Full stop. Your RPG books are really pretty paperweights until someone makes/buys a scenario to play and then runs it. You can make characters, read setting books, and do whatever you want with your RPG books, but, without that created scenario, which is created, not directly from the rules of the RPG, but, from the creator who then applies the mechanics during play. A Euro game generally has a board that changes every time you play. So, part of set up is creating that new board. But, the difference is, you can just play. Nothing has to be created from scratch before play can begin. Everything in a board game is right there in the box. You can't rearrange the tiles in Catan to make a murder mystery. No matter what you do, you will play that game. However an RPG campaign is a self contained thing that must be created before anyone can play. Like I've said before, you have two levels in most games - the game and play. In an RPG, you have three - Game, Creation, Play. [/QUOTE]
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