Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
My Attempt to Define RPG's - RPG's aren't actually Games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 7475420" data-attributes="member: 22779"><p>And, if I actually said that, you'd have a point. Meh, I'm taking a break from marking exams, so, let's run at this wall one more time and see if it gets through. Doubtful, but, hope springs eternal.</p><p></p><p>-------------</p><p></p><p>RPG's are games. Yes, of course they are. Let's get that out of the way right at the outset and, as I said before, that was a very bad idea on my part to drop click bait in the thread title. Mea Culpa. </p><p></p><p>However, what distinguishes RPG's from other games is that the rules of an RPG are unplayable as is. Unlike virtually any other game out there, be it a card game, or a board game or a sport, you flat out cannot actually play an RPG straight from the books. RPG's require that intermediate step of scenario creation. There are three levels - RPG rules ---> scenario ----> actually playing the game. In virtually every other game out there there are only two steps - game rules ----> actually playing the game.</p><p></p><p>RPG's are essentially both games and operating systems for those games. You can read your RPG rules until the ink bleeds out of the paper, but, until such time as someone creates a scenario, you can't actually play the game. </p><p></p><p>Take the introduction to Moldvay Basic page B3</p><p></p><p></p><p></p><p>Later on, it expands the role of the DM:</p><p></p><p></p><p></p><p>Now, it goes on to give some pretty good step by step instructions on <em>how</em> to construct a scenario. But, at no point does it tell you <em>what</em> a scenario is or should be. And later we have:</p><p></p><p></p><p></p><p>Even back then, the three levels of an RPG were pretty clearly outlined. You don't pick up any other game and then use that game to create a specific game for you and your friends to play. Non-RPG's are (rarely) game creation engines. You play THAT GAME. Sure, the game might have variations or variable set-ups or whatnot, but, while you can create different scenarios for, say, Catan, the differences between one scenario and another are mostly cosmetic.</p><p></p><p>Again, you don't use the rules of Poker to play anything other than Poker. But, you can use the rules of an RPG to play virtually any scenario you can dream up. Sure, some rulesets lend themselves better to certain types of scenarios, fine. But, that doesn't mean that you can't do Game of Thrones and Ravenloft and The Great Train Robbery using a single RPG ruleset. Board games quite simply do not have that intermediate step that all RPG's do - creation.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7475420, member: 22779"] And, if I actually said that, you'd have a point. Meh, I'm taking a break from marking exams, so, let's run at this wall one more time and see if it gets through. Doubtful, but, hope springs eternal. ------------- RPG's are games. Yes, of course they are. Let's get that out of the way right at the outset and, as I said before, that was a very bad idea on my part to drop click bait in the thread title. Mea Culpa. However, what distinguishes RPG's from other games is that the rules of an RPG are unplayable as is. Unlike virtually any other game out there, be it a card game, or a board game or a sport, you flat out cannot actually play an RPG straight from the books. RPG's require that intermediate step of scenario creation. There are three levels - RPG rules ---> scenario ----> actually playing the game. In virtually every other game out there there are only two steps - game rules ----> actually playing the game. RPG's are essentially both games and operating systems for those games. You can read your RPG rules until the ink bleeds out of the paper, but, until such time as someone creates a scenario, you can't actually play the game. Take the introduction to Moldvay Basic page B3 Later on, it expands the role of the DM: Now, it goes on to give some pretty good step by step instructions on [i]how[/i] to construct a scenario. But, at no point does it tell you [i]what[/i] a scenario is or should be. And later we have: Even back then, the three levels of an RPG were pretty clearly outlined. You don't pick up any other game and then use that game to create a specific game for you and your friends to play. Non-RPG's are (rarely) game creation engines. You play THAT GAME. Sure, the game might have variations or variable set-ups or whatnot, but, while you can create different scenarios for, say, Catan, the differences between one scenario and another are mostly cosmetic. Again, you don't use the rules of Poker to play anything other than Poker. But, you can use the rules of an RPG to play virtually any scenario you can dream up. Sure, some rulesets lend themselves better to certain types of scenarios, fine. But, that doesn't mean that you can't do Game of Thrones and Ravenloft and The Great Train Robbery using a single RPG ruleset. Board games quite simply do not have that intermediate step that all RPG's do - creation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My Attempt to Define RPG's - RPG's aren't actually Games
Top