wolfpunk
First Post
This originally started as a one shot mission idea. The group couldn't meet as normal, so I had me and two of the three people that normally play. So I gave them each 13 levels to make a character with. The end result a level 7 ninja/level 6 ninja spy, and a level 11 psion/level 2 monk.
Anyway the characters are completely munchkin, but totally fun. I figure it is a one shot so might as well let them have a great time.
This is the mission outline. the characters are hired by a banker to escort a wagon over the mountain pass to the city on the other side. The banker wants extra guards because of a severe snow storm could make ambushes much easier.
The party sets out over the mountain pass when one of the scouts comes back to the party saying that he saw someone out in the snow, someone very large. Upon investigating, it is a 15 foot tall albino frost giant. Two peculiar details, he has a seven foot tall blue crystal sword, and a giant owl companion.
The players confront the giant, who fights savagely, if the tides turn against the giant he pulls out a horn and blows on it, the resounding boom sets off an avalanche. Suddenly a fierce wind and heavy fog raises from nowhere, and the giant is lost while the characters are caught in an avalanche and slammed into the mountain walls that line the path.
When the characters go back they can ask why no one came to help them, the npcs reply they had to protect the wagon.
Now the caravan is stuck behind a massive avalanche with no way around it.
The banker says not to worry, the bad weather cant last for long. Indeed it doesnt in fact it suddenly completely dies down, and becomes balmy warm, the snow starts to melt and a couple hours later the snow is all gone.
So the party carries on. Anyway they travel a bit longer when they are set upon by ettins (I made them into frost ettins) the caravan manages to run them off. However within half a day they return and fight even more violently. While the characters are fighting they notice a massive shadow fall over the area, suddenly the strongbox is lifted from the ground and into the air by a collosal white dragon. The frost ettins leave and the party is left to consider their situation.
The banker seems overjoyed. He tells them that he can follow the trail of the wagon because of enchantments upon it.
So they follow him off the trail and out into the lands of the snowy mountain range.
Encounters during this time. The players come to the breeding grounds of a frost worm, a few rounds into the battle a remorhaz shows up attacking the party and the frost worm.
Another encounter with before mention frost giant, whom is actually the dragon in shapechanged form.
Anyway real plot idea. The dragon is actually a half fiend white dragon, and the banker is a half celestial wizard. The banker is hunting the dragon and using the dragons greed as a way to locate it. He will use the party to kill the dragon if possible, but will use his celestial abilities if in a tough spot. the whole time though he insists that he is just a banker, claiming that any good fortune is the work of the gods.
Anyway the characters are completely munchkin, but totally fun. I figure it is a one shot so might as well let them have a great time.
This is the mission outline. the characters are hired by a banker to escort a wagon over the mountain pass to the city on the other side. The banker wants extra guards because of a severe snow storm could make ambushes much easier.
The party sets out over the mountain pass when one of the scouts comes back to the party saying that he saw someone out in the snow, someone very large. Upon investigating, it is a 15 foot tall albino frost giant. Two peculiar details, he has a seven foot tall blue crystal sword, and a giant owl companion.
The players confront the giant, who fights savagely, if the tides turn against the giant he pulls out a horn and blows on it, the resounding boom sets off an avalanche. Suddenly a fierce wind and heavy fog raises from nowhere, and the giant is lost while the characters are caught in an avalanche and slammed into the mountain walls that line the path.
When the characters go back they can ask why no one came to help them, the npcs reply they had to protect the wagon.
Now the caravan is stuck behind a massive avalanche with no way around it.
The banker says not to worry, the bad weather cant last for long. Indeed it doesnt in fact it suddenly completely dies down, and becomes balmy warm, the snow starts to melt and a couple hours later the snow is all gone.
So the party carries on. Anyway they travel a bit longer when they are set upon by ettins (I made them into frost ettins) the caravan manages to run them off. However within half a day they return and fight even more violently. While the characters are fighting they notice a massive shadow fall over the area, suddenly the strongbox is lifted from the ground and into the air by a collosal white dragon. The frost ettins leave and the party is left to consider their situation.
The banker seems overjoyed. He tells them that he can follow the trail of the wagon because of enchantments upon it.
So they follow him off the trail and out into the lands of the snowy mountain range.
Encounters during this time. The players come to the breeding grounds of a frost worm, a few rounds into the battle a remorhaz shows up attacking the party and the frost worm.
Another encounter with before mention frost giant, whom is actually the dragon in shapechanged form.
Anyway real plot idea. The dragon is actually a half fiend white dragon, and the banker is a half celestial wizard. The banker is hunting the dragon and using the dragons greed as a way to locate it. He will use the party to kill the dragon if possible, but will use his celestial abilities if in a tough spot. the whole time though he insists that he is just a banker, claiming that any good fortune is the work of the gods.