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My Attempt to Define RPG's - RPG's aren't actually Games
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<blockquote data-quote="Lanefan" data-source="post: 7482290" data-attributes="member: 29398"><p>Like it or not, it's how everyone plays. You're just refusing to see it for what it is.</p><p></p><p>This is exactly my point - making things up is part and parcel of prepping, not playing. The playing part is what then gets done at the table with the made-up stuff.</p><p></p><p>As you keep saying. My point here is simply that you're incorrectly calling it all "play" where part of what you're doing is in fact what counts as prep. Very (very!) loosely put: generating = prep, engaging = play.</p><p></p><p>Determining whether a PC is married or widowed is completely prep, just like everything else to do with determining a PC's background. Just because in this case it's done after play has started rather than before doesn't change this.</p><p></p><p>Not at all, for my part. You're playing RPGs.</p><p></p><p>For once, I'm not in fact advocating this particular definition that you seem to think I am.</p><p></p><p>In a traditional game, yes, the prep-v-play parts are often much more obvious. But in a non-traditional game, or in a traditional game that's taken a big left turn such that the DM is completely winging it, even though prep and play kinda run together they are still separate things when you break each element down.</p><p></p><p>Let's take your recently-widowed noblewoman as an example. The determinations that she's a) a noblewoman and b) recently-widowed - those both come under prep regardless of when or how they are done.</p><p></p><p>No, it's still set-up; only being done on the fly rather than in advance. You're getting hung up on equating set-up with things done in advance, which isn't always true: set-up can be (and in RPGs sometimes is) an ongoing process that can and often does happen even during moments of play.</p><p></p><p>Lan-"if it starts raining halfway through the backyard party and in response you put up a few patio umbrellas, that's set-up"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7482290, member: 29398"] Like it or not, it's how everyone plays. You're just refusing to see it for what it is. This is exactly my point - making things up is part and parcel of prepping, not playing. The playing part is what then gets done at the table with the made-up stuff. As you keep saying. My point here is simply that you're incorrectly calling it all "play" where part of what you're doing is in fact what counts as prep. Very (very!) loosely put: generating = prep, engaging = play. Determining whether a PC is married or widowed is completely prep, just like everything else to do with determining a PC's background. Just because in this case it's done after play has started rather than before doesn't change this. Not at all, for my part. You're playing RPGs. For once, I'm not in fact advocating this particular definition that you seem to think I am. In a traditional game, yes, the prep-v-play parts are often much more obvious. But in a non-traditional game, or in a traditional game that's taken a big left turn such that the DM is completely winging it, even though prep and play kinda run together they are still separate things when you break each element down. Let's take your recently-widowed noblewoman as an example. The determinations that she's a) a noblewoman and b) recently-widowed - those both come under prep regardless of when or how they are done. No, it's still set-up; only being done on the fly rather than in advance. You're getting hung up on equating set-up with things done in advance, which isn't always true: set-up can be (and in RPGs sometimes is) an ongoing process that can and often does happen even during moments of play. Lan-"if it starts raining halfway through the backyard party and in response you put up a few patio umbrellas, that's set-up"-efan [/QUOTE]
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