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My Attempt to Define RPG's - RPG's aren't actually Games
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<blockquote data-quote="pemerton" data-source="post: 7484684" data-attributes="member: 42582"><p>There never was any "wooing of the widow". I asked the player whether he was intending to do so, we worked out that his PC was widowed, and he indicated that he wasn't interested in any wooing.</p><p></p><p>Because I can easily quote write-ups, I'll post examples from two other first sessions: one for Burning Wheel, one for Cortex+ Heroic Fantasy:</p><p></p><p></p><p>Both these sessions started with PCs, some goals and motivations, and a bit of framing (the trinket peddler; the giant steading). There was no scenario being "played through". From the descriptions of the set-up - which are not missing anything - you can't even tell what happened next, let alone what had happened by the end of the scenario: you can't predict the NPCs, or the locations, or the actions. Nor could have I, or the players.</p><p></p><p>"Something to play off" is not a scenario. It need not be anything more than a simple game element, which in this instance already existed - the son.</p><p></p><p>"Playing off" is just another way of saying <em>engaging the fiction</em>. It doesn't have to mean <em>playing through a scenario</em>.</p><p></p><p></p><p> [MENTION=29398]Lanefan[/MENTION]: I don't know why you're trying to persuade me that playing a RPG involves creating fiction. I think I was the first person to make that point in my thread. But creating fiction need not be <em>preparing for play</em> - as you say - nor need it be <em>using the game creation engine to create a game</em> - as [MENTION=22779]Hussar[/MENTION] says.</p><p></p><p>It can just be <em>playing a RPG</em>.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7484684, member: 42582"] There never was any "wooing of the widow". I asked the player whether he was intending to do so, we worked out that his PC was widowed, and he indicated that he wasn't interested in any wooing. Because I can easily quote write-ups, I'll post examples from two other first sessions: one for Burning Wheel, one for Cortex+ Heroic Fantasy: Both these sessions started with PCs, some goals and motivations, and a bit of framing (the trinket peddler; the giant steading). There was no scenario being "played through". From the descriptions of the set-up - which are not missing anything - you can't even tell what happened next, let alone what had happened by the end of the scenario: you can't predict the NPCs, or the locations, or the actions. Nor could have I, or the players. "Something to play off" is not a scenario. It need not be anything more than a simple game element, which in this instance already existed - the son. "Playing off" is just another way of saying [I]engaging the fiction[/I]. It doesn't have to mean [I]playing through a scenario[/I]. [MENTION=29398]Lanefan[/MENTION]: I don't know why you're trying to persuade me that playing a RPG involves creating fiction. I think I was the first person to make that point in my thread. But creating fiction need not be [I]preparing for play[/I] - as you say - nor need it be [I]using the game creation engine to create a game[/I] - as [MENTION=22779]Hussar[/MENTION] says. It can just be [I]playing a RPG[/I]. [/QUOTE]
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